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rathena/src
Playtester 0fd7ba72df 1st Transcendent Spirit, monster position lag fixes
- 1st Transcendent Spirit will now work as on official servers (#116)
  * The max total stat that is granted by the skill is now BaseLevel-10 with a maximum of 50 instead of always 50
  * It will now work as Marionette Control and calculate the bonus at cast time rather than overwrite all existing bonuses
  * Agi Up and Blessing will now cancel the soul link
- Fixed various problems that caused position lags on the client (#118)
  * Added a define ACTIVEPATHSEARCH in mob.c; if active (default and official), monsters will only grab targets if the walk path to the target is shorter or equal their search range; search range depends on whether the monster is moving or not (range2 for standing monsters and range3 for walking monsters); this requires a lot of CPU load, if it causes trouble, just comment the define for old behavior
  * Fixed a bug that made monsters display "irregular movement with position lag" continuously when a status change ended that changed their walk speed
  * OFFICIAL_WALKPATH now also applies to monsters
  * If the path search fails while a unit is already moving, we will now issue of fixpos packet so that the unit does not only stop moving on the server, but also on the client
2014-11-21 15:42:38 +01:00
..
2014-11-17 20:19:30 +07:00
2014-05-03 03:05:58 -04:00
2014-09-03 17:44:35 -04:00