268 lines
8.3 KiB
C++
268 lines
8.3 KiB
C++
// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
|
|
// For more information, see LICENCE in the main folder
|
|
|
|
#ifndef PET_HPP
|
|
#define PET_HPP
|
|
|
|
#include <common/cbasetypes.hpp>
|
|
#include <common/database.hpp>
|
|
#include <common/mmo.hpp>
|
|
#include <common/timer.hpp>
|
|
|
|
#include "battle.hpp"
|
|
#include "mob.hpp"
|
|
#include "pc.hpp"
|
|
#include "script.hpp"
|
|
#include "status.hpp"
|
|
#include "unit.hpp"
|
|
|
|
#include <unordered_map>
|
|
|
|
#define MAX_PETLOOT_SIZE 30
|
|
|
|
struct s_pet_evo_data {
|
|
uint16 target_mob_id;
|
|
std::unordered_map<t_itemid, uint16> requirements;
|
|
};
|
|
|
|
/// Pet DB
|
|
struct s_pet_db {
|
|
uint16 class_; ///< Monster ID
|
|
t_itemid itemID; ///< Lure ID
|
|
t_itemid EggID; ///< Egg ID
|
|
t_itemid AcceID; ///< Accessory ID
|
|
t_itemid FoodID; ///< Food ID
|
|
uint16 fullness; ///< Amount of hunger decresed each hungry_delay interval
|
|
uint32 hungry_delay; ///< Hunger value decrease each x seconds
|
|
int32 hunger_increase; ///< Hunger increased every time the pet is fed.
|
|
int32 r_hungry; ///< Intimacy increased after feeding
|
|
int32 r_full; ///< Intimacy increased when over-fed
|
|
uint32 intimate; ///< Initial intimacy value
|
|
int32 die; ///< Intimacy increased when die
|
|
int32 hungry_intimacy_dec; ///< Intimacy increased when hungry
|
|
uint16 capture; ///< Capture success rate 10000 = 100%
|
|
bool s_perfor; ///< Special performance
|
|
uint16 attack_rate; ///< Rate of which the pet will attack (requires at least pet_support_min_friendly intimacy).
|
|
uint16 defence_attack_rate; ///< Rate of which the pet will retaliate when master is being attacked (requires at least pet_support_min_friendly intimacy).
|
|
uint16 change_target_rate; ///< Rate of which the pet will change its attack target.
|
|
bool allow_autofeed; ///< Can this pet use auto feeding mechanic.
|
|
std::unordered_map<uint16, std::shared_ptr<s_pet_evo_data>> evolution_data; ///< Data for evolving the pet.
|
|
struct script_code
|
|
*pet_support_script, ///< Script since pet hatched. For pet* script commands only.
|
|
*pet_bonus_script; ///< Bonus script for this pet.
|
|
|
|
~s_pet_db()
|
|
{
|
|
if( this->pet_support_script ){
|
|
script_free_code(this->pet_support_script);
|
|
}
|
|
|
|
if( this->pet_bonus_script ){
|
|
script_free_code(this->pet_bonus_script);
|
|
}
|
|
}
|
|
};
|
|
|
|
enum e_pet_itemtype : uint8 { PET_CATCH,PET_EGG,PET_EQUIP,PET_FOOD };
|
|
|
|
enum e_pet_catch : uint16 {
|
|
PET_CATCH_FAIL = 0, ///< A catch attempt failed
|
|
PET_CATCH_UNIVERSAL = 1, ///< The catch attempt is universal (ignoring MD_STATUS_IMMUNE/Boss)
|
|
PET_CATCH_UNIVERSAL_ITEM = 2,
|
|
};
|
|
|
|
enum e_pet_intimate_level : uint16 {
|
|
PET_INTIMATE_NONE = 0,
|
|
PET_INTIMATE_AWKWARD = 1,
|
|
PET_INTIMATE_SHY = 100,
|
|
PET_INTIMATE_NEUTRAL = 250,
|
|
PET_INTIMATE_CORDIAL = 750,
|
|
PET_INTIMATE_LOYAL = 910,
|
|
PET_INTIMATE_MAX = 1000
|
|
};
|
|
|
|
enum e_pet_hungry : uint16 {
|
|
PET_HUNGRY_NONE = 0,
|
|
PET_HUNGRY_VERY_HUNGRY = 10,
|
|
PET_HUNGRY_HUNGRY = 25,
|
|
PET_HUNGRY_NEUTRAL = 75,
|
|
PET_HUNGRY_SATISFIED = 90,
|
|
PET_HUNGRY_STUFFED = 100
|
|
};
|
|
|
|
struct pet_recovery { //Stat recovery
|
|
enum sc_type type; //Status Change id
|
|
unsigned short delay; //How long before curing (secs).
|
|
int timer;
|
|
};
|
|
|
|
struct pet_bonus {
|
|
unsigned short type; //bStr, bVit?
|
|
unsigned short val; //value
|
|
unsigned short duration; //in seconds
|
|
unsigned short delay; //Time before re-effect the bonus in seconds
|
|
int timer;
|
|
};
|
|
|
|
struct pet_skill_attack { //Attack Skill
|
|
unsigned short id;
|
|
unsigned short lv; // Skill level
|
|
unsigned short damage; // Fixed damage value of petskillattack2
|
|
unsigned short div_; //0 = Normal skill. >0 = Fixed damage (lv), fixed div_.
|
|
unsigned short rate; //Base chance of skill ocurrance (10 = 10% of attacks)
|
|
unsigned short bonusrate; //How being 100% loyal affects cast rate (10 = At 1000 intimacy->rate+10%
|
|
};
|
|
|
|
struct pet_skill_support { //Support Skill
|
|
unsigned short id;
|
|
unsigned short lv;
|
|
unsigned short hp; //Max HP% for skill to trigger (50 -> 50% for Magnificat)
|
|
unsigned short sp; //Max SP% for skill to trigger (100 = no check)
|
|
unsigned short delay; //Time (secs) between being able to recast.
|
|
int timer;
|
|
};
|
|
|
|
struct pet_loot {
|
|
struct item *item;
|
|
unsigned short count;
|
|
unsigned short weight;
|
|
unsigned short max;
|
|
};
|
|
|
|
class PetDatabase : public TypesafeYamlDatabase<uint16,s_pet_db>{
|
|
public:
|
|
PetDatabase() : TypesafeYamlDatabase( "PET_DB", 1 ){
|
|
|
|
}
|
|
|
|
const std::string getDefaultLocation() override;
|
|
uint64 parseBodyNode( const ryml::NodeRef& node ) override;
|
|
|
|
// Additional
|
|
bool reload();
|
|
};
|
|
|
|
extern PetDatabase pet_db;
|
|
|
|
TIMER_FUNC(pet_endautobonus);
|
|
|
|
/// Pet AutoBonus bonus struct
|
|
struct s_petautobonus {
|
|
int16 rate;
|
|
uint16 atk_type;
|
|
std::string bonus_script, other_script;
|
|
t_tick duration;
|
|
int32 timer;
|
|
|
|
~s_petautobonus() {
|
|
if (this->timer != INVALID_TIMER) {
|
|
delete_timer(this->timer, pet_endautobonus);
|
|
this->timer = INVALID_TIMER;
|
|
}
|
|
|
|
this->bonus_script.clear();
|
|
this->other_script.clear();
|
|
}
|
|
|
|
};
|
|
|
|
/// Pet Autobonus database wrapper
|
|
struct s_pet_autobonus_wrapper {
|
|
script_code *script;
|
|
|
|
~s_pet_autobonus_wrapper() {
|
|
if (this->script != nullptr) {
|
|
script_free_code(this->script);
|
|
this->script = nullptr;
|
|
}
|
|
}
|
|
};
|
|
|
|
extern std::unordered_map<std::string, std::shared_ptr<s_pet_autobonus_wrapper>> pet_autobonuses;
|
|
|
|
struct pet_data {
|
|
struct block_list bl;
|
|
struct unit_data ud;
|
|
struct view_data vd;
|
|
struct s_pet pet;
|
|
struct status_data status;
|
|
std::shared_ptr<s_mob_db> db;
|
|
int pet_hungry_timer;
|
|
int target_id;
|
|
struct {
|
|
unsigned skillbonus : 1;
|
|
} state;
|
|
int move_fail_count;
|
|
t_tick next_walktime,last_thinktime;
|
|
unsigned short rate_fix; //Support rate as modified by intimacy (1000 = 100%) [Skotlex]
|
|
|
|
struct pet_recovery* recovery;
|
|
struct pet_bonus* bonus;
|
|
struct pet_skill_attack* a_skill;
|
|
struct pet_skill_support* s_skill;
|
|
struct pet_loot* loot;
|
|
std::vector<std::shared_ptr<s_petautobonus>> autobonus, autobonus2, autobonus3;
|
|
|
|
int masterteleport_timer;
|
|
map_session_data *master;
|
|
|
|
std::shared_ptr<s_pet_db> get_pet_db() {
|
|
return pet_db.find(this->pet.class_);
|
|
}
|
|
|
|
int get_pet_walk_speed() {
|
|
switch (battle_config.pet_walk_speed) {
|
|
default:
|
|
case 1: // Master
|
|
return this->master->battle_status.speed;
|
|
case 2: // DEFAULT_WALK_SPEED
|
|
return DEFAULT_WALK_SPEED;
|
|
case 3: // Mob database
|
|
return this->db->status.speed;
|
|
}
|
|
}
|
|
};
|
|
|
|
bool pet_create_egg(map_session_data *sd, t_itemid item_id);
|
|
int pet_hungry_val(struct pet_data *pd);
|
|
void pet_set_intimate(struct pet_data *pd, int value);
|
|
int pet_target_check(struct pet_data *pd,struct block_list *bl,int type);
|
|
void pet_unlocktarget(struct pet_data *pd);
|
|
int pet_sc_check(map_session_data *sd, int type); //Skotlex
|
|
std::shared_ptr<s_pet_db> pet_db_search(int key, enum e_pet_itemtype type);
|
|
int pet_hungry_timer_delete(struct pet_data *pd);
|
|
bool pet_data_init(map_session_data *sd, struct s_pet *pet);
|
|
bool pet_return_egg( map_session_data *sd, struct pet_data *pd );
|
|
int pet_birth_process(map_session_data *sd, struct s_pet *pet);
|
|
int pet_recv_petdata(uint32 account_id,struct s_pet *p,int flag);
|
|
int pet_select_egg(map_session_data *sd,short egg_index);
|
|
int pet_catch_process1(map_session_data *sd,int target_class);
|
|
int pet_catch_process2(map_session_data *sd,int target_id);
|
|
bool pet_get_egg(uint32 account_id, short pet_class, int pet_id);
|
|
int pet_menu(map_session_data *sd,int menunum);
|
|
int pet_change_name(map_session_data *sd,char *name);
|
|
int pet_change_name_ack(map_session_data *sd, char* name, int flag);
|
|
int pet_equipitem(map_session_data *sd,int index);
|
|
void pet_lootitem_drop( pet_data& pd, map_session_data* sd );
|
|
int pet_attackskill(struct pet_data *pd, int target_id);
|
|
TIMER_FUNC(pet_skill_support_timer); // [Skotlex]
|
|
TIMER_FUNC(pet_skill_bonus_timer); // [Valaris]
|
|
TIMER_FUNC(pet_recovery_timer); // [Valaris]
|
|
TIMER_FUNC(pet_heal_timer); // [Valaris]
|
|
int pet_egg_search(map_session_data *sd, int pet_id);
|
|
void pet_evolution(map_session_data *sd, int16 pet_id);
|
|
int pet_food(map_session_data *sd, struct pet_data *pd);
|
|
void pet_clear_support_bonuses(map_session_data *sd);
|
|
|
|
#define pet_stop_walking(pd, type) unit_stop_walking(&(pd)->bl, type)
|
|
#define pet_stop_attack(pd) unit_stop_attack(&(pd)->bl)
|
|
|
|
bool pet_addautobonus(std::vector<std::shared_ptr<s_petautobonus>> &bonus, const std::string &script, int16 rate, uint32 dur, uint16 atk_type, const std::string &other_script, bool onskill);
|
|
void pet_exeautobonus(map_session_data &sd, std::vector<std::shared_ptr<s_petautobonus>> *bonus, std::shared_ptr<s_petautobonus> &autobonus);
|
|
void pet_delautobonus(map_session_data &sd, std::vector<std::shared_ptr<s_petautobonus>> &bonus, bool restore);
|
|
|
|
void do_init_pet(void);
|
|
void do_final_pet(void);
|
|
|
|
#endif /* PET_HPP */
|