
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7450 54d463be-8e91-2dee-dedb-b68131a5f0ec
783 lines
21 KiB
Plaintext
783 lines
21 KiB
Plaintext
//===== eAthena Script =======================================
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//= Louyang City NPC's
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//===== By: ==================================================
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//= Vidar (1.0)
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//= Mass Zero (1.1)
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//= Dino9021, roughly translated by Celest (1.2)
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//= Mass Zero (1.3)
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//= MasterOfMuppets (2.0)
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//= eAthena Dev Team
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//===== Current Version: =====================================
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//= 2.7
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//===== Compatible With: =====================================
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//= Any eAthena Version
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//===== Description: =========================================
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//= Official NPC's for Louyang city.
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//===== Additional Comments: =================================
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//= Originally made for Vidar
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//= 1.2 - Added official warp NPC's
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//= 1.3 - Fixed gramatical errors. (Like wtf's with the weird
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// texts celest? xD)
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//= 2.0 - Completely rewrote the current scripts based on iRO.
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// Added the 'Shouting Quest' and the 'Medicine Quest'
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//= 2.1 Optimized, made quest vars unique [Lupus]
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//= 2.1a minor fix, 2.1b Fixed Typo’s [Nexon]
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//= 2.2 Fixed exploits [Lupus]
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//= 2.2a Updated the color codes a little and fixed the shouting quest
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//= to broadcast green text.
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//= 2.2b A small fix to the shout quest npc in louyang field not warping you
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//= back up to the tower if you died or teleported out of there. [MasterOfMuppets]
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//= 2.3 A small fix, the code is so messy I can't believe I scripted it >.< [MasterOfMuppets]
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//= 2.4 Implemented a few more npcs, thanks to Prometheus for them. [MasterOfMuppets]
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//= 2.5 Implemented the Poison King quest, beware of potential bugs. [MasterOfMuppets]
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//= 2.6 Removed Duplicates [Silent]
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//= 2.6a Updated a few names with new item_db.txt names [Evera]
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//= 2.7 Split quests to quests/quests_louyang.txt [Evera]
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//= Replaced some instances of using global vars when not needed [Evera]
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//============================================================
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alberta.gat,245,45,4 script Girl#02 815,{
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mes "[Girl]";
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mes "La la la la~";
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mes "I feel so good today~";
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mes "I'm in the mood to go";
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mes "on a picnic somewhere~";
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mes "La la la la~";
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next;
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menu "About Louyang.",-,"Go to Louyang.",M_GOTO,"Cancel.",M_CANCEL;
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mes "[Girl]";
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mes "Oh, are you";
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mes "Interested in Louyang?";
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mes "It's a nice place to";
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mes "visit for travelers.";
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next;
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mes "[Girl]";
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mes "Louyang has a long history";
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mes "with stories of ancient magic and warriors. It's also rumored that many evil beasts roam the Louyang area";
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next;
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mes "[Girl]";
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mes "You can find cure-all medicines, mysterious occurrences, and martial artists all in one place!";
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next;
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mes "[Girl]";
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mes "I used to train in the martial arts every morning back when I was in Louyang. I might not look like it, but I'm pretty strong!";
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next;
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mes "[Girl]";
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mes "If you want to visit";
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mes "Louyang, feel free to";
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mes "tell me. Just give me";
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mes "some Zeny and we'll go~";
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close;
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M_GOTO:
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mes "[Girl]";
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mes "I'll guide you to";
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mes "Louyang right away.";
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mes "For my service, I am";
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mes "accepting 10,000 zeny";
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next;
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mes "[Girl]";
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mes "So, are you ready?";
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next;
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menu "Sure",-,"Cancel",M_CANCEL2;
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if(Zeny < 10000) goto L_NOZENY;
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mes "[Girl]";
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mes "Okay~";
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mes "Ready!";
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mes "Have fun!";
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close2;
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set Zeny,Zeny-10000;
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warp "lou_fild01.gat",190,101;
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end;
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L_NOZENY:
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mes "[Girl]";
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mes "...";
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mes "You don't seem";
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mes "to have 10,100 zeny...";
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mes "Go get some money first!";
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close;
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M_CANCEL:
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mes "[Girl]";
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mes "Oh...";
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mes "Have a good day!";
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close;
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M_CANCEL2:
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mes "[Girl]";
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mes "Oh...";
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mes "It's so disappointing to hear you say that.";
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mes "Well, have a good day!";
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close;
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}
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lou_fild01.gat,190,100,1 script Girl#03 815,{
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mes "[Girl]";
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mes "You'd like to go back to Alberta?";
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next;
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menu "Go back to Alberta.",-,"Cancel.",M_CANCEL;
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mes "[Girl]";
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mes "I hope to";
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mes "see you again!";
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mes "Bye bye!";
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close2;
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warp "alberta.gat",235,45;
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end;
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M_CANCEL:
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mes "[Girl]";
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mes "If you like this area, why don't you stay and enjoy the food and the sights!";
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next;
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mes "[Girl]";
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mes "And by sights...";
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mes "I mean girls!";
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mes "Tee hee~";
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close;
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}
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louyang.gat,224,104,4 script Representative#01 818,{
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mes "[Representative]";
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mes "Welcome to Louyang,";
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mes "an ancient land with";
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mes "a history full of tales";
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mes "of bravery.";
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next;
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mes "[Representative]";
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mes "We now provide an ocean lane to accommodate foreign travelers and intercultural exchange from which all can benefit.";
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next;
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mes "[Representative]";
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mes "Louyang is famous for it's elaborate history, as well as specialties that are unique to this nation. Please take your time and enjoy your stay.";
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next;
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menu "Ask Building Locations.",-,"Remove all marks from mini-map.",M_REMOVE,"Cancel",M_CANCEL;
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mes "[Representative]";
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mes "Where would you like to go?";
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menu "Dragon castle",-,"Doctor's Office",M_DOC,"The City Hall",M_CHALL,"The Weapon Shop",M_WEP,"The Tool Shop",M_TOOL,"The Tavern",M_TAVERN;
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mes "[Representative]";
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mes "The Dragon Castle is located at ^FFCCFF+^000000.";
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mes "It is where all the nobles reside,";
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mes "including our lord.";
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next;
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viewpoint 1,218,252,1,0xFFCCFF;
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mes "[Representative]";
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mes "Since you're an outsider, I guess it would be appropriate for you to visit our lord first.";
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close;
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M_DOC:
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mes "[Representative]";
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mes "We have a very skillful doctor";
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mes "You can find her office at ^FFFF00+^000000.";
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next;
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viewpoint 1,263,93,2,0xFFFF00;
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mes "[Representative]";
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mes "It is said that there";
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mes "is no disease she cannot cure.";
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mes "Well, I can't guarantee if that's true or not.";
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close;
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M_CHALL:
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mes "[Representative]";
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mes "We have a City Hall where the federal government operates.";
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mes "It is located at ^AFAFAF+^000000.";
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next;
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viewpoint 1,310,79,3,0xAFAFAF;
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mes "[Representative]";
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mes "If you have any problems, you should talk with the employees in City Hall.";
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close;
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M_WEP:
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mes "[Representative]";
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mes "The Weapon Shop is located at ^00FF00+^000000.";
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next;
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viewpoint 1,145,175,4,0x00FF00;
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mes "[Representative]";
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mes "You will see marvelous weapons forged by the well-experienced blacksmiths of Louyang.";
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close;
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M_TOOL:
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mes "[Representative]";
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mes "The Tool Shop is located at ^0000FF+^000000.";
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next;
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viewpoint 1,136,97,5,0x0000FF;
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mes "[Representative]";
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mes "Knowing your enemy is half the battle!";
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mes "It's also safer to prepare yourself than the be sorry later. Why don't you go check their supplies?";
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close;
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M_TAVERN:
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mes "[Representative]";
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mes "When you get tired during your trip, I suggest that you visit the Tavern. It's located at ^00FF00+^000000.";
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next;
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viewpoint 1,279,168,6,0x00FF00;
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close;
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M_REMOVE:
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viewpoint 2,218,252,1,0xFFCCFF;
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viewpoint 2,263,93,2,0xFFFF00;
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viewpoint 2,310,79,3,0xAFAFAF;
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viewpoint 2,145,175,4,0x00FF00;
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viewpoint 2,136,97,5,0x0000FF;
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viewpoint 2,279,168,6,0x00FF00;
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mes "[Representative]";
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mes "Done! All the marks on your mini-map are erased. Feel free to ask me about building location whenever you need to.";
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close;
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M_CANCEL:
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mes "[Representative]";
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mes "I understand that you want to explore Louyang and see the sights for youself. Alright then,";
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mes "Take care!";
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close;
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}
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louyang.gat,213,214,4 script Soldier#10 825,{
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mes "[Soldier]";
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mes "Welcome to louyang, a city with a long and colorful history.";
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next;
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mes "[Soldier]";
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mes "Recently we've developed an ocean lane to accommodate positive exchange with foreign nations.";
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next;
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mes "[Soldier]";
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mes "Louyang is well-known for various specialties in addition to its right. Here you can find many things unique to our land.";
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next;
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mes "[Soldier]";
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mes "Please take your time and we invite you to enjoy your trip here in Louyang.";
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next;
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menu "Ask Building Locations.",-,"Remove all marks from mini-map.",M_REMOVE,"Cancel",M_CANCEL;
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mes "[Soldier]";
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mes "Where would you like to go?";
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menu "Dragon castle",-,"Doctor's Office",M_DOC,"The City Hall",M_CHALL,"The Weapon Shop",M_WEP,"The Tool Shop",M_TOOL,"The Tavern",M_TAVERN;
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mes "[Soldier]";
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mes "The Dragon Castle is located at ^FFCCFF+^000000.";
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mes "It is where all the nobles reside,";
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mes "including our lord.";
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next;
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viewpoint 1,218,252,1,0xFFCCFF;
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mes "[Soldier]";
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mes "Since you're an outsider, I guess it would be appropriate for you to visit our lord first.";
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close;
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M_DOC:
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mes "[Soldier]";
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mes "We have a very skillful doctor";
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mes "You can find her office at ^FFFF00+^000000.";
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next;
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viewpoint 1,263,93,2,0xFFFF00;
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mes "[Soldier]";
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mes "It is said that there";
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mes "is no disease she cannot cure.";
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mes "Well, I can't guarantee if that's true or not.";
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close;
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M_CHALL:
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mes "[Soldier]";
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mes "We have a City Hall where the federal government operates.";
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mes "It is located at ^AFAFAF+^000000.";
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next;
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viewpoint 1,310,79,3,0xAFAFAF;
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mes "[Soldier]";
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mes "If you have any problems, you should talk with the employees in City Hall.";
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close;
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M_WEP:
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mes "[Soldier]";
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mes "The Weapon Shop is located at ^00FF00+^000000.";
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next;
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viewpoint 1,145,175,4,0x00FF00;
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mes "[Soldier]";
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mes "You will see marvelous weapons forged by the well-experienced blacksmiths of Louyang.";
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close;
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M_TOOL:
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mes "[Soldier]";
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mes "The Tool Shop is located at ^0000FF+^000000.";
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next;
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viewpoint 1,136,97,5,0x0000FF;
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mes "[Soldier]";
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mes "Knowing your enemy is half the battle!";
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mes "It's also safer to prepare yourself than the be sorry later. Why don't you go check their supplies?";
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close;
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M_TAVERN:
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mes "[Soldier]";
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mes "When you get tired during your trip, I suggest that you visit the Tavern. It's located at ^00FF00+^000000.";
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next;
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viewpoint 1,279,168,6,0x00FF00;
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close;
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M_REMOVE:
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viewpoint 2,218,252,1,0xFFCCFF;
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viewpoint 2,263,93,2,0xFFFF00;
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viewpoint 2,310,79,3,0xAFAFAF;
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viewpoint 2,145,175,4,0x00FF00;
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viewpoint 2,136,97,5,0x0000FF;
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viewpoint 2,279,168,6,0x00FF00;
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mes "[Soldier]";
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mes "Done! All the marks on your mini-map are erased. Feel free to ask me about building location whenever you need to.";
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close;
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M_CANCEL:
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mes "[Soldier]";
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mes "I guess it's fun sometimes to go exploring on your own. Take care.";
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close;
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}
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louyang.gat,261,123,4 script Chi Wu Ping 824,{
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mes "[Chi Wu Ping]";
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mes "I don't feel good...";
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mes "So... Totally out of it...";
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next;
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mes "[Chi Wu Ping]";
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mes "Oh, my aching body!";
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mes "All my muscles are sore...";
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mes "There's only one thing that could";
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mes "cure all of this agonizing...";
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mes "pain...";
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next;
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mes "[Chi Wu Ping]";
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mes "Hey kid~!";
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mes "You don't look like a local!";
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mes "Why don't you follow the road ahead";
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mes "and check out the big restaurant?";
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next;
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mes "[Chi Wu Ping]";
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mes "The soup that they sell there is probably the healthiest food you can ever find.";
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next;
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mes "[Chi Wu Ping]";
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mes "I guess you could eat";
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mes "some of that soup";
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mes "for your health.";
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close;
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}
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lou_in02.gat,43,169,8 script Jiang Rong 827,{
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mes "[Jiang Rong]";
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mes "Dragon Soup is known for its spicy";
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mes "yea sweet and refreshing taste.";
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next;
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mes "[Jiang Rong]";
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mes "It's made with all sorts of";
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mes "medicinal herbs, so it's good";
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mes "for your health as well";
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next;
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mes "[Jiang Rong]";
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mes "Dragon Soup draws out the";
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mes "unnecessary heat created inside";
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mes "the body and circulates the blood.";
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mes "So it helps optimize the body'";
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mes "functions and promotes longevity.";
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next;
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mes "[Jiang Rong]";
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mes "I've eaten Dragon Soup regularly";
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mes "ever since I was young. Look at me,";
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mes "don't you think I look so healthy";
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mes "considering my age?";
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close;
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}
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lou_in02.gat,76,181,2 script Employee#03 822,{
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mes "[Huang Jia Xian]";
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mes "Ehhhh...";
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mes "Forgive me...";
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mes "....................";
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mes "...Zzzzz...Zzzz...";
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close;
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}
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lou_in02.gat,58,183,4 script Chef Assistant 823,{
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mes "[Jin Wei Ling]";
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mes "I used to be";
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mes "an enthusiastic";
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mes "martial artist.";
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next;
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mes "[Jin Wei Ling]";
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mes "Although I became an";
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mes "assistant chef for a living, I";
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mes "always think of myself as a martial";
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mes "artist first.";
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next;
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mes "[Jin Wei Ling]";
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mes "So, I decided to reflect the spirit";
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mes "of the martial arts into my";
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mes "cooking. We are often very busy";
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mes "when there are many customers.";
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next;
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mes "[Jin Wei Ling]";
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mes "When we're busy I can use my";
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mes "martial arts to cook cuisine much";
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mes "more quickly! Hahaha~ Martial arts";
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mes "can be very practical!";
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next;
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mes "[Jin Wei Ling]";
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mes "Waaa-!!!!";
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misceffect 55;
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next;
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mes "[Jin Wei Ling]";
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mes "Waaa Taah-!!!!!";
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misceffect 11;
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next;
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mes "[Jin Wei Ling]";
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mes "Waaa...";
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mes "Waa Taaah-!!!!!";
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misceffect 121;
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next;
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mes "[Jin Wei Ling]";
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mes "^3131FF*Chop chop chop chop chop*^000000";
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donpcevent "Lounpc::OnEffect";
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next;
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mes "[Jin Wei Ling]";
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emotion e_no1;
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mes "Hahahaha! Look at these perfect";
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mes "vegetable slices! Muhahahaha!!";
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mes "I will continue to hone my martial";
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mes "arts through cooking!";
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close;
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}
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lou_in02.gat,58,181,2 script Lounpc 139,{
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OnEffect:
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misceffect 122;
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end;
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}
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louyang.gat,274,136,4 script Powerful-looking guy 819,{
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mes "[Akiira]";
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mes "I am practicing my 'Claw of";
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mes "Dragon.' I not only need to use the";
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mes "power of my fists, I must also";
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mes "condition myself spiritually.";
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next;
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mes "[Akiira]";
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mes "Every martial art requires";
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mes "spiritual training since the";
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mes "mind controls the body.";
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mes "If you've trained yourself";
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mes "spiritually, you can easily";
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mes "use any part of the body!";
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next;
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mes "[Akiira]";
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mes "If you are considering";
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mes "studying the martial arts, you";
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mes "should first attain knowledge";
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mes "before jumping into the";
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mes "physical training.";
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next;
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mes "[Akiira]";
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mes "Learn about the martial arts";
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mes "and meditate on life's truths.";
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mes "First, you must find peace of mind";
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mes "before you can hope to master the";
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mes "mind and body.";
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close;
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}
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louyang.gat,276,136,4 script Fist Master 819,{
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mes "[Zhiang Xiau Ji]";
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mes "Finally...";
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mes "I have mastered";
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mes "the 'Claw of Draon!'";
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next;
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mes "[Zhiang Xiau Ji]";
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mes "Although there are eight basic";
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mes "steps, I had to learn the history";
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mes "of this art, and meditate, focusing";
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mes "on my spiritual improvement,";
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mes "for three years";
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next;
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mes "[Zhiang Xiau Ji]";
|
||
mes "After that, my master finally";
|
||
mes "started to give me the physical";
|
||
mes "training so I could use the eight";
|
||
mes "steps of the Claw of Dragon. I've";
|
||
mes "devoted myself to this art for thirty years.";
|
||
next;
|
||
mes "[Zhiang Xiau Ji]";
|
||
mes "I'm very proud that I've";
|
||
mes "mastered this art ten years earlier";
|
||
mes "than I expected. Now I need to";
|
||
mes "study this form and improve it by";
|
||
mes "correcting its weak points and";
|
||
mes "enhancing its strengths.";
|
||
next;
|
||
mes "[Zhiang Xiau Ji]";
|
||
mes "I guess that would take me about";
|
||
mes "ten years. But I'm not disheartened";
|
||
mes "by that at all.";
|
||
next;
|
||
mes "[Zhiang Xiau Ji]";
|
||
mes "When you're learning a martial art,";
|
||
mes "you can't rush yourself and learn";
|
||
mes "everything in a short period of";
|
||
mes "time. It's impossible! Plus, that";
|
||
mes "isn't the essence of ?";
|
||
close;
|
||
}
|
||
|
||
louyang.gat,272,133,0 script Trainee::trainees 819,{
|
||
set @talk,rand(11);
|
||
if(@talk == 1) goto L_QUOT1;
|
||
if(@talk == 2) goto L_QUOT2;
|
||
if(@talk == 3) goto L_QUOT3;
|
||
if(@talk == 4) goto L_QUOT4;
|
||
if(@talk == 5) goto L_QUOT5;
|
||
if(@talk == 6) goto L_QUOT6;
|
||
if(@talk == 7) goto L_QUOT7;
|
||
if(@talk == 8) goto L_QUOT8;
|
||
if(@talk == 9) goto L_QUOT9;
|
||
if(@talk == 10) goto L_QUOT10;
|
||
if(@talk == 11) goto L_QUOT11;
|
||
L_QUOT0:
|
||
mes "[Trainee]";
|
||
mes "Aha~!";
|
||
mes "Hai~!!";
|
||
mes "Huh...";
|
||
close;
|
||
L_QUOT1:
|
||
mes "[Trainee]";
|
||
mes "Woh~!";
|
||
mes "Hai~!!";
|
||
mes "Huh huh...";
|
||
close;
|
||
L_QUOT2:
|
||
mes "[Trainee]";
|
||
mes "Kyaa~";
|
||
mes "Yah~~!!";
|
||
mes ".......";
|
||
close;
|
||
L_QUOT3:
|
||
mes "[Trainee]";
|
||
mes "Hu~!";
|
||
mes "Hu hu~~!!";
|
||
mes "Hu...";
|
||
close;
|
||
L_QUOT4:
|
||
mes "[Trainee]";
|
||
mes "Wah?!";
|
||
mes "Ahchiu~~!!";
|
||
mes "Wah...";
|
||
close;
|
||
L_QUOT5:
|
||
mes "[Trainee]";
|
||
mes "Yaah~";
|
||
mes "...!";
|
||
mes "........!!";
|
||
close;
|
||
L_QUOT6:
|
||
mes "[Trainee]";
|
||
mes "Chongchiu!!";
|
||
mes "Hu~~!!";
|
||
mes "Hwooh~~";
|
||
close;
|
||
L_QUOT7:
|
||
mes "[Trainee]";
|
||
mes "Zhua loh~!";
|
||
mes ".....";
|
||
mes "Hu";
|
||
close;
|
||
L_QUOT8:
|
||
mes "[Trainee]";
|
||
mes "One hit~!";
|
||
mes "Hai~!!";
|
||
mes "Yah~!!";
|
||
close;
|
||
L_QUOT9:
|
||
mes "[Trainee]";
|
||
mes "Ai yah..";
|
||
mes "Yaahah~~";
|
||
mes "(rolls around)......";
|
||
close;
|
||
L_QUOT10:
|
||
mes "[Trainee]";
|
||
mes "Niu ah...";
|
||
mes "One~~!!";
|
||
mes "Two~~!!!";
|
||
close;
|
||
L_QUOT11:
|
||
mes "[Trainee]";
|
||
mes "Yeeah~!";
|
||
mes "Ah I’m so tired~~!!";
|
||
mes "(faints).....";
|
||
close;
|
||
}
|
||
|
||
louyang.gat,272,131,0 duplicate(trainees) Trainee#2 819
|
||
louyang.gat,272,129,0 duplicate(trainees) Trainee#3 819
|
||
louyang.gat,274,133,0 duplicate(trainees) Trainee#4 819
|
||
louyang.gat,274,131,0 duplicate(trainees) Trainee#5 819
|
||
louyang.gat,274,129,0 duplicate(trainees) Trainee#6 819
|
||
louyang.gat,276,133,0 duplicate(trainees) Trainee#7 819
|
||
louyang.gat,276,131,0 duplicate(trainees) Trainee#8 819
|
||
louyang.gat,276,129,0 duplicate(trainees) Trainee#9 819
|
||
louyang.gat,278,133,0 duplicate(trainees) Trainee#10 819
|
||
louyang.gat,278,131,0 duplicate(trainees) Trainee#11 819
|
||
louyang.gat,278,129,0 duplicate(trainees) Trainee#12 819
|
||
|
||
|
||
|
||
lou_in01.gat,111,151,4 script Soldier#11 825,{
|
||
mes "[Soldier]";
|
||
mes "*Yawn* It's so boring here";
|
||
mes "nowadays. Although, I hear that";
|
||
mes "a long time ago, things were";
|
||
mes "much different.";
|
||
next;
|
||
mes "[Soldier]";
|
||
mes "Supposedly, monsters used to";
|
||
mes "intrude Louyang all the time! Heh,";
|
||
mes "but that's just rumor. Still,";
|
||
mes "there are a bunch of rumors going";
|
||
mes "around that I'm curious about...";
|
||
close;
|
||
}
|
||
|
||
lou_in01.gat,91,151,4 script Soldier#12 825,{
|
||
mes "[Soldier]";
|
||
mes "....z..Z..z...";
|
||
next;
|
||
menu "Hey, wake up!",-;
|
||
mes "[Soldier]";
|
||
mes "Yeeeesss...Sir!";
|
||
mes "I was not dozing off~";
|
||
mes "Seerious...ly...";
|
||
next;
|
||
mes "[Soldier]";
|
||
mes "...";
|
||
next;
|
||
mes "[Soldier]";
|
||
mes "...";
|
||
mes "......";
|
||
next;
|
||
mes "[Soldier]";
|
||
mes "...";
|
||
mes "......";
|
||
mes "....z..Z..z...";
|
||
close;
|
||
}
|
||
|
||
lou_in01.gat,82,139,6 script Soldier#13 825,{
|
||
mes "[Soldier]";
|
||
mes "There is nothing much, but if you";
|
||
mes "wish to look around this room,";
|
||
mes "please be my guest.";
|
||
close;
|
||
}
|
||
|
||
lou_in01.gat,45,138,4 script Soldier#14 825,{
|
||
mes "[Soldier]";
|
||
mes "It's strange to see outsiders in";
|
||
mes "this kind of place. We don't have";
|
||
mes "any business with you,";
|
||
mes "so move along.";
|
||
close;
|
||
}
|
||
|
||
lou_in01.gat,102,144,4 script Soldier#15 825,{
|
||
mes "[Soldier]";
|
||
mes "People have been";
|
||
mes "saying that there's";
|
||
mes "a scammer at the entrance of town...";
|
||
next;
|
||
menu "...?",-;
|
||
mes "[Soldier]";
|
||
mes "But I went there and I didn't";
|
||
mes "find anyone suspicious. I swear,";
|
||
mes "everything seemed completely";
|
||
mes "normal!";
|
||
close;
|
||
}
|
||
|
||
lou_in01.gat,99,144,4 script Soldier#16 825,{
|
||
mes "[Soldier]";
|
||
mes "Ah, don't bother";
|
||
mes "to listen to this";
|
||
mes "guy beside of me.";
|
||
next;
|
||
mes "[Soldier]";
|
||
mes "I hope you have a good time while";
|
||
mes "you're staying in Louyang!";
|
||
close;
|
||
}
|
||
|
||
lou_in01.gat,25,23,4 script Friendly Looking Lady 817,{
|
||
mes "[Hong Miao]";
|
||
mes "Welcome.";
|
||
next;
|
||
mes "[Hong Miao]";
|
||
mes "This is an elevator which leads";
|
||
mes "to the Observation Tower. We are";
|
||
mes "providing you a safe and fast";
|
||
mes "transfer service for an affordable";
|
||
mes "fee. Would you like to use this ";
|
||
mes "service?";
|
||
next;
|
||
menu "Information",-,"Yes",s_Yes,"Maybe next time.",s_Next_Time;
|
||
mes "[Hong Miao]";
|
||
mes "After many suggestions and";
|
||
mes "proposals were sent to the Louyang";
|
||
mes "tourism office, the Observation";
|
||
mes "Tower was built do tourists";
|
||
mes "can enjoy the sights.";
|
||
next;
|
||
mes "[Hong Miao]";
|
||
mes "Due to the geographical";
|
||
mes "features of Louyang, it's difficult";
|
||
mes "to enjoy the breath taking view";
|
||
mes "that our land has to offer.";
|
||
next;
|
||
mes "[Hong Miao]";
|
||
mes "You can come up to the tower by";
|
||
mes "taking the elevator right here. We";
|
||
mes "are providing this quick and safe";
|
||
mes "transfer service for 500 zeny per";
|
||
mes "person.";
|
||
close;
|
||
s_Yes:
|
||
if(zeny < 500)goto L_Zeny;
|
||
mes "[Hong Miao]";
|
||
mes "Thank for your patronage.";
|
||
mes "We are trying to provide you with";
|
||
mes "the best service, Please";
|
||
mes "come again.";
|
||
close2;
|
||
set Zeny,Zeny - 500;
|
||
warp "lou_in01.gat",16,19;
|
||
end;
|
||
L_Zeny:
|
||
mes "[Hong Miao]";
|
||
mes "I am sorry, but you don't have enough money.";
|
||
close;
|
||
s_Next_Time:
|
||
mes "[Hong Miao]";
|
||
mes "Please come";
|
||
mes "back later.";
|
||
mes "Have a good day.";
|
||
close;
|
||
}
|
||
|
||
louyang.gat,84,253,0 script Exit 111,{
|
||
|
||
mes "^3131FFThere is some sort";
|
||
mes "of descent apparatus.";
|
||
mes "Would you like to use it?^000000";
|
||
next;
|
||
menu "Yes",-,"No",s_No;
|
||
warp "lou_in01.gat",10,18;
|
||
end;
|
||
s_No:
|
||
close;
|
||
}
|
||
|
||
lou_in02.gat,272,55,1 script Familiar-Looking Patient 86,{
|
||
|
||
mes "[??????]";
|
||
mes "*Cough cough...*";
|
||
mes "Awww......www...";
|
||
mes "Aww...wwww..";
|
||
emotion 9;
|
||
close;
|
||
} |