
After go1.16, go will use module mode by default, even when the repository is checked out under GOPATH or in a one-off directory. Add go.mod, go.sum to keep this repo buildable without opting out of the module mode. > go mod init github.com/mmcgrana/gobyexample > go mod tidy > go mod vendor In module mode, the 'vendor' directory is special and its contents will be actively maintained by the go command. pygments aren't the dependency the go will know about, so it will delete the contents from vendor directory. Move it to `third_party` directory now. And, vendor the blackfriday package. Note: the tutorial contents are not affected by the change in go1.16 because all the examples in this tutorial ask users to run the go command with the explicit list of files to be compiled (e.g. `go run hello-world.go` or `go build command-line-arguments.go`). When the source list is provided, the go command does not have to compute the build list and whether it's running in GOPATH mode or module mode becomes irrelevant.
38 lines
957 B
Plaintext
38 lines
957 B
Plaintext
#pike __REAL_VERSION__
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constant Generic = __builtin.GenericError;
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constant Index = __builtin.IndexError;
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constant BadArgument = __builtin.BadArgumentError;
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constant Math = __builtin.MathError;
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constant Resource = __builtin.ResourceError;
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constant Permission = __builtin.PermissionError;
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constant Decode = __builtin.DecodeError;
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constant Cpp = __builtin.CppError;
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constant Compilation = __builtin.CompilationError;
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constant MasterLoad = __builtin.MasterLoadError;
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constant ModuleLoad = __builtin.ModuleLoadError;
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//! Returns an Error object for any argument it receives. If the
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//! argument already is an Error object or is empty, it does nothing.
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object mkerror(mixed error)
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{
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if (error == UNDEFINED)
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return error;
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if (objectp(error) && error->is_generic_error)
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return error;
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if (arrayp(error))
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return Error.Generic(@error);
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if (stringp(error))
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return Error.Generic(error);
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return Error.Generic(sprintf("%O", error));
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} |