
* Modified 'wedding' script command to work with "OnTimer" scripts * Added 'attachnpctimer' and 'detachnpctimer' script command git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@944 54d463be-8e91-2dee-dedb-b68131a5f0ec
388 lines
18 KiB
Plaintext
388 lines
18 KiB
Plaintext
== Progress ==
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Person Working On
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======
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Darkchild
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* New Payon City - 99% - As Far Done As Posible
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* Alchemist - Done
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* Sage - Done
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* Monk Quest - Botting An Acolyte Atm
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Lupus
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* looking for exploits, optimization, bugs hunt
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* Lolz - 100%
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Aria
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* Devnpc
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* Correct typos/mistakes
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* Update stuff
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kobra_k88
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* Optimize WoE
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Shinigami
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* Organizing/Optmizing/Checking for Typo in all NPCs.
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Mass Zero
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* Novice Training Ground.
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* (Probably unofficial) Lou Yang NPC's, mobs, etc...
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MC Cameri
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* Bank NPC - Now 100% done for new payon
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* Warper NPC - 100%, fixed memory consumption problem
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* Heal NPC - 100%
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Other Ppl
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* Their Work?
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== Changelog ==
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Date Added
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======
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01/10
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* Fixed some typos and exploits in the Blacksmith and Hunter job quest,
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thanks to Riotblade and nonox
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01/09/05
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* Modified guild war scripts to fix a bug for duplicate guild storages. [Codemaster & Ajarn]
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8/1
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* Added the new Yuno field warps by Sara-chan [celest]
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2/1
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* Added missing Spore Doll to the Kaho Horns NPC (God... this was reported
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months ago)
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* The 'Lothar' NPC was asking for the wrong items, corrected thanks to Death's Mage
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01/01/05
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* Fixed some respawn delays of MVP/Miniboss monsters. Redo Umbala/Niflheim fields, added missing mobs, corrected
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monsters quantity. In Niflheim fixed wrong Lord of Death monster ID. [Lupus]
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12/30
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* Fixed typo in priest.txt. [Mass Zero]
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* Fixed some missing stuff, made monk.txt loading [Lupus]
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12/29
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* Added Dino9021's monk job quest script - still need checking before adding to
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scripts list [celest]
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* Added gvg mapflags to the guild dungeons, and removed 4 items from
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item_avail.txt, thanks Poki [celest]
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* Translated npc/sample/npc_extend_shop.txt [MC Cameri]
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* Translated npc/sample/bank_test.txt [MC Cameri]
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* Fixed respawn delay of Toad and Golden Thief Bug (it was the actual_delay/2). Mob placement files should be revised again [Lupus]
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12/27
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* kafra_bank.txt added an extra exploit protection [Lupus]
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* kafra_bank.txt was missing an npc label [celest]
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* Reverted gldfunc_dunsw.txt back. Some people report RC5 bugs, which have been fixed some months ago.
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Next time always CHECK and READ the code, before implementing some stupid "fixes" from the forums 8) Peace [Lupus]
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PS I'm reverting more guild files soon, to make them show the flags.
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12/24
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* Fixed Whitesmith.txt, was on top of another npc [Ajarn]
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12/23
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* Added logs into kafra_bank.txt (it keeps logs of all bank operations! Very handy to find abusers/cheaters) [Lupus]
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12/22
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* Added Arrow Quivers to the scrolls_arrows.txt and removed some rare arrows from the shop [Lupus]
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* Corrected a typo in other/pvp.txt [Ajarn]
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12/21
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* Corrected position of start { in a crap load of scripts. [Ajarn]
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- jA decided that it had to be on the definition line
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- So, if it wasn't, the next script wouldn't load
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* Corrected script errors in devnpc.txt [celest]
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12/20
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* Addded npcs_athena.conf, OA style [MC Cameri]
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* made samesex marriages give out the correct rings [MouseJstr]
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* Changed $progress -> $@progress in wedding.txt (shadowlady put in comments but didn't add to code) [Aria]
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* xmas.txt: Added Xmas Jakk, fixed 2 possible items exploits, fixed reward Box ID [Lupus]
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12/18
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* My NPC is back in action [Aria]
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* Added 2 temp kRO shops which sell Arrows, Magic Scrolls. Prices,coords, sprites are unsure, but exploitless [Lupus]
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12/12
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* Added Town Inn's counting in my npc/other/mc_cameri/warper.txt [MC Cameri]
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12/11
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* Fixed memory consumption in npc/other/mc_cameri/warper.txt [MC Cameri]
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12/10
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* Added npc/other/mc_cameri/warper.txt, a warp npc just like warper2.txt that shows how many people are on each map. [MC Cameri]
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* Newgearquests (14 files of 16) fixed possible exploits, added a missing close;
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According to kro, changed ingredients of Indead Hairband quest [Lupus]
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12/08
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* Changed ingredients of Ears of Demon Quest: Deviruchi Hat -> Evil Wing [Lupus]
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* Added translated shop names for the Extended Shop, I'unno who made it. o.O; [Mass Zero]
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* Changed Lord of Death spawn intervals to 90 minutes based on jRO [celest]
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* Added nomemo flags for Niflheim and some maps [celest]
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* Corrected Niflheim shops and Morroc jewel merchant - should sell Ruby
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instead of Pearl [celest]
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12/07
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* Added npc/other/mc_cameri/heal.txt, a heal npc that is as simple as one click healing [MC Cameri]
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* Fixed Al De Baran to Mjolnir warp in Al De Baran [MC Cameri]
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* Fixed all Newgear quests: arjen.txt,back_ribbon.txt,bear_hat.txt,burning_blood_bandana.txt,cat_hairband.txt
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fox_mask.txt,hat_seller.txt,indian_headband.txt,mask_of_alarm.txt,mushroom_hairband.txt,neris.txt
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old_blacksmith.txt,posture_fix_hat.txt,sea_otter_hat.txt,traveler.txt,tulip_hairpin.txt [Lupus]
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* Fixed missing labels, missing delitem, wrong zeny amount, wrong items id, spelling [Lupus]
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* Added Fox Mask quest. [Mass Zero]
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12/06 * Added seperate quests for the new headgears, missing Fox Mask and Orc Hero Helm. (I'll so 'em ASAP.) [Mass Zero]
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11/30 * Added Lutie shops
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* Corrected some typos, thanks to leinsirk10
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11/28 * Added missing Niflheim monsters [shadow]
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11/27 * Added some Lou Yang NPC's [Mass Zero]
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* Get Freya fixes of crusader.txt (announce->areaannounce), Mr.Smile(removed vulgar words) [Lupus]
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11/23 * - Fixed repairman prices (5k)(someone need to check if it requires a steel) [shadow]
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11/22 * - Now wedding merchant sells tuxedos for 43k, implemented a easier way to change prices of weddings.
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- Fixed wrong label calling on jobchange.txt.
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- Fixed a timer on momotaro.txt and translated tougijou.txt. Thanks to Shinomori .[shadow]
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11/20
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* Reduced walking speed for davidsiaw's Dev NPC. [MC Cameri]
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* Fixed some typos in MC Cameri's Dev NPC, walking speed, etc. [MC Cameri]
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* Fixed spawns on umbala fields, Fixed spawn point of Amon Ra in morroc pyramids B2 [shadow]
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11/21
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* niflheim.txt: some typos in some variables fixed (thx 2 Dr.Evil) [Lupus]
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11/19
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* cmd_fild02.gat: fixed respawn delay of one Seal [Lupus]
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* ev_agit_event.txt: Implemented Shadowlady's idea of allowing different woe start/stop times
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for different days of the week.[kobra_k88]
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11/18
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* Fixed typo in payon.txt [celest]
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* - Fixed infinite zeny exploit in novice_skills.txt(other quest skills npcs need revision!!!)
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- Fixed typos on izlude.txt, wrong label in umbala.txt [shadow]
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* Added custom WOE warper (now you can get to Novice Castles from Prontera) [Lupus]
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* Prontera.txt (Sewers) anti-novice exploit fix. should be added to any quests/banks where u once get free items/zeny [Lupus]
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11/17
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* Added poetry npc to ayothaya [MouseJstr]
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* Fixed valkyrie.txt (wrong condition check, temp var->perm vars) but it still has no exit for common players [Lupus]
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* - Fixed guardians hp not updating when investment in defense is made.
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- Moved treasure spawn times to ev_agit_event.txt.
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- Changes to headers and comments in various scripts.[kobra_k88]
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11/16
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* - grandpa_pharmacist.txt: Added subfunction for potion making as well as zeny/input
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exploit safeguards. Used Lupus's "loopless" technique.
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- juice_maker.txt: Added subfunction for juice making. Also changed amount of
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fruit needed to 1.
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- milk_trader.txt: Used Lupus's "loopless" technique. Added input exploit safegaurd.
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- clothes_dyer.txt: Disabled dye for male Assassins.
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- xmas.txt: Corrected some typos. [kobra_k88]
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* - Removed Empty Bottle from amatsu shops to prevent exploits.
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- Fixed Npc Position on Lutie( warper.txt and warper2.txt). [shadow]
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11/15
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* - Fixed xmas.txt X-mas event, now you get a gift box when you first talk to Santa.
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- Same script again...Fixed the spawns, its 1 antonio per map, and it was using only santa poring IDs. [shadow]
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11/14
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- Fixed niflheim kafra. [shadow]
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- Added the total new set of Advance Jobchangers after kRO description and screenshots. [Nana]
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11/13
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* - Translated and Fixed momotaro.txt event [shadow]
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* - Deleted folder other/old which was empty [MC Cameri]
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* - Fixed MC Cameri's Bank NPC for the new payon [MC Cameri]
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* - Fixed warps to Amatsu Dungeon (now u can get there via a special quest only) thanks to shadowlady [Lupus]
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- Fixed logical bug in Sleipnir Alchem. sub-quest [Lupus]
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11/11
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* - Fixed Jobchanger.txt and supernovice.txt [shadowlady]
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11/10
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* - Fixed a bug on counteragent_mixture and quest_yuno(need to revise alchemist quest) [shadow]
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11/08
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* - Temporary corrected an expliot in refine.txt. Need to check sources to fully fix bug [Shinigami]
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* - Fixed 2 bugs on jobchanger.txt , not being able to change to Creator and Clown,
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- Fixed a bug on mage.txt, not deleting the quest items.
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- Fixes on bongunsword.txt and fashion.txt , wrong spaces and quest items.
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- Added new Ayothana Mob listing, correct IDs, but need correct amount and respawn time. [shadow]
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11/07
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* - Fixed platinum_skill.txt, now advanced classes get quest skills.
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- Fixed a bug on novice.txt . [shadow]
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* - lutie.txt: Edited text, updated/corrected triggers for the Jack Frost quest.
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- comodo.txt, morocc.txt, doomed_swords.txt: Implemented all of the triggers for
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the Doomed Swords quest based on mRO's version. Now the quest is much longer.
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- pvp.txt: Added PvP Narrator function. Using args for Fight Square Helpers.
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- Corrected some typos in item_db. Items 1143 and 1719 need to be re-checked.[kobra_k88]
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11/05
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* Fixed and redo optional Umbalian quests:
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- Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in
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alternative way)
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- On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest
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(For Sphinx Mask)
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* Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons)
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Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every
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easy quests with expensive prizes to avoid exploits) [Lupus]
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11/05
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* Added easter and xmas event npcs. Added custom blackjack npc.[kobra_k88]
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11/02
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* Added unofficial nguild castles. Updated stats for Stone Shooter, Wooden Golem, Hyegun,
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Civil Servant, Dancing Dragon, Baby Garm, and Increase Soil mobs in mob db. Drops are still
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missing for some of them.[kobra_k88]
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11/01
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* Set Comodo Kafra to warp to Umbala (11/2/04 patch) [Aria]
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10/31
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* Fixed Dev NPCs giving off errors... [Aria]
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* Fixed prob. with duplicating mobs in wizard.txt. Corrected some item names in sage.txt.
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Corrected mode values for hornet, wolf, baby desert wolf, and peco peco in mob db.[kobra_k88]
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10/30
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* Commented out unfinished Dev NPCs and added npc line to map_athena.conf [Aria]
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10/29
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* Added missing Lmenu label to novice.txt.[kobra_k88]
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10/27
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* Re-organized mob scripts.[kobra_k88]
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* Updated mob placements with info from emperium.org.[Lupus]
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* Fixed Aldebaran (gatekeeper conditions bugs and wrong Key ID). Fixed some typos in other cities [Lupus]
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* assassin.txt, rogue.txt: added clothes dye reset before job change since thiefs with custom dyes
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were getting errors upon job change. Updated towns.txt and nopenatly.txt mapflags.[kobra_k88]
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10/26
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* Added more quotes -_- [Aria]
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* Fixed Mouse's devnpc only saying his quotes once per server reset [Aria]
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* Fixed Umbalian Quest, fixed Amatsu, fixed Niflheim NPCs, Warper2 NPC, fixed 1 warp [Lupus]
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10/25
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* updated Mousejstr in devnpc [ MouseJstr]
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10/23
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* Finished Aria and MC Cameri "Dev edition" NPCs. [Aria]
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* gldfunc_ev_agit.txt: added F_AgitEnd func.
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prtg_guardians.txt: fixed typos where I used OnInit instead of OnAgitInit.
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Minor cosmetic changes to various guild script files. [kobra_k88]
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10/21
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* Replaced some checkcart and checkoption(x) with checkcart(0) in the guild folder [Aria]
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* Waiting for various devs to tell me their coords, map, biography, quotes,
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moving coords, etc. In the meantime, I replaced them with (x,y),(lols),
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(sprite),(somewhere), and if they didn't give me any info, I didn't
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add them yet =P. [Aria]
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* Added Davidsiaw, Shinigami, Lord, Codemaster, MouseJstr, MC Cameri, and Darkchild
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to "Dev edition" NPCs [Aria]
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* Revised "Dev edition" NPC layout a bit, should go smoother now. Should be final
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layout unless something goes wrong =O. [Aria]
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* Changed "Dev edition" NPC layout so that they move by themselves by timers. [Aria]
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* Changed "Dev edition" NPCs to walk during quotes, and added biography. [Aria]
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* Fixed quest/all_quest.txt not showing the correct description of the binoculars. [Aria]
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* Fixed quest/all_quest.txt not going to stop pass and not displaying requirements. [Aria]
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* Fixed clothes_dyer.txt: Disabled Assassing/Rogues Dye. Also fixed wrong labels [Lupus]
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* Fixed hair_dyer.txt: fixed missing menu label [Lupus]
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* new_hats.txt 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel,
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Ear of Demon,Big Golden Bell, Mistress Crown,
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Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus]
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* Fixed name of a flower in Prontera quest (Dreamy->Illusion) according to our DB [Lupus]
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* Fixed item names in the temp Crusader Job Quest according to our DB [Lupus]
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10/20
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* Finished basic layout, finished Aria starting to create Shinigami [Aria]
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* Started to create "Dev edition" npcs [Aria]
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* Fixed Castle aldg504-1 warp [Lupus]
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* Fixed Payon's Skirt of virgin quest [Lupus]
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* Fixed Doomed swords quest [Lupus]
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* Optimized mapflags (removed useless nobranc flag, where gvg flag is set)
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10/16
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* Fixed my stupid mistake with the guild switches.
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Moved shops from umbala.txt to shops.txt. Commented out the other ones.
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Updated mapflags and re-organized them again. Files in "mapflag\type" folder are the
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same as ones in "mapflag" folder, just organized differently. ONLY use 1 set.[kobra_k88]
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* Corrected Morroc warp npc overlaying Kafra npc. [Aria]
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* Corrected kafra typo. [Shinigami]
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* Corrected zeny amount subtracted for iron hammer in refine.txt[kobra_k88]
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10/15
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* Added kafra_bank NPC - a new bank with daily interst of 0.1#%. [Lupus]
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10/14
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* Kafras: Fixed some minor typos. Corrected savepoints for geffen, orc dun, comodo kafras.
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Added another argument to F_KafEnd. Added correct payon warp point.[kobra_k88]
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* Forgot some qutoes in class check function calls in Blacksmith, Assassin, Wizard, Hunter
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quests, added them.[kobra_k88]
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* Added optimized version of WoE scripts. Moved old version to "old" folder.
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10/07
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* Fixed Doctor Band items [Lupus]
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10/06
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* Removed a left over if statement that caused the Blacksmith script to hang durring
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job change.[kobra_k88]
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10/04
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* Implemented class check functions in all skills quests except novice. [kobra_k88]
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* Implemented class check functions in hunter, blacksmith, wizard, and
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assassin quests. Fixed some bugs in assassin quest. Also implemented
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new Ontouch label function and close2 command in assassin.txt.(see file for details). [kobra_k88]
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* Removed single job check functions from Global_Functions.txt and completed
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the rest of the multiple job check funtions. Also added advanced and high
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job classes to the checks.[kobra_k88]
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* Fixed some typos in inn.txt. Switched from @variables to arguments. [kobra_k88]
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10/03
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* Minor changes in Counteragent/Mixture Morgenstein Quest, a fix of Uneasy Cemetary [Lupus]
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10/02
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* Added Crusader Quest [Lupus]
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09/26
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* Cleared Up Npc Folder For Release [Darkchild]
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09/24
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* Added Sage Job Quest [Darkchild]
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* Updated a few Payon files [Darkchild]
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- Removed Double Warp
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- Placed BunnyBand Quest Npc Better
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- Updated Pvp People's Locations
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- Updated Warper/Warper2 Loc and Warp
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- Same for Wapra 2
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- Removed Msg Boards In Payon
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- Updated Heal and Heal Payment Loc
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- Commented Out a Falcon Renter which shouldnt be there
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- Updated Guide's Viewpoints
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- Bugs Were All Reported On The Forums
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* Update Heal and Heal Payment Npcs To All Be Healrings [Darkchild]
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09/23
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* Added a loopless option "Gimme as many as possible" into Juice Maker quest [Lupus]
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09/19
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* Added missing warp mjol17 [Lupus]
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09/17
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* Added Correct Niflheim Dialogs
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09/16
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* Added nude; to palace guard in payon, will disarm player [Darkchild]
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09/14
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* Added New Dye Npc, Has 'browse' option [Darkchild]
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* Fixed skillpoints check in Hunter Job Quest [Lupus]
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09/13
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* Added better save point inside city for payon [Darkchild]
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* Fixed lil bug in Drunk npc in payon [Darkchild]
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09/12
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* Deleted Old Non-Quest Alchemist Job Change [Darkchild]
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* Added Alchemist Job Quest [Darkchild]
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* Added Alchemist Shop [Darkchild]
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* Changed Bain Bro's To Work With Alchemist Quest [Darkchild]
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* Changed CounterAgent and Mixture Quest To Work With Alchemist Quest [Darkchild]
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* Added Inn Npcs [Darkchild]
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09/10
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* Added cities/payon.txt. All Npcs at correct location, only 5 npcs arent translated. [Darkchild]
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* Submitted Alchemyst Job Quest and Sage Job Quest (to help DC in his work). These quests are ports. [Lupus]
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09/07
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* Better New Payon, All Except cities, will do 2morrow :P [Darkchild]
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* Added Rogue job quest. [kobra_k88]
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* Added missing cutin commands to town guides. [kobra_k88]
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* Removed the delitem 2312(padded armor) in swordman_skills.txt as the
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armor is not supposed to be removed. The npc is only supposed to check
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for it and not delete it. This is how it is on official servers. [kobra_k88]
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* Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt.
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Added complete rogue warps. Removed traingnd.txt file as those warps are
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already in jobquest.txt. Added correct tabs to first 2 warps in louyang.txt. [kobra_k88]
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* Fixed various typos in kafra files. Now using arrays for the teleport service.
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Also added guild options. [kobra_k88]
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09/06
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* Forgot the dun/field warps for payon, added now! [Darkchild]
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* Fixed: add a forgotten "delitem 2312,1;" in quest/skills/swordmand_skils.txt [Yor]
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09/05
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* Fixed 2 Bugs In Super Novice Script [Darkchild]
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* Added Super Novice Official Quest [Darkchild]
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- Started Changelog: Same As Normal Changelog, but now for scripts, here we can put every lil thing we change :)
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