* Cleaned up the mail code, no more pointless dynamic allocation * Added upgrade_svn11548.sql to convert the mail table to new format * Updated vs7 and vs6 project files * Increased the max. send buffer size to 5M since 1M is not enough * Please complain if something stops working ^^; git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11571 54d463be-8e91-2dee-dedb-b68131a5f0ec
358 lines
8.3 KiB
C
358 lines
8.3 KiB
C
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include "../common/cbasetypes.h"
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#include "../common/malloc.h"
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#include "../common/nullpo.h"
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#include "../common/strlib.h"
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#include "atcommand.h" // msg_txt()
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#include "battle.h" // struct battle_config
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#include "clif.h"
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#include "map.h"
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#include "npc.h" // npc_event_do()
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#include "pc.h"
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#include "chat.h"
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#include <stdio.h>
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#include <string.h>
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int chat_triggerevent(struct chat_data *cd); // forward declaration
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/// Initializes a chatroom object (common functionality for both pc and npc chatrooms).
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/// Returns a chatroom object on success, or NULL on failure.
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static struct chat_data* chat_createchat(struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev)
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{
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struct chat_data* cd;
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nullpo_retr(NULL, bl);
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cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));
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safestrncpy(cd->title, title, sizeof(cd->title));
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safestrncpy(cd->pass, pass, sizeof(cd->pass));
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cd->pub = pub;
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cd->users = 0;
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cd->limit = min(limit, ARRAYLENGTH(cd->usersd));
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cd->trigger = trigger;
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memset(cd->usersd, 0, sizeof(cd->usersd));
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cd->owner = bl;
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safestrncpy(cd->npc_event, ev, sizeof(cd->npc_event));
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cd->bl.m = bl->m;
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cd->bl.x = bl->x;
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cd->bl.y = bl->y;
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cd->bl.type = BL_CHAT;
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cd->bl.next = cd->bl.prev = NULL;
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cd->bl.id = map_addobject(&cd->bl);
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if( cd->bl.id == 0 )
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{
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aFree(cd);
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cd = NULL;
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}
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return cd;
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}
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/*==========================================
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* player chatroom creation
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*------------------------------------------*/
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int chat_createpcchat(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub)
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{
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struct chat_data* cd;
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nullpo_retr(0, sd);
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if( sd->chatID )
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return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex]
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if( map[sd->bl.m].flag.nochat )
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{
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clif_displaymessage(sd->fd, msg_txt(281));
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return 0; //Can't create chatrooms on this map.
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}
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pc_stop_walking(sd,1);
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cd = chat_createchat(&sd->bl, title, pass, limit, pub, 0, "");
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if( cd )
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{
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cd->users = 1;
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cd->usersd[0] = sd;
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pc_setchatid(sd,cd->bl.id);
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clif_createchat(sd,0);
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clif_dispchat(cd,0);
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}
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else
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clif_createchat(sd,1);
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return 0;
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}
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/*==========================================
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* join an existing chatroom
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*------------------------------------------*/
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int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass)
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{
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struct chat_data* cd;
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nullpo_retr(0, sd);
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cd = (struct chat_data*)map_id2bl(chatid);
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if( cd == NULL || cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->vender_id || sd->chatID || cd->users >= cd->limit )
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{
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clif_joinchatfail(sd,0);
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return 0;
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}
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if( !cd->pub && strncmp(pass, cd->pass, sizeof(cd->pass)) != 0 && !(battle_config.gm_join_chat && pc_isGM(sd) >= battle_config.gm_join_chat) )
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{
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clif_joinchatfail(sd,1);
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return 0;
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}
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pc_stop_walking(sd,1);
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cd->usersd[cd->users] = sd;
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cd->users++;
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pc_setchatid(sd,cd->bl.id);
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clif_joinchatok(sd,cd); // 新たに参加した人には全員のリスト
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clif_addchat(cd,sd); // 既に中に居た人には追加した人の報告
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clif_dispchat(cd,0); // 周囲の人には人数変化報告
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chat_triggerevent(cd); // イベント
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return 0;
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}
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/*==========================================
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* leave a chatroom
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*------------------------------------------*/
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int chat_leavechat(struct map_session_data* sd, bool kicked)
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{
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struct chat_data* cd;
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int i;
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int leavechar;
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nullpo_retr(1, sd);
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cd = (struct chat_data*)map_id2bl(sd->chatID);
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if( cd == NULL )
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{
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pc_setchatid(sd, 0);
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return 1;
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}
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ARR_FIND( 0, cd->users, i, cd->usersd[i] == sd );
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if ( i == cd->users )
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{ // Not found in the chatroom?
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pc_setchatid(sd, 0);
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return -1;
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}
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clif_leavechat(cd, sd, kicked);
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pc_setchatid(sd, 0);
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cd->users--;
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leavechar = i;
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for( i = leavechar; i < cd->users; i++ )
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cd->usersd[i] = cd->usersd[i+1];
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if( cd->users == 0 && cd->owner->type == BL_PC )
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{ // Delete empty chatroom
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clif_clearchat(cd, 0);
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map_delobject(cd->bl.id);
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return 1;
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}
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if( leavechar == 0 && cd->owner->type == BL_PC )
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{ // Set and announce new owner
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cd->owner = (struct block_list*) cd->usersd[0];
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clif_changechatowner(cd, cd->usersd[0]);
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clif_clearchat(cd, 0);
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//Adjust Chat location after owner has been changed.
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map_delblock( &cd->bl );
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cd->bl.x=cd->usersd[0]->bl.x;
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cd->bl.y=cd->usersd[0]->bl.y;
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map_addblock( &cd->bl );
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clif_dispchat(cd,0);
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}
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else
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clif_dispchat(cd,0); // refresh chatroom
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return 0;
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}
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/*==========================================
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* change a chatroom's owner
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*------------------------------------------*/
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int chat_changechatowner(struct map_session_data* sd, const char* nextownername)
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{
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struct chat_data* cd;
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struct map_session_data* tmpsd;
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int i;
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nullpo_retr(1, sd);
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cd = (struct chat_data*)map_id2bl(sd->chatID);
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if( cd == NULL || (struct block_list*) sd != cd->owner )
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return 1;
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ARR_FIND( 1, cd->users, i, strncmp(cd->usersd[i]->status.name, nextownername, NAME_LENGTH) == 0 );
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if( i == cd->users )
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return -1; // name not found
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// erase temporarily
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clif_clearchat(cd,0);
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// set new owner
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cd->owner = (struct block_list*) cd->usersd[i];
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clif_changechatowner(cd,cd->usersd[i]);
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// swap the old and new owners' positions
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tmpsd = cd->usersd[i];
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cd->usersd[i] = cd->usersd[0];
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cd->usersd[0] = tmpsd;
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// set the new chatroom position
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map_delblock( &cd->bl );
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cd->bl.x = cd->owner->x;
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cd->bl.y = cd->owner->y;
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map_addblock( &cd->bl );
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// and display again
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clif_dispchat(cd,0);
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return 0;
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}
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/*==========================================
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* change a chatroom's status (title, etc)
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*------------------------------------------*/
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int chat_changechatstatus(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub)
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{
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struct chat_data* cd;
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nullpo_retr(1, sd);
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cd = (struct chat_data*)map_id2bl(sd->chatID);
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if( cd==NULL || (struct block_list *)sd != cd->owner )
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return 1;
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safestrncpy(cd->title, title, CHATROOM_TITLE_SIZE);
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safestrncpy(cd->pass, pass, CHATROOM_PASS_SIZE);
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cd->limit = min(limit, ARRAYLENGTH(cd->usersd));
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cd->pub = pub;
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clif_changechatstatus(cd);
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clif_dispchat(cd,0);
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return 0;
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}
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/*==========================================
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* kick an user from a chatroom
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*------------------------------------------*/
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int chat_kickchat(struct map_session_data* sd, const char* kickusername)
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{
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struct chat_data* cd;
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int i;
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nullpo_retr(1, sd);
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cd = (struct chat_data *)map_id2bl(sd->chatID);
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if( !cd )
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return -1;
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ARR_FIND( 0, cd->users, i, strncmp(cd->usersd[i]->status.name, kickusername, NAME_LENGTH) == 0 );
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if( i == cd->users )
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return -1;
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if( battle_config.gm_kick_chat && pc_isGM(cd->usersd[i]) >= battle_config.gm_kick_chat )
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return 0; //gm kick protection [Valaris]
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chat_leavechat(cd->usersd[i],1);
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return 0;
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}
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/// Creates a chat room for the npc.
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int chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev)
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{
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struct chat_data* cd;
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nullpo_retr(0, nd);
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cd = chat_createchat(&nd->bl, title, "", limit, pub, trigger, ev);
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if( cd )
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{
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nd->chat_id = cd->bl.id;
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clif_dispchat(cd,0);
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}
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return 0;
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}
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/// Removes the chatroom from the npc.
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int chat_deletenpcchat(struct npc_data* nd)
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{
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struct chat_data *cd;
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nullpo_retr(0, nd);
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nullpo_retr(0, cd = (struct chat_data*)map_id2bl(nd->chat_id));
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chat_npckickall(cd);
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clif_clearchat(cd, 0);
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map_delobject(cd->bl.id); // freeまでしてくれる
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nd->chat_id = 0;
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return 0;
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}
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/*==========================================
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* 規定人数以上でイベントが定義されてるなら実行
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*------------------------------------------*/
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int chat_triggerevent(struct chat_data *cd)
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{
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nullpo_retr(0, cd);
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if( cd->users >= cd->trigger && cd->npc_event[0] )
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npc_event_do(cd->npc_event);
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return 0;
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}
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/// Enables the event of the chat room.
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/// At most, 127 users are needed to trigger the event.
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int chat_enableevent(struct chat_data* cd)
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{
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nullpo_retr(0, cd);
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cd->trigger &= 0x7f;
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chat_triggerevent(cd);
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return 0;
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}
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/// Disables the event of the chat room
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int chat_disableevent(struct chat_data* cd)
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{
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nullpo_retr(0, cd);
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cd->trigger |= 0x80;
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return 0;
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}
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/// Kicks all the users from the chat room.
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int chat_npckickall(struct chat_data* cd)
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{
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nullpo_retr(0, cd);
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while( cd->users > 0 )
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chat_leavechat(cd->usersd[cd->users-1],0);
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return 0;
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}
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