
-- Entries in skill_<whatever>_db_re.txt safely overrides entries in its non_re.txt versions. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15284 54d463be-8e91-2dee-dedb-b68131a5f0ec
22 lines
1.2 KiB
Plaintext
22 lines
1.2 KiB
Plaintext
//=====================================================================================================
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//-- skil_cast_db_re.txt: entries in this file override skill_cast_db.txt -- file only used in Ragnarok Renewal Mode
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//=====================================================================================================
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// Skill Times Database
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//
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// Structure of Database:
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// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down
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//== Explained:
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// CastingTime : time to cast this skill, in miliseconds
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// AfterCastActDelay : "normal" delay, character cannot use skills, in miliseconds
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// AfterCastWalkDleay : amount of time before character can move again, in miliseconds
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// Duration1 / Duration2 : usually the durations used by the skill, at special cases it is used to hold special data
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// Cool Down : amount of time until character can re-use this skill, in miliseconds
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//== Extra
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// On all fields you can use ':' as a delimiter to level-specific values,
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// - Example using SM_PROVOKE
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// - Original:6,0,0,0,30000,0,1000
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// - ModifiedTo:6,0,0,0,30000,0,1000:2500:3000:etc
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// - Makes lvl 1 have 1000 (1s) cool down, lvl 2 2500 (2.5s), lvl 3 3000, and so on.
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//==========================================
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