
- Now hotkeys are stored server-side (table hotkey in SQL servers, file save/hotkeys.txt for TXT servers). You can disable this behaviour by commenting out the 'HOTKEY_SAVING' define in mmo.h - Fixed a few compilation warnings/errors. - Apply upgrade_svn11018.sql to create the hotkey table. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11019 54d463be-8e91-2dee-dedb-b68131a5f0ec
11 lines
353 B
SQL
11 lines
353 B
SQL
DROP TABLE IF EXISTS `hotkey`;
|
|
CREATE TABLE `hotkey` (
|
|
`char_id` INT(11) NOT NULL,
|
|
`hotkey` TINYINT(2) unsigned NOT NULL,
|
|
`type` TINYINT(1) unsigned NOT NULL default '0',
|
|
`itemskill_id` INT(11) unsigned NOT NULL default '0',
|
|
`skill_lvl` TINYINT(4) unsigned NOT NULL default '0',
|
|
PRIMARY KEY (`char_id`,`hotkey`),
|
|
INDEX (`char_id`)
|
|
) TYPE=MYISAM;
|