
* Tidied up parts in skill_castfix a bit * Fixed map-server crashing if an empty line was added in any of the skill-xx db files * Updated skill_castnodex reading git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@895 54d463be-8e91-2dee-dedb-b68131a5f0ec
17 lines
579 B
Plaintext
17 lines
579 B
Plaintext
//<Skill id>,<Cast: 1 or 0>,<Delay (Optional): 1 or 0>
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// Cast: With 1, dex does not affect the skill's cast rate
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// Cast: With 0, dex affects the skill's cast rate
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// Delay: With 1, dex does not affect the skill's delay rate
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// Delay: With 0, dex affects the skill's delay rate
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// Example - 46,1,1 = Double Strafe's casting time and delay is not affected by dex.
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46,1 //AC_DOUBLE
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47,1 //AC_SHOWER
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129,1 //HT_FALCON
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366,1 //HW_MAGICPOWER
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381,1 //SN_FALCONASSAULT
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382,1 //SN_SHARPSHOOTING
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383,1 //SN_WINDWALK
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394,1 //CG_ARROWVULCAN
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403,1 //PF_MEMORIZE
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406,0,1 //ASC_METEORASSAULT |