When a leader removes itself, it will retain its leadership but not
accept new proposals, making the range effectively stuck until manual
intervention triggers a campaign event.
This commit documents the behavior. It does not correct it yet.
Verifiy the behavior in various v1 and v2 conf change operations.
This also includes various fixups, notably it adds protection
against transitioning in and out of new configs when this is not
permissible.
There are more threads to pull, but those are left for future commits.
When the leader applied a new configuration that added voters, it would
not immediately probe these voters, delaying when they would be caught
up.
I noticed this while writing an interaction-driven test, which has now
been cleaned up and completed.
It is a helper case to attach a debugger to when a problem needs
to be investigated in a longer test file. In such a case, add the
following stanza immediately before the interesting behavior starts:
_breakpoint:
----
ok
and set a breakpoint on the _breakpoint case.
Initializing at LastIndex+1 meant that new peers would not be probed
immediately when they appeared in the leader's config, which delays
their getting caught up.
It has often been tedious to test the interactions between multi-member
Raft groups, especially when many steps were required to reach a certain
scenario. Often, this boilerplate was as boring as it is hard to write
and hard to maintain, making it attractive to resort to shortcuts
whenever possible, which in turn tended to undercut how meaningful and
maintainable the tests ended up being - that is, if the tests were even
written, which sometimes they weren't.
This change introduces a datadriven framework specifically for testing
deterministically the interaction between multiple members of a raft group
with the goal of reducing the friction for writing these tests to near
zero.
In the near term, this will be used to add thorough testing for joint
consensus (which is already available today, but wildly undertested),
but just converting an existing test into this framework has shown that
the concise representation and built-in inspection of log messages
highlights unexpected behavior much more readily than the previous unit
tests did (the test in question is `snapshot_succeed_via_app_resp`; the
reader is invited to compare the old and new version of it).
The main building block is `InteractionEnv`, which holds on to the state
of the whole system and exposes various relevant methods for
manipulating it, including but not limited to adding nodes, delivering
and dropping messages, and proposing configuration changes. All of this
is extensible so that in the future I hope to use it to explore the
phenomena discussed in
https://github.com/etcd-io/etcd/issues/7625#issuecomment-488798263
which requires injecting appropriate "crash points" in the Ready
handling loop. Discussions of the "what if X happened in state Y"
can quickly be made concrete by "scripting up an interaction test".
Additionally, this framework is intentionally not kept internal to the
raft package.. Though this is in its infancy, a goal is that it should
be possible for a suite of interaction tests to allow applications to
validate that their Storage implementation behaves accordingly, simply
by running a raft-provided interaction suite against their Storage.
While writing interaction tests for joint configuration changes, I
realized that this wasn't working yet - restoring had no notion of
the joint configuration and was simply dropping it on the floor.
This commit introduces a helper `confchange.Restore` which takes
a `ConfState` and initializes a `Tracker` from it.
This is then used both in `(*raft).restore` as well as in `newRaft`.
This is helpful for upcoming testing work which allows datadriven
testing of the interaction of multiple nodes. This testing requires
determinism to work correctly.
It turns out that that learners must be allowed to cast votes.
This seems counter- intuitive but is necessary in the situation in which
a learner has been promoted (i.e. is now a voter) but has not learned
about this yet.
For example, consider a group in which id=1 is a learner and id=2 and
id=3 are voters. A configuration change promoting 1 can be committed on
the quorum `{2,3}` without the config change being appended to the
learner's log. If the leader (say 2) fails, there are de facto two
voters remaining. Only 3 can win an election (due to its log containing
all committed entries), but to do so it will need 1 to vote. But 1
considers itself a learner and will continue to do so until 3 has
stepped up as leader, replicates the conf change to 1, and 1 applies it.
Ultimately, by receiving a request to vote, the learner realizes that
the candidate believes it to be a voter, and that it should act
accordingly. The candidate's config may be stale, too; but in that case
it won't win the election, at least in the absence of the bug discussed
in:
https://github.com/etcd-io/etcd/issues/7625#issuecomment-488798263.
I changed `(*RawNode).Ready`'s behavior in #10892 in a problematic way.
Previously, `Ready()` would create and immediately "accept" a Ready
(i.e. commit the app to actually handling it). In #10892, Ready() became
a pure read-only operation and the "accepting" was moved to
`Advance(rd)`. As a result it was illegal to use the RawNode in certain
ways while the Ready was being handled. Failure to do so would result in
dropped messages (and perhaps worse). For example, with the following
operations
1. `rd := rawNode.Ready()`
2. `rawNode.Step(someMsg)`
3. `rawNode.Advance(rd)`
`someMsg` would be dropped, because `Advance()` would clear out the
outgoing messages thinking that they had all been handled by the client.
I mistakenly assumed that this restriction had existed prior, but this
is incorrect.
I noticed this while trying to pick up the above PR in CockroachDB,
where it caused unit test failures, precisely due to the above example.
This PR reestablishes the previous behavior (result of `Ready()` must
be handled by the app) and adds a regression test.
While I was there, I carried out a few small clarifying refactors.
This change introduces joint quorums by changing the Node and RawNode
API to accept pb.ConfChangeV2 (on top of pb.ConfChange).
pb.ConfChange continues to work as today: it allows carrying out a
single configuration change. A pb.ConfChange proposal gets added to
the Raft log as such and is thus also observed by the app during Ready
handling, and fed back to ApplyConfChange.
ConfChangeV2 allows joint configuration changes but will continue to
carry out configuration changes in "one phase" (i.e. without ever
entering a joint config) when this is possible.
It has a data race between the test's call to `reduceUncommittedSize`
and a corresponding call during Ready handling in `(*node).run()`.
The corresponding RawNode test still verifies the functionality, so
instead of fixing the test we can remove it.
We are worried about breaking backwards compatibility for any
application out there that may have relied on the old behavior. Their
RawNode invocation would have been broken by the removal of the peers
argument so it would not have changed silently; an associated comment
tells callers how to fix it.
This is the first (maybe not last) step in cleaning up the bootstrap
code around StartNode.
Initializing a Raft group for the first time is awkward, since a
configuration has to be pulled from thin air. The way this is solved
today is unclean: The app is supposed to pass peers to StartNode(),
we add configuration changes for them to the log, immediately pretend
that they are applied, but actually leave them unapplied (to give the
app a chance to observe them, though if the app did decide to not apply
them things would really go off the rails), and then return control to
the app. The app will then process the initial Readys and as a result
the configuration will be persisted to disk; restarts of the node then
use RestartNode which doesn't take any peers.
The code that did this lived awkwardly in two places fairly deep down
the callstack, though it was really only necessary in StartNode(). This
commit refactors things to make this more obvious: only StartNode does
this dance now. In particular, RawNode does not support this at all any
more; it expects the app to set up its Storage correctly.
Future work may provide helpers to make this "preseeding" of the Storage
more user-friendly. It isn't entirely straightforward to do so since
the Storage interface doesn't provide the right accessors for this
purpose. Briefly speaking, we want to make sure that a non-bootstrapped
node can never catch up via the log so that we can implicitly use one
of the "skipped" log entries to represent the configuration change into
the bootstrap configuration. This is an invasive change that affects
all consumers of raft, and it is of lower urgency since the code (post
this commit) already encapsulates the complexity sufficiently.
It has always bugged me that any new feature essentially needed to be
tested twice due to the two ways in which apps can use raft (`*node` and
`*RawNode`). Due to upcoming testing work for joint consensus, now is a
good time to rectify this somewhat.
This commit removes most logic from `(*node).run` and uses `*RawNode`
internally. This simplifies the logic and also lead (via debugging) to
some insight on how the semantics of the approaches differ, which is now
documented in the comments.
Now that a Config is also added to the full status, the old name
did not convey the intention, which was to get a Status without
an associated allocation.
Recent refactoring to the String() method of `Progress` hit an NPE
because we return nil Inflights as part of the Raft status. Just
fix this at the source and properly populate the Raft status instead
of teaching String() to ignore nil. A real Progress always has a
non-nil Inflights.
This commit introduces machinery to safely apply joint consensus
configuration changes to Raft.
The main contribution is the new package, `confchange`, which offers
the primitives `Simple`, `EnterJoint`, and `LeaveJoint`.
The first two take a list of configuration changes. `Simple` only
declares success if these configuration changes (applied atomically)
change the set of voters by at most one (i.e. it's fine to add or
remove any number of learners, but change only one voter). `EnterJoint`
makes the configuration joint and then applies the changes to it, in
preparation of the caller returning later and transitioning out of the
joint config into the final desired configuration via `LeaveJoint()`.
This commit streamlines the conversion between voters and learners, which
is now generally allowed whenever the above conditions are upheld (i.e.
it's not possible to demote a voter and add a new voter in the context
of a Simple configuration change, but it is possible via EnterJoint).
Previously, we had the artificial restriction that a voter could not be
demoted to a learner, but had to be removed first.
Even though demoting a learner is generally less useful than promoting
a learner (the latter is used to catch up future voters), demotions
could see use in improved handling of temporary node unavailability,
where it is desired to remove voting power from a down node, but to
preserve its data should it return.
An additional change that was made in this commit is to prevent the use
of empty commit quorums, which was previously possible but for no good
reason; this:
Closes#10884.
The work left to do in a future PR is to actually expose joint
configurations to the applications using Raft. This will entail mostly
API design and the addition of suitable testing, which to be carried
out ergonomically is likely to motivate a larger refactor.
Touches #7625.
In order to cover message can well be received when a node is paused, this commit sends message async using goroutine and random sleep. This change makes recvms is possible to cache message during node.pause is triggered.
Make it less verbose by omitting the values for the steady state.
Also rearrange the order so that information that is typically more
relevant is printed first.
At the time of writing, we don't allow configuration changes to change
voters to learners directly, but note that a snapshot may compress
multiple changes to the configuration into one: the voter could have
been removed, then readded as a learner and the snapshot reflects both
changes. In that case, a voter receives a snapshot telling it that it is
now a learner. In fact, the node has to accept that snapshot, or it is
permanently cut off from the Raft log.
I think this just wasn't realized in the original work, but this is just
my guess since there generally is very little rationale on the various
decisions made. I also generally haven't been able to figure out whether
the decision to prevent voters from becoming learners without first
having been removed was motivated by some particular concern, or if it
just wasn't deemed necessary. I suspect it is the latter because
demoting a voter seems perfectly safe.
See https://github.com/etcd-io/etcd/pull/8751#issuecomment-342028091.
This is helpful to quickly print the configuration log messages without
having to specify Voters and Learners separately.
It will also come in handy for joint quorums because it allows holding
on to voters and learners as a unit, which is useful for unit testing.
Put all the logic related to applying a configuration change in one
place in preparation for adding joint consensus.
This inspired various TODOs.
I had to rewrite TestSnapshotSucceedViaAppResp since it was relying
on a snapshot applied to the leader, which is now prevented.
Mechanically extract `progressTracker`, `Progress`, and `inflights`
to their own package named `tracker`. Add lots of comments in the
progress, and take the opportunity to rename and clarify various
fields.
To ease a future transition into joint quorums, this commit removes the
previous "ad-hoc" majority-based quorum and vote computations with that
introduced in the `raft/quorum` package.
More specifically, the progressTracker now uses a quorum.JointConfig for
which the "second" majority quorum is always empty; in this case the
quorum behaves like the one quorum.MajorityConfig that is actually
present. Or, more briefly, this change is a no-op, but it will take the
busywork out of actually starting to make use of joint quorums in the
future.
On a side node, I suspect that this might've fixed a bug regarding the
read index though I haven't been able to explicitly come up with a
counter-example. The problem was that the acks collected for the read
index weren't taking into account membership changes, so they'd run the
danger of using acks from nodes since removed to claim that a quorum of
acks had been received. There's a chance that there isn't a
counter-example (the only guarantee extracted from the "quorum" is that
there isn't another leader, but even if there's another leader all that
matters is that that leader doesn't have a divergent history from the
stale leader in the hypothetical counter-example), but either way there
is morally a bug here that is now fixed because VoteCommitted doesn't
care about votes from members that are not voters known to the currently
active configuration.
Instead of having disjoint mappings of ID to *Progress for voters and
learners, use a map[id]struct{} for each and share a map of *Progress
among them.
This is easier to handle when joint quorums are introduced, at which
point a node may be a voting member of two quorums.