463 lines
17 KiB
Plaintext
463 lines
17 KiB
Plaintext
//===== rAthena Script =======================================
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//= Instance: Thor Gunsu Base.
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//===== Description: =========================================
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//- [Walkthrough conversion]
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//- Part of the episode 18.1 main quest.
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//===== Changelogs: ==========================================
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//= 1.0 First version. [Capuche]
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//============================================================
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// Main Quest: Step 47.
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que_thr,133,53,5 script Maram#Armybase1 4_EP18_MARAM,{
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if (ep18_1_main != 45 && ep18_1_main != 46)
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end;
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if (ep18_1_main == 45) {
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cutin "ep18_maram_01.png",2;
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mes "[Maram]";
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mes "You have arrived, adventurer!";
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mes "You did a great job getting here.";
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next;
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cutin "ep18_maram_03.png",2;
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mes "[Maram]";
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mes "After all, it looks like this next one is real. The guards are different from before...";
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mes "Let's look inside, being careful not to be caught by the guards.";
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next;
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cutin "ep18_maram_01.png",2;
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mes "[Maram]";
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mes "Make sure to move out of sight of the guards as much as possible.";
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mes "If you make a mistake, you will be attacked, so if you don't break through, we'll meet again here.";
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changequest 16577,16578;
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ep18_1_main = 46;
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next;
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}
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else if (ep18_1_main == 46) {
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mes "[Maram]";
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mes "Let's try to get in as far as possible from the guard tower.";
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next;
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}
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.@md_name$ = "Thor Gunsu Base";
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cutin "",255;
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mes "^FF0000 Any arbitrary processing such as taming monsters in the dungeon is not considered normal. Please note.^000000";
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next;
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// player has party
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if (is_party_leader()) {
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// player is leader of the party
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.@create$ = "Open " + .@md_name$;
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}
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switch( select( .@create$, .@md_name$ + " entry" ) ) {
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case 1:
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cutin "ep18_maram_01.png",2;
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mes "[Maram]";
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mes "When the application is complete, talk to me again and select ^0000CD Thor military base entry^000000";
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if (instance_create(.@md_name$) < 0) {
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mes "Party: " + getpartyname(getcharid(1)) + "";
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mes "Leader: " + strcharinfo(0) + "";
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mes "^0000ff" + .@md_name$ + " ^000000- Unknown error";
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close3;
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}
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close3;
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case 2:
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// Note: instance not forced solo
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switch( instance_enter(.@md_name$) ) {
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case IE_OTHER:
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mes "[Maram]";
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mes "^ff0000An unknown error occurred.^000000";
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close;
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case IE_NOINSTANCE:
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cutin "ep18_maram_01.png",2;
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mes "[Maram]";
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mes "I don't think the dungeon has been created yet? Please check later.";
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close3;
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case IE_NOMEMBER:
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mes "[Maram]";
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mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000";
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close;
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case IE_OK:
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mapannounce "que_thr", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12;
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// warp 1@tcamp,103,237;
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end;
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}
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}
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end;
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OnInit:
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questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16577) == 1" );
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end;
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}
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1@tcamp,106,237,3 script Maram#base1 4_EP18_MARAM,{
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cutin "ep18_maram_01.png",2;
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mes "[Maram]";
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mes "Be careful and explore the inside.";
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mes "I heard from Mr. Dandelion earlier, there aren't many people, but there are Watch Towers here and there that monitor a fairly wide area.";
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next;
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mes "[Maram]";
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mes "If you get caught by the Watch Tower, soldiers will appear, so be careful not to get caught.";
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mes "Well, if you find something, please contact me!";
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close3;
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OnInstanceInit:
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'map_tcamp$ = instance_mapname("1@tcamp");
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disablenpc instance_npcname("Document Pile#Site1");
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disablenpc instance_npcname("Document Pile#Site2");
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disablenpc instance_npcname("Document Pile#Site3");
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disablenpc instance_npcname("Document Pile#Site4");
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disablenpc instance_npcname("Document Pile#Site5");
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disablenpc instance_npcname("Maram#Lock1");
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disablenpc instance_npcname("Maram#Lock2");
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disablenpc instance_npcname("Maram#Lock3");
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disablenpc instance_npcname("Maram#Lock4");
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setcell 'map_tcamp$,137,216,142,216,cell_walkable,0;
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setcell 'map_tcamp$,135,145,144,145,cell_walkable,0;
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setcell 'map_tcamp$,223,105,223,110,cell_walkable,0;
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setcell 'map_tcamp$,80,94,80,100,cell_walkable,0;
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// some monsters spawn randomly
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monster 'map_tcamp$,0,0,"Base Soldier",21310,18; // EP18_MD_GUARD_A
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monster 'map_tcamp$,0,0,"Base Soldier",21309,18; // EP18_MD_THOR_GUARD
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end;
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}
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// unknown npc effect
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// 1@tcamp,244,152,3 duplicate(dummy_npc) #Remote 1 CLEAR_NPC
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//-------------------------------------------------------------------
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// Traps
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//-------------------------------------------------------------------
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1@tcamp,120,228,3 script Watch Tower#Watch1 4_SYSTEM_BOX,7,7,{
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end;
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OnTouch: // note: hidden player trigger the event
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npctalk "Detect intruders. Exclude them.";
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mapannounce 'map_tcamp$, "Intruder detected, intruder detected. We rule out immediately.", bc_map, 0xFF0000;
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getmapxy .@map$,.@x,.@y, BL_NPC;
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areamonster 'map_tcamp$,.@x-2,.@y-2,.@x+2,.@y+2,"Base Soldier",21309,3; // EP18_MD_THOR_GUARD
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areamonster 'map_tcamp$,.@x-2,.@y-2,.@x+2,.@y+2,"Base Soldier",21310,3; // EP18_MD_GUARD_A
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end;
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OnTimer2000:
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specialeffect EF_WARP;
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initnpctimer;
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end;
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OnInstanceInit:
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initnpctimer;
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end;
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}
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1@tcamp,135,228,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch2 4_SYSTEM_BOX,7,7
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1@tcamp,152,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch3 4_SYSTEM_BOX,7,7
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1@tcamp,167,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch4 4_SYSTEM_BOX,7,7
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1@tcamp,182,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch5 4_SYSTEM_BOX,7,7
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1@tcamp,161,96,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch6 4_SYSTEM_BOX,7,7
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1@tcamp,146,96,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch7 4_SYSTEM_BOX,7,7
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1@tcamp,116,102,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch8 4_SYSTEM_BOX,7,7
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1@tcamp,88,92,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch9 4_SYSTEM_BOX,7,7
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1@tcamp,240,148,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch10 4_SYSTEM_BOX,7,7
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1@tcamp,156,71,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch11 4_SYSTEM_BOX,7,7
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1@tcamp,176,194,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch12 4_SYSTEM_BOX,7,7
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1@tcamp,192,194,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch13 4_SYSTEM_BOX,7,7
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1@tcamp,142,153,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch14 4_SYSTEM_BOX,7,7
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1@tcamp,142,168,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch15 4_SYSTEM_BOX,7,7
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1@tcamp,192,179,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch16 4_SYSTEM_BOX,7,7
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1@tcamp,237,90,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch17 4_SYSTEM_BOX,7,7
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//-------------------------------------------------------------------
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// Walls
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//-------------------------------------------------------------------
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1@tcamp,138,216,3 script Lock#1-1 4_ROPEPILE,{
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.@maram$ = instance_npcname("Maram#Lock1");
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enablenpc .@maram$;
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npctalk "Maram: Wait a minute. I know how to open it.", .@maram$;
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progressbar_npc "3131FF",10;
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npctalk "Maram: Now we can pass!", .@maram$;
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disablenpc instance_npcname("Lock#1-1");
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disablenpc instance_npcname("Lock#1-2");
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disablenpc .@maram$;
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setcell 'map_tcamp$,137,216,142,216,cell_walkable,1;
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end;
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}
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1@tcamp,141,216,3 duplicate(Lock#1-1) Lock#1-2 4_ROPEPILE
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1@tcamp,140,218,3 duplicate(dummy_npc) Maram#Lock1 4_EP18_MARAM
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1@tcamp,136,145,3 script Lock#2-1 4_ROPEPILE,{
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.@maram$ = instance_npcname("Maram#Lock2");
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enablenpc .@maram$;
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progressbar_npc "3131FF",10;
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npctalk "It would be better to proceed with caution.", .@maram$;
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disablenpc instance_npcname("Lock#2-1");
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disablenpc instance_npcname("Lock#2-2");
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disablenpc instance_npcname("Lock#2-3");
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disablenpc instance_npcname("Lock#2-4");
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disablenpc .@maram$;
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setcell 'map_tcamp$,135,145,144,145,cell_walkable,1;
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end;
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}
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1@tcamp,138,145,3 duplicate(Lock#2-1) Lock#2-2 4_ROPEPILE
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1@tcamp,141,145,3 duplicate(Lock#2-1) Lock#2-3 4_ROPEPILE
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1@tcamp,143,145,3 duplicate(Lock#2-1) Lock#2-4 4_ROPEPILE
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1@tcamp,142,147,3 duplicate(dummy_npc) Maram#Lock2 4_EP18_MARAM
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1@tcamp,223,109,3 script Lock#3-1 4_ROPEPILE,{
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.@maram$ = instance_npcname("Maram#Lock3");
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enablenpc .@maram$;
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npctalk "Maram: This building looks pretty suspicious, right? There must be a surveillance system in it as well.", .@maram$;
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progressbar_npc "3131FF",10;
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npctalk "Maram: Let's explore carefully, being careful not to get caught this time.", .@maram$;
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disablenpc instance_npcname("Lock#3-1");
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disablenpc instance_npcname("Lock#3-2");
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disablenpc .@maram$;
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setcell 'map_tcamp$,223,105,223,110,cell_walkable,1;
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end;
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}
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1@tcamp,223,106,3 duplicate(Lock#3-1) Lock#3-2 4_ROPEPILE
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1@tcamp,226,114,3 duplicate(dummy_npc) Maram#Lock3 4_EP18_MARAM
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1@tcamp,80,99,3 script Lock#4-1 4_ROPEPILE,{
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.@maram$ = instance_npcname("Maram#Lock4");
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enablenpc .@maram$;
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npctalk "Maram: I think you've gotten pretty deep. You should be able to find what you need safely.", .@maram$;
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progressbar_npc "3131FF",10;
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npctalk "Maram: Shall we wish you luck?", .@maram$;
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disablenpc instance_npcname("Lock#4-1");
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disablenpc instance_npcname("Lock#4-2");
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disablenpc instance_npcname("Lock#4-3");
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disablenpc .@maram$;
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setcell 'map_tcamp$,80,94,80,100,cell_walkable,1;
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enablenpc instance_npcname("Document Pile#Site1");
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enablenpc instance_npcname("Document Pile#Site2");
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enablenpc instance_npcname("Document Pile#Site3");
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enablenpc instance_npcname("Document Pile#Site4");
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enablenpc instance_npcname("Document Pile#Site5");
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enablenpc instance_npcname("Miriam#base1");
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enablenpc instance_npcname("Maram#base5");
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end;
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}
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1@tcamp,80,97,3 duplicate(Lock#4-1) Lock#4-2 4_ROPEPILE
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1@tcamp,80,95,3 duplicate(Lock#4-1) Lock#4-3 4_ROPEPILE
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1@tcamp,82,100,3 duplicate(dummy_npc) Maram#Lock4 4_EP18_MARAM
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//-------------------------------------------------------------------
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// Final
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//-------------------------------------------------------------------
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1@tcamp,32,100,3 script Document Pile#Site1 4_EP18_PAPERS,{
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mes "[Pile of Papers]";
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mes "All the papers are jumbled up.";
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mes "I took out a few sheets from the middle These are the expiry date of the weapon and the sales statement.";
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next;
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mes "[Pile of Papers]";
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mes "Even the date is very recent. There is a record of handing over a large number of weapons to Mr. Dandelion.";
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mes "I think I found what I was looking for. I put the documents in my pocket.";
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close2;
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getitem 1000409,1; // Ep18_Docu_File
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cloakonnpcself( instance_npcname("Document Pile#Site1") );
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end;
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}
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1@tcamp,49,123,3 script Document Pile#Site2 4_EP18_PAPERS,{
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mes "[Pile of Papers]";
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mes "All the papers are jumbled up.";
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mes "At the top of the page the final menu for luncheon dinner?";
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next;
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mes "[Pile of Papers]";
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mes "It seems that the menu is fried fish with sauce.";
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mes "You seem to have left unimportant documents. Let's take care of them first.";
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close2;
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getitem 1000409,1; // Ep18_Docu_File
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cloakonnpcself( instance_npcname("Document Pile#Site2") );
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end;
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}
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1@tcamp,29,86,3 script Document Pile#Site3 4_EP18_PAPERS,{
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mes "[Pile of Papers]";
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mes "All the papers are jumbled up.";
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mes "I took one out of the middle The layout of the military base guards?";
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next;
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mes "[Pile of Papers]";
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mes "Looking at the date, it was a long time ago.";
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mes "You seem to have left unimportant documents. Let's take care of them first.";
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close2;
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getitem 1000409,1; // Ep18_Docu_File
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cloakonnpcself( instance_npcname("Document Pile#Site3") );
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end;
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}
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1@tcamp,60,122,3 script Document Pile#Site4 4_EP18_PAPERS,{
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mes "[Pile of Papers]";
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mes "All the papers are jumbled up.";
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mes "The top one... 'If you feed the magmaring potatoes and hunt them after a while, will they drop the baked potatoes?'";
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next;
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mes "[Pile of Papers]";
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mes "why is this here. But I'm curious about the result!";
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mes "You seem to have left unimportant documents. Let's take care of them first.";
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close2;
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getitem 1000409,1; // Ep18_Docu_File
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cloakonnpcself( instance_npcname("Document Pile#Site4") );
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end;
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}
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1@tcamp,31,84,3 script Document Pile#Site5 4_EP18_PAPERS,{
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mes "[Pile of Papers]";
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mes "All the papers are jumbled up.";
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mes "Picking one out of the middle I found an illustration of the Pope drawn by icing the Pope's cookie icing with a pen.";
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next;
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mes "[Pile of Papers]";
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mes "What kind of picture is it? Besides, you drew it very well.";
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mes "You seem to have left unimportant documents. Let's take care of them first.";
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close2;
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getitem 1000409,1; // Ep18_Docu_File
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cloakonnpcself( instance_npcname("Document Pile#Site5") );
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end;
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}
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1@tcamp,34,100,3 script Miriam#base1 4_EP18_MIRIAM,3,3,{
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disable_items;
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if (countitem(1000409) < 5) { // Ep18_Docu_File
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cutin "ep18_miriam_02.png",2;
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mes "[Miriam]";
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mes "As expected, you are talented, adventurer. I used all sorts of connections to find the position.";
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mes "It seems that Adventurer and Maram found it at once.";
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next;
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mes "[Miriam]";
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mes "Read some of the documents here. We have what we were looking for.";
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mes "I think it would be better to come and see it firsthand than to explain everything.";
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close3;
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}
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if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly
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mes "[Mini Elly]";
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mes "Get it out of the bag. Put it on your head.";
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close;
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}
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cutin "ep18_miriam_02.png",2;
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mes "[Miriam]";
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mes ".";
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next;
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cutin "ep18_maram_01.png",2;
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mes "[Maram]";
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mes "No, Miriam! How are you here?";
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mes "They said they would investigate separately!";
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next;
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cutin "ep18_miriam_01.png",2;
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mes "[Miriam]";
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mes "How did you and the adventurer dig this far?";
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mes "You have good skills, too. It was a location that I found using all kinds of connections, but you found it at once.";
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next;
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cutin "ep18_maram_02.png",2;
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mes "[Maram]";
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mes "Let's do some, right, adventurer?";
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mes "Anyway, what information did you get?";
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next;
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cutin "ep18_miriam_02.png",2;
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mes "[Miriam]";
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mes "Look at this document here.";
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next;
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cutin "",255;
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mes "[Mini Elly]";
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mes "This is a sales statement for arms. Show it to me as well.";
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mes "The weapons and firearms these men have disposed of are all less than a year old.";
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next;
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cutin "ep18_miriam_03.png",2;
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mes "[Miriam]";
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mes "How dare you sell such weapons.";
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mes "A weapon that is not properly maintained may not function properly.";
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next;
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cutin "ep18_maram_03.png",2;
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mes "[Maram]";
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mes "The weapons that come out of the back hole are all the same.";
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mes "but, at least it's at this point.";
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next;
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mes "[Maram]";
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mes "A year is not a long term, but it is not tight.";
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mes "Why did we pour out at this moment in preparation for the protest?";
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next;
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mes "[Maram]";
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mes "You wouldn't have to dispose of it right away.";
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next;
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npctalk "Maram: haha, this is so funny", instance_npcname("Maram#base5");
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sleep2 300;
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cutin "ep18_miriam_02.png",2;
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mes "[Miriam]";
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mes "This is one of the military bases managed by my stepfather.";
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mes "Just by chance, it really came out at a time like this.";
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next;
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cutin "",255;
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select( "If your stepfather is a priest, Youth Amal?", "The hard-line and pro-war stepfather?" );
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cutin "ep18_miriam_02.png",2;
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mes "[Miriam]";
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mes "That's right, adventurer. Looking at the ledger, it doesn't seem like the stepfather was involved.";
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mes "I think it was a single corruption at the end, the weapon leak case.";
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next;
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mes "[Miriam]";
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mes "I'll have to dig a little deeper, but that's my guess for now.";
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mes "Oh, give me the documents. I'll take it as evidence.";
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delitem 1000409,5; // Ep18_Docu_File
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if (isbegin_quest(16578) == 1) {
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erasequest 16578;
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setquest 16579;
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}
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close2;
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cutin "",255;
|
|
npctalk "Maram: haha, this is so funny", instance_npcname("Maram#base5");
|
|
end;
|
|
|
|
OnTouch:
|
|
npctalk "Miriam: Oh, adventurer? Maram you too!?";
|
|
end;
|
|
|
|
OnInstanceInit:
|
|
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16578) == 1 && countitem(1000409) > 4" ); // Ep18_Docu_File
|
|
disablenpc instance_npcname("Miriam#base1");
|
|
end;
|
|
}
|
|
|
|
1@tcamp,32,102,3 script Maram#base5 4_EP18_MARAM,{
|
|
if (isbegin_quest(16579) == 0) {
|
|
cutin "ep18_maram_01.png",2;
|
|
mes "[Maram]";
|
|
mes "I didn't know Miriam was here, right, adventurer?";
|
|
close3;
|
|
}
|
|
cutin "ep18_maram_02.png",2;
|
|
mes "[Maram]";
|
|
mes "We moved separately, but in the end we are in the same position.";
|
|
mes "Still, what I got in the process was different, so I guess it has its own meaning.";
|
|
next;
|
|
cutin "ep18_miriam_02.png",2;
|
|
mes "[Miriam]";
|
|
mes "Then I must be away for a while.";
|
|
mes "I'm going to pass on my findings to my stepfather.";
|
|
next;
|
|
mes "[Miriam]";
|
|
mes "Because there is a possibility that the adoptive father may not know yet if it is a single corruption.";
|
|
next;
|
|
cutin "ep18_maram_03.png",2;
|
|
mes "[Maram]";
|
|
mes "Is it really an independent corruption? That's probably what bothers me.";
|
|
mes "I have something to give to Rachel, Miriam, let's go together.";
|
|
next;
|
|
cutin "ep18_maram_01.png",2;
|
|
mes "[Maram]";
|
|
mes "I'll give you a shortcut, so can you please tell Suad what you found out here?";
|
|
mes "We will follow soon, so please go ahead and tell me.";
|
|
if (ep18_1_main == 46) {
|
|
ep18_1_main = 47;
|
|
erasequest 16579;
|
|
setquest 16580;
|
|
getitem "Ep18_Amethyst_Fragment",50;
|
|
}
|
|
close2;
|
|
warp "wolfvill",162,154;
|
|
end;
|
|
|
|
OnInstanceInit:
|
|
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16579) == 1" );
|
|
disablenpc instance_npcname("Maram#base5");
|
|
end;
|
|
}
|