mirror of
https://github.com/etcd-io/etcd.git
synced 2024-09-27 06:25:44 +00:00
etcd-tester: refactor failure code to reduce code duplication
This commit is contained in:
parent
63f78bf7c8
commit
402df5bd03
@ -20,18 +20,6 @@ import (
|
||||
"time"
|
||||
)
|
||||
|
||||
const (
|
||||
snapshotCount = 10000
|
||||
slowNetworkLatency = 500 // 500 millisecond
|
||||
randomVariation = 50
|
||||
|
||||
// Wait more when it recovers from slow network, because network layer
|
||||
// needs extra time to propagate traffic control (tc command) change.
|
||||
// Otherwise, we get different hash values from the previous revision.
|
||||
// For more detail, please see https://github.com/coreos/etcd/issues/5121.
|
||||
waitRecover = 5 * time.Second
|
||||
)
|
||||
|
||||
type failure interface {
|
||||
// Inject injeccts the failure into the testing cluster at the given
|
||||
// round. When calling the function, the cluster should be in health.
|
||||
@ -47,63 +35,120 @@ type description string
|
||||
|
||||
func (d description) Desc() string { return string(d) }
|
||||
|
||||
type failureKillAll struct {
|
||||
type injectMemberFunc func(*member) error
|
||||
type recoverMemberFunc func(*member) error
|
||||
|
||||
type failureByFunc struct {
|
||||
description
|
||||
injectMember injectMemberFunc
|
||||
recoverMember recoverMemberFunc
|
||||
}
|
||||
|
||||
func newFailureKillAll() *failureKillAll {
|
||||
return &failureKillAll{
|
||||
description: "kill all members",
|
||||
type failureOne failureByFunc
|
||||
type failureAll failureByFunc
|
||||
type failureMajority failureByFunc
|
||||
type failureLeader struct {
|
||||
failureByFunc
|
||||
idx int
|
||||
}
|
||||
|
||||
// failureDelay injects a failure and waits for a snapshot event
|
||||
type failureDelay struct{ failure }
|
||||
|
||||
func (f *failureOne) Inject(c *cluster, round int) error {
|
||||
return f.injectMember(c.Members[round%c.Size])
|
||||
}
|
||||
|
||||
func (f *failureOne) Recover(c *cluster, round int) error {
|
||||
if err := f.recoverMember(c.Members[round%c.Size]); err != nil {
|
||||
return err
|
||||
}
|
||||
return c.WaitHealth()
|
||||
}
|
||||
|
||||
func (f *failureKillAll) Inject(c *cluster, round int) error {
|
||||
for _, a := range c.Agents {
|
||||
if err := a.Stop(); err != nil {
|
||||
func (f *failureAll) Inject(c *cluster, round int) error {
|
||||
for _, m := range c.Members {
|
||||
if err := f.injectMember(m); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *failureKillAll) Recover(c *cluster, round int) error {
|
||||
for _, a := range c.Agents {
|
||||
if _, err := a.Restart(); err != nil {
|
||||
func (f *failureAll) Recover(c *cluster, round int) error {
|
||||
for _, m := range c.Members {
|
||||
if err := f.recoverMember(m); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return c.WaitHealth()
|
||||
}
|
||||
|
||||
type failureKillMajority struct {
|
||||
description
|
||||
}
|
||||
|
||||
func newFailureKillMajority() *failureKillMajority {
|
||||
return &failureKillMajority{
|
||||
description: "kill majority of the cluster",
|
||||
}
|
||||
}
|
||||
|
||||
func (f *failureKillMajority) Inject(c *cluster, round int) error {
|
||||
for i := range getToKillMap(c.Size, round) {
|
||||
if err := c.Agents[i].Stop(); err != nil {
|
||||
func (f *failureMajority) Inject(c *cluster, round int) error {
|
||||
for i := range killMap(c.Size, round) {
|
||||
if err := f.injectMember(c.Members[i]); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *failureKillMajority) Recover(c *cluster, round int) error {
|
||||
for i := range getToKillMap(c.Size, round) {
|
||||
if _, err := c.Agents[i].Restart(); err != nil {
|
||||
func (f *failureMajority) Recover(c *cluster, round int) error {
|
||||
for i := range killMap(c.Size, round) {
|
||||
if err := f.recoverMember(c.Members[i]); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *failureLeader) Inject(c *cluster, round int) error {
|
||||
idx, err := c.GetLeader()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
f.idx = idx
|
||||
return f.injectMember(c.Members[idx])
|
||||
}
|
||||
|
||||
func (f *failureLeader) Recover(c *cluster, round int) error {
|
||||
if err := f.recoverMember(c.Members[f.idx]); err != nil {
|
||||
return err
|
||||
}
|
||||
return c.WaitHealth()
|
||||
}
|
||||
|
||||
func getToKillMap(size int, seed int) map[int]bool {
|
||||
func (f *failureDelay) Inject(c *cluster, round int) error {
|
||||
if err := f.failure.Inject(c, round); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if c.Size < 3 {
|
||||
return nil
|
||||
}
|
||||
|
||||
start, _ := c.Report()
|
||||
end := start
|
||||
// Normal healthy cluster could accept 1000req/s at least.
|
||||
// Give it 3-times time to create a new snapshot.
|
||||
retry := snapshotCount / 1000 * 3
|
||||
for j := 0; j < retry; j++ {
|
||||
end, _ = c.Report()
|
||||
// If the number of proposals committed is bigger than snapshot count,
|
||||
// a new snapshot should have been created.
|
||||
if end-start > snapshotCount {
|
||||
return nil
|
||||
}
|
||||
time.Sleep(time.Second)
|
||||
}
|
||||
return fmt.Errorf("cluster too slow: only commit %d requests in %ds", end-start, retry)
|
||||
}
|
||||
|
||||
func (f *failureDelay) Desc() string {
|
||||
return f.failure.Desc() + " for a long time and expect it to recover from an incoming snapshot"
|
||||
}
|
||||
|
||||
func killMap(size int, seed int) map[int]bool {
|
||||
m := make(map[int]bool)
|
||||
r := rand.New(rand.NewSource(int64(seed)))
|
||||
majority := size/2 + 1
|
||||
@ -114,288 +159,3 @@ func getToKillMap(size int, seed int) map[int]bool {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
type failureKillOne struct {
|
||||
description
|
||||
}
|
||||
|
||||
func newFailureKillOne() *failureKillOne {
|
||||
return &failureKillOne{
|
||||
description: "kill one random member",
|
||||
}
|
||||
}
|
||||
|
||||
func (f *failureKillOne) Inject(c *cluster, round int) error {
|
||||
i := round % c.Size
|
||||
return c.Agents[i].Stop()
|
||||
}
|
||||
|
||||
func (f *failureKillOne) Recover(c *cluster, round int) error {
|
||||
i := round % c.Size
|
||||
if _, err := c.Agents[i].Restart(); err != nil {
|
||||
return err
|
||||
}
|
||||
return c.WaitHealth()
|
||||
}
|
||||
|
||||
type failureKillLeader struct {
|
||||
description
|
||||
idx int
|
||||
}
|
||||
|
||||
func newFailureKillLeader() *failureKillLeader {
|
||||
return &failureKillLeader{
|
||||
description: "kill leader member",
|
||||
}
|
||||
}
|
||||
|
||||
func (f *failureKillLeader) Inject(c *cluster, round int) error {
|
||||
idx, err := c.GetLeader()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
f.idx = idx
|
||||
return c.Agents[idx].Stop()
|
||||
}
|
||||
|
||||
func (f *failureKillLeader) Recover(c *cluster, round int) error {
|
||||
if _, err := c.Agents[f.idx].Restart(); err != nil {
|
||||
return err
|
||||
}
|
||||
return c.WaitHealth()
|
||||
}
|
||||
|
||||
// failureKillOneForLongTime kills one member for long time, and restart
|
||||
// after a snapshot is required.
|
||||
type failureKillOneForLongTime struct {
|
||||
description
|
||||
}
|
||||
|
||||
func newFailureKillOneForLongTime() *failureKillOneForLongTime {
|
||||
return &failureKillOneForLongTime{
|
||||
description: "kill one member for long time and expect it to recover from incoming snapshot",
|
||||
}
|
||||
}
|
||||
|
||||
func (f *failureKillOneForLongTime) Inject(c *cluster, round int) error {
|
||||
i := round % c.Size
|
||||
if err := c.Agents[i].Stop(); err != nil {
|
||||
return err
|
||||
}
|
||||
if c.Size >= 3 {
|
||||
start, _ := c.Report()
|
||||
var end int
|
||||
// Normal healthy cluster could accept 1000req/s at least.
|
||||
// Give it 3-times time to create a new snapshot.
|
||||
retry := snapshotCount / 1000 * 3
|
||||
for j := 0; j < retry; j++ {
|
||||
end, _ = c.Report()
|
||||
// If the number of proposals committed is bigger than snapshot count,
|
||||
// a new snapshot should have been created.
|
||||
if end-start > snapshotCount {
|
||||
return nil
|
||||
}
|
||||
time.Sleep(time.Second)
|
||||
}
|
||||
return fmt.Errorf("cluster too slow: only commit %d requests in %ds", end-start, retry)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *failureKillOneForLongTime) Recover(c *cluster, round int) error {
|
||||
i := round % c.Size
|
||||
if _, err := c.Agents[i].Restart(); err != nil {
|
||||
return err
|
||||
}
|
||||
return c.WaitHealth()
|
||||
}
|
||||
|
||||
// failureKillLeaderForLongTime kills the leader for long time, and restart
|
||||
// after a snapshot is required.
|
||||
type failureKillLeaderForLongTime struct {
|
||||
description
|
||||
idx int
|
||||
}
|
||||
|
||||
func newFailureKillLeaderForLongTime() *failureKillLeaderForLongTime {
|
||||
return &failureKillLeaderForLongTime{
|
||||
description: "kill the leader for long time and expect it to recover from incoming snapshot",
|
||||
}
|
||||
}
|
||||
|
||||
func (f *failureKillLeaderForLongTime) Inject(c *cluster, round int) error {
|
||||
idx, err := c.GetLeader()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
f.idx = idx
|
||||
if err := c.Agents[idx].Stop(); err != nil {
|
||||
return err
|
||||
}
|
||||
if c.Size >= 3 {
|
||||
start, _ := c.Report()
|
||||
var end int
|
||||
retry := snapshotCount / 1000 * 3
|
||||
for j := 0; j < retry; j++ {
|
||||
end, _ = c.Report()
|
||||
if end-start > snapshotCount {
|
||||
return nil
|
||||
}
|
||||
time.Sleep(time.Second)
|
||||
}
|
||||
return fmt.Errorf("cluster too slow: only commit %d requests in %ds", end-start, retry)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *failureKillLeaderForLongTime) Recover(c *cluster, round int) error {
|
||||
if _, err := c.Agents[f.idx].Restart(); err != nil {
|
||||
return err
|
||||
}
|
||||
return c.WaitHealth()
|
||||
}
|
||||
|
||||
type failureIsolate struct {
|
||||
description
|
||||
}
|
||||
|
||||
func newFailureIsolate() *failureIsolate {
|
||||
return &failureIsolate{
|
||||
description: "isolate one member",
|
||||
}
|
||||
}
|
||||
|
||||
func (f *failureIsolate) Inject(c *cluster, round int) error {
|
||||
i := round % c.Size
|
||||
return c.Agents[i].DropPort(peerURLPort)
|
||||
}
|
||||
|
||||
func (f *failureIsolate) Recover(c *cluster, round int) error {
|
||||
i := round % c.Size
|
||||
if err := c.Agents[i].RecoverPort(peerURLPort); err != nil {
|
||||
return err
|
||||
}
|
||||
return c.WaitHealth()
|
||||
}
|
||||
|
||||
type failureIsolateAll struct {
|
||||
description
|
||||
}
|
||||
|
||||
func newFailureIsolateAll() *failureIsolateAll {
|
||||
return &failureIsolateAll{
|
||||
description: "isolate all members",
|
||||
}
|
||||
}
|
||||
|
||||
func (f *failureIsolateAll) Inject(c *cluster, round int) error {
|
||||
for _, a := range c.Agents {
|
||||
if err := a.DropPort(peerURLPort); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *failureIsolateAll) Recover(c *cluster, round int) error {
|
||||
for _, a := range c.Agents {
|
||||
if err := a.RecoverPort(peerURLPort); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return c.WaitHealth()
|
||||
}
|
||||
|
||||
type failureSlowNetworkOneMember struct {
|
||||
description
|
||||
}
|
||||
|
||||
func newFailureSlowNetworkOneMember() *failureSlowNetworkOneMember {
|
||||
desc := fmt.Sprintf("slow down one member's network by adding %d ms latency", slowNetworkLatency)
|
||||
return &failureSlowNetworkOneMember{
|
||||
description: description(desc),
|
||||
}
|
||||
}
|
||||
|
||||
func (f *failureSlowNetworkOneMember) Inject(c *cluster, round int) error {
|
||||
i := round % c.Size
|
||||
if err := c.Agents[i].SetLatency(slowNetworkLatency, randomVariation); err != nil {
|
||||
c.Agents[i].RemoveLatency() // roll back
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *failureSlowNetworkOneMember) Recover(c *cluster, round int) error {
|
||||
i := round % c.Size
|
||||
if err := c.Agents[i].RemoveLatency(); err != nil {
|
||||
return err
|
||||
}
|
||||
time.Sleep(waitRecover)
|
||||
return c.WaitHealth()
|
||||
}
|
||||
|
||||
type failureSlowNetworkLeader struct {
|
||||
description
|
||||
idx int
|
||||
}
|
||||
|
||||
func newFailureSlowNetworkLeader() *failureSlowNetworkLeader {
|
||||
desc := fmt.Sprintf("slow down leader's network by adding %d ms latency", slowNetworkLatency)
|
||||
return &failureSlowNetworkLeader{
|
||||
description: description(desc),
|
||||
}
|
||||
}
|
||||
|
||||
func (f *failureSlowNetworkLeader) Inject(c *cluster, round int) error {
|
||||
idx, err := c.GetLeader()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
f.idx = idx
|
||||
if err := c.Agents[idx].SetLatency(slowNetworkLatency, randomVariation); err != nil {
|
||||
c.Agents[idx].RemoveLatency() // roll back
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *failureSlowNetworkLeader) Recover(c *cluster, round int) error {
|
||||
if err := c.Agents[f.idx].RemoveLatency(); err != nil {
|
||||
return err
|
||||
}
|
||||
time.Sleep(waitRecover)
|
||||
return c.WaitHealth()
|
||||
}
|
||||
|
||||
type failureSlowNetworkAll struct {
|
||||
description
|
||||
}
|
||||
|
||||
func newFailureSlowNetworkAll() *failureSlowNetworkAll {
|
||||
return &failureSlowNetworkAll{
|
||||
description: "slow down all members' network",
|
||||
}
|
||||
}
|
||||
|
||||
func (f *failureSlowNetworkAll) Inject(c *cluster, round int) error {
|
||||
for i, a := range c.Agents {
|
||||
if err := a.SetLatency(slowNetworkLatency, randomVariation); err != nil {
|
||||
for j := 0; j < i; j++ { // roll back
|
||||
c.Agents[j].RemoveLatency()
|
||||
}
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *failureSlowNetworkAll) Recover(c *cluster, round int) error {
|
||||
for _, a := range c.Agents {
|
||||
if err := a.RemoveLatency(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
time.Sleep(waitRecover)
|
||||
return c.WaitHealth()
|
||||
}
|
||||
|
141
tools/functional-tester/etcd-tester/failure_agent.go
Normal file
141
tools/functional-tester/etcd-tester/failure_agent.go
Normal file
@ -0,0 +1,141 @@
|
||||
// Copyright 2016 The etcd Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"time"
|
||||
)
|
||||
|
||||
const (
|
||||
snapshotCount = 10000
|
||||
slowNetworkLatency = 500 // 500 millisecond
|
||||
randomVariation = 50
|
||||
|
||||
// Wait more when it recovers from slow network, because network layer
|
||||
// needs extra time to propagate traffic control (tc command) change.
|
||||
// Otherwise, we get different hash values from the previous revision.
|
||||
// For more detail, please see https://github.com/coreos/etcd/issues/5121.
|
||||
waitRecover = 5 * time.Second
|
||||
)
|
||||
|
||||
func injectStop(m *member) error { return m.Agent.Stop() }
|
||||
func recoverStop(m *member) error {
|
||||
_, err := m.Agent.Restart()
|
||||
return err
|
||||
}
|
||||
|
||||
func newFailureKillAll() failure {
|
||||
return &failureAll{
|
||||
description: "kill all members",
|
||||
injectMember: injectStop,
|
||||
recoverMember: recoverStop,
|
||||
}
|
||||
}
|
||||
|
||||
func newFailureKillMajority() failure {
|
||||
return &failureMajority{
|
||||
description: "kill majority of the cluster",
|
||||
injectMember: injectStop,
|
||||
recoverMember: recoverStop,
|
||||
}
|
||||
}
|
||||
|
||||
func newFailureKillOne() failure {
|
||||
return &failureOne{
|
||||
description: "kill one random member",
|
||||
injectMember: injectStop,
|
||||
recoverMember: recoverStop,
|
||||
}
|
||||
}
|
||||
|
||||
func newFailureKillLeader() failure {
|
||||
ff := failureByFunc{
|
||||
description: "kill leader member",
|
||||
injectMember: injectStop,
|
||||
recoverMember: recoverStop,
|
||||
}
|
||||
return &failureLeader{ff, 0}
|
||||
}
|
||||
|
||||
func newFailureKillOneForLongTime() failure {
|
||||
return &failureDelay{newFailureKillOne()}
|
||||
}
|
||||
|
||||
func newFailureKillLeaderForLongTime() failure {
|
||||
return &failureDelay{newFailureKillLeader()}
|
||||
}
|
||||
|
||||
func injectDropPort(m *member) error { return m.Agent.DropPort(peerURLPort) }
|
||||
func recoverDropPort(m *member) error { return m.Agent.RecoverPort(peerURLPort) }
|
||||
|
||||
func newFailureIsolate() failure {
|
||||
return &failureOne{
|
||||
description: "isolate one member",
|
||||
injectMember: injectDropPort,
|
||||
recoverMember: recoverDropPort,
|
||||
}
|
||||
}
|
||||
|
||||
func newFailureIsolateAll() failure {
|
||||
return &failureAll{
|
||||
description: "isolate all members",
|
||||
injectMember: injectDropPort,
|
||||
recoverMember: recoverDropPort,
|
||||
}
|
||||
}
|
||||
|
||||
func injectLatency(m *member) error {
|
||||
if err := m.Agent.SetLatency(slowNetworkLatency, randomVariation); err != nil {
|
||||
m.Agent.RemoveLatency()
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func recoverLatency(m *member) error {
|
||||
if err := m.Agent.RemoveLatency(); err != nil {
|
||||
return err
|
||||
}
|
||||
time.Sleep(waitRecover)
|
||||
return nil
|
||||
}
|
||||
|
||||
func newFailureSlowNetworkOneMember() failure {
|
||||
desc := fmt.Sprintf("slow down one member's network by adding %d ms latency", slowNetworkLatency)
|
||||
return &failureOne{
|
||||
description: description(desc),
|
||||
injectMember: injectLatency,
|
||||
recoverMember: recoverLatency,
|
||||
}
|
||||
}
|
||||
|
||||
func newFailureSlowNetworkLeader() failure {
|
||||
desc := fmt.Sprintf("slow down leader's network by adding %d ms latency", slowNetworkLatency)
|
||||
ff := failureByFunc{
|
||||
description: description(desc),
|
||||
injectMember: injectStop,
|
||||
recoverMember: recoverStop,
|
||||
}
|
||||
return &failureLeader{ff, 0}
|
||||
}
|
||||
|
||||
func newFailureSlowNetworkAll() failure {
|
||||
return &failureAll{
|
||||
description: "slow down all members' network",
|
||||
injectMember: injectLatency,
|
||||
recoverMember: recoverLatency,
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user