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@ -84,7 +84,7 @@ Gun.on('create', function(root){
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var disk = Gun.obj.ify(store.getItem(opt.prefix)) || {};
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var lS = function(){}, u;
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root.on('localStorage', disk); // NON-STANDARD EVENT!
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root.on('put', function(at){
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this.to.next(at);
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Gun.graph.is(at.put, null, map);
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@ -130,7 +130,7 @@ Gun.on('create', function(root){
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acks = {};
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if(data){ disk = data }
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try{store.setItem(opt.prefix, JSON.stringify(disk));
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}catch(e){
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}catch(e){
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Gun.log(err = (e || "localStorage failure") + " Consider using GUN's IndexedDB plugin for RAD for more storage space, temporary example at https://github.com/amark/gun/blob/master/test/tmp/indexedDB.html .");
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root.on('localStorage:error', {err: err, file: opt.prefix, flush: disk, retry: flush});
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}
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@ -57,8 +57,9 @@ function Mesh(ctx){
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}
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return;
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}
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ctx.on('in', msg);
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return;
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} else
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if('[' === tmp){
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@ -139,7 +139,7 @@ function input(msg){
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//if(tmp[cat.id]){ return }
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tmp.is = tmp.is || at.put;
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tmp[cat.id] = at.put || true;
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//if(root.stop){
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//if(root.stop){
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eve.to.next(msg)
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//}
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relate(cat, msg, at, rel);
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@ -152,7 +152,7 @@ function relate(at, msg, from, rel){
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var tmp = (at.root.$.get(rel)._);
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if(at.has){
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from = tmp;
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} else
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} else
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if(from.has){
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relate(from, msg, from, rel);
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}
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@ -204,7 +204,7 @@ function map(data, key){ // Map over only the changes on every update.
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if(tmp = via.$){
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tmp = (chain = via.$.get(key))._;
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if(u === tmp.put || !Gun.val.link.is(data)){
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tmp.put = data;
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tmp.put = data;
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}
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}
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at.on('in', {
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@ -88,7 +88,7 @@ function use(msg){
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//root.stop && (root.stop.ID = root.stop.ID || Gun.text.random(2));
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//if((tmp = root.stop) && (tmp = tmp[at.id] || (tmp[at.id] = {})) && tmp[cat.id]){ return } tmp && (tmp[cat.id] = true);
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if(eve.seen && at.id && eve.seen[at.id]){ return eve.to.next(msg) }
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if(eve.seen && at.id && eve.seen[at.id]){ return eve.to.next(msg) }
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//if((tmp = root.stop)){ if(tmp[at.id]){ return } tmp[at.id] = msg.root; } // temporary fix till a better solution?
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if((tmp = data) && tmp[rel._] && (tmp = rel.is(tmp))){
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tmp = ((msg.$$ = at.root.gun.get(tmp))._);
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@ -5,13 +5,13 @@ module.exports = function onto(tag, arg, as){
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var u, tag = (this.tag || (this.tag = {}))[tag] ||
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(this.tag[tag] = {tag: tag, to: onto._ = {
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next: function(arg){ var tmp;
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if((tmp = this.to)){
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if((tmp = this.to)){
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tmp.next(arg);
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}}
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}});
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if(arg instanceof Function){
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var be = {
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off: onto.off ||
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off: onto.off ||
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(onto.off = function(){
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if(this.next === onto._.next){ return !0 }
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if(this === this.the.last){
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@ -104,7 +104,7 @@ Gun.dup = require('./dup');
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if(!at){
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if(!(cat.opt||empty).super){
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ctx.souls[soul] = false;
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return;
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return;
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}
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at = (ctx.$.get(soul)._);
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}
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@ -26,10 +26,10 @@ State.lex = function(){ return State().toString(36).replace('.','') }
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State.ify = function(n, k, s, v, soul){ // put a key's state on a node.
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if(!n || !n[N_]){ // reject if it is not node-like.
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if(!soul){ // unless they passed a soul
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return;
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return;
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}
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n = Node.soul.ify(n, soul); // then make it so!
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}
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}
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var tmp = obj_as(n[N_], State._); // grab the states data.
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if(u !== k && k !== N_){
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if(num_is(s)){
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@ -7,7 +7,7 @@ Val.is = function(v){ // Valid values are a subset of JSON: null, binary, number
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if(v === Infinity){ return false } // we want this to be, but JSON does not support it, sad face.
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if(text_is(v) // by "text" we mean strings.
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|| bi_is(v) // by "binary" we mean boolean.
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|| num_is(v)){ // by "number" we mean integers or decimals.
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|| num_is(v)){ // by "number" we mean integers or decimals.
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return true; // simple values are valid.
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}
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return Val.rel.is(v) || false; // is the value a soul relation? Then it is valid and return it. If not, everything else remaining is an invalid data type. Custom extensions can be built on top of these primitives to support other types.
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