rathena/src/map/storage.h
zephyrus 115d6a3fd0 - Implemented new packets for rental items (from Jobbie and Natz and fixed by me).
- Rental items now can be moved to storage and cart.
- Autotrade cannot be used when user is dead, and it's not dispelled if user dies to prevent abuse.
- Fixed pc_checkitem to do a proper item check and remove.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14082 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-10-04 21:42:15 +00:00

41 lines
1.9 KiB
C

// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef _STORAGE_H_
#define _STORAGE_H_
//#include "../common/mmo.h"
struct storage_data;
struct guild_storage;
struct item;
//#include "map.h"
struct map_session_data;
int storage_delitem(struct map_session_data* sd, int n, int amount);
int storage_storageopen(struct map_session_data *sd);
int storage_storageadd(struct map_session_data *sd,int index,int amount);
int storage_storageget(struct map_session_data *sd,int index,int amount);
int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount);
int storage_storagegettocart(struct map_session_data *sd,int index,int amount);
void storage_storageclose(struct map_session_data *sd);
int do_init_storage(void);
void do_final_storage(void);
void do_reconnect_storage(void);
void storage_storage_quit(struct map_session_data *sd, int flag);
struct guild_storage* guild2storage(int guild_id);
int guild_storage_delete(int guild_id);
int storage_guild_storageopen(struct map_session_data *sd);
int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount);
int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount);
int storage_guild_storageadd(struct map_session_data *sd,int index,int amount);
int storage_guild_storageget(struct map_session_data *sd,int index,int amount);
int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount);
int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount);
int storage_guild_storageclose(struct map_session_data *sd);
int storage_guild_storage_quit(struct map_session_data *sd,int flag);
int storage_guild_storagesave(int account_id, int guild_id, int flag);
int storage_guild_storagesaved(int guild_id); //Ack from char server that guild store was saved.
#endif /* _STORAGE_H_ */