Rebuild for switch changes
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@ -1,2 +1,2 @@
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d255a1fe931fe471b745aeb66830b10216617479
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b47004b3e3b6d787ea98642dc5b955df57cd2bcd
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kxkBPpY_ue
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TJ4Az0KuLfL
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@ -40,7 +40,7 @@ branches.</p>
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</td>
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</td>
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<td class="code leading">
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<td class="code leading">
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<a href="http://play.golang.org/p/kxkBPpY_ue"><img title="Run code" src="play.png" class="run" /></a>
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<a href="http://play.golang.org/p/TJ4Az0KuLfL"><img title="Run code" src="play.png" class="run" /></a>
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<div class="highlight"><pre><span class="kn">package</span> <span class="nx">main</span>
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<div class="highlight"><pre><span class="kn">package</span> <span class="nx">main</span>
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</pre></div>
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</pre></div>
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@ -138,7 +138,7 @@ to express if/else logic. Here we also show how the
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<tr>
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<tr>
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<td class="docs">
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<td class="docs">
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<p>A type <code>switch</code> compares types instead of values. You
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<p>A type <code>switch</code> compares types instead of values. You
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can use this to discover the the type of an interface
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can use this to discover the type of an interface
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value. In this example, the variable <code>t</code> will have the
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value. In this example, the variable <code>t</code> will have the
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type corresponding to its clause.</p>
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type corresponding to its clause.</p>
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