raft: add a test for node.Tick

This commit is contained in:
Xiang Li 2014-11-12 11:39:22 -08:00
parent f1f796f2fc
commit 45c36a0808

View File

@ -140,6 +140,20 @@ func TestBlockProposal(t *testing.T) {
}
}
// TestNodeTick ensures that node.Tick() will increase the
// elapsed of the underly raft state machine.
func TestNodeTick(t *testing.T) {
n := newNode()
r := newRaft(1, []uint64{1}, 10, 1)
go n.run(r)
elapsed := r.elapsed
n.Tick()
n.Stop()
if r.elapsed != elapsed+1 {
t.Errorf("elapsed = %d, want %d", r.elapsed, elapsed+1)
}
}
func TestReadyContainUpdates(t *testing.T) {
tests := []struct {
rd Ready