gun/lib/store.js
Mark Nadal 087704ec6b
Begin 1 Years worth of Merges... (#1116)
* tmp for hn issue

* log top to stats

* test for guntest peer

* try big messages

* parse time?

* what bin/node is 11ms?

* be normal for hnoon

* tolerate 0.5s

* try 3s for hnoon?

* stop empty gets

* tmp for guntest

* back to normal

* check hash time

* back to normal in hear

* screen / upload / play / pause

* merge latest npm release into manhattan

* merge master 0.2020.421 into manhattan manually

* WIP

* manually merge from master

* gatling

* Update upload.html

* work in progress...

* yson panic chat basic

* after `.put(` walk

* restructure acks

* messy but 2 units passing!

* put recursive once on map

* basics

* have NTS use DAM + fix other utils

* Rewrote nts

* Allow passing test cli args.

Before, no CLI args would be passed when running `npm test`. Keeping the `mocha` at the end of the test script allows passing CLI args to Mocha.

* put back scan & once tweak

* PANIC user paste OK

* manhattan sea

* stub out nts for now

* AXE tweak

* tweak for quick first prod testing

* tweak for first in-prod testing

* tweak

* tweak

* sketchy in-prod debug attempt

* caught it? maybe? now restore

* Create download-log.html

* stub out yson test prod?

* ugh, gotta see what is going on

* move dl

* gonna stop doing commit messages for in-prod test/tweaks/debugging

* a

* p

* squelch

* console stats

* stats

* stop travis

* restore yson

* ahhh no file access without sudo

* mem

* no stub

* fix axe

* bump

* back to in-prod testing, isolate/stub out code

* stub all out for 17K ? CPU ? test

* stub dup gc

* ugh main stub

* does this stop url format blocking?

* re-add dup

* no top :(

* will this work?

* get ack stats?

* a map chain may ask for data not a root soul chain

* move proper logic into .get(

* how 2019 compat?

* a couple more!

* more tests passing! :D :)

* even more! SO EXCITING :D

* Am I alive?

* wow I can't believe it works like this

* THANK YOU @rogowski !!!!!!

* Create trace.html

Adding tracing to debuging.

* @rogowski is a super star :) :) :)

* Update trace.js

Change `Gun.logs` to `Gun.traces` and `Gun._log` to `Gun._trace`.

* Update trace.html

Change `Gun.logs` to `Gun.traces` and `Gun._log` to `Gun._trace`.
Overload get,put,on,map

* @rogowski approved of these trace changes :)

* Update trace.html

More decoupled.

* Update trace.js

More decoupled

* 2 steps backwards, 1 step forward?

* back where we ( @rogowski ) started :P

* YAYAYAYAYAYAYAY past where we started at!

* safer to have it here

* slight tweak? Let's see how long it lasts.

* merge checks we left out during consolidation

* ugly common.js for @rogowski

* slightly better

* amazing map discovery + don't clear on not found if data exists

* onto next test...

* all caught up!!! Now update tests from graphify to statedisk

* Update common.js

Tests updated from graphify to statedisk.

* easy to debug & fix thanks to @rogowski 's test upgrades & trace!

* hmm, IDK if we should support this anymore?

* support once chaining?

* check if listener order is earlier than write

* in-process message passing needs to clean itself of flags for now

* ack to chains that can't be reached

* call sub chains on clear/empty WIP

* call sub chains clear/empty OK!

* into unlink. Clean/refactor later.

* oh that was nice

* self check not needed?

* test was poorly constructed?

* refactor unlink to cleaner logic

* Will you blame me for this? Special case, maybe later move to cleaner place?

* use stun's run id instead.

* cleaner unlink logic

* better map, link, and unlink logic.

* unstub relay

* refactor unlink

* invert

* if prev value would have caused unlink, do not unlink again.

* w000h00! Best unlink so far.

* woops, fix unlinking nested

* unsubscribe nested maps (working, tho possible perf regression? check)

* put check soul

* add default uuid

* improved browser peer retry logic, let devices sleep, etc.

* Chaining API unit tests passing!

* merge new panic tests into here to test

* add panic utils

* fix long streaming timeout/expiry issue, update examples

* yield generating test data

* yeah, adapter errors (like out of storage) should not affect sync/networking logic, that was a bad experiment

* git glitch?

* some mid debugging fixes but maybe scary changes, hopefully safe to revert here except dub

* SEA unit tests passing!!! Needed quite a few fixes on async write queue stuff.

* optionally make auth async

* revise/correct set

* Fix reverse boundary check

* Add extra tests, catch bad guy, obliterate bug.

* chat app with emoji examples

* handle empty string keyed objects

* starting lex support

* tweak for lex

* woops! lexical alphabetical oopsies. That was bad.

* upload either way

* debug

* start

* fix

* fix

* clean + feature

* update dependencies in package.json (#1086)

* rad lex once map once

* axe polyfill for now

* oops log

* oops maybe without this it crashed the peer

* what on earth happened to my browser/OS? "unplug & plug it back in" restart seemed to fix it.

* oh, don't memory leak req/res asks. :/ duh!

* no accidental #soul.""

* ugh, still have to sort :(, really should polyfill weakmap then

* oops, pluck needs new object to go into

* oops, make sure soul is passed

* updating deprecated functions

* begin AXE. Next: load balance!

* Update sea.js

* keys are dangerous!

* AXE round robin load balance

* better ash hash checking

* lS reuse in-mem reply chunking

* state machine!!!

* RAD needs to pass cache misses.

* updating deprecated functions (#1088)

* update dependencies in package.json

* updating deprecated functions

* remove where.gundb.io

* Bring SEA.certify into manhattan branch (#1092)

Co-authored-by: Radu Cioienaru <radu@projectmanager.com>

* fix rad, make get() hookable

* rad browser tests seem to be passing!

* reverse user random side, add err, update styles, + more

* fix pack/max, update dom

* paste!

* of course it'll dedup cause it just called track on hear, fix

* 📦 Adding the hub feature to this branch & improvements. (#1102)

* 📦 Adding the hub feature to this branch.

* 🗑 Removed the container for speed improvement !

* 📝 I added some comments to the code.

Co-authored-by: Hector <fairfairytotor@gmail.com>
Co-authored-by: Hector <pro.hector.kub@gmail.com>

* Update axe.js

* 🦅 Wrap everything in a try & catch for error handling…  (#1105)

* 🦅 Wrap everything in a try & catch for error handling & speed improvement.

* 📦 Finally here : opt.file for the hub feature !

* 📦 Finally here : opt.file for the hub feature !

And also : fixed indentation 😋

Co-authored-by: noctisatrae <pro.hector.kub@gmail.com>

* probs better this way, safer

* moved test/axe tests to test/panic/axe.

* New test: axe load balance.

* axe test: webrtc data balance(fix paths and file renamed).

* test axe: renaming webrtc file.

* axe test: separating webrtc test for data_balance.

* axe test: test only with the relay(without webrtc).

* Update sea.js

Same as https://github.com/amark/gun/pull/1062

* Update gun.js

var tmp

* Update upload.js

* merge, update stun

* SEA.certify wire logic + unit tests (#1110)

* SEA.certify wire logic + unit tests

* picking white hair

* ack err

* axe tests using puppeteer.

* change stun system

* ~20lines

* put use parent soul link if need

* handle errors

* finally seems fixed

* cb not to

* relay

* nasty bug! Don't crash, tho need to find what causes it

* undo local changes/notes to self

* deprecation warnings

* "old" data to test against

* oops, forgot I played with ascii

* debug

* in-prod check: sites

* in-prod isolate

* gotta find this, by stubbing out

* where?

* will this work?

* clearly not, lol what's the point then? maybe like this

* and again

* must we?

* USE THIS MANHATTAN VERSION

* clean

* better panic hints

Co-authored-by: Robin Bron <finwo@pm.me>
Co-authored-by: Pavel Diatchenko <diatche@users.noreply.github.com>
Co-authored-by: rogowski <163828+rogowski@users.noreply.github.com>
Co-authored-by: I001962 <i001962@gmail.com>
Co-authored-by: Adriano Rogowski <rogowski.adriano@gmail.com>
Co-authored-by: Radu <cetatuie@gmail.com>
Co-authored-by: Radu Cioienaru <radu@projectmanager.com>
Co-authored-by: Hector <46224745+noctisatrae@users.noreply.github.com>
Co-authored-by: Hector <fairfairytotor@gmail.com>
Co-authored-by: Hector <pro.hector.kub@gmail.com>
Co-authored-by: Martti Malmi <sirius@iki.fi>
Co-authored-by: mimiza <dev@mimiza.com>
2021-08-21 21:19:29 -07:00

148 lines
8.0 KiB
JavaScript

var Gun = (typeof window !== "undefined")? window.Gun : require('../gun');
Gun.on('create', function(root){
if(Gun.TESTING){ root.opt.file = 'radatatest' }
this.to.next(root);
var opt = root.opt, empty = {}, u;
if(false === opt.rad || false === opt.radisk){ return }
var Radisk = (Gun.window && Gun.window.Radisk) || require('./radisk');
var Radix = Radisk.Radix;
var dare = Radisk(opt), esc = String.fromCharCode(27);
var ST = 0;
root.on('put', function(msg){
this.to.next(msg);
if((msg._||'').rad){ return } // don't save what just came from a read.
var id = msg['#'], put = msg.put, soul = put['#'], key = put['.'], val = put[':'], state = put['>'], tmp;
var DBG = (msg._||'').DBG; DBG && (DBG.sp = DBG.sp || +new Date);
//var lot = (msg._||'').lot||''; count[id] = (count[id] || 0) + 1;
var S = (msg._||'').RPS || ((msg._||'').RPS = +new Date);
//console.log("PUT ------->>>", soul,key, val, state);
//dare(soul+esc+key, {':': val, '>': state}, dare.one[id] || function(err, ok){
dare(soul+esc+key, {':': val, '>': state}, function(err, ok){
//console.log("<<<------- PAT", soul,key, val, state, 'in', +new Date - S);
DBG && (DBG.spd = DBG.spd || +new Date);
console.STAT && console.STAT(S, +new Date - S, 'put');
//if(!err && count[id] !== lot.s){ console.log(err = "Disk count not same as ram count."); console.STAT && console.STAT(+new Date, lot.s - count[id], 'put ack != count') } delete count[id];
if(err){ root.on('in', {'@': id, err: err, DBG: DBG}); return }
root.on('in', {'@': id, ok: ok, DBG: DBG});
//}, id, DBG && (DBG.r = DBG.r || {}));
}, false && id, DBG && (DBG.r = DBG.r || {}));
DBG && (DBG.sps = DBG.sps || +new Date);
});
var count = {}, obj_empty = Object.empty;
root.on('get', function(msg){
this.to.next(msg);
var ctx = msg._||'', DBG = ctx.DBG = msg.DBG; DBG && (DBG.sg = +new Date);
var id = msg['#'], get = msg.get, soul = msg.get['#'], has = msg.get['.']||'', o = {}, graph, lex, key, tmp, force;
if('string' == typeof soul){
key = soul;
} else
if(soul){
if(u !== (tmp = soul['*'])){ o.limit = force = 1 }
if(u !== soul['>']){ o.start = soul['>'] }
if(u !== soul['<']){ o.end = soul['<'] }
key = force? (''+tmp) : tmp || soul['='];
force = null;
}
if(key && !o.limit){ // a soul.has must be on a soul, and not during soul*
if('string' == typeof has){
key = key+esc+(o.atom = has);
} else
if(has){
if(u !== has['>']){ o.start = has['>']; o.limit = 1 }
if(u !== has['<']){ o.end = has['<']; o.limit = 1 }
if(u !== (tmp = has['*'])){ o.limit = force = 1 }
if(key){ key = key+esc + (force? (''+(tmp||'')) : tmp || (o.atom = has['='] || '')) }
}
}
if((tmp = get['%']) || o.limit){
o.limit = (tmp <= (o.pack || (1000 * 100)))? tmp : 1;
}
if(has['-'] || (soul||{})['-'] || get['-']){ o.reverse = true }
if((tmp = (root.next||'')[soul]) && tmp.put){
if(o.atom){
tmp = (tmp.next||'')[o.atom] ;
if(tmp && tmp.rad){ return }
} else
if(tmp && tmp.rad){ return }
}
var now = Gun.state();
var S = (+new Date), C = 0, SPT = 0; // STATS!
DBG && (DBG.sgm = S);
//var GID = String.random(3); console.log("GET ------->>>", GID, key, o, '?', get);
dare(key||'', function(err, data, info){
//console.log("<<<------- GOT", GID, +new Date - S, err, data);
DBG && (DBG.sgr = +new Date);
DBG && (DBG.sgi = info);
try{opt.store.stats.get.time[statg % 50] = (+new Date) - S; ++statg;
opt.store.stats.get.count++;
if(err){ opt.store.stats.get.err = err }
}catch(e){} // STATS!
//if(u === data && info.chunks > 1){ return } // if we already sent a chunk, ignore ending empty responses. // this causes tests to fail.
console.STAT && console.STAT(S, +new Date - S, 'got', JSON.stringify(key)); S = +new Date;
info = info || '';
var va, ve;
if(info.unit && data && u !== (va = data[':']) && u !== (ve = data['>'])){ // new format
var tmp = key.split(esc), so = tmp[0], ha = tmp[1];
(graph = graph || {})[so] = Gun.state.ify(graph[so], ha, ve, va, so);
root.$.get(so).get(ha)._.rad = now;
// REMEMBER TO ADD _rad TO NODE/SOUL QUERY!
} else
if(data){ // old code path
if(typeof data !== 'string'){
if(o.atom){
data = u;
} else {
Radix.map(data, each, o); // IS A RADIX TREE, NOT FUNCTION!
}
}
if(!graph && data){ each(data, '') }
// TODO: !has what about soul lookups?
if(!o.atom && !has & 'string' == typeof soul && !o.limit && !o.more){
root.$.get(soul)._.rad = now;
}
}
DBG && (DBG.sgp = +new Date);
// TODO: PERF NOTES! This is like 0.2s, but for each ack, or all? Can you cache these preps?
// TODO: PERF NOTES! This is like 0.2s, but for each ack, or all? Can you cache these preps?
// TODO: PERF NOTES! This is like 0.2s, but for each ack, or all? Can you cache these preps?
// TODO: PERF NOTES! This is like 0.2s, but for each ack, or all? Can you cache these preps?
// TODO: PERF NOTES! This is like 0.2s, but for each ack, or all? Can you cache these preps?
// Or benchmark by reusing first start date.
if(console.STAT && (ST = +new Date - S) > 9){ console.STAT(S, ST, 'got prep time'); console.STAT(S, C, 'got prep #') } SPT += ST; C = 0; S = +new Date;
var faith = function(){}; faith.faith = true; faith.rad = get; // HNPERF: We're testing performance improvement by skipping going through security again, but this should be audited.
root.on('in', {'@': id, put: graph, '%': info.more? 1 : u, err: err? err : u, _: faith, DBG: DBG});
console.STAT && (ST = +new Date - S) > 9 && console.STAT(S, ST, 'got emit', Object.keys(graph||{}).length);
graph = u; // each is outside our scope, we have to reset graph to nothing!
}, o, DBG && (DBG.r = DBG.r || {}));
DBG && (DBG.sgd = +new Date);
console.STAT && (ST = +new Date - S) > 9 && console.STAT(S, ST, 'get call'); // TODO: Perf: this was half a second??????
function each(val, has, a,b){ // TODO: THIS CODE NEEDS TO BE FASTER!!!!
C++;
if(!val){ return }
has = (key+has).split(esc);
var soul = has.slice(0,1)[0];
has = has.slice(-1)[0];
if(o.limit && o.limit <= o.count){ return true }
var va, ve, so = soul, ha = has;
//if(u !== (va = val[':']) && u !== (ve = val['>'])){ // THIS HANDLES NEW CODE!
if('string' != typeof val){ // THIS HANDLES NEW CODE!
va = val[':']; ve = val['>'];
(graph = graph || {})[so] = Gun.state.ify(graph[so], ha, ve, va, so);
//root.$.get(so).get(ha)._.rad = now;
o.count = (o.count || 0) + ((va||'').length || 9);
return;
}
o.count = (o.count || 0) + val.length;
var tmp = val.lastIndexOf('>');
var state = Radisk.decode(val.slice(tmp+1), null, esc);
val = Radisk.decode(val.slice(0,tmp), null, esc);
(graph = graph || {})[soul] = Gun.state.ify(graph[soul], has, state, val, soul);
}
});
var val_is = Gun.valid;
(opt.store||{}).stats = {get:{time:{}, count:0}, put: {time:{}, count:0}}; // STATS!
var statg = 0, statp = 0; // STATS!
});