gun/CHANGELOG.md
Mark Nadal 087704ec6b
Begin 1 Years worth of Merges... (#1116)
* tmp for hn issue

* log top to stats

* test for guntest peer

* try big messages

* parse time?

* what bin/node is 11ms?

* be normal for hnoon

* tolerate 0.5s

* try 3s for hnoon?

* stop empty gets

* tmp for guntest

* back to normal

* check hash time

* back to normal in hear

* screen / upload / play / pause

* merge latest npm release into manhattan

* merge master 0.2020.421 into manhattan manually

* WIP

* manually merge from master

* gatling

* Update upload.html

* work in progress...

* yson panic chat basic

* after `.put(` walk

* restructure acks

* messy but 2 units passing!

* put recursive once on map

* basics

* have NTS use DAM + fix other utils

* Rewrote nts

* Allow passing test cli args.

Before, no CLI args would be passed when running `npm test`. Keeping the `mocha` at the end of the test script allows passing CLI args to Mocha.

* put back scan & once tweak

* PANIC user paste OK

* manhattan sea

* stub out nts for now

* AXE tweak

* tweak for quick first prod testing

* tweak for first in-prod testing

* tweak

* tweak

* sketchy in-prod debug attempt

* caught it? maybe? now restore

* Create download-log.html

* stub out yson test prod?

* ugh, gotta see what is going on

* move dl

* gonna stop doing commit messages for in-prod test/tweaks/debugging

* a

* p

* squelch

* console stats

* stats

* stop travis

* restore yson

* ahhh no file access without sudo

* mem

* no stub

* fix axe

* bump

* back to in-prod testing, isolate/stub out code

* stub all out for 17K ? CPU ? test

* stub dup gc

* ugh main stub

* does this stop url format blocking?

* re-add dup

* no top :(

* will this work?

* get ack stats?

* a map chain may ask for data not a root soul chain

* move proper logic into .get(

* how 2019 compat?

* a couple more!

* more tests passing! :D :)

* even more! SO EXCITING :D

* Am I alive?

* wow I can't believe it works like this

* THANK YOU @rogowski !!!!!!

* Create trace.html

Adding tracing to debuging.

* @rogowski is a super star :) :) :)

* Update trace.js

Change `Gun.logs` to `Gun.traces` and `Gun._log` to `Gun._trace`.

* Update trace.html

Change `Gun.logs` to `Gun.traces` and `Gun._log` to `Gun._trace`.
Overload get,put,on,map

* @rogowski approved of these trace changes :)

* Update trace.html

More decoupled.

* Update trace.js

More decoupled

* 2 steps backwards, 1 step forward?

* back where we ( @rogowski ) started :P

* YAYAYAYAYAYAYAY past where we started at!

* safer to have it here

* slight tweak? Let's see how long it lasts.

* merge checks we left out during consolidation

* ugly common.js for @rogowski

* slightly better

* amazing map discovery + don't clear on not found if data exists

* onto next test...

* all caught up!!! Now update tests from graphify to statedisk

* Update common.js

Tests updated from graphify to statedisk.

* easy to debug & fix thanks to @rogowski 's test upgrades & trace!

* hmm, IDK if we should support this anymore?

* support once chaining?

* check if listener order is earlier than write

* in-process message passing needs to clean itself of flags for now

* ack to chains that can't be reached

* call sub chains on clear/empty WIP

* call sub chains clear/empty OK!

* into unlink. Clean/refactor later.

* oh that was nice

* self check not needed?

* test was poorly constructed?

* refactor unlink to cleaner logic

* Will you blame me for this? Special case, maybe later move to cleaner place?

* use stun's run id instead.

* cleaner unlink logic

* better map, link, and unlink logic.

* unstub relay

* refactor unlink

* invert

* if prev value would have caused unlink, do not unlink again.

* w000h00! Best unlink so far.

* woops, fix unlinking nested

* unsubscribe nested maps (working, tho possible perf regression? check)

* put check soul

* add default uuid

* improved browser peer retry logic, let devices sleep, etc.

* Chaining API unit tests passing!

* merge new panic tests into here to test

* add panic utils

* fix long streaming timeout/expiry issue, update examples

* yield generating test data

* yeah, adapter errors (like out of storage) should not affect sync/networking logic, that was a bad experiment

* git glitch?

* some mid debugging fixes but maybe scary changes, hopefully safe to revert here except dub

* SEA unit tests passing!!! Needed quite a few fixes on async write queue stuff.

* optionally make auth async

* revise/correct set

* Fix reverse boundary check

* Add extra tests, catch bad guy, obliterate bug.

* chat app with emoji examples

* handle empty string keyed objects

* starting lex support

* tweak for lex

* woops! lexical alphabetical oopsies. That was bad.

* upload either way

* debug

* start

* fix

* fix

* clean + feature

* update dependencies in package.json (#1086)

* rad lex once map once

* axe polyfill for now

* oops log

* oops maybe without this it crashed the peer

* what on earth happened to my browser/OS? "unplug & plug it back in" restart seemed to fix it.

* oh, don't memory leak req/res asks. :/ duh!

* no accidental #soul.""

* ugh, still have to sort :(, really should polyfill weakmap then

* oops, pluck needs new object to go into

* oops, make sure soul is passed

* updating deprecated functions

* begin AXE. Next: load balance!

* Update sea.js

* keys are dangerous!

* AXE round robin load balance

* better ash hash checking

* lS reuse in-mem reply chunking

* state machine!!!

* RAD needs to pass cache misses.

* updating deprecated functions (#1088)

* update dependencies in package.json

* updating deprecated functions

* remove where.gundb.io

* Bring SEA.certify into manhattan branch (#1092)

Co-authored-by: Radu Cioienaru <radu@projectmanager.com>

* fix rad, make get() hookable

* rad browser tests seem to be passing!

* reverse user random side, add err, update styles, + more

* fix pack/max, update dom

* paste!

* of course it'll dedup cause it just called track on hear, fix

* 📦 Adding the hub feature to this branch & improvements. (#1102)

* 📦 Adding the hub feature to this branch.

* 🗑 Removed the container for speed improvement !

* 📝 I added some comments to the code.

Co-authored-by: Hector <fairfairytotor@gmail.com>
Co-authored-by: Hector <pro.hector.kub@gmail.com>

* Update axe.js

* 🦅 Wrap everything in a try & catch for error handling…  (#1105)

* 🦅 Wrap everything in a try & catch for error handling & speed improvement.

* 📦 Finally here : opt.file for the hub feature !

* 📦 Finally here : opt.file for the hub feature !

And also : fixed indentation 😋

Co-authored-by: noctisatrae <pro.hector.kub@gmail.com>

* probs better this way, safer

* moved test/axe tests to test/panic/axe.

* New test: axe load balance.

* axe test: webrtc data balance(fix paths and file renamed).

* test axe: renaming webrtc file.

* axe test: separating webrtc test for data_balance.

* axe test: test only with the relay(without webrtc).

* Update sea.js

Same as https://github.com/amark/gun/pull/1062

* Update gun.js

var tmp

* Update upload.js

* merge, update stun

* SEA.certify wire logic + unit tests (#1110)

* SEA.certify wire logic + unit tests

* picking white hair

* ack err

* axe tests using puppeteer.

* change stun system

* ~20lines

* put use parent soul link if need

* handle errors

* finally seems fixed

* cb not to

* relay

* nasty bug! Don't crash, tho need to find what causes it

* undo local changes/notes to self

* deprecation warnings

* "old" data to test against

* oops, forgot I played with ascii

* debug

* in-prod check: sites

* in-prod isolate

* gotta find this, by stubbing out

* where?

* will this work?

* clearly not, lol what's the point then? maybe like this

* and again

* must we?

* USE THIS MANHATTAN VERSION

* clean

* better panic hints

Co-authored-by: Robin Bron <finwo@pm.me>
Co-authored-by: Pavel Diatchenko <diatche@users.noreply.github.com>
Co-authored-by: rogowski <163828+rogowski@users.noreply.github.com>
Co-authored-by: I001962 <i001962@gmail.com>
Co-authored-by: Adriano Rogowski <rogowski.adriano@gmail.com>
Co-authored-by: Radu <cetatuie@gmail.com>
Co-authored-by: Radu Cioienaru <radu@projectmanager.com>
Co-authored-by: Hector <46224745+noctisatrae@users.noreply.github.com>
Co-authored-by: Hector <fairfairytotor@gmail.com>
Co-authored-by: Hector <pro.hector.kub@gmail.com>
Co-authored-by: Martti Malmi <sirius@iki.fi>
Co-authored-by: mimiza <dev@mimiza.com>
2021-08-21 21:19:29 -07:00

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Markdown

# CHANGELOG
## 0.2020.x
`>0.2020.520` may break in-process `gun1` `gun2` message passing. Check `test/common.js` "Check multi instance message passing" for a hint and/or complain on community chat.
- No breaking changes to core API.
- Storage adapter `put` event breaking change (temporary?), RAD is official now and storage adapters should be RAD plugins instead of GUN adapters.
- GUN soul format changed from being a random UUID to being a more predictable graph path (of where initially created) to support even better offline behavior. This means `null`ing & replacing an object will not create a new but re-merge.
- Pretty much all internal GUN utility will be deleted, these are mostly undocumented but will affect some people - they will still be available as a separate file but deprecated.
- As the DHT gets implemented, your relay peers may automatically connect to it, so do not assume your peer is standalone. `Gun({axe: false` should help prevent this but loses you most scaling properties.
- The 2019 -> 2020 "changes" are happening gradually, based on experimental in-production tests.
- As always, **most important** is to ask in the [community chat](http://chat.gun.eco) if you have any issues, and to keep up to date with changes.
## 0.2019.x
Some RAD & SEA data format changes, but with as much backward compatibility as possible, tho ideally should be dropped.
## 0.9.x
No breaking changes, but the new Radix Storage Engine (RSE) has been finally integrated and works with S3 as a backup.
// Edit: commentary removed.
## 0.8.x
Adapter interfaces have changed from `Gun.on('event', cb)` to `gun.on('event', cb)`, this will force adapters to be instance specific.
`.path()` and `.not()` have been officially removed from the core bundle, you can bundle them yourself at `lib/path.js` and `lib/not.js` if you still need them.
## 0.7.x
Small breaking change to `.val(cb)`:
Previously `.val(cb)` would ONLY be called when data exists, like `.on(cb)`.
However, due to popular demand, people wanted `.val(cb)` to also get called for `.not(cb)` rather than (before) it would "wait" until data arrived.
NOTE: For dynamic paths, `.val(cb)` will still wait, like:
`gun.get('users').map().val(cb)` because the behavior of the `map()` is simply to not fire anything down the chain unless items are found.
## 0.6.x
Introduced experimental features, chaining `.val()` (no callback) and `.map(cb)` behaving as a map/reduce function.
It also upgraded the socket adapters and did end-to-end load testing and correctness testing.
## 0.5.9
GUN 0.3 -> 0.4 -> 0.5 Migration Guide:
`gun.back` -> `gun.back()`;
`gun.get(key, cb)` -> cb(err, data) -> cb(at) at.err, at.put;
`gun.map(cb)` -> `gun.map().on(cb)`;
`gun.init` -> deprecated;
`gun.put(data, cb)` -> cb(err, ok) -> cb(ack) ack.err, ack.ok;
`gun.get(key)` global/absolute -> `gun.back(-1).get(key)`;
`gun.key(key)` -> temporarily broken;
## 0.3.7
- Catch localStorage errors.
## 0.3.6
- Fixed S3 typo.
## 0.3.5
- Fixed server push.
## 0.3.4
- Breaking Change! `list.set(item)` returns the item's chain now, not the list chain.
- Client and Server GUN servers are now more up to spec, trimmed excess HTTP/REST header data.
- Gun.is.lex added.
## 0.3.3
- You can now link nodes natively, `gun.get('mark').path('owner').put(gun.get('cat'))`!
- Sets (or tables, collections, lists) are now easily done with `gun.get('users').set(gun.get('person/mark'))`.
## 0.3.2
Bug fixes.
## 0.3.1
Bug fixes.
## 0.3
Migration Guide! Migrate by changing `.attach(` to `.wsp(` on your server if you have one with gun. Remove `.set()` (delete it), and change `.set($DATA)` (where you call set with something) to `.path('I' + Date.now() + 'R' + Gun.text.random(5)).put($DATA)`. If you have NodeJS style callbacks in your `.get` (which documentation previously recommended that you shouldn't) they previous took `err, graph` and now they take `err, node` (which means now using callback style is fine to use). Inside of `.not()` no longer use `return` or `this`, instead (probably) use `gun` and no `return`. If you are a module developer, use `opt.wire` now instead of `opt.hooks` and message Mark since he needs to talk to you since the wire protocol has changed.
- Server side default `.wsp()` renamed from `.attach()`.
- `.set()` deprecated because it did a bunch of random inconsistent things. Its useful behavior has now become implicit (see below) or can be done explicitly.
- `.not()` it was previously common to `return` the chain inside of .not, beware that if you have code like `gun.get(key).not(function(){ return this.put({}).key(key) }).val()` cause `.val()` to be triggered twice (this is intentional, because it funnels two separate chains together) which previously didn't happen. To fix this, just don't return the chain.
- `.put()` and `.path()` do implicit `.init()` by default, turn on explicit behavior with `Gun({init: true})`.
- `.get(soul, cb)` cb is called back with `err, node` rather than `err, graph`.
- Options `opt.wire` renamed from `opt.hooks`.
- `.val()` when called empty automatically cleanly logs for convenience purposes.
- `.init()` added.
- `Gun.is.val` renamed from `Gun.is.value`.
- `Gun.is.rel` renamed from `Gun.is.soul`.
- `Gun.is.node.soul` renamed from `Gun.is.soul.on`.
- `Gun.union.ify` renamed from `Gun.union.pseudo`.
- `Gun.union.HAM` renamed from `Gun.HAM`.
- `Gun.HAM` is now the actual HAM function for conflict resolution.
- `Gun._.state` renamed from `Gun._.HAM`.
- Maximum Callstack Exceeded is less problematic now, unless you intentionally choke the thread. #95
- Putting a regex or Date or NaN is actually detected and causes an error now while before it was silent. #122 #123
- `.on()` gets called when a key is later newly made while before it did not. #116
- `.val()` should not ever get called with a relation alone (internals should resolve it), this is fixed. #132