publish slices, tweak surrounding
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@@ -1,14 +1,77 @@
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// _Slices_ are a key data type in Go, giving a more
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// powerful interface to sequences that arrays.
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package main
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import "fmt"
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func main() {
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slice1 := []int{1, 2, 3}
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slice2 := append(slice1, 4, 5)
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fmt.Println(slice1)
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fmt.Println(slice2)
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slice3 := make([]int, 2)
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copy(slice3, slice1)
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fmt.Println(slice1)
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fmt.Println(slice3)
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// In contrast to arrays, slices are typed only
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// by the elements it contains (not the number of
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// elements). To create an empty slice with non-zero
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// length, use the builtin `make`. Here we make a
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// slice of `int`s of length 5.
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s := make([]int, 5)
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// New slices are initially empty-valued.
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fmt.Println("emp:", s)
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// We can set and get just like with arrays.
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s[4] = 100
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fmt.Println("set:", s)
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fmt.Println("get:", s[4])
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// `len` returns the length of the slice as expected.
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fmt.Println("len:", len(s))
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// In addition to these basic operations, slices
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// support several more that make them richer than
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// arrays. One is the builtin `append`, which
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// returns a slice containing one or more new values.
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// Note that we need to accapt a return value from
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// append as we may get a new slice reference.
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s = append(s, 6)
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s = append(s, 7, 8)
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fmt.Println("apd:", s)
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// Slices can also be `copy`'d. Here we create an
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// empty slice `c` of the same length as `s` and copy
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// into `c` from `s`.
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c := make([]int, len(s))
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copy(c, s)
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fmt.Println("cpy:", c)
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// Slices support a "slice" operator, which is denoted
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// with brackets containing a `:`. For example, this
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// get a slice of the elements 4, 5, and 6.
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l := s[4:7]
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fmt.Println("sl1:", l)
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// To slice up the 7th index.
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l = s[:7]
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fmt.Println("sl2:", l)
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// Or from the 4th index upwards.
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l = s[4:]
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fmt.Println("sl3:", l)
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// We can declare and initalize a slice in a single
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// line as well.
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t := []int{1, 2, 3, 4, 5}
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fmt.Println("dcl:", t)
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// Slices can be composed into multi-dimensional data
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// structures. The length of the inner slices can
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// vary, unlike in the case of multi-dimensional
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// arrays.
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twoD := make([][]int, 3)
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for i := 0; i < 3; i++ {
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innerLen := i + 1
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twoD[i] = make([]int, innerLen)
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for j := 0; j < innerLen; j++ {
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twoD[i][j] = i + j
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}
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}
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fmt.Println("2d: ", twoD)
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}
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21
examples/slices/slices.sh
Normal file
21
examples/slices/slices.sh
Normal file
@@ -0,0 +1,21 @@
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# Note that while slices are different types than arrays,
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# they are rendered similarly by `fmt.Println`.
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$ go run slices.go
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emp: [0 0 0 0 0]
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set: [0 0 0 0 100]
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get: 100
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len: 5
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apd: [0 0 0 0 100 6 7 8]
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cpy: [0 0 0 0 100 6 7 8]
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sl1: [100 6 7]
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sl2: [0 0 0 0 100 6 7]
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sl3: [100 6 7 8]
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dcl: [1 2 3 4 5]
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2d: [[0] [1 2] [2 3 4]]
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# Check out this [great blog post](http://blog.golang.org/2011/01/go-slices-usage-and-internals.html)
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# by the Go team for more details on the design and
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# implementation of slices in Go.
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# Now that we've seen arrays and slices we'll look at
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# Go's other key builtin data structure: maps.
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