rebuild
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97f1f28e352163cb841fb26dc05dced9fa8efde5
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ddfef8425eef64cfcb82799c9bddca4bfa9bbd29
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sKIaNsJquU
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2h8nvrnaHP
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@ -27,7 +27,7 @@
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<td class="docs">
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<td class="docs">
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<p>The primary mechanism for managing state in Go is
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<p>The primary mechanism for managing state in Go is
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communication over channels. We saw this for example
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communication over channels. We saw this for example
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with <a href="worker-pool">worker pools</a>. There are a few other
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with <a href="worker-pools">worker pools</a>. There are a few other
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options for managing state though. Here we’ll
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options for managing state though. Here we’ll
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look at using the <code>sync/atomic</code> package for <em>atomic
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look at using the <code>sync/atomic</code> package for <em>atomic
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counters</em> accessed by multiple goroutines.</p>
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counters</em> accessed by multiple goroutines.</p>
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@ -44,7 +44,7 @@ counters</em> accessed by multiple goroutines.</p>
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</td>
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</td>
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<td class="code leading">
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<td class="code leading">
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<a href="http://play.golang.org/p/sKIaNsJquU"><img title="Run code" src="play.png" class="run" /></a>
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<a href="http://play.golang.org/p/2h8nvrnaHP"><img title="Run code" src="play.png" class="run" /></a>
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<div class="highlight"><pre><span class="kn">package</span> <span class="nx">main</span>
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<div class="highlight"><pre><span class="kn">package</span> <span class="nx">main</span>
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</pre></div>
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</pre></div>
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