Creates a new resource in the container.
Deletes a resource.
Retrieves a representation of a resource.
Sets or updates the representation of a resource, creating a new resource and intermediary containers as needed.
Check if a resource exists.
Sets or replaces the representation of a resource, creating a new resource and intermediary containers as needed.
ResourceStore using decorator pattern for the
modifyResource
function. If the original store supports the Patch, behaviour will be identical, otherwise the PatchHandler will be called instead.