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* tmp for hn issue * log top to stats * test for guntest peer * try big messages * parse time? * what bin/node is 11ms? * be normal for hnoon * tolerate 0.5s * try 3s for hnoon? * stop empty gets * tmp for guntest * back to normal * check hash time * back to normal in hear * screen / upload / play / pause * merge latest npm release into manhattan * merge master 0.2020.421 into manhattan manually * WIP * manually merge from master * gatling * Update upload.html * work in progress... * yson panic chat basic * after `.put(` walk * restructure acks * messy but 2 units passing! * put recursive once on map * basics * have NTS use DAM + fix other utils * Rewrote nts * Allow passing test cli args. Before, no CLI args would be passed when running `npm test`. Keeping the `mocha` at the end of the test script allows passing CLI args to Mocha. * put back scan & once tweak * PANIC user paste OK * manhattan sea * stub out nts for now * AXE tweak * tweak for quick first prod testing * tweak for first in-prod testing * tweak * tweak * sketchy in-prod debug attempt * caught it? maybe? now restore * Create download-log.html * stub out yson test prod? * ugh, gotta see what is going on * move dl * gonna stop doing commit messages for in-prod test/tweaks/debugging * a * p * squelch * console stats * stats * stop travis * restore yson * ahhh no file access without sudo * mem * no stub * fix axe * bump * back to in-prod testing, isolate/stub out code * stub all out for 17K ? CPU ? test * stub dup gc * ugh main stub * does this stop url format blocking? * re-add dup * no top :( * will this work? * get ack stats? * a map chain may ask for data not a root soul chain * move proper logic into .get( * how 2019 compat? * a couple more! * more tests passing! :D :) * even more! SO EXCITING :D * Am I alive? * wow I can't believe it works like this * THANK YOU @rogowski !!!!!! * Create trace.html Adding tracing to debuging. * @rogowski is a super star :) :) :) * Update trace.js Change `Gun.logs` to `Gun.traces` and `Gun._log` to `Gun._trace`. * Update trace.html Change `Gun.logs` to `Gun.traces` and `Gun._log` to `Gun._trace`. Overload get,put,on,map * @rogowski approved of these trace changes :) * Update trace.html More decoupled. * Update trace.js More decoupled * 2 steps backwards, 1 step forward? * back where we ( @rogowski ) started :P * YAYAYAYAYAYAYAY past where we started at! * safer to have it here * slight tweak? Let's see how long it lasts. * merge checks we left out during consolidation * ugly common.js for @rogowski * slightly better * amazing map discovery + don't clear on not found if data exists * onto next test... * all caught up!!! Now update tests from graphify to statedisk * Update common.js Tests updated from graphify to statedisk. * easy to debug & fix thanks to @rogowski 's test upgrades & trace! * hmm, IDK if we should support this anymore? * support once chaining? * check if listener order is earlier than write * in-process message passing needs to clean itself of flags for now * ack to chains that can't be reached * call sub chains on clear/empty WIP * call sub chains clear/empty OK! * into unlink. Clean/refactor later. * oh that was nice * self check not needed? * test was poorly constructed? * refactor unlink to cleaner logic * Will you blame me for this? Special case, maybe later move to cleaner place? * use stun's run id instead. * cleaner unlink logic * better map, link, and unlink logic. * unstub relay * refactor unlink * invert * if prev value would have caused unlink, do not unlink again. * w000h00! Best unlink so far. * woops, fix unlinking nested * unsubscribe nested maps (working, tho possible perf regression? check) * put check soul * add default uuid * improved browser peer retry logic, let devices sleep, etc. * Chaining API unit tests passing! * merge new panic tests into here to test * add panic utils * fix long streaming timeout/expiry issue, update examples * yield generating test data * yeah, adapter errors (like out of storage) should not affect sync/networking logic, that was a bad experiment * git glitch? * some mid debugging fixes but maybe scary changes, hopefully safe to revert here except dub * SEA unit tests passing!!! Needed quite a few fixes on async write queue stuff. * optionally make auth async * revise/correct set * Fix reverse boundary check * Add extra tests, catch bad guy, obliterate bug. * chat app with emoji examples * handle empty string keyed objects * starting lex support * tweak for lex * woops! lexical alphabetical oopsies. That was bad. * upload either way * debug * start * fix * fix * clean + feature * update dependencies in package.json (#1086) * rad lex once map once * axe polyfill for now * oops log * oops maybe without this it crashed the peer * what on earth happened to my browser/OS? "unplug & plug it back in" restart seemed to fix it. * oh, don't memory leak req/res asks. :/ duh! * no accidental #soul."" * ugh, still have to sort :(, really should polyfill weakmap then * oops, pluck needs new object to go into * oops, make sure soul is passed * updating deprecated functions * begin AXE. Next: load balance! * Update sea.js * keys are dangerous! * AXE round robin load balance * better ash hash checking * lS reuse in-mem reply chunking * state machine!!! * RAD needs to pass cache misses. * updating deprecated functions (#1088) * update dependencies in package.json * updating deprecated functions * remove where.gundb.io * Bring SEA.certify into manhattan branch (#1092) Co-authored-by: Radu Cioienaru <radu@projectmanager.com> * fix rad, make get() hookable * rad browser tests seem to be passing! * reverse user random side, add err, update styles, + more * fix pack/max, update dom * paste! * of course it'll dedup cause it just called track on hear, fix * 📦 Adding the hub feature to this branch & improvements. (#1102) * 📦 Adding the hub feature to this branch. * 🗑 Removed the container for speed improvement ! * 📝 I added some comments to the code. Co-authored-by: Hector <fairfairytotor@gmail.com> Co-authored-by: Hector <pro.hector.kub@gmail.com> * Update axe.js * 🦅 Wrap everything in a try & catch for error handling… (#1105) * 🦅 Wrap everything in a try & catch for error handling & speed improvement. * 📦 Finally here : opt.file for the hub feature ! * 📦 Finally here : opt.file for the hub feature ! And also : fixed indentation 😋 Co-authored-by: noctisatrae <pro.hector.kub@gmail.com> * probs better this way, safer * moved test/axe tests to test/panic/axe. * New test: axe load balance. * axe test: webrtc data balance(fix paths and file renamed). * test axe: renaming webrtc file. * axe test: separating webrtc test for data_balance. * axe test: test only with the relay(without webrtc). * Update sea.js Same as https://github.com/amark/gun/pull/1062 * Update gun.js var tmp * Update upload.js * merge, update stun * SEA.certify wire logic + unit tests (#1110) * SEA.certify wire logic + unit tests * picking white hair * ack err * axe tests using puppeteer. * change stun system * ~20lines * put use parent soul link if need * handle errors * finally seems fixed * cb not to * relay * nasty bug! Don't crash, tho need to find what causes it * undo local changes/notes to self * deprecation warnings * "old" data to test against * oops, forgot I played with ascii * debug * in-prod check: sites * in-prod isolate * gotta find this, by stubbing out * where? * will this work? * clearly not, lol what's the point then? maybe like this * and again * must we? * USE THIS MANHATTAN VERSION * clean * better panic hints Co-authored-by: Robin Bron <finwo@pm.me> Co-authored-by: Pavel Diatchenko <diatche@users.noreply.github.com> Co-authored-by: rogowski <163828+rogowski@users.noreply.github.com> Co-authored-by: I001962 <i001962@gmail.com> Co-authored-by: Adriano Rogowski <rogowski.adriano@gmail.com> Co-authored-by: Radu <cetatuie@gmail.com> Co-authored-by: Radu Cioienaru <radu@projectmanager.com> Co-authored-by: Hector <46224745+noctisatrae@users.noreply.github.com> Co-authored-by: Hector <fairfairytotor@gmail.com> Co-authored-by: Hector <pro.hector.kub@gmail.com> Co-authored-by: Martti Malmi <sirius@iki.fi> Co-authored-by: mimiza <dev@mimiza.com>
87 lines
3.5 KiB
JavaScript
87 lines
3.5 KiB
JavaScript
var Gun = (typeof window !== "undefined")? window.Gun : require('../gun');
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Gun.on('opt', function(root){
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this.to.next(root);
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if(root.once){ return }
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if(typeof process === 'undefined'){ return }
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if(typeof require === 'undefined'){ return }
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if(false === root.opt.stats){ return }
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var file = root.opt.file || 'radata';
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var noop = function(){};
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var os = require('os') || {};
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var fs = require('fs') || {};
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fs.existsSync = fs.existsSync || require('path').existsSync;
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if(!fs.existsSync){ return }
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if(!process){ return }
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process.uptime = process.uptime || noop;
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process.cpuUsage = process.cpuUsage || noop;
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process.memoryUsage = process.memoryUsage || noop;
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os.totalmem = os.totalmem || noop;
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os.freemem = os.freemem || noop;
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os.loadavg = os.loadavg || noop;
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os.cpus = os.cpus || noop;
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var S = +new Date, W;
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var obj_ify = function(o){try{o = JSON.parse(o)}catch(e){o={}};return o;}
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setTimeout(function(){
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root.stats = obj_ify((fs.existsSync(__dirname+'/../stats.'+(root.opt.file||file)) && fs.readFileSync(__dirname+'/../stats.'+(root.opt.file||file)).toString())) || {};
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root.stats.up = root.stats.up || {};
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root.stats.up.start = root.stats.up.start || +(new Date);
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root.stats.up.count = (root.stats.up.count || 0) + 1;
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root.stats.stay = root.stats.stay || {};
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root.stats.over = +new Date;
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},1);
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setInterval(function(){
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if(!root.stats){ root.stats = {} }
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if(W){ return }
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var stats = root.stats, tmp;
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stats.over = -(S - (S = +new Date));
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(stats.up||{}).time = process.uptime();
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stats.memory = process.memoryUsage() || {};
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stats.memory.totalmem = os.totalmem();
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stats.memory.freemem = os.freemem();
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stats.cpu = process.cpuUsage() || {};
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stats.cpu.loadavg = os.loadavg();
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stats.cpu.stack = (((setTimeout||'').turn||'').s||'').length;
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stats.peers = {};
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stats.peers.count = console.STAT.peers || Object.keys(root.opt.peers||{}).length; // TODO: .keys( is slow
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stats.node = {};
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stats.node.count = Object.keys(root.graph||{}).length; // TODO: .keys( is slow
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stats.all = all;
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stats.sites = console.STAT.sites;
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all = {}; // will this cause missing stats?
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var dam = root.opt.mesh;
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if(dam){
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stats.dam = {'in': {count: dam.hear.c, done: dam.hear.d}, 'out': {count: dam.say.c, done: dam.say.d}};
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dam.hear.c = dam.hear.d = dam.say.c = dam.say.d = 0; // reset
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stats.peers.time = dam.bye.time || 0;
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}
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var rad = root.opt.store; rad = rad && rad.stats;
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if(rad){
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stats.rad = rad;
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root.opt.store.stats = {get:{time:{}, count:0}, put: {time:{}, count:0}}; // reset
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}
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JSON.stringifyAsync(stats, function(err, raw){ if(err){ return } W = true;
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fs.writeFile(__dirname+'/../stats.'+(root.opt.file||file), raw, function(err){ W = false; err && console.log(console.STAT.err = err); console.STAT && console.STAT(S, +new Date - S, 'stats stash') });
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});
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//exec("top -b -n 1", function(err, out){ out && fs.writeFile(__dirname+'/../stats.top.'+(root.opt.file||file), out, noop) }); // was it really seriously actually this?
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//}, 1000 * 15);
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}, 1000 * 5);
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});
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var exec = require("child_process").exec, noop = function(){};
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require('./yson');
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var log = Gun.log, all = {}, max = 1000;
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Gun.log = console.STAT = function(a,b,c,d){
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if('number' == typeof a && 'number' == typeof b && 'string' == typeof c){
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var tmp = (all[c] || (all[c] = []));
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if(max < tmp.push([a,b])){ all[c] = [] } // reset
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//return;
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}
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if(!console.LOG || log.off){ return a }
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return log.apply(Gun, arguments);
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}
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Gun.log.once = function(w,s,o){ return (o = Gun.log.once)[w] = o[w] || 0, o[w]++ || Gun.log(s) };
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