Hana 9e216da9ef go.mod: add go.mod and move pygments to third_party
After go1.16, go will use module mode by default,
even when the repository is checked out under GOPATH
or in a one-off directory. Add go.mod, go.sum to keep
this repo buildable without opting out of the module
mode.

> go mod init github.com/mmcgrana/gobyexample
> go mod tidy
> go mod vendor

In module mode, the 'vendor' directory is special
and its contents will be actively maintained by the
go command. pygments aren't the dependency the go will
know about, so it will delete the contents from vendor
directory. Move it to `third_party` directory now.

And, vendor the blackfriday package.

Note: the tutorial contents are not affected by the
change in go1.16 because all the examples in this
tutorial ask users to run the go command with the
explicit list of files to be compiled (e.g.
`go run hello-world.go` or `go build command-line-arguments.go`).
When the source list is provided, the go command does
not have to compute the build list and whether it's
running in GOPATH mode or module mode becomes irrelevant.
2021-02-15 16:45:26 -05:00

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2.7 KiB
NASM

; test source file for assembling to NetBSD/FreeBSD a.out shared library
; build with:
; nasm -f aoutb aoutso.asm
; ld -Bshareable -o aoutso.so aoutso.o
; test with:
; cc -o aoutso aouttest.c aoutso.so
; ./aoutso
; This file should test the following:
; [1] Define and export a global text-section symbol
; [2] Define and export a global data-section symbol
; [3] Define and export a global BSS-section symbol
; [4] Define a non-global text-section symbol
; [5] Define a non-global data-section symbol
; [6] Define a non-global BSS-section symbol
; [7] Define a COMMON symbol
; [8] Define a NASM local label
; [9] Reference a NASM local label
; [10] Import an external symbol
; [11] Make a PC-relative call to an external symbol
; [12] Reference a text-section symbol in the text section
; [13] Reference a data-section symbol in the text section
; [14] Reference a BSS-section symbol in the text section
; [15] Reference a text-section symbol in the data section
; [16] Reference a data-section symbol in the data section
; [17] Reference a BSS-section symbol in the data section
BITS 32
EXTERN __GLOBAL_OFFSET_TABLE_
GLOBAL _lrotate:function ; [1]
GLOBAL _greet:function ; [1]
GLOBAL _asmstr:data _asmstr.end-_asmstr ; [2]
GLOBAL _textptr:data 4 ; [2]
GLOBAL _selfptr:data 4 ; [2]
GLOBAL _integer:data 4 ; [3]
EXTERN _printf ; [10]
COMMON _commvar 4 ; [7]
SECTION .text
; prototype: long lrotate(long x, int num);
_lrotate: ; [1]
push ebp
mov ebp,esp
mov eax,[ebp+8]
mov ecx,[ebp+12]
.label rol eax,1 ; [4] [8]
loop .label ; [9] [12]
mov esp,ebp
pop ebp
ret
; prototype: void greet(void);
_greet push ebx ; we'll use EBX for GOT, so save it
call .getgot
.getgot: pop ebx
add ebx,__GLOBAL_OFFSET_TABLE_ + $$ - .getgot wrt ..gotpc
mov eax,[ebx+_integer wrt ..got] ; [14]
mov eax,[eax]
inc eax
mov [ebx+localint wrt ..gotoff],eax ; [14]
mov eax,[ebx+_commvar wrt ..got]
push dword [eax]
mov eax,[ebx+localptr wrt ..gotoff] ; [13]
push dword [eax]
mov eax,[ebx+_integer wrt ..got] ; [1] [14]
push dword [eax]
lea eax,[ebx+_printfstr wrt ..gotoff]
push eax ; [13]
call _printf wrt ..plt ; [11]
add esp,16
pop ebx
ret
SECTION .data
; a string
_asmstr db 'hello, world', 0 ; [2]
.end
; a string for Printf
_printfstr db "integer==%d, localint==%d, commvar=%d"
db 10, 0
; some pointers
localptr dd localint ; [5] [17]
_textptr dd _greet wrt ..sym ; [15]
_selfptr dd _selfptr wrt ..sym ; [16]
SECTION .bss
; an integer
_integer resd 1 ; [3]
; a local integer
localint resd 1 ; [6]