
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7335 54d463be-8e91-2dee-dedb-b68131a5f0ec
885 lines
23 KiB
Plaintext
885 lines
23 KiB
Plaintext
//===== eAthena script =======================================
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//= Umbala Town script
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//===== By: ==================================================
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//= jAthena (1.0) Fusion Dev Team (1.1) Muad Dib (1.2) Darkchild (1.3)
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//===== Current Version: =====================================
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//= 1.9
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//===== Compatible With: =====================================
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//= Any eAthena Version; RO Episode XX
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//===== Description: =========================================
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//= Umbala Town Npcs
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//==================================================
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//===== Additional Comments: =================================
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//= 1.0 - Done By jAthena (dunno Who)
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//= 1.1 - Translated by Fusion Dev Team
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//= 1.2 - Fixed Something by Muad Dib
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//= 1.3 - Fixed up For eA by Darkchild
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//= 1.4 - Fixed some wrong item names [Lupus]
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//= 1.5 – Spell Checked [massdriller]
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//= 1.6 - Fixed item names, added a chance to get to Niflheim via Jumping Bungy Area [Lupus]
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//= 1.7 - Fixed bugs and exploits [Lupus]
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//= 1.8 - Warps you to Niff with 1HP [Lance]
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//= 1.9 - Moved Umbala Event, Create Essence/Dismantle Stone, and Skeletal Gate to npc/quests/quests_umbala.txt [Evera]
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//============================================================
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//========================================================
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// == NPCs on the road to Umbala ==
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//========================================================
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//Note that On_Emotion is NOT an npc command but just an trigger for DoNpcEvent!!
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comodo.gat,170,137,7 script Reid 84,{
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close;
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On_Emotion20:
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emotion e_hmm;
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end;
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On_Emotion29:
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emotion e_gg;
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end;
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}
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//========================================================
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comodo.gat,171,137,1 script Heath 92,{
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mes "[Reid]";
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mes "There's a huuuuuuuge treasure hidden";
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mes "somewhere around here!";
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next;
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mes "[Heath]";
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mes "If only we could get our hands on it,";
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mes "the people who call us the 'Dunce Duo'";
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mes "will certainly have to eat their words!!";
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next;
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mes "[Reid]";
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mes "We'll keep looking as long as it takes!";
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next;
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donpcevent "Reid::On_Emotion29";
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emotion e_gg;
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mes "[Heath]";
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mes "Hey, Reid, come on!";
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next;
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mes "[Reid]";
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mes "............";
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next;
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donpcevent "Reid::On_Emotion29";
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emotion e_hmm;
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mes "[Reid]";
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mes "Okay, okay...I'm coming.";
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next;
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menu "Hey, wait! Treasure?",Lwhat_1;
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Lwhat_1:
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mes "[Reid]";
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mes "You mean you've never heard of it?!";
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next;
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emotion e_gg;
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mes "[Heath]";
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mes "Oh, you want to hear the story of the";
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mes "treasure, huh? Well, how important";
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mes "is it to you, really?";
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next;
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mes "[Reid and Heath]";
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donpcevent "Reid::On_Emotion29";
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emotion e_gg;
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mes "Important enough for you to";
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mes "cough up 1000 zeny?!";
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next;
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menu "Alright. I'll be a sucker today",Lzeny_1,"Dream on, Dunce Duo!",Lzeny_2;
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Lzeny_1:
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if(Zeny < 1000) goto Lzeny_no;
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set Zeny,Zeny-1000;
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mes "[Heath]";
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mes "Alright, my 'friend'. listen up.";
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next;
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mes "[Reid]";
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mes "A famous adventurer named Niles";
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mes "returned to this village from his";
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mes "adventures abroad.";
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mes "He was dragging...";
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next;
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mes "[Heath]";
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mes "...(Whisperwhisperwhisper)";
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mes "a really big box along behind him!!";
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next;
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mes "[Reid]";
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mes "He returned during the dead of night,";
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mes "hoping no one would see his cargo.";
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next;
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mes "[Heath]";
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mes "There has to be something";
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mes "valuable in that box!";
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mes "There's no other explanation!";
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next;
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mes "[Reid]";
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mes "I'm on a search for that box!";
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mes "I'm going to find it!";
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next;
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emotion e_hmm;
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mes "[Heath]";
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mes "There's just one problem.";
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mes "We don't have the slightest";
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mes "idea where Niles put the treasure.";
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next;
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mes "[Reid]";
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mes "Niles is making us look foolish!";
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next;
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menu "Where is Niles now?",Lwhere_1;
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Lwhere_1:
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mes "[Reid]";
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mes "He's on the north side of the village.";
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next;
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mes "[Heath]";
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mes "I hope this information was worth";
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mes "it.";
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next;
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mes "[Reid and Heath]";
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mes "It was certainly worth it to us!";
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mes "Heh heh heh!";
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close;
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Lzeny_no:
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mes "[Reid]";
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mes "Hey! Come back when you're not dirt";
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mes "poor! Gotta spend money to make money, right?";
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close;
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Lzeny_2:
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donpcevent "Reid::On_Emotion20";
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emotion e_hmm;
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mes "[Heath]";
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mes "Whaaaaat?! I swear that our marks";
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mes "aren't as gullible as they used to be.";
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mes "How are we supposed to make an honest zeny?!";
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close;
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}
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//========================================================
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cmd_in01.gat,175,120,3 script Iria 69,{
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mes "[Iria]";
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mes "That guy over at the far table";
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mes "in the corner is the adventurer";
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mes "Niles. He seems to have a wealth";
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mes "of stories about his many adventures.";
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next;
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mes "[Iria]";
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mes "He's always so boisterous, saying things";
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mes "like 'Will your journey lead you to fame,";
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mes "or to certain death?!'";
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next;
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mes "[Iria]";
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mes "Nevertheless, anyone who talks to Niles";
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mes "for any length of time seems to be invariably";
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mes "inspired by his passion.";
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close;
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}
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//========================================================
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cmd_in01.gat,164,115,1 script Niles 731,{
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mes "[Niles]";
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mes "Oh?";
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mes "Another fool come to ask about";
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mes "that idiotic rumour circulating";
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mes "around town?";
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next;
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mes "[Niles]";
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mes "The story about me finding a great";
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mes "treasure is a big misunderstanding.";
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mes "In reality, it's just my collection";
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mes "of modest finds.";
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next;
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mes "[Niles]";
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mes "That said, I think I have a lead";
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mes "on a potentially lucrative ";
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mes "item just waiting to be found.";
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next;
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mes "[Niles]";
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mes "Don't you think that cave";
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mes "near Comodo village is interesting?";
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next;
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mes "[Niles]";
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mes "I think a large jewel may be";
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mes "hidden within its confines.";
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next;
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mes "[Niles]";
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mes "Until recently, we didn't know how to";
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mes "reach the cave.";
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next;
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mes "[Niles]";
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mes ".............";
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next;
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mes "[Niles]";
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mes ".......Hm?";
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next;
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mes "[Niles]";
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mes "Is your mind set on going there?!";
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mes "Can you imagine what you'll find?!";
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next;
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mes "[Niles]";
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mes "Doesn't just talking about it make";
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mes "you want to go on an adventure?!!!";
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next;
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mes "[Niles]";
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mes "Just break down any barrier in your";
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mes "path and trust your primal instincts";
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mes "to guide you to your goal!";
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next;
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mes "[Niles]";
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mes "Go! Quickly!";
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next;
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mes "[Niles]";
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mes "Will you find the path to fame on";
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mes "your journey, or the path to certain";
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mes "death?! Hahahaha!!!!";
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close;
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}
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//==================================================================
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// Umbala NPCs and Quests
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//==================================================================
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//==================================================================
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//Trade money for meat
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umbala.gat,70,106,3 script Utan Child#1 781,{
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if(event_umbala < 3) goto LumWord;
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mes "[???]";
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mes "Hello! I'm a member of";
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mes "the Utan tribe.";
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next;
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mes "[???]";
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mes "My name is Hatan! Nice to";
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mes "meet you.";
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emotion e_heh;
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next;
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mes "[Hatan]";
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mes "...I can't play now, because";
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mes "a recent thunderstorm caused";
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mes "the roof of our house to become";
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mes "cracked...";
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emotion e_sob;
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next;
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mes "[Hatan]";
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mes "...!";
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next;
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mes "[Hatan]";
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mes "Hey! You guys seem pretty well";
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mes "off. Do you think you could";
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mes "give us a little zeny";
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mes "so we can fix the crack?";
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mes "Please!";
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emotion e_sob;
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next;
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menu "Nod",-,"Shake Head",Lend2;
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if(Zeny < 1000) goto LError2;
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mes "[Hatan]";
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mes "Yay!!";
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mes "You're the best!!";
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set Zeny,Zeny-1000;
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getitem 517,1;//Items: Meat,
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emotion e_swt2;
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next;
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mes "[Hatan]";
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mes "Please take this as a token of my gratitude.";
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emotion e_heh;
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close;
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LError2:
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mes "[Hatan]";
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mes "Well, maybe I underestimated your";
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mes "wealth, but you shouldn't lie...";
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emotion e_pif;
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close;
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Lend2:
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mes "[Hatan]";
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mes "...Awwwww.";
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emotion e_sob;
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close;
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LumWord:
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mes "[???]";
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mes "Umba!";
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mes "Umbaluwababawamuba.";
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next;
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mes "[???]";
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mes "Umba! Umbaumba!";
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mes "Umbabama Hatan baba.";
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emotion e_heh;
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next;
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mes "[Hatan]";
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mes "...Umba, Umbaumbaumba.";
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mes "Umbaumbaumbababa.";
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mes "Umbabawaumbaumbaba.";
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mes "Umbaumba.";
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mes "...Umbaumbamabababumba.";
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emotion e_sob;
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next;
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mes "[Hatan]";
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mes "...!";
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next;
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mes "[Hatan]";
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mes "Umba!";
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mes "Umbaumbaumbababa.";
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mes "Umbababaumbawabaumba!";
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mes "Umbaumbaumbababa.";
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mes "wamfuba! Umba!";
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emotion e_sob;
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next;
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menu "Nod",-,"Shake Head",Lend;
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if(Zeny < 1000) goto LError;
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mes "[Hatan]";
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mes "Umbaumba!!";
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mes "Um!-babaumba-baumba-.";
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mes "Umba-umba-Umbabawamamaba!";
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set Zeny,Zeny-1000;
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getitem 517,1;//Items: Meat,
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emotion e_swt2;
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next;
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mes "[Hatan]";
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mes "Umbaumba....";
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emotion e_heh;
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close;
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LError:
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mes "[Hatan]";
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mes "Umba-Umbana!";
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emotion e_pif;
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close;
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Lend:
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mes "[Hatan]";
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mes "....Umba....";
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emotion e_sob;
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close;
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}
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//==================================================================
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//Trade Meat for Clover, ???, and Soft Fur
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umbala.gat,59,243,5 script Utan Child#4 787,{
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if(event_umbala < 3) goto LumWord;
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mes "[Kotan]";
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mes ".....";
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mes ".....";
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mes "...I want meat.";
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mes "...Gimme meat!";
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next;
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menu "Sure",-,"No way!",L2;
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if(countitem(517) < 1) goto LError;//Items: Meat,
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delitem 517,1;//Items: Meat,
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mes "[Kotan]";
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mes "Hey, thanks!";
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mes "Take these!";
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emotion e_scissors;
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getitem 909,2;//Items: Jellopy,
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getitem 914,2;//Items: Fluff,
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getitem 705,2;//Items: Clover,
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close;
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L2:
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mes "[Kotan]";
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mes "......";
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mes "...I'm hungry!";
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mes "...Gimme meat!";
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emotion e_sob;
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close;
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LError:
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mes "[Kotan]";
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mes "Hey! You said you have";
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mes "meat! So you were lying?";
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mes "I hate you!";
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emotion e_an;
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close;
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LumWord:
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mes "[???]";
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mes "....";
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mes "....";
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mes "...Umbaba!";
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mes "...Famba!";
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emotion e_rock;
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next;
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menu "Umba",-,"Umbabu",Lu2;
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if(countitem(517) < 1) goto LuError;//Items: Meat,
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delitem 517,1;//Items: Meat,
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mes "[???]";
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mes "Umbaumbaumbababa.";
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mes "Umbababauma.";
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emotion e_scissors;
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getitem 909,2;//Items: Jellopy,
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getitem 914,2;//Items: Fluff,
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getitem 705,2;//Items: Clover,
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close;
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Lu2:
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mes "[???]";
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mes "....";
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mes "......Unguba!";
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mes "....Umbababa.";
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emotion e_sob;
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close;
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LuError:
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mes "[???]";
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mes "Umbawamufumabababa!";
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mes "Umbabababaumbaumbu!";
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emotion e_an;
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close;
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}
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//=====================================================================
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umbala.gat,177,153,3 script Bast 97,{
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if (event_umbala>=3) emotion e_gasp;
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mes "[Bast]";
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mes "Oh! Another outsider. It's";
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mes "great to encounter another one";
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mes "in this village! My name is";
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mes "Bast.";
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next;
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mes "[Bast]";
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mes "Because Umbala village is isolated";
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mes "within a deep forest, its culture";
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mes "is unaffected by the steady pull";
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mes "of progress.";
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next;
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mes "[Bast]";
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mes "Not only that, but the natives' skin colour";
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mes "and language are also different.";
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mes "Aren't you confused by their";
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mes "alien gestures and expressions?";
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next;
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mes "[Bast]";
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mes "Even the things you would expect";
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mes "to transcend culture have a";
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mes "different meaning in Umbala.";
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next;
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mes "[Bast]";
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mes "Just because a tribeman's face laughs";
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mes "doesn't necessarily mean his";
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mes "heart is laughing. Understand?";
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next;
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emotion e_sob;
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mes "[Bast]";
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mes "Because of that, people in the village";
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mes "who know our language may have trouble!!";
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close;
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}
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//=====================================================================
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umbala.gat,80,146,4 script Yuki 753,{
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mes "[Yuki]";
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mes "Umbaubaugau...Oh!";
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mes "You're from abroad? That's";
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mes "wonderful! I didn't think that";
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mes "I would meet someone else from abroad.";
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mes "Hahaha.";
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next;
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mes "[Yuki]";
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mes "I came here looking for strong";
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mes "companions, but I was unable";
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mes "to understand the language.";
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mes "I had to listen to the language being spoken";
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mes "for some time before I picked it up.";
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mes "Hahaha.";
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next;
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mes "[Yuki]";
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mes "The people here seem to want to";
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mes "preserve their native culture while";
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mes "eschewing the trappings of modern life.";
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mes "The tribesmen are really prone to";
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mes "mischief-making.";
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next;
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mes "[Yuki]";
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mes "The primitive atmosphere here is really";
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mes "refreshing. Tribal law is very lax and";
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mes "doesn't intrude upon one's enjoyment of";
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mes "the village. It's really wonderful.";
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close;
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}
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//=====================================================================
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um_in.gat,101,73,3 script Yunatan 783,{
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if(event_umbala < 3) goto LumWord;
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mes "[Yunatan]";
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mes "I'm standing out here because I";
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mes "can't stand to lay eyes on";
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mes "that lecher Wambokoriotan.";
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mes "I hate his guts!";
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close;
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LumWord:
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mes "[Yunatan]";
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mes "Umbaba! Umbaumbaugaga";
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mes "Ugugumubaugaumuumu.";
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mes "Umbabababababababa.";
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close;
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}
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//=====================================================================
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um_in.gat,94,123,5 script Bartsutan 783,{
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if(event_umbala < 3) goto LumWord;
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mes "[Bartsutan]";
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mes "I want to see Wambokoriotan";
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mes "morph into an insect so I can";
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mes "have the satisfaction of crushing";
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mes "his skull! I hate him and his";
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mes "advances! I wish he would just stay";
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mes "away from me.";
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close;
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LumWord:
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mes "[Bartsutan]";
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mes "Umbarugumbarumbauma!";
|
||
mes "Umuguugumubarumba.";
|
||
mes "Umba...uumu.";
|
||
close;
|
||
}
|
||
|
||
//=====================================================================
|
||
umbala.gat,140,157,6 script Utan Tribe Young Adult#1 785,{
|
||
if(event_umbala < 3) goto LumWord;
|
||
mes "[Seirutan]";
|
||
mes "Bungy jumping is extremely dangerous.";
|
||
mes "As such, completing a successful";
|
||
mes "jump is a prerequisite for recognition";
|
||
mes "as an adult in the Utan tribe.";
|
||
close;
|
||
LumWord:
|
||
mes "[?????]";
|
||
mes "Umbaumbafumba.";
|
||
mes "Uwambaunbaumbabaufumba";
|
||
mes "Umbababaumbaumba.";
|
||
close;
|
||
}
|
||
|
||
//=====================================================================
|
||
umbala.gat,146,157,4 script Utan Young Adult#2 786,{
|
||
if(event_umbala < 3) goto LumWord;
|
||
mes "[Arotan]";
|
||
mes "Making a safe bungy jump is a";
|
||
mes "really big deal. When someone makes";
|
||
mes "their first jump safely, many people";
|
||
mes "gather for a large feast.";
|
||
close;
|
||
LumWord:
|
||
mes "[????]";
|
||
mes "Umbaumbaumbabaumbaba.";
|
||
mes "Umbaumbabaumbababaumufumuba.";
|
||
close;
|
||
}
|
||
|
||
//=====================================================================
|
||
umbala.gat,149,165,4 script Utan Young Adult#3 781,{
|
||
if(event_umbala < 3) goto LumWord;
|
||
mes "[Kryubatan]";
|
||
mes "I'm really afraid of heights,";
|
||
mes "so I really don't want to jump,";
|
||
mes "but I must in order to be";
|
||
mes "recognized as a courageous";
|
||
mes "member of the Utan tribe.";
|
||
close;
|
||
LumWord:
|
||
mes "[??????]";
|
||
mes "Umbaumbaumbababa.";
|
||
mes "Umbaumbaumumbabaumfumuba.";
|
||
mes "Umbaumbaumumubafumba.";
|
||
close;
|
||
}
|
||
|
||
//=====================================================================
|
||
umbala.gat,92,159,4 script Hartan 785,{
|
||
if(event_umbala < 3) goto LumWord;
|
||
mes "[Hartan]";
|
||
mes "You want to know why our";
|
||
mes "skin is jet-black?";
|
||
mes "......";
|
||
next;
|
||
mes "[Hartan]";
|
||
mes "Well...";
|
||
mes "Every night before we sleep,";
|
||
mes "we eat lots of chocolate!";
|
||
next;
|
||
mes "[Hartan]";
|
||
mes "Mmmmmmm...Chocolate...";
|
||
close;
|
||
LumWord:
|
||
mes "[????]";
|
||
mes "Umbaumbaumba";
|
||
mes "Umbaumbaumba";
|
||
mes "Umbaumbaumba";
|
||
next;
|
||
mes "[????]";
|
||
mes "Umbaumbabaungaha.";
|
||
emotion e_sob;
|
||
close;
|
||
}
|
||
|
||
//=====================================================================
|
||
umbala.gat,194,104,4 script Utan Tribe Child#2 787,{
|
||
if(event_umbala < 3) goto LumWord;
|
||
mes "[Burkatan]";
|
||
mes "An outsider?";
|
||
mes "Are you here to try bungy jumping?";
|
||
next;
|
||
menu "You got it",-,"Well....",L2;
|
||
mes "[Burkatan]";
|
||
mes "What courage!";
|
||
mes "The Utan tribe welcomes those";
|
||
mes "with courageous hearts.";
|
||
close;
|
||
L2:
|
||
mes "[Burkatan]";
|
||
mes "The adults don't want me to even";
|
||
mes "get close to the bungy jumping area.";
|
||
mes "In this tribe, bungy jumping is a rite";
|
||
mes "of passage. If I can show them that";
|
||
mes "I'm big enough to brave bungy jumping,";
|
||
mes "they'll have to recognize me as an adult!";
|
||
close;
|
||
LumWord:
|
||
mes "[???]";
|
||
mes "Umbaumbababaumfumuba.";
|
||
mes "Umbababaumbabaumbaumba.";
|
||
next;
|
||
menu "Um...yes?",-,"Nope...",Lu2;
|
||
mes "[???]";
|
||
mes "Umbaumbaumbababa.";
|
||
mes "Umbaumbaumubaba.";
|
||
close;
|
||
Lu2:
|
||
mes "[???]";
|
||
mes "Umbaumbaumuam.";
|
||
mes "Umbaumbaumbaba.";
|
||
mes "Umbaumfumababaumu.";
|
||
close;
|
||
}
|
||
|
||
//=====================================================================
|
||
umbala.gat,193,208,6 script Utan Child#3 789,{
|
||
if(event_umbala < 3) goto LumWord;
|
||
mes "[Fuitan]";
|
||
mes "When I was younger, I went bungy";
|
||
mes "jumping even though it was extremely";
|
||
mes "dangerous. I did it, though, and my";
|
||
mes "chest swelled with a feeling of achievement.";
|
||
mes "The tradition encourages rash behavior, but";
|
||
mes "boys will be boys, don't you think?";
|
||
close;
|
||
LumWord:
|
||
mes "[????]";
|
||
mes "Umbaumbababa.";
|
||
mes "Umbamubafumabaumumbabamua";
|
||
mes "Umumbababaumbafuma.";
|
||
close;
|
||
}
|
||
|
||
//=====================================================================
|
||
umbala.gat,139,205,4 script Utan Tribe Young Adult#5 785,{
|
||
if(event_umbala < 3) goto LumWord;
|
||
mes "[Tsunitan]";
|
||
mes "Awesome! I haven't seen an outsider in some time.";
|
||
mes "You're just in time to watch as";
|
||
mes "youth from all over the village bungy";
|
||
mes "jump to prove their courage!";
|
||
next;
|
||
mes "[Tsunitan]";
|
||
mes "After you jump, you can use the";
|
||
mes "cord to climb. Also, if you search";
|
||
mes "underwater, you might be able to find";
|
||
mes "a submerged cave. Of course, there have";
|
||
mes "been unlucky souls who have died...";
|
||
next;
|
||
mes "[Tsunitan]";
|
||
mes "You may also feel sick";
|
||
mes "as the bottom draws near, because";
|
||
mes "the ominous shapes of aquatic monsters";
|
||
mes "drift slowly under the surface.";
|
||
mes "If you linger underwater, you might die...";
|
||
close;
|
||
LumWord:
|
||
mes "[????]";
|
||
mes "Umbaumba!";
|
||
mes "Umbaumbabababaumumba.";
|
||
mes "Babaum Utan Umbaumbaba";
|
||
mes "Umbababafumu.";
|
||
mes "Umfumubabaumbaumbaumbaba.";
|
||
next;
|
||
mes "[????]";
|
||
mes "Umbafumumababaumba.";
|
||
mes "Umbabatanumbaumba.";
|
||
mes "Umumu. Umbaumbaumbaum.";
|
||
mes "Umbabaumbaumbaumubaamum.";
|
||
mes "Umbaumbaumbafumu.";
|
||
close;
|
||
}
|
||
|
||
//=====================================================================
|
||
um_in.gat,158,71,3 script Utan Tribesman 787,{
|
||
if(event_umbala < 3) goto LumWord;
|
||
mes "[Mutakutan]";
|
||
mes "Umbala has enough interesting trees";
|
||
mes "that studying them never gets old!";
|
||
next;
|
||
mes "[Mutakutan]";
|
||
mes "My favourite tree near Umbala is huge!";
|
||
mes "It stretches into the sky as far";
|
||
mes "as the eye can see!";
|
||
mes "It's supposed to be the tallest tree in the world!";
|
||
emotion e_ok;
|
||
next;
|
||
mes "[Mutakutan]";
|
||
mes "It's so old and large that";
|
||
mes "the top can't even be seen!";
|
||
next;
|
||
mes "[Mutakutan]";
|
||
mes "Even after climbing the tree";
|
||
mes "to quite a height, the top was not";
|
||
mes "in sight. I consider myself";
|
||
mes "a tree-climbing expert, so this";
|
||
mes "was quite distressing.";
|
||
next;
|
||
mes "[Mutakutan]";
|
||
mes "That said, the fruit I was able";
|
||
mes "to pick off of some of the higher";
|
||
mes "branches is yummy!";
|
||
emotion e_no1;
|
||
next;
|
||
mes "[Mutakutan]";
|
||
mes "It has a slightly sour taste. Eating";
|
||
mes "it makes me feel all tingly inside!!";
|
||
emotion e_no1;
|
||
next;
|
||
mes "[Mutakutan]";
|
||
mes "At the same time, a terrible illness";
|
||
mes "was ravaging Umbala village.";
|
||
next;
|
||
mes "[Mutakutan]";
|
||
mes "The elder's health was declining";
|
||
mes "and he was in danger of dying, but";
|
||
mes "when I gave him a piece of that";
|
||
mes "fruit, his health improved";
|
||
mes "dramatically in a short time. Surely";
|
||
mes "this fruit was a gift from the forest!";
|
||
emotion e_sob;
|
||
next;
|
||
mes "[Mutakutan]";
|
||
mes "The tree is north of the village. Why";
|
||
mes "not visit it if you're over that way?";
|
||
close;
|
||
LumWord:
|
||
mes "[????]";
|
||
mes "Umbaumbaumbabaumba!";
|
||
mes "Umbaumbaumbababaumba";
|
||
mes "Umbaumbaumba";
|
||
mes "Umbabaumbaumbaba.";
|
||
close;
|
||
}
|
||
|
||
//=====================================================================
|
||
umbala.gat,145,217,3 script Chibibatan 783,{
|
||
if(event_umbala < 3) goto LumWord;
|
||
mes "[Chibibatan]";
|
||
mes "I want to have some fun with";
|
||
mes "Wambokoriotan, but after seeing";
|
||
mes "how his wife can be, I don't know if";
|
||
mes "I want to end up being on her bad side.";
|
||
close;
|
||
LumWord:
|
||
mes "[Chibibatan]";
|
||
mes "Umbaba.";
|
||
mes "Ugaugumbarumbaruuuu!";
|
||
mes "Ugugauwubaruguagumbagua.";
|
||
close;
|
||
}
|
||
|
||
//=====================================================================
|
||
um_in.gat,139,48,5 script Purenotan 783,{
|
||
if(event_umbala < 3) goto LumWord;
|
||
mes "[Purenotan]";
|
||
mes "See that loser over there?";
|
||
mes "I'm on to him. He hasn't";
|
||
mes "exactly made a secret of his desire";
|
||
mes "to have an affair or three.";
|
||
mes "He needs to be smacked in the nuts, HARD.";
|
||
close;
|
||
LumWord:
|
||
mes "[Purenotan]";
|
||
mes "Umbaumbaugaga!";
|
||
mes "Umbaumbabababa!";
|
||
mes "Umbaumba!";
|
||
emotion e_an;
|
||
next;
|
||
mes "[Purenotan]";
|
||
mes "Umbaumabaumbaumbaba!";
|
||
mes "Umbababababaugau!";
|
||
mes "Uguugaumbabaumbagumba!";
|
||
emotion e_oh;
|
||
next;
|
||
emotion e_go;
|
||
close;
|
||
On_emo:
|
||
emotion e_an;
|
||
end;
|
||
}
|
||
|
||
//=====================================================================
|
||
um_in.gat,144,45,5 script Wambokoriotan 789,{
|
||
if(event_umbala < 3) goto LumWord;
|
||
mes "[Wambokoriotan]";
|
||
mes "Ahhh...My wife is a real";
|
||
mes "hothead. Ouch...ouch.";
|
||
next;
|
||
mes "[Wambokoriotan]";
|
||
mes "Yunatan, Bartsutan, Chibibatan...";
|
||
mes "I want Umbala's babes as much";
|
||
mes "as they want me...Ouch...ouch!";
|
||
close;
|
||
LumWord:
|
||
mes "[Wambokoriotan]";
|
||
mes "Umbaumbaba.....";
|
||
mes "Umbaugua!";
|
||
mes "Umbagumumbabagumbagaga!";
|
||
emotion e_heh;
|
||
next;
|
||
donpcevent "Purenotan::On_emo";
|
||
close;
|
||
}
|
||
|
||
//==============================================================================
|
||
//Bungee jumping!
|
||
//==============================================================================
|
||
umbala.gat,140,197,0 script #Shibonochikka 139,0,1,{
|
||
set @jumprand,rand(0,4);
|
||
if (@jumprand == 1) goto L1;
|
||
if (@jumprand == 2) goto L2;
|
||
if (@jumprand == 3) goto L3;
|
||
if (@jumprand == 4) goto L4;
|
||
mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Iyahaaaaahh!",8;
|
||
end;
|
||
|
||
L1:
|
||
//Dead
|
||
mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Ukiyaaaaaaaaaa!",8;
|
||
percentheal -100,0;
|
||
end;
|
||
|
||
L2:
|
||
//HP50% Damage
|
||
mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Kyaaaaaaaaaaa!",8;
|
||
percentheal -50,0;
|
||
end;
|
||
|
||
L3:
|
||
//HP99% Damage
|
||
mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Waaaaaaaaaah!",8;
|
||
percentheal -99,0;
|
||
end;
|
||
|
||
L4:
|
||
//1 HP left, warp to Niflheim
|
||
mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : No-o!",8;
|
||
heal -HP+1,0;
|
||
warp "nif_in.gat",69,15;
|
||
end;
|
||
}
|
||
|
||
//=====================================================================
|
||
umbala.gat,136,195,0 script #Warp Point 139,1,1,{
|
||
warp "umbala.gat",145,166;
|
||
end;
|
||
}
|