
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
293 lines
11 KiB
Plaintext
293 lines
11 KiB
Plaintext
//===== eAthena Script =======================================
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//= Item Quest NPCs located in Payon
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//===== By: ==================================================
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//= kobra_k88
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//===== Current Version: =====================================
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//= 1.3
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//===== Compatible With: =====================================
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//= eAthena 7.15 +
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//===== Description: =========================================
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//= Pretend Murder, Ear Muffs, Oxygen, Derivuchi Cap, Helm of Angel Quests.
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//===== Additional Comments: =================================
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//= Fully working
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//= 1.1 Helm of Angel bug fixed [Lupus]
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//= 1.2 Fixed skirt of virgin [Lupus]
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//= 1.3 Fixed exploits [Lupus]
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//============================================================
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//==========================================================================================//
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// Pretend Murdered quest
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//==========================================================================================//
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payon.gat,154,170,4 script Granny 78,{
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mes "[Granny]";
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if(countitem(1049) >= 4) goto L_Get;
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mes "Oh deary me. What to do... what to do........ You see I want to nitt some special clothes for my family but I don't have the right cloth to do so.";
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next;
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mes "[Granny]";
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mes ".....sigggghhhhhh........";
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next;
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mes "[Granny]";
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mes "Why what's this? Mushrooms? Oh yes I remember now, I pick these mushrooms on the Payon Mountain side.";
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mes "Ho ho, I have such a hard time remembering things now.";
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next;
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mes "[Granny]";
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mes "What was I saying before? Oh yes! I need some special cloth to make clothes for my family.";
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mes "If you happen to come across some ^5555FF'Skirt of Virgin'^000000, please let me know.";
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emotion 20;
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next;
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mes "[Granny]";
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mes "I need ^5555FF'4 Skirt of Virgin'^000000 to make the clothes. I will be very greatfull if you could bring me some.";
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close;
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L_Get:
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mes "Oh! You have 4 Skirt of Virgin. Would you be willing to give them to me dear?";
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next;
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menu "Why of course granny",-,"Heck no ya old bag!",M_No;
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if(countitem(1049) < 4) goto M_No;
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mes "[Granny]";
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mes "Bless your kind heart. Now I can make some special clothes for my family. Let me give you a reward for being so genrous dear.";
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emotion 14;
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next;
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getitem 2293,1;
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delitem 1049,4;
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mes "[Granny]";
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mes "There you are. It's something I kept from my younger days as an actress. I was quite fetching and very popular back then.";
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mes "I've kept it as a reminder of my days as an actress, but with my memory as bad as it is, it's really of no use to me anymore.";
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next;
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mes "[Granny]";
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mes "I'm sure you'll have fun using it at parties.";
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close;
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M_No:
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mes "[Granny]";
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mes "Well I never!!! Kids these days just have no respect or compasion for their elders!";
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emotion 32;
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close;
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}
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//========================================================================================//
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// Ear Muffs Quest
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//========================================================================================//
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payon_in01.gat,18,10,4 script Mystic Lady 75,{
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mes "[Mystic Lady]";
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mes "Hi there.";
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next;
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menu "Hello.",-,"Please make me a pair of Ear Muffs.",M_Muffs, "End",M_End;
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mes "[Mystic Lady]";
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mes "My family and I recently came to Payon.";
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mes "Where we came from the weather was very cold so we started a business hand making a special type of ^5555FF'Ear Muffs'^000000";
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next;
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mes "[Mystic Lady]";
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mes "I have tried to continue the family business here in Payon but it has proven to be difficult because of the warm whether.";
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next;
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mes "[Mystic Lady]";
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mes "Although the 'Ear Muffs' aren't very usefull here, if you plan on going somewhere that's cold our 'Ear Muffs' are a must have.";
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next;
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mes "[Mystic Lady]";
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mes "All I need are:";
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mes "^5555FF1 Cursed Ruby,";
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mes "1 Headset,";
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mes "200 Feathers,";
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mes "and a 5,000 zeny fee^000000 for my labor.";
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next;
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mes "[Mystic Lady]";
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mes "With those items I can make you a pair of 'Ear Muffs'. Believe me, they are of the highest quality and look good on just about anybody!";
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close;
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M_Muffs:
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if(countitem(724)<1 || countitem(5001)<1 || countitem(949)<200 || zeny<5000) goto sL_NotEnuf;
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delitem 724,1;
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delitem 5001,1;
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delitem 949,200;
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set Zeny, Zeny-5000;
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mes "[Mystic Lady]";
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mes "Oh, I see that you have brought all of the required items. Just a moment please...";
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next;
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mes "[Mystic Lady]";
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mes "... this goes here... that goes there...... some glue here... a couple stitches over there..........";
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next;
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getitem 2283,1;
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mes "[Mystic Lady]";
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mes "Ah, there you are! One pair of my familys' specialty Ear Muffs. Enjoy!";
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close;
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sL_NotEnuf:
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mes "[Mystic Lady]";
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mes "I'm sorry but you don't have the required items for me to make you a pair of my familys' specialty Ear Muffs.";
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close;
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M_End:
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close;
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}
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//========================================================================================//
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// Oxygen Mask Quest
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//========================================================================================//
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payon_in02.gat,25,71,4 script Young Man 86,{
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mes "[Young Man]";
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if(countitem(701) >= 5) goto L_GotOra;
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mes "Blahhhhhh! I... I... I JUST CAN'T take it anymore!! You little stinky, filthy, BASTARDS!!!";
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emotion 6;
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next;
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menu "Continue.",M_Cont, "End Conversation.",M_End;
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M_Cont:
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mes "[Young Man]";
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mes "~Sigh~ I've had a rough life. You see, both my parents passed away when I was a kid, so I had to work to support myself at a young age.";
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next;
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mes "[Young Man]";
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mes "It sure was rough. But after 10 years of hard work I was able to save up and finally buy myself a home!";
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next;
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mes "[Young Man]";
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mes "Unfortunately I didn't have that much money, so I couldn't buy the home I really wanted.";
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mes "Instead, I found this house..... It was big and cheap.... so I bought without really thinking my decision through.....";
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next;
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mes "[Young Man]";
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mes "Jeez was that a mistake...... The house turned out to be a HAVEN for THIEF BUGS!!!";
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emotion 23;
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next;
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mes "[Young Man]";
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mes "I tried EVERYTHING to get rid of them! I sprayed them, I smashed them, I lured them out with food.........";
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mes "Finally as a last resort.... I even tried to burn the house down!!";
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next;
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mes "[Young Man]";
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mes "Grrr! What will it take to get rid of these vile creatures???";
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emotion 32;
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next;
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mes "[Young Man]";
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mes "I've heard there is something called ^3355FF'Ora Ora'^000000, that people in other countries use to fight bugs.....";
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mes "But will it work for my situation?";
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next;
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mes "[Young Man]";
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mes "I'm willing to give anything a try at this point. I don't have much money so I can only afford ^5555FF'5 Ora Oras'^000000.";
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mes "If you happen to come across some 'Ora Ora' please let me know.";
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close;
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M_End:
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mes "[Young Man]";
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mes "I'm just so tired of fighting this never ending battle against these bugs...... those dirty scumbags!!";
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emotion 32;
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close;
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L_GotOra:
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mes "ArrrGgghhh!! No!... It can't be!..... I think I'm going mad... they're starting to look so cute... ArrrGgghhh!!... Nooooooo!!";
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emotion 23;
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M_Menu:
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next;
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menu "Continue",M_Cont, "Show Ora Ora",-, "Give Ora Ora",M_Give, "Cancel",M_End2;
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mes "[Young Man]";
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mes "Oooooohhhh..... is.. is this... is this... Ora Ora...??? If you give it to me I'll give you my prized treasure in return!";
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mes "What do you say?? Is it a deal?";
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goto M_Menu;
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M_Give:
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if(countitem(701) < 5) goto L_Cheater;
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delitem 701,5;
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mes "[Young Man]";
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mes "Muhahahahah!!! Finally, I have it.... Ora Ora! Stupid and distgusting Thief Bugs.... you'll pay for invading MY HOME!!!";
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emotion 29;
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next;
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mes "[Young Man]";
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mes "..... Eh em... sorry. I was a little outa control there.... Ah, let me give you my valuable treasure......";
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emotion 4;
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next;
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getitem 5004,1;
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mes "[Young Man]";
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mes "By wearing this over your mouth, the air you breathe will be filltered so that you can breathe clean air.";
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mes "I picked it up while I was a Sailor out at sea. I really have no need for it.";
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next;
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mes "[Young Man]";
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mes "Hehehehe!! I can't wait to use this Ora Ora!!!";
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close;
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L_Cheater:
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mes "Oh... Where is it?!";
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next;
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M_End2:
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mes "[Young Man]";
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mes "What if I CAN'T get rid of these thief bugs???... I guess the only other thing I could do is fall in love with them...... heh... heh... heh....";
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emotion 4;
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close;
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}
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//========================================================================================//
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// Derivuchi Cap(Hat of Petite Diablo), Helm of Angel
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//========================================================================================//
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payon_in01.gat,56,12,4 script Young Man 89,{
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mes "[Young Man]";
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mes "What is it?............";
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next;
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menu "Can you make me a special item?",-, "Nothing.",M_End;
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mes "[Young Man]";
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mes "I see.... so you know about me huh?.... Ok, tell me what you want.";
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next;
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menu "-Helm of Angel",-, "-Deviruchi Hat",sM_Devir, "-I'll come back later.",M_End;
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mes "[Young Man]";
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mes "For the Helm of Angel I will need:";
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mes "- ^5555FF1 Helm (slotted)^000000.";
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mes "- ^5555FF1 Angel Wing^000000.";
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mes "- ^5555FF5 Fang of Garm^000000.";
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set @HAT, 1;
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next;
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goto sL_GetHat;
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sM_Devir:
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mes "[Young Man]";
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mes "For the Deviruchi Hat I will need:";
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mes "- ^5555FF600 Little Evil Horn^000000.";
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mes "- ^5555FF40 Talon of Griffon^000000.";
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set @HAT, 2;
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sL_GetHat:
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mes "[Young Man]";
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mes "Wait a moment! Be carefull about what items you give me.";
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mes "I do not distinguish between equipment that has been forged or has cards attached to them.";
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mes "If you don't want to loose a precious card or piece of equipment, make sure you don't have it equiped.";
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next;
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mes "[Young Man]";
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mes "Do you have all of the items needed?";
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menu "-Give him the items.",-, "Nevermind.",M_End;
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if(@HAT == 2) goto ssL_Devir;
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if(countitem(2229)<1 || countitem(2254)<1 || countitem(7036)<5) goto ssL_NotEnuf;
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delitem 2229, 1;
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delitem 2254, 1;
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delitem 7036, 5;
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mes "[Young Man]";
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mes "Here is your Helm of Angel.";
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getitem 5025, 1;
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close;
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ssL_Devir:
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if(countitem(1038)<600 || countitem(7048)<40) goto ssL_NotEnuf;
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delitem 1038, 600;
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delitem 7048, 40;
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mes "[Young Man]";
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mes "Here is your Deviruchi Hat.";
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getitem 5038, 1;
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close;
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ssL_NotEnuf:
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mes "[Young Man]";
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mes "You don't have enough items for me to make what you want.";
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close;
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M_End:
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mes "[Young Man]";
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mes "Fine then.....";
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close;
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}
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