* Added remaining Malangdo coin traders.
* Renewal item database update: -- Implemented nearly all remaining Malangdo items. -- Added Upg_* boxes (follow-up r17180). -- Corrected many kRO names. * Updated Renewal item_trade database for Dewata, Malangdo, and Upg_* boxes. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17186 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
@@ -554,7 +554,7 @@
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1195,E_Executioner_C,Executioner,4,2,,0,190,,1,0,0x00004082,7,2,34,4,0,0,3,{ bonus bAtkEle,Ele_Dark; },{},{}
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1196,Chrome_Twohand_Sword,Chrome Two-Handed Sword,4,20,,400,280,,1,0,0x00004082,7,2,34,3,110,1,3,{ bonus bUnbreakableWeapon,0; bonus bAgi,3; bonus bMaxHPRate,-10; },{},{}
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1197,P_Slayer3,Eden Slayer III,4,0,,0,200,,1,0,0x00004082,7,2,34,3,60,0,3,{},{},{}
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1198,Cutlass,Cutlass,4,0,,0,220,,3,0,0x00004082,7,2,34,1,50,0,3,{ bonus bUnbreakableWeapon,0; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; } },{},{}
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1198,Hairtail,Cutlass,4,0,,0,220,,3,0,0x00004082,7,2,34,1,50,0,3,{ bonus bUnbreakableWeapon,0; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; } },{},{}
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// Daggers
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1201,Knife,Knife,4,50,,400,17,,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,{},{},{}
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1202,Knife_,Knife,4,50,,400,17,,1,4,0xFE9F7EEF,7,2,2,1,1,1,1,{},{},{}
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@@ -1216,12 +1216,12 @@
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//2165,
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//2166,
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//2167,
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2168,Immune_Shield,Immune Shield,5,20,,700,,55,,1,0xFFFFFFFF,7,2,32,,1,1,1,{ if(getrefine()>=5){ bonus2 bSubEle,Ele_Neutral,getrefine()-4; } if(getrefine()>=7){ bonus2 bSubEle,Ele_Neutral,5; } if(getrefine()>=9){ bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; } if(getrefine()>=13){ bonus2 bSubEle,Ele_Neutral,12-getrefine(); } },{},{}
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2169,Kalasag,Kalasag,5,20,,400,,40,,0,0xFFFFFFFF,7,2,32,,1,1,1,{ bonus2 bSubRace,RC_Boss,getrefine()/3; },{},{}
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2170,Bayani_Kalasag,Bayani Kalasag,5,20,,400,,40,,1,0xFFFFFFFF,7,2,32,,1,1,1,{ bonus2 bSubRace,RC_Boss,getrefine()/3; },{},{}
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2171,Fox_Wrist_Guard,Fox Wrist Guard,5,40000,,200,,45,,1,0x02000000,7,2,32,,100,1,1,{ bonus bFlee,5; },{},{}
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2172,Wolf_Wrist_Guard,Wolf Wrist Guard,5,45000,,250,,70,,1,0x02000000,7,2,32,,100,1,1,{ autobonus "{ bonus bBaseAtk,100; bonus bFlee,-50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
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2173,Crescent_Wrist_Guard,Crescent Wrist Guard,5,45000,,250,,45,,1,0x02000000,7,2,32,,100,1,1,{ bonus bDelayRate,-2; },{},{}
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2168,Immuned_Shield,Immune Shield,5,20,,700,,55,,1,0xFFFFFFFF,7,2,32,,1,1,1,{ if(getrefine()>=5){ bonus2 bSubEle,Ele_Neutral,getrefine()-4; } if(getrefine()>=7){ bonus2 bSubEle,Ele_Neutral,5; } if(getrefine()>=9){ bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; } if(getrefine()>=13){ bonus2 bSubEle,Ele_Neutral,12-getrefine(); } },{},{}
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2169,Kalasak,Kalasag,5,20,,400,,40,,0,0xFFFFFFFF,7,2,32,,1,1,1,{ bonus2 bSubRace,RC_Boss,getrefine()/3; },{},{}
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2170,Bayani_Kalasak,Bayani Kalasag,5,20,,400,,40,,1,0xFFFFFFFF,7,2,32,,1,1,1,{ bonus2 bSubRace,RC_Boss,getrefine()/3; },{},{}
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2171,Fox_Armguard,Fox Wrist Guard,5,40000,,200,,45,,1,0x02000000,7,2,32,,100,1,1,{ bonus bFlee,5; },{},{}
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2172,Wolf_Armguard,Wolf Wrist Guard,5,45000,,250,,70,,1,0x02000000,7,2,32,,100,1,1,{ autobonus "{ bonus bBaseAtk,100; bonus bFlee,-50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
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2173,Crescent_Armguard,Crescent Wrist Guard,5,45000,,250,,45,,1,0x02000000,7,2,32,,100,1,1,{ bonus bDelayRate,-2; },{},{}
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// GM Shield
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2199,Ahura_Mazda,Ahura Mazdah,5,1,,10,,10000,,0,0xFFFFFFFF,7,2,32,,1,1,0,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; skill "CR_FULLPROTECTION",5; skill "WZ_ESTIMATION",1; skill "ST_FULLSTRIP",5; skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoKnockback,0; bonus bDelayRate,-20; bonus bSpeedRate,25; bonus bIntravision,0; },{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; }
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// Headgears
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@@ -1502,15 +1502,15 @@
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2472,Judgement_Shoes,Judgement Shoes,5,20,,300,,12,,0,0x00000100,7,2,64,,100,1,0,{ bonus bMaxSP,150; bonus2 bSkillAtk,"AB_JUDEX",30; },{},{}
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2473,Para_Team_Boots4,Eden Team Boots IV,5,0,,0,,20,,0,0xFFFFFFFF,7,2,64,,60,0,0,{ bonus bAgi,1; bonus bVit,1; bonus bHPrecovRate,28; bonus bSPrecovRate,12; },{},{}
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//2474,
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2475,Urj_Greaves,Urj Greaves,5,20,,900,,32,,1,0x00000080,8,2,64,,100,1,0,{ bonus bMaxSP,40; if(getequiprefinerycnt(EQI_SHOES)>7) bonus bMaxHPRate,getequiprefinerycnt(EQI_SHOES)-7; },{},{}
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2476,Pertz_Greaves,Pertz Greaves,5,20,,900,,32,,1,0x00000080,8,2,64,,100,1,0,{ bonus bMaxSP,40; bonus bAgi,-7+(getequiprefinerycnt(EQI_SHOES)>8)?8:getequiprefinerycnt(EQI_SHOES); },{},{}
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2477,Sabath_Shoes,Sabath Shoes,5,20,,400,,18,,1,0x00001000,7,2,64,,100,1,0,{ bonus bMaxSP,30; bonus bLuk,3; },{},{}
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2478,Nabeu's_Shoes,Nabeu's Shoes,5,20,,400,,18,,1,0x00001000,7,2,64,,100,1,0,{ bonus bFlee,3; bonus bInt,2; },{},{}
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2475,Ur_Greave,Urj Greaves,5,20,,900,,32,,1,0x00000080,8,2,64,,100,1,0,{ bonus bMaxSP,40; if(getequiprefinerycnt(EQI_SHOES)>7) bonus bMaxHPRate,getequiprefinerycnt(EQI_SHOES)-7; },{},{}
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2476,Peuz_Greave,Pertz Greaves,5,20,,900,,32,,1,0x00000080,8,2,64,,100,1,0,{ bonus bMaxSP,40; bonus bAgi,-7+(getequiprefinerycnt(EQI_SHOES)>8)?8:getequiprefinerycnt(EQI_SHOES); },{},{}
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2477,Sabah_Shoes,Sabath Shoes,5,20,,400,,18,,1,0x00001000,7,2,64,,100,1,0,{ bonus bMaxSP,30; bonus bLuk,3; },{},{}
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2478,Nab_Shoes,Nabeu's Shoes,5,20,,400,,18,,1,0x00001000,7,2,64,,100,1,0,{ bonus bFlee,3; bonus bInt,2; },{},{}
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2479,White_Wing_Boots,White Wing Boots,5,20,,400,,18,,1,0x00000800,7,2,64,,100,1,0,{ bonus bAgi,2; },{},{}
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2480,Black_Wing_Boots,Black Wing Boots,5,20,,400,,18,,1,0x00000800,8,2,64,,100,1,0,{ bonus bInt,2; bonus bMaxSPRate,5; },{},{}
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//2481,
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//2482,
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2483,Siege_Greaves,Siege Greaves,5,0,,750,,30,,1,0x006444A2,7,2,64,,95,1,0,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2; },{},{}
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2483,Siege_Greave,Siege Greaves,5,0,,750,,30,,1,0x006444A2,7,2,64,,95,1,0,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2; },{},{}
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2484,Siege_Boots,Siege Boots,5,0,,500,,20,,1,0x036E5CEA,7,2,64,,95,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,1; },{},{}
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2485,Siege_Shoes,Siege Shoes,5,0,,350,,15,,1,0x00818315,7,2,64,,95,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,1; },{},{}
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//2486,
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@@ -1518,8 +1518,8 @@
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//2488,
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//2489,
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//2490,
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2491,Nightmare_Bangungot_Boots,Nightmare Bangungot Boots,5,20,,600,,10,,0,0xFFFFFFFF,7,2,64,,1,1,0,{ bonus bMdef,getrefine(); if(getrefine()>=14){ bonus bSpeedRate,25; } },{},{}
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2492,Bayani_Nightmare_Bangungot_Boots,Bayani Nightmare Bangungot Boots,5,20,,600,,10,,1,0xFFFFFFFF,7,2,64,,1,1,0,{ bonus bMdef,getrefine(); if(getrefine()>=12){ bonus bSpeedRate,25; } },{},{}
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2491,Bangungot_Boots,Nightmare Bangungot Boots,5,20,,600,,10,,0,0xFFFFFFFF,7,2,64,,1,1,0,{ bonus bMdef,getrefine(); if(getrefine()>=14){ bonus bSpeedRate,25; } },{},{}
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2492,Bayani_Bangungot_Boots,Bayani Nightmare Bangungot Boots,5,20,,600,,10,,1,0xFFFFFFFF,7,2,64,,1,1,0,{ bonus bMdef,getrefine(); if(getrefine()>=12){ bonus bSpeedRate,25; } },{},{}
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// Garments
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//===================================================================
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2501,Hood,Hood,5,1000,,200,,4,,0,0xFFFFFFFF,7,2,4,,0,1,0,{},{},{}
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@@ -1881,11 +1881,14 @@
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2865,Seal_Of_Cathedral,Seal Of Cathedral,5,20,,0,,0,,0,0x00000100,7,2,136,,110,0,0,{ bonus bInt,2; bonus bHealPower,2; },{},{}
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2866,Ring_Of_Archbishop,Ring Of Archbishop,5,20,,0,,0,,0,0x00000100,7,2,136,,110,0,0,{ bonus bDex,2; bonus bHealPower,2; },{},{}
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//
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2883,Urj_Seal,Urj Seal,5,20,,200,,4,,1,0x00000080,8,2,136,,100,0,0,{ bonus bMaxHPrate,2; bonus2 bSkillUseSP,"LK_SPIRALPIERCE",5; bonus2 bSkillUseSP,"RK_HUNDREDSPEAR",5; },{},{}
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2884,Pertz_Seal,Pertz Seal,5,20,,200,,3,,1,0x00000080,8,2,136,,100,0,0,{ bonus bBaseAtk,20; bonus bMaxSP,20; },{},{}
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2872,G_Honor_Certificate,G Honor Certificate,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{},{},{}
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2873,Cat_Hand_Glove,Cat Hand Glove,5,20,,100,,5,,1,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAgi,1; bonus bVit,1; bonus bDex,1; bonus bLuk,1; },{},{}
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//
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2883,Ur_Seal,Urj Seal,5,20,,200,,4,,1,0x00000080,8,2,136,,100,0,0,{ bonus bMaxHPrate,2; bonus2 bSkillUseSP,"LK_SPIRALPIERCE",5; bonus2 bSkillUseSP,"RK_HUNDREDSPEAR",5; },{},{}
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2884,Peuz_Seal,Pertz Seal,5,20,,200,,3,,1,0x00000080,8,2,136,,100,0,0,{ bonus bBaseAtk,20; bonus bMaxSP,20; },{},{}
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//2885,
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2886,Sabath_Seal,Sabath Seal,5,20,,100,,0,,0,0x00001000,7,2,136,,100,0,0,{ bonus bCritical,3; },{},{}
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2887,Nabeu's_Seal,Nabeu's Seal,5,20,,100,,0,,0,0x00001000,7,2,136,,100,0,0,{ bonus bBaseAtk,10; bonus bMatk,20; },{},{}
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2886,Sabah_Ring,Sabath Seal,5,20,,100,,0,,0,0x00001000,7,2,136,,100,0,0,{ bonus bCritical,3; },{},{}
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2887,Nab_Ring,Nabeu's Seal,5,20,,100,,0,,0,0x00001000,7,2,136,,100,0,0,{ bonus bBaseAtk,10; bonus bMatk,20; },{},{}
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//2888,
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//2889,
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2890,White_Wing_Brooch,White Wing Brooch,5,20,,100,,0,,0,0x00000800,7,2,136,,100,0,0,{ bonus bDex,2; bonus bLongAtkRate,3; },{},{}
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@@ -1902,8 +1905,8 @@
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2907,Bawaya_Symbol_Tattoo,Bawaya Symbol Tattoo,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bMatkRate,7; bonus bFixedCastrate,-7; },{},{}
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//2908,
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//2909,
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2910,Bakunawa_Symbol_Tattoo,Bakunawa Symbol Tattoo,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bAddRace,RC_NonBoss,7; bonus2 bAddRace,RC_Boss,7; bonus bAspdRate,10; },{},{}
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2911,Bangungot_Symbol_Tattoo,Bangungot Symbol Tattoo,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bHealPower,4; bonus bHealPower2,7; },{},{}
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2910,Bakonawa_Tattoo,Bakunawa Symbol Tattoo,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bAddRace,RC_NonBoss,7; bonus2 bAddRace,RC_Boss,7; bonus bAspdRate,10; },{},{}
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2911,Bangungot_Tattoo,Bangungot Symbol Tattoo,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bHealPower,4; bonus bHealPower2,7; },{},{}
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// Cards
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//===================================================================
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4001,Poring_Card,Poring Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,2; bonus bFlee2,1; },{},{}
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@@ -3907,7 +3910,7 @@
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6433,Clean_Brush,Cleaning Brush,3,0,,300,,,,,,,,,,,,,{},{},{}
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6434,Fix_Kit,Fix Kit,3,0,,1000,,,,,,,,,,,,,{},{},{}
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6435,Fresh_Fruit,Fresh Fruit,3,0,,100,,,,,,,,,,,,,{},{},{}
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6436,Sea_God's_Call,Sea God's Call,3,20,,0,,,,,,,,,,,,,{},{},{}
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6436,Ptotection_Seagod,Sea God's Call,3,20,,0,,,,,,,,,,,,,{},{},{}
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6437,Scaraba_Perfume,Scaraba Perfume,3,0,,0,,,,,,,,,,,,,{},{},{}
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//
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6440,General_Lubricant,General Lubrication,3,20,,0,,,,,,,,,,,,,{},{},{}
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@@ -5728,6 +5731,10 @@
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12633,Malang_Cat_Can,Malangdo Cat Can,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,1200000,10; sc_start SC_ITEMBOOST,1200000,20; },{},{}
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//
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12636,Malang_Sp_Can,Malangdo Canned Specialties,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "malangdo",140,114; },{},{}
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12637,Gong_Bug_Pocket,Sow Bug Pocket,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13208,200; },{},{}
|
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12638,Dried_Squid_Box,Dried Squid Box,2,20,,2000,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13292,200; },{},{}
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12639,Flying_Fish_Box,Flying Fish Box,2,20,,2000,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13293,200; },{},{}
|
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12640,Starfish_Box,Starfish Box,2,20,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13291,200; },{},{}
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//
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12642,Terra_Mars_100_Box,Terra_Mars_100_Box,0,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 504,100; },{},{}
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//
|
||||
@@ -6063,7 +6070,7 @@
|
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13205,Poison_Sphere,Poison Sphere,10,80,,5,50,,,,0x01000000,7,2,32768,,1,,5,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500; },{},{}
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13206,Blind_Sphere,Blind Sphere,10,80,,5,50,,,,0x01000000,7,2,32768,,1,,5,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; },{},{}
|
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13207,Freezing_Sphere,Freezing Sphere,10,80,,5,50,,,,0x01000000,7,2,32768,,1,,5,{ bonus bAtkEle,Ele_Water; },{},{}
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13208,Gong_Bug,Gong Bug,10,0,,20,50,,,,0x01000000,7,2,32768,,50,,3,{},{},{}
|
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13208,Gong_Bug,Sow Bug,10,0,,20,50,,,,0x01000000,7,2,32768,,50,,3,{ /*bonus2 bAddEff,Eff_Stun,?;*/ },{},{}
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// Shurikens & Kunais
|
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13250,Shuriken,Shuriken,10,4,,5,10,,,,0x02000000,7,2,32768,,1,,6,{},{},{}
|
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13251,Nimbus_Shuriken,Nimbus Shuriken,10,10,,5,30,,,,0x02000000,7,2,32768,,20,,6,{},{},{}
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@@ -6108,7 +6115,10 @@
|
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13289,Petti_Noodle_To_Throw,Throwing Petite Tail Soup,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_PUTTI_TAILS_NOODLES,300000,20; },{},{}
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||||
13290,Black_Thing_To_Throw,Throwing Black Mass,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_STOMACHACHE,60000,rand(5,10); },{},{}
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||||
// More Shurikens & Kunais
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13294,Explosive_Kunai,Explosive Kunai,10,100,,50,30,,,,0x02000000,7,2,32768,,100,,7,{ bonus bAtkEle,Ele_Neutral; },{},{}
|
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13291,Starfish,Starfish,10,0,,5,110,,,,0x02000000,7,2,32768,,50,,7,{ bonus bAtkEle,Ele_Neutral; /*bonus2 bAddEff,Eff_Stun,?;*/ },{},{}
|
||||
13292,Dried_Squid,Dried Squid,10,10,,20,50,,,,0x02000000,7,2,32768,,1,,7,{ bonus bAtkEle,Ele_Neutral; /*bonus2 bAddEff,Eff_Blind,?;*/ },{},{}
|
||||
13293,Flying_Fish,Flying Fish,10,10,,20,50,,,,0x02000000,7,2,32768,,1,,6,{ bonus bAtkEle,Ele_Neutral; /*bonus2 bAddEff,Eff_Bleeding,?;*/ },{},{}
|
||||
13294,Explosive_Kunai,Explosive Kunai,10,100,,30,50,,,,0x02000000,7,2,32768,,100,,7,{ bonus bAtkEle,Ele_Neutral; },{},{}
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// Ninja Fuuma Shurikens
|
||||
13300,Huuma_Bird_Wing,Huuma Wing Shuriken,4,90000,,3000,150,,1,0,0x02000000,7,2,34,4,65,1,22,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1; },{},{}
|
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13301,Huuma_Giant_Wheel,Huuma Giant Wheel Shuriken,4,40000,,2500,50,,1,3,0x02000000,7,2,34,4,42,1,22,{ bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100; },{},{}
|
||||
@@ -6126,7 +6136,7 @@
|
||||
13313,Huuma_Swirling_Petal,Flower Huuma Shuriken,4,100000,,1500,150,,1,2,0x02000000,8,2,34,3,110,1,22,{ bonus bMatk,50; bonus bAtkEle,Ele_Fire; },{},{}
|
||||
13314,Huuma_Fluttering_Snow,Wave Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ bonus bMatk,50; bonus bAtkEle,Ele_Water; },{},{}
|
||||
13315,Huuma_Thunderstorm,Thunderstorm Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ bonus bMatk,50; bonus bAtkEle,Ele_Wind; },{},{}
|
||||
13316,Upg_Huuma_Shuriken,Enhance Huuma Shuriken,4,20,,1500,55,,1,1,0x02000000,7,2,34,3,1,1,22,{ bonus bBaseAtk,10*getrefine(); bonus bMatk,5*getrefine(); bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); } },{},{}
|
||||
13316,Upg_Huuma_Shuriken,Upg Huuma Shuriken,4,20,,1500,55,,1,1,0x02000000,7,2,34,3,1,1,22,{ bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); bonus bLongAtkRate,(getrefine()); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
|
||||
// More 1-Handed Swords
|
||||
13400,Cutlas_,Cutlus,4,20,,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{}
|
||||
13401,Excalibur_C,Excalibur,4,1,,0,199,,1,0,0x000654E2,7,2,2,4,1,0,2,{ bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy; },{},{}
|
||||
@@ -7132,10 +7142,10 @@
|
||||
//15033,
|
||||
//15034,
|
||||
//15035,
|
||||
15036,Urj_Plate,Urj Plate,5,20,,3000,,110,,0,0x00000080,8,2,16,,100,1,0,{ bonus bMdef,10; bonus bMaxHPRate,getequiprefinerycnt(EQI_ARMOR); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubEle,Ele_Neutral,5; },{},{}
|
||||
15037,Pertz_Plate,Pertz Plate,5,20,,3000,,110,,0,0x00000080,8,2,16,,100,1,0,{ bonus bMdef,10; bonus bBaseAtk,20; bonus bFlee,17; },{},{}
|
||||
15038,Sabath's_Cloth,Sabath's Cloth,5,20,,100,,45,,1,0x00001000,7,2,16,,100,1,0,{ bonus bLuk,3; bonus3 bAutoSpell,"ASC_METEORASSAULT",getskilllv("ASC_METEORASSAULT"),10; },{},{}
|
||||
15039,Nabeu's_Cloth,Nabeu's Cloth,5,20,,100,,45,,1,0x00001000,7,2,16,,100,1,0,{ bonus bStr,2; bonus bInt,2; },{},{}
|
||||
15036,Ur_Plate,Urj Plate,5,20,,3000,,110,,0,0x00000080,8,2,16,,100,1,0,{ bonus bMdef,10; bonus bMaxHPRate,getequiprefinerycnt(EQI_ARMOR); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubEle,Ele_Neutral,5; },{},{}
|
||||
15037,Peuz_Plate,Pertz Plate,5,20,,3000,,110,,0,0x00000080,8,2,16,,100,1,0,{ bonus bMdef,10; bonus bBaseAtk,20; bonus bFlee,17; },{},{}
|
||||
15038,Sabah_Cloth,Sabath's Cloth,5,20,,100,,45,,1,0x00001000,7,2,16,,100,1,0,{ bonus bLuk,3; bonus3 bAutoSpell,"ASC_METEORASSAULT",getskilllv("ASC_METEORASSAULT"),10; },{},{}
|
||||
15039,Nab_Cloth,Nabeu's Cloth,5,20,,100,,45,,1,0x00001000,7,2,16,,100,1,0,{ bonus bStr,2; bonus bInt,2; },{},{}
|
||||
//15040,
|
||||
//15041,
|
||||
15042,White_Wing_Suit,White Wing Suit,5,20,,100,,45,,1,0x00000800,7,2,16,,100,1,0,{ bonus bLongAtkRate,getrefine()*2; bonus bFlee,getrefine(); },{},{}
|
||||
@@ -7143,12 +7153,12 @@
|
||||
15044,Green_Surgical_Gown,Green Surgical Gown,5,56000,,660,,66,,1,0x00040000,7,2,16,,100,1,0,{ bonus bDex,1; bonus bMaxSP,30; },{},{}
|
||||
//15045,
|
||||
15046,Siege_Plate,Siege Plate,5,0,,3300,,85,,1,0x006444A2,7,2,16,,95,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bHealpower2,12; bonus bAddItemHealRate,12; } if(getrefine()>8) { bonus bMaxHPRate,25; } },{},{}
|
||||
15047,Siege_Suit,Siege Suit,5,0,,750,,50,,1,0x036E5CEA,7,2,16,,95,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(getrefine()>8) { bonus bMaxHPRate,15; } },{},{}
|
||||
15047,Siege_Suits,Siege Suit,5,0,,750,,50,,1,0x036E5CEA,7,2,16,,95,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(getrefine()>8) { bonus bMaxHPRate,15; } },{},{}
|
||||
15048,Siege_Robe,Siege Robe,5,0,,500,,40,,1,0x00818315,7,2,16,,95,1,0,{ bonus bMdef,20; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bFlee,5; bonus bLongAtkDef,15; } if(getrefine()>8) { bonus bMaxHP,1000; bonus bMaxSP,100; } },{},{}
|
||||
//15049,
|
||||
//15050,
|
||||
15051,Bakunawa_Scale_Armor,Bakunawa Scale Armor,5,20,,500,,55,,0,0xFFFFFFFF,7,2,16,,1,1,0,{ bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,1; },{},{}
|
||||
15052,Bayani_Bakunawa_Scale_Armor,Bayani Bakunawa Scale Armor,5,20,,500,,55,,1,0xFFFFFFFF,7,2,16,,1,1,0,{ bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,2; },{},{}
|
||||
15051,Bakonawa_Armor,Bakunawa Scale Armor,5,20,,500,,55,,0,0xFFFFFFFF,7,2,16,,1,1,0,{ bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,1; },{},{}
|
||||
15052,Bayani_Bakonawa_Armor,Bayani Bakunawa Scale Armor,5,20,,500,,55,,1,0xFFFFFFFF,7,2,16,,1,1,0,{ bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,2; },{},{}
|
||||
15053,Special_Ninja_Suit,Special Ninja Suit,5,10000,,1200,,70,,0,0x02000000,7,2,16,,100,1,0,{ bonus bAgi,1+(getrefine()/3); },{},{}
|
||||
15054,Ninja_Scale_Armor,Ninja Scale Armor,5,10000,,1800,,90,,1,0x02000000,7,2,16,,100,1,0,{ bonus bMaxHPRate,15; bonus bMaxSPRate,-30; },{},{}
|
||||
15055,Armor_of_Nothingness,Armor of Nothingness,5,10000,,1500,,60,,1,0x02000000,7,2,16,,100,1,0,{ bonus bAgi,1; },{},{}
|
||||
@@ -7169,7 +7179,7 @@
|
||||
//16012,
|
||||
16013,Judgement_Mace1,Judgement Mace I,4,20,,1200,140:180,,1,2,0x00000100,2,2,2,3,100,1,8,{ bonus bStr,1; bonus bInt,1; autobonus "{ bonus2 bAddRace,RC_Demon,20; }",10,7000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{}
|
||||
16014,P_Mace3,Eden Mace III,4,0,,0,172,,1,0,0x0004C5B3,7,2,2,3,60,0,8,{},{},{}
|
||||
//16015,
|
||||
16015,Cat_Club,Cat Club,4,20,,700,88,,1,3,0x0004C5B3,7,2,2,1,1,1,8,{ bonus2 bAddRace,RC_Brute,15; },{},{}
|
||||
16016,Tuna,Tuna,4,0,,0,180,,1,0,0x0004C5B3,7,2,2,1,50,0,8,{ bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,100; bonus3 bAutoSpell,"SM_BASH",5+5*(getskilllv("SM_BASH")==10),10; if(BaseLevel>99) { bonus bBaseAtk,20; } },{},{}
|
||||
16017,Bloody_Cross,Bloody Cross,4,20,,1500,170,,1,0,0x00008110,7,2,2,4,100,1,8,{ bonus bAtkEle,Ele_Dark; bonus3 bAutoSpell,"WL_HELLINFERNO",1,10+(getrefine()*5); },{},{}
|
||||
16018,Judgement_Mace2,Judgement Mace II,4,20,,1200,170:180,,1,1,0x00000100,2,2,2,3,130,1,8,{ bonus bStr,2; bonus bInt,2; autobonus "{ bonus2 bAddRace,RC_Demon,40; }",10,7000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{}
|
||||
@@ -7259,32 +7269,50 @@
|
||||
16679,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{}
|
||||
16680,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{}
|
||||
//
|
||||
16740,Ptotection_Seagod_Box,The Sea God's Call 23 Hour Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,86400; },{},{}
|
||||
16741,Hairtail_Box1,Cutlass 1 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1198,86400; },{},{}
|
||||
16742,Hairtail_Box2,Cutlass 7 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1198,604800; },{},{}
|
||||
16743,Spearfish_Box1,Marlin 1 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1489,86400; },{},{}
|
||||
16744,Spearfish_Box2,Marlin 7 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1489,604800; },{},{}
|
||||
16745,Saurel_Box1,Pompano 1 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13068,86400; },{},{}
|
||||
16746,Saurel_Box2,Pompano 7 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13068,604800; },{},{}
|
||||
16747,Tuna_Box1,Tuna 1 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 16016,86400; },{},{}
|
||||
16748,Tuna_Box2,Tuna 7 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 16016,604800; },{},{}
|
||||
16749,Malang_Crab_Box1,Malangdo Crab 1 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18107,86400; },{},{}
|
||||
16750,Malang_Crab_Box2,Malangdo Crab 7 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18107,604800; },{},{}
|
||||
16751,Brindle_Eel_Box1,Zebra Eel 1 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18108,86400; },{},{}
|
||||
16752,Brindle_Eel_Box2,Zebra Eel 7 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18108,604800; },{},{}
|
||||
16740,Ptotection_Seagod_Box,The Sea God's Call 23 Hour Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,86400; },{},{}
|
||||
16741,Hairtail_Box1,Cutlass 1 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1198,86400; },{},{}
|
||||
16742,Hairtail_Box2,Cutlass 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1198,604800; },{},{}
|
||||
16743,Spearfish_Box1,Marlin 1 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1489,86400; },{},{}
|
||||
16744,Spearfish_Box2,Marlin 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1489,604800; },{},{}
|
||||
16745,Saurel_Box1,Pompano 1 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13068,86400; },{},{}
|
||||
16746,Saurel_Box2,Pompano 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13068,604800; },{},{}
|
||||
16747,Tuna_Box1,Tuna 1 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 16016,86400; },{},{}
|
||||
16748,Tuna_Box2,Tuna 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 16016,604800; },{},{}
|
||||
16749,Malang_Crab_Box1,Malangdo Crab 1 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18107,86400; },{},{}
|
||||
16750,Malang_Crab_Box2,Malangdo Crab 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18107,604800; },{},{}
|
||||
16751,Brindle_Eel_Box1,Zebra Eel 1 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18108,86400; },{},{}
|
||||
16752,Brindle_Eel_Box2,Zebra Eel 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18108,604800; },{},{}
|
||||
//
|
||||
16763,Ptotection_Seagod_Box2,The Sea God's Call 7 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,604800; },{},{}
|
||||
16764,Ptotection_Seagod_Box3,The Sea God's Call 15 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,1209600; },{},{}
|
||||
16765,Octo_Hstick_Box,Octopus Hunting Skewer 23 Hour Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6442,86400; },{},{}
|
||||
16766,Octo_Hstick_Box2,Octopus Hunting Skewer 3 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6442,259200; },{},{}
|
||||
16767,Octo_Hstick_Box3,Octopus Hunting Skewer 7 Day Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6442,604800; },{},{}
|
||||
16763,Ptotection_Seagod_Box2,The Sea God's Call 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,604800; },{},{}
|
||||
16764,Ptotection_Seagod_Box3,The Sea God's Call 15 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,1209600; },{},{}
|
||||
16765,Octo_Hstick_Box,Octopus Hunting Skewer 23 Hour Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6442,86400; },{},{}
|
||||
16766,Octo_Hstick_Box2,Octopus Hunting Skewer 3 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6442,259200; },{},{}
|
||||
16767,Octo_Hstick_Box3,Octopus Hunting Skewer 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6442,604800; },{},{}
|
||||
//
|
||||
16770,Silvervine_Fruit_Box10,Silvervine 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6417,10; getitem 12636,30; },{},{}
|
||||
16771,Silvervine_Fruit_Box40,Silvervine 40 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6417,40; getitem 12636,120; },{},{}
|
||||
//
|
||||
16776,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{}
|
||||
16777,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{}
|
||||
//
|
||||
16979,Silvervine_Fruit_Box4,Silvervine 4 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6417,4; getitem 12636,12; },{},{}
|
||||
//
|
||||
16998,Archangel_Wing_Box,Archangel Wings Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2573,1; },{},{}
|
||||
//
|
||||
17155,Enhance_Huuma_Shuriken_Box,Enhance Huuma Shuriken Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13316,86400; },{},{}
|
||||
17013,Malang_Woe_Encard_Box,Malang Woe Encard Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 16740,1; getitem 16765,1; },{},{}
|
||||
//
|
||||
17084,Upg_Katar_Box,Upg Katar Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1292,1; },{},{}
|
||||
17085,Upg_Two_Handed_Axe_Box,Upg Two Handed Axe Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1394,1; },{},{}
|
||||
17086,Upg_Lance_Box,Upg Lance Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1491,1; },{},{}
|
||||
17087,Upg_Book_Box,Upg Book Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1585,1; },{},{}
|
||||
17088,Upg_Staff_Box,Upg Staff Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2015,1; },{},{}
|
||||
17089,Upg_Dagger_Box,Upg Dagger Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13071,1; },{},{}
|
||||
17090,Upg_Revolver_Box,Upg Revolver,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13115,1; },{},{}
|
||||
17091,Upg_Mace_Box,Upg Mace Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 16019,1; },{},{}
|
||||
17092,Upg_Bow_Box,Upg Bow Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18112,1; },{},{}
|
||||
17093,Upg_Twohand_Sword_Box,Upg Two-Handed Sword Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 21000,1; },{},{}
|
||||
//
|
||||
17155,Upg_Huuma_Shuriken_Box,Upg Huuma Shuriken Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13316,86400; },{},{}
|
||||
// Mechanic/Genetic Cannonballs
|
||||
18000,Cannon_Ball,Cannon Ball,10,100,,10,100,,,,0x00040400,8,2,32768,,99,,8,{},{},{}
|
||||
18001,Holy_Cannon_Ball,Holy Cannon Ball,10,200,,10,120,,,,0x00040400,8,2,32768,,99,,8,{ bonus bAtkEle,Ele_Holy; },{},{}
|
||||
|
||||
@@ -1822,33 +1822,88 @@
|
||||
6392,475,100 // Bradium_Box
|
||||
|
||||
// Dewata
|
||||
6404,507,100 // Kris_Hilt
|
||||
6406,475,100 // Shining_Cendrawasih_Feather
|
||||
6401,507,100 // Palm Oil
|
||||
6402,499,100 // Palm Oil Fruit
|
||||
18520,475,100 // Jaty Crown
|
||||
|
||||
// Malangdo Island
|
||||
6417,475,100 // Garderie_Fruit
|
||||
6418,475,100 // A_Grade_Coin
|
||||
6419,475,100 // B_Grade_Coin
|
||||
6420,475,100 // C_Grade_Coin
|
||||
6421,475,100 // D_Grade_Coin
|
||||
6422,475,100 // E_Grade_Coin
|
||||
6423,475,100 // Sea_God's_Wrath
|
||||
6428,507,100 // Adventure_Card_A
|
||||
6429,507,100 // Adventure_Card_B
|
||||
6430,507,100 // Figure_Sculpture
|
||||
6431,507,100 // Pail
|
||||
6433,507,100 // Cleaning_Brush
|
||||
6436,507,100 // Sea_God's_Call
|
||||
6437,475,100 // Lava_Sky_Perfume
|
||||
6440,475,100 // General_Lubrication
|
||||
6441,475,100 // Advanced_Lubrication
|
||||
6442,507,100 // Octopus_Hunting_Skewer
|
||||
1198,507,100 // Cutlass
|
||||
1489,507,100 // Marlin
|
||||
2872,475,100 // G Honor Certificate
|
||||
6417,499,100 // Silvervine Fruit
|
||||
6418,499,100 // A Grade Coin
|
||||
6419,499,100 // B Grade Coin
|
||||
6420,499,100 // C Grade Coin
|
||||
6421,499,100 // D Grade Coin
|
||||
6422,499,100 // E Grade Coin
|
||||
6426,499,100 // Bad Canned Food
|
||||
6427,507,100 // Bad Canned Food Sack
|
||||
6428,507,100 // Adventure Card A
|
||||
6429,507,100 // Adventure Card B
|
||||
6430,499,100 // Figure Sculpture
|
||||
6431,499,100 // Pail
|
||||
6432,499,100 // Full Pail
|
||||
6433,499,100 // Cleaning Brush
|
||||
6434,499,100 // Fix Kit
|
||||
6435,499,100 // Fresh Fruit
|
||||
6436,507,100 // Sea God's Call
|
||||
6440,475,100 // General Lubrication
|
||||
6441,475,100 // Advanced Lubrication
|
||||
6442,507,100 // Octopus Hunting Skewer
|
||||
6443,475,100 // Sillit Pong Bottle
|
||||
12624,16,100 // Delicious Jelly
|
||||
12633,475,100 // Malangdo Cat Can
|
||||
12636,467,100 // Malangdo Canned Specialties
|
||||
12637,475,100 // Gong Bug Pocket
|
||||
12638,475,100 // Dried Squid Box
|
||||
12639,475,100 // Flying Fish Box
|
||||
12640,475,100 // Starfish Box
|
||||
13068,507,100 // Pompano
|
||||
13208,475,100 // Gong Bug
|
||||
13291,475,100 // Starfish
|
||||
13292,475,100 // Dried Squid
|
||||
13293,475,100 // Flying Fish
|
||||
16016,507,100 // Tuna
|
||||
16740,475,100 // The Sea God's Call 23 Hour Box
|
||||
16741,475,100 // Cutlass 1 Day Box
|
||||
16742,475,100 // Cutlass 7 Day Box
|
||||
16743,475,100 // Marlin 1 Day Box
|
||||
16744,475,100 // Marlin 7 Day Box
|
||||
16745,475,100 // Pompano 1 Day Box
|
||||
16746,475,100 // Pompano 7 Day Box
|
||||
16747,475,100 // Tuna 1 Day Box
|
||||
16748,475,100 // Tuna 7 Day Box
|
||||
16749,475,100 // Malangdo Crab 1 Day Box
|
||||
16750,475,100 // Malangdo Crab 7 Day Box
|
||||
16751,475,100 // Zebra Eel 1 Day Box
|
||||
16752,475,100 // Zebra Eel 7 Day Box
|
||||
16763,475,100 // The Sea God's Call 7 Day Box
|
||||
16764,475,100 // The Sea God's Call 15 Day Box
|
||||
16765,475,100 // Octopus Hunting Skewer 23 Hour Box
|
||||
16766,475,100 // Octopus Hunting Skewer 3 Day Box
|
||||
16767,475,100 // Octopus Hunting Skewer 7 Day Box
|
||||
16770,457,100 // Silvervine 10 Box
|
||||
16771,457,100 // Silvervine 40 Box
|
||||
16979,457,100 // Silvervine 4 Box
|
||||
17013,475,100 // Malang Woe Encard Box
|
||||
18107,507,100 // Malangdo Crab
|
||||
18108,507,100 // Zebra Eel
|
||||
|
||||
// Malaya Port
|
||||
6519,507,100 // Collected_Samples
|
||||
|
||||
// Cash Shop Related Items
|
||||
2841,507,100 // Caracas Ring
|
||||
17084,473,100 // Upg Katar Box
|
||||
17085,473,100 // Upg Two Handed Axe Box
|
||||
17086,473,100 // Upg Lance Box
|
||||
17087,473,100 // Upg Book Box
|
||||
17088,473,100 // Upg Staff Box
|
||||
17089,473,100 // Upg Dagger Box
|
||||
17090,473,100 // Upg Revolver
|
||||
17091,473,100 // Upg Mace Box
|
||||
17092,473,100 // Upg Bow Box
|
||||
17093,473,100 // Upg Two-Handed Sword Box
|
||||
|
||||
// Misc. Items
|
||||
1652,499,100 // Tourist Staff
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//= 1.1
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
@@ -11,6 +11,7 @@
|
||||
//= Renewal coin redemption NPCs.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version. [Euphy/Lemongrass]
|
||||
//= 1.1 Added remaining Malangdo traders. [Euphy/Lemongrass]
|
||||
//============================================================
|
||||
|
||||
// Malangdo
|
||||
@@ -176,6 +177,172 @@ L_AddItem:
|
||||
}
|
||||
}
|
||||
|
||||
malangdo,236,179,5 script Dark Merchant K 554,{
|
||||
if (checkweight(1201,1) == 0) {
|
||||
mes "It seems you have too much in your inventory. Let's try again after getting rid of some of your belongings.";
|
||||
close;
|
||||
}
|
||||
if (MaxWeight - Weight < 1000) {
|
||||
mes "Your inventory is too heavy now. Please come back after getting rid of some of your belongings.";
|
||||
close;
|
||||
}
|
||||
mes "[Merchant K]";
|
||||
mes "Thank you for the trade.";
|
||||
mes "We exchange ^ff000010 C Grade Coin^000000 to ^3333ff1 Mora Coin^000000. Shall we begin then?";
|
||||
next;
|
||||
setarray .@coin_amount[0],10,100,500,1000;
|
||||
while(1) {
|
||||
set .@menu$,"";
|
||||
for(set .@i,0; .@i<getarraysize(.@coin_amount); set .@i,.@i+1) {
|
||||
if (countitem(6420) >= .@coin_amount[.@i])
|
||||
set .@menu$, .@menu$+"Exchange "+(.@coin_amount[.@i]/10)+" Mora Coin:";
|
||||
else
|
||||
set .@menu$, .@menu$+"^aaaaaaExchange "+(.@coin_amount[.@i]/10)+" Mora Coin (Not Enough)^000000:";
|
||||
}
|
||||
set .@i, select(.@menu$+"Quit")-1;
|
||||
if (.@i == getarraysize(.@coin_amount)) {
|
||||
mes "[Merchant K]";
|
||||
mes "Let's exchange some other time.";
|
||||
close;
|
||||
}
|
||||
if (countitem(6420) < .@coin_amount[.@i]) {
|
||||
mes "[Merchant K]";
|
||||
mes "You need ^ff0000"+.@coin_amount[.@i]+"^000000 C Grade Coin to perform the exchange. But you don't seem to have enough now.";
|
||||
close;
|
||||
}
|
||||
delitem 6420,.@coin_amount[.@i]; //Cgrade_Coin
|
||||
getitem 6380,.@coin_amount[.@i]/10; //Mora_Coin
|
||||
mes "[Merchant K]";
|
||||
mes "C Grade Coin ^003399"+.@coin_amount[.@i]+"^000000 well received."; //FIXME: Dialogue.
|
||||
mes "Exchanged to ^003399"+(.@coin_amount[.@i]/10)+"^000000 Mora Coin.";
|
||||
next;
|
||||
mes "[Merchant K]";
|
||||
mes "Would you like to continue?";
|
||||
next;
|
||||
}
|
||||
}
|
||||
|
||||
malangdo,233,180,3 script Dark MachineTX100 564,{
|
||||
if (checkweight(1201,1) == 0) {
|
||||
mes "It seems you have too much in your inventory. Let's try again after getting rid of some of your belongings.";
|
||||
close;
|
||||
}
|
||||
if (MaxWeight - Weight < 1000) {
|
||||
mes "Your inventory is too heavy now. Please come back after getting rid of some of your belongings.";
|
||||
close;
|
||||
}
|
||||
mes "[Dark Machine TX100]";
|
||||
mes "Thank you for visiting TX100. You can exchange coins into higher or lower level coins.";
|
||||
next;
|
||||
mes "[Dark Machine TX100]";
|
||||
mes "For a lower level coin exchange you can do 500 as a 1 time maximum, and for higher level coin exchange you can do 99 as a 1 time maximum.";
|
||||
next;
|
||||
setarray .@coins[1],
|
||||
6417, //Silvervine
|
||||
6418, //Agrade_Coin
|
||||
6419, //Bgrade_Coin
|
||||
6420, //Cgrade_Coin
|
||||
6421, //Dgrade_Coin
|
||||
6422; //Egrade_Coin
|
||||
set .@menu$,"Quit:";
|
||||
for(set .@i,1; .@i<=6; set .@i,.@i+1) {
|
||||
if (countitem(.@coins[.@i]))
|
||||
set .@menu$, .@menu$+getitemname(.@coins[.@i])+" (have "+countitem(.@coins[.@i])+"):";
|
||||
else
|
||||
set .@menu$, .@menu$+"^aaaaaa"+getitemname(.@coins[.@i])+" (None)^000000:";
|
||||
}
|
||||
set .@i, select(.@menu$)-1;
|
||||
if (.@i == 0) {
|
||||
mes "[Dark Machine TX100]";
|
||||
mes "Thank you for coming.";
|
||||
close;
|
||||
}
|
||||
set .@coin, .@coins[.@i];
|
||||
setarray .@exchange_name$[0],"higher","lower";
|
||||
setarray .@exchange_id[0],.@coins[.@i-1],.@coins[.@i+1];
|
||||
if (.@exchange_id[0] == .@coins[1]) set .@exchange_id[0],0; // Cannot exchange for Silvervine.
|
||||
if (.@i > getarraysize(.@coins)) {
|
||||
mes "[Dark Machine TX100]";
|
||||
mes "You've chosen abnormal menu.";
|
||||
mes "Aborting process. Thank you for coming.";
|
||||
close;
|
||||
}
|
||||
if (countitem(.@coin) == 0) {
|
||||
mes "[Dark Machine TX100]";
|
||||
mes "You chose a coin that you don't have.";
|
||||
mes "Aborting process. Thank you for coming.";
|
||||
close;
|
||||
}
|
||||
mes "[Dark Machine TX100]";
|
||||
mes "----Exchange Rate----";
|
||||
mes "Higher Coin - 3 to 1";
|
||||
mes "Lower Coin - 1 to 3";
|
||||
mes "---------------------";
|
||||
mes "^ff3333We take a small vendor fee from your exchanged coins.^000000";
|
||||
next;
|
||||
set .@menu$, "Quit:";
|
||||
if (.@exchange_id[0] == 0)
|
||||
set .@menu$, .@menu$+"^ff3333Cannot exchange to higher level coin^000000:";
|
||||
else {
|
||||
if (countitem(.@coin) >= 99)
|
||||
set .@menu$, .@menu$+"Exchange 99 "+getitemname(.@coin)+" into higher level coin:";
|
||||
else
|
||||
set .@menu$, .@menu$+"^aaaaaaExchange to higher level coin (Not enough)^000000:";
|
||||
}
|
||||
if (.@exchange_id[1] == 0)
|
||||
set .@menu$, .@menu$+"^ff3333Cannot exchange to lower level coin^000000:";
|
||||
else {
|
||||
if (countitem(.@coin) > 500)
|
||||
set .@menu$, .@menu$+"Exchange 500 "+getitemname(.@coin)+" into lower level coin:";
|
||||
else if (countitem(.@coin))
|
||||
set .@menu$, .@menu$+"Exchange "+countitem(.@coin)+" "+getitemname(.@coin)+" into lower level coin:";
|
||||
else
|
||||
set .@menu$, .@menu$+"^aaaaaaExchange to lower level coin (Not enough)^000000:";
|
||||
}
|
||||
set .@i, select(.@menu$)-2;
|
||||
if (.@i == -1) {
|
||||
mes "[Dark Machine TX100]";
|
||||
mes "Thank you for coming.";
|
||||
close;
|
||||
}
|
||||
if (.@exchange_id[.@i] == 0) {
|
||||
mes "[Dark Machine TX100]";
|
||||
mes "This coin cannot be exchanged to a "+.@exchange_name$[.@i]+" level coin.";
|
||||
mes "Aborting process. Thank you for coming.";
|
||||
close;
|
||||
}
|
||||
if ((.@i == 0 && countitem(.@coin) < 100) || (.@i == 1 && countitem(.@coin) == 0)) {
|
||||
mes "[Dark Machine TX100]";
|
||||
mes "You have not enough coins for a "+.@exchange_name$[.@i]+" level coin exchange.";
|
||||
mes "Aborting process. Thank you for coming.";
|
||||
close;
|
||||
}
|
||||
if (countitem(.@exchange_id[.@i]) > 28000) {
|
||||
mes "[Dark Machine TX100]";
|
||||
mes "You have too many "+.@exchange_name$[.@i]+" level coins already. Please come back with less coins.";
|
||||
close;
|
||||
}
|
||||
switch(.@i) {
|
||||
case 0:
|
||||
set .@payment_amount,99;
|
||||
set .@reward_amount, .@payment_amount/3;
|
||||
set .@coin_text$,"High";
|
||||
break;
|
||||
case 1:
|
||||
set .@payment_amount,(((countitem(.@coin) > 500))?500:countitem(.@coin));
|
||||
set .@reward_amount, .@payment_amount*3;
|
||||
set .@coin_text$,"Low";
|
||||
break;
|
||||
}
|
||||
set .@fee, rand(1,3);
|
||||
delitem .@coin, .@payment_amount;
|
||||
getitem .@exchange_id[.@i], .@reward_amount - .@fee;
|
||||
mes "[Dark Machine TX100]";
|
||||
mes "Received ^003399"+getitemname(.@coin)+"^000000 for ^003399"+.@payment_amount+"^000000 unit(s).";
|
||||
mes "We have excanged your coin to ^003399"+(.@reward_amount-.@fee)+"^000000 unit(s) of ^003399"+.@coin_text$+" Level Coin^000000, deducted ^003399"+.@fee+"^000000 unit(s) as exchanging fee.";
|
||||
close;
|
||||
}
|
||||
|
||||
malangdo,175,145,4 script Can Agency Guard 549,{
|
||||
if (checkweight(1201,1) == 0) {
|
||||
mes "You seem to have too many items. Give it a try after sorting out the item kinds.";
|
||||
@@ -256,3 +423,406 @@ malangdo,175,145,4 script Can Agency Guard 549,{
|
||||
mes "Exchanged "+.@count+" Malangdo Cat Can to "+(.@count*3)+" E Class Coin. Check it out.";
|
||||
close;
|
||||
}
|
||||
|
||||
function script F_mal_coin {
|
||||
|
||||
// Initial dialogue and checks:
|
||||
// -- callfunc "F_mal_coin",0,"[<NPC Name>]",<NPC ID>;
|
||||
if (getarg(0) == 0) {
|
||||
if (getarg(2) != 2 && BaseLevel < 50) {
|
||||
mes getarg(1);
|
||||
mes "Ahaaa~";
|
||||
mes "If you want to buy this stuff,";
|
||||
mes "you can talk to me";
|
||||
mes "when you grow up little more.";
|
||||
mes "This stuff is too expensive";
|
||||
mes "for a child~";
|
||||
close;
|
||||
}
|
||||
mes getarg(1);
|
||||
mes "Nice to meet you~~";
|
||||
mes "I am! YES~~ That's right!";
|
||||
mes "I'm selling special stuff";
|
||||
mes "which you can see only here on Meow Meow Island!";
|
||||
next;
|
||||
mes getarg(1);
|
||||
mes "How about it? What are you waiting for?";
|
||||
mes "Why don't you take a look at";
|
||||
mes "what kinds of stuff I have?";
|
||||
next;
|
||||
switch(getarg(2)) {
|
||||
case 1:
|
||||
mes "[Wandering Merchant]";
|
||||
mes "Oh~";
|
||||
mes "These are rental items, so make sure you know if you have the ^0000FF1 hour^000000 or ^0000FF7 day^000000 version.";
|
||||
next;
|
||||
break;
|
||||
case 2:
|
||||
break;
|
||||
case 3:
|
||||
mes "[Roving Merchant]";
|
||||
mes "Just for your information,";
|
||||
mes "Sow Bug, Starfish, Dried Squid, and Flying Fish are the items which you can use for 1 hour.";
|
||||
next;
|
||||
break;
|
||||
}
|
||||
mes getarg(1);
|
||||
mes "Well then, do you want to take a look at what I have now?";
|
||||
next;
|
||||
switch(select("Yes:No")) {
|
||||
case 1:
|
||||
if (checkweight(1201,1) == 0) {
|
||||
mes getarg(1);
|
||||
mes "It seems that there are too many items in your inventory.";
|
||||
mes "Please make space and come back again~";
|
||||
close;
|
||||
}
|
||||
if (MaxWeight - Weight < 2500) {
|
||||
mes getarg(1);
|
||||
mes "It seems that you're overweight.";
|
||||
mes "Please reduce your weight and come back again~";
|
||||
close;
|
||||
}
|
||||
mes getarg(1);
|
||||
mes "Well, take a good look at them~~~";
|
||||
next;
|
||||
return;
|
||||
case 2:
|
||||
mes getarg(1);
|
||||
mes "Well, then. I'll see you next time.";
|
||||
mes "Goodbye.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
// Exchange function:
|
||||
// -- callfunc "F_mal_coin",1,"[<NPC Name>]","<Display Name>",<Item ID>,<Egrade_Coin>,<Malang_Sp_Can>,<Silvervine>
|
||||
if (getarg(0) == 1) {
|
||||
mes getarg(1);
|
||||
mes "The price of ^0000FF["+getarg(2)+"]^000000 is";
|
||||
if (getarg(4) && getarg(5)) { // Type 1: Egrade_Coin or Malang_Sp_Can
|
||||
mes getarg(4)+" E Grade Coin or "+getarg(5)+" Malangdo Canned Specialties.";
|
||||
set .@type,1;
|
||||
set .@menu$,"Yes.:No, I'll purchase with cans.:I don't want to purchase any.";
|
||||
} else if (getarg(5)) { // Type 2: Malang_Sp_Can only
|
||||
mes getarg(5)+" Malangdo Canned Specialties.";
|
||||
set .@type,2;
|
||||
set .@menu$,"Yes.::No.";
|
||||
} else { // Type 3: Silvervine only
|
||||
mes getarg(6)+" Silvervine Fruit.";
|
||||
set .@type,3;
|
||||
set .@menu$,"Yes.::I don't want to purchase any.";
|
||||
}
|
||||
next;
|
||||
mes getarg(1);
|
||||
if (.@type == 1) {
|
||||
mes "Would you like to purchase";
|
||||
mes "^0000FF["+getarg(2)+"]^000000 with E Grade Coins?";
|
||||
} else {
|
||||
mes "Would you like to";
|
||||
mes "purchase ^0000FF["+getarg(2)+"]^000000?";
|
||||
}
|
||||
next;
|
||||
switch(select(.@menu$)) {
|
||||
case 2:
|
||||
set .@type,2;
|
||||
case 1:
|
||||
switch(.@type) {
|
||||
case 1:
|
||||
set .@item,6422; //Egrade_Coin
|
||||
set .@amount,getarg(4);
|
||||
set .@str$,"coins";
|
||||
break;
|
||||
case 2:
|
||||
set .@item,12636; //Malang_Sp_Can
|
||||
set .@amount,getarg(5);
|
||||
set .@str$,"cans";
|
||||
break;
|
||||
case 3:
|
||||
set .@item,6417; //Silvervine
|
||||
set .@amount,getarg(6);
|
||||
set .@str$,"Silvervine Fruit";
|
||||
break;
|
||||
}
|
||||
if (countitem(.@item) < .@amount) {
|
||||
mes getarg(1);
|
||||
mes "I'm sorry, you need more "+.@str$+".";
|
||||
close;
|
||||
}
|
||||
if (MaxWeight - Weight < getiteminfo(getarg(3),6)) {
|
||||
mes getarg(1);
|
||||
mes "Sorry, you've purchased too many.";
|
||||
mes "You need to make more space in your inventory. Please come back later.";
|
||||
close;
|
||||
}
|
||||
mes getarg(1);
|
||||
mes "Thank you.";
|
||||
delitem .@item,.@amount;
|
||||
getitem getarg(3),1;
|
||||
return;
|
||||
case 3:
|
||||
mes getarg(1);
|
||||
mes "Always be careful";
|
||||
mes "when you purchase items.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
}
|
||||
malangdo,162,146,5 script Wandering Merchant#mal 495,{
|
||||
callfunc "F_mal_coin",0,"[Wandering Merchant]",1;
|
||||
setarray .@items[1],
|
||||
16743,16747,16741,16745,16749,16751, // 1 hour items.
|
||||
16742,16744,16746,16748,16752,16750; // 7 day items.
|
||||
setarray .@names$[1],
|
||||
"Spearfish","Tuna","Hairtail","Saurel","Malang Snow Crab","Brindle Eel",
|
||||
"Hairtail (7Days)","Spearfish (7Days)","Saurel (7Days)","Tuna (7Days)","Brindle Eel (7Days)","Malang Snow Crab (7Days)";
|
||||
while(1) {
|
||||
set .@i, select(
|
||||
"[Spearfish(1hr)] 8 E-Coins/50 Cans",
|
||||
"[Tuna(1hr)] 8 E-Coins/50 Cans",
|
||||
"[Hairtail(1hr)] 8 E-Coins/50 Cans",
|
||||
"[Saurel(1hr)] 8 E-Coins/50 Can",
|
||||
"[Malang Snow Crab(1hr)] 8 E-Coins/50 Can",
|
||||
"[Brindle Eel(1hr)] 8 E-Coins/50 Can",
|
||||
"[Hairtail(7Days)] 10 Silvervine Fruit",
|
||||
"[Spearfish(7Days)] 10 Silvervine Fruit",
|
||||
"[Saurel(7Days)] 10 Silvervine Fruit",
|
||||
"[Tuna(7Days)] 10 Silvervine Fruit",
|
||||
"[Brindle Eel(7Days)] 10 Silvervine Fruit",
|
||||
"[Malang Snow Crab(7Days)] 10 Silvervine Fruit",
|
||||
"End purchasing."
|
||||
);
|
||||
if (.@i == 13) {
|
||||
mes "[Wandering Merchant]";
|
||||
mes "Well, then. I'll see you next time.";
|
||||
mes "Goodbye.";
|
||||
close;
|
||||
}
|
||||
mes "[Wandering Merchant]";
|
||||
mes "Are you interested in ^0000FF["+.@names$[.@i]+"]^000000?";
|
||||
switch(.@i) {
|
||||
case 1: //Spearfish_Box1
|
||||
case 8: //Spearfish_Box2
|
||||
mes "This is... a fish that moves according to the season, very tasty!";
|
||||
mes "But this is only a food that I'm talking about, yummy~";
|
||||
next;
|
||||
mes "[Wandering Merchant]";
|
||||
mes "Of course, this is ^DC143CTwo-Handed Spear^000000.";
|
||||
mes "It gives a high chance of";
|
||||
mes "causing the Bleeding status";
|
||||
mes "when you're using Pierce or Clashing Spiral~";
|
||||
next;
|
||||
mes "[Wandering Merchant]";
|
||||
mes "More details are...";
|
||||
mes "Increase 100% of Clashing Spiral ATK and 50% of Inspiration ATK,";
|
||||
mes "additional ATK + 30 when Base Lv. is over 100.";
|
||||
mes "Base ATK is 220.";
|
||||
next;
|
||||
break;
|
||||
case 2: //Tuna_Box1
|
||||
case 10: //Tuna_Box2
|
||||
mes "This is a very popular fish";
|
||||
mes "which is used in various dishes.";
|
||||
mes "Swordman, Merchant, and Acolyte classes can use it";
|
||||
mes "as a ^DC143CMace^000000.";
|
||||
next;
|
||||
mes "[Wandering Merchant]";
|
||||
mes "It gives a high chance of executing the Stun or Auto-Spell Bash";
|
||||
mes "when using close-range physical attacks.";
|
||||
mes "Base ATK is 180.";
|
||||
next;
|
||||
mes "[Wandering Merchant]";
|
||||
mes "More details are...";
|
||||
mes "additional ATK + 20 when Base Lv. is over 100,";
|
||||
mes "freeze self with low rate.";
|
||||
next;
|
||||
break;
|
||||
case 3: //Hairtail_Box1
|
||||
case 7: //Hairtail_Box2
|
||||
mes "This fish looks like a long belt.";
|
||||
next;
|
||||
mes "[Wandering Merchant]";
|
||||
mes "This is a ^DC143CTwo-Handed Sword^000000";
|
||||
mes "which most swordmen can use.";
|
||||
mes "It increases 50% of critical damage when attacking and CRI + 20.";
|
||||
mes "Base ATK is 220.";
|
||||
next;
|
||||
mes "[Wandering Merchant]";
|
||||
mes "More details are...";
|
||||
mes "additional ATK + 50 when Base Lv. is over 100.";
|
||||
next;
|
||||
break;
|
||||
case 4: //Saurel_Box1
|
||||
case 9: //Saurel_Box2
|
||||
mes "This is a ^DC143CDagger^000000 which gives MATK + 100";
|
||||
mes "and ATK + 30 for 7sec at a certain rate with physical attacks.";
|
||||
next;
|
||||
mes "[Wandering Merchant]";
|
||||
mes "More details are...";
|
||||
mes "gives MATK + 20 for 7sec at a certain rate with magical attacks";
|
||||
mes "and additional MATK + 10, ATK + 10 when Base Lv. is over 100.";
|
||||
mes "Base ATK is 160.";
|
||||
next;
|
||||
break;
|
||||
case 5: //Malang_Crab_Box1
|
||||
case 12: //Malang_Crab_Box2
|
||||
mes "This is a ^DC143CBow^000000 which increases LUK + 3 and 50% of critical damage,";
|
||||
mes "and increases 20% of long rage phyical ATK when Base Lv. is over 100.";
|
||||
mes "Base ATK is 120.";
|
||||
next;
|
||||
mes "[Wandering Merchant]";
|
||||
mes "More details are...";
|
||||
mes "can be used by Archer, Thief, and Rogue classes.";
|
||||
next;
|
||||
break;
|
||||
case 6: //Brindle_Eel_Box1
|
||||
case 11: //Brindle_Eel_Box2
|
||||
mes "This is a ^DC143CBow^000000.";
|
||||
mes "Because it has elastic force,";
|
||||
mes "we started to use it as a Bow.";
|
||||
mes "Base ATK is 180.";
|
||||
next;
|
||||
mes "[Wandering Merchant]";
|
||||
mes "More details are...";
|
||||
mes "AGI + 3, and ASPD + 2 for 5sec at a certain rate with long range physical attacks.";
|
||||
mes "Also gives additional 20% of long range physical ATK when Base Lv. is over 100.";
|
||||
mes "Hunter, Bard, and Dancer classes can use it.";
|
||||
next;
|
||||
break;
|
||||
}
|
||||
if (.@i < 7)
|
||||
setarray .@price[0],8,50,0; // 1 hour items cost 8 Egrade_Coin or 50 Malang_Sp_Can.
|
||||
else
|
||||
setarray .@price[0],0,0,10; // 7 day items cost 10 Silvervine.
|
||||
callfunc "F_mal_coin",1,"[Wandering Merchant]",.@names$[.@i],.@items[.@i],.@price[0],.@price[1],.@price[2];
|
||||
next;
|
||||
}
|
||||
}
|
||||
|
||||
malangdo,173,145,4 script Stinky Merchant 496,{
|
||||
callfunc "F_mal_coin",0,"[Stinky Merchant]",2;
|
||||
setarray .@items[1],2873,16015;
|
||||
setarray .@names$[1],"Cat Hand Glove","Cat Club";
|
||||
while(1) {
|
||||
set .@i, select(
|
||||
"[Cat Hand Glove] 32 E-Coins/200 Cans",
|
||||
"[Cat Club] 32 E-Coins/200 Cans",
|
||||
"End purchasing."
|
||||
);
|
||||
if (.@i == 3) {
|
||||
mes "[Stinky Merchant]";
|
||||
mes "Well, then. I'll see you next time.";
|
||||
mes "Goodbye.";
|
||||
close;
|
||||
}
|
||||
mes "[Stinky Merchant]";
|
||||
mes "Are you interested in ^0000FF["+.@names$[.@i]+"]^000000?";
|
||||
switch(.@i) {
|
||||
case 1: //Cat_Hand_Glove
|
||||
mes "This is a glove which can give happiness";
|
||||
mes "just by wearing it.";
|
||||
next;
|
||||
mes "[Stinky Merchant]";
|
||||
mes "This is an ^DC143CAccessory^000000";
|
||||
mes "and its defense is 5.";
|
||||
mes "It also gives";
|
||||
mes "VIT + 1, AGI + 1, DEX + 1, LUK + 1.";
|
||||
next;
|
||||
mes "[Stinky Merchant]";
|
||||
mes "More details are...";
|
||||
mes "SLOT : 1 / Refine : Unable / Destruction : Unable";
|
||||
next;
|
||||
break;
|
||||
case 2: //Cat_Club
|
||||
mes "It looks like it wouldn't hurt, don't you think so?";
|
||||
mes "But I'm telling you, it can hurt someone.";
|
||||
next;
|
||||
mes "[Stinky Merchant]";
|
||||
mes "This is a ^DC143CMace^000000 that increases 15% of damage to the animal type of monster.";
|
||||
mes "Base ATK is 88.";
|
||||
mes "The other details are";
|
||||
mes "Weapon Lv : 1 / SLOT : 3 / Refine : Able / Destruction : Unable";
|
||||
next;
|
||||
break;
|
||||
}
|
||||
callfunc "F_mal_coin",1,"[Stinky Merchant]",.@names$[.@i],.@items[.@i],32,200,0;
|
||||
next;
|
||||
}
|
||||
}
|
||||
|
||||
malangdo,150,135,5 script Roving Merchant 495,{
|
||||
callfunc "F_mal_coin",0,"[Roving Merchant]",3;
|
||||
setarray .@items[1],12639,12637,12638,12640;
|
||||
setarray .@names$[1],"Flying Fish","Sow Bug","Dried Squid","Starfish";
|
||||
while(1) {
|
||||
set .@i, select(
|
||||
"[Flying Fish] 200 Cans",
|
||||
"[Sow Bug] 200 Cans",
|
||||
"[Dried Squid] 200 Cans",
|
||||
"[Starfish] 200 Cans",
|
||||
"End purchasing."
|
||||
);
|
||||
if (.@i == 5) {
|
||||
mes "[Roving Merchant]";
|
||||
mes "Well, then. I'll see you next time.";
|
||||
mes "Goodbye.";
|
||||
close;
|
||||
}
|
||||
mes "[Roving Merchant]";
|
||||
mes "Are you interested in ^0000FF["+.@names$[.@i]+"]^000000?";
|
||||
switch(.@i) {
|
||||
case 1: //Flying_Fish_Box
|
||||
mes "This is the one that flies";
|
||||
mes "with a big pectoral.";
|
||||
next;
|
||||
mes "[Roving Merchant]";
|
||||
mes "This is a ^DC143CThrowing Weapon^000000.";
|
||||
mes "Of course, it can give fatal wounds to the enemy";
|
||||
mes "at a certain rate when attacking.";
|
||||
next;
|
||||
mes "[Roving Merchant]";
|
||||
mes "Its property is neutral and ATK is 50.";
|
||||
next;
|
||||
break;
|
||||
case 2: //Gong_Bug_Pocket
|
||||
mes "In that case, I'll explain for you.";
|
||||
mes "This is a ^DC143CBullet^000000 which stuns the enemy at a certain rate when attacking.";
|
||||
next;
|
||||
mes "[Roving Merchant]";
|
||||
mes "I feel somthing bad";
|
||||
mes "is moving in my pocket but...";
|
||||
mes "it is neutral property and its ATK is 50.";
|
||||
next;
|
||||
break;
|
||||
case 3: //Dried_Squid_Box
|
||||
mes "I'll explain about this item.";
|
||||
mes "This is a ^DC143CThrowing Weapon^000000 which causes darkness at a certain rate.";
|
||||
mes "It's neutral property and its ATK is 50.";
|
||||
next;
|
||||
mes "[Roving Merchant]";
|
||||
mes "It is compressed";
|
||||
mes "and put into a very small box,";
|
||||
mes "so be careful when you open it.";
|
||||
next;
|
||||
break;
|
||||
case 4: //Starfish_Box
|
||||
mes "I'll explain about this item.";
|
||||
mes "This is a ^DC143CThrowing Weapon^000000 which stuns the enemy at a certain rate.";
|
||||
next;
|
||||
mes "[Roving Merchant]";
|
||||
mes "It is perfectly organized and packed";
|
||||
mes "so you can't even see inside.";
|
||||
mes "It is neutral property and its ATK is 110.";
|
||||
next;
|
||||
break;
|
||||
}
|
||||
mes "[Roving Merchant]";
|
||||
mes "For your information,";
|
||||
mes "one box contains";
|
||||
mes "200 units.";
|
||||
next;
|
||||
callfunc "F_mal_coin",1,"[Roving Merchant]",.@names$[.@i],.@items[.@i],0,200,0;
|
||||
next;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -585,7 +585,7 @@ REPLACE INTO `item_db_re` VALUES (1194,'F_Executioner_C','Executioner',4,2,NULL,
|
||||
REPLACE INTO `item_db_re` VALUES (1195,'E_Executioner_C','Executioner',4,2,NULL,0,'190',NULL,1,NULL,0x00004082,7,2,34,4,NULL,NULL,3,'bonus bAtkEle,Ele_Dark;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (1196,'Chrome_Twohand_Sword','Chrome Two-Handed Sword',4,20,NULL,400,'280',NULL,1,NULL,0x00004082,7,2,34,3,'110',1,3,'bonus bUnbreakableWeapon,0; bonus bAgi,3; bonus bMaxHPRate,-10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (1197,'P_Slayer3','Eden Slayer III',4,NULL,NULL,0,'200',NULL,1,NULL,0x00004082,7,2,34,3,'60',NULL,3,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (1198,'Cutlass','Cutlass',4,NULL,NULL,0,'220',NULL,3,NULL,0x00004082,7,2,34,1,'50',NULL,3,'bonus bUnbreakableWeapon,0; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (1198,'Hairtail','Cutlass',4,NULL,NULL,0,'220',NULL,3,NULL,0x00004082,7,2,34,1,'50',NULL,3,'bonus bUnbreakableWeapon,0; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; }',NULL,NULL);
|
||||
# Daggers
|
||||
REPLACE INTO `item_db_re` VALUES (1201,'Knife','Knife',4,50,NULL,400,'17',NULL,1,3,0xFE9F7EEF,7,2,2,1,'1',1,1,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (1202,'Knife_','Knife',4,50,NULL,400,'17',NULL,1,4,0xFE9F7EEF,7,2,2,1,'1',1,1,NULL,NULL,NULL);
|
||||
@@ -1247,12 +1247,12 @@ REPLACE INTO `item_db_re` VALUES (2162,'Bible_Of_Promise2','Bible Of Promise Vol
|
||||
#2165,
|
||||
#2166,
|
||||
#2167,
|
||||
REPLACE INTO `item_db_re` VALUES (2168,'Immune_Shield','Immune Shield',5,20,NULL,700,NULL,55,NULL,1,0xFFFFFFFF,7,2,32,NULL,'1',1,1,'if(getrefine()>=5){ bonus2 bSubEle,Ele_Neutral,getrefine()-4; } if(getrefine()>=7){ bonus2 bSubEle,Ele_Neutral,5; } if(getrefine()>=9){ bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; } if(getrefine()>=13){ bonus2 bSubEle,Ele_Neutral,12-getrefine(); }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2169,'Kalasag','Kalasag',5,20,NULL,400,NULL,40,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'1',1,1,'bonus2 bSubRace,RC_Boss,getrefine()/3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2170,'Bayani_Kalasag','Bayani Kalasag',5,20,NULL,400,NULL,40,NULL,1,0xFFFFFFFF,7,2,32,NULL,'1',1,1,'bonus2 bSubRace,RC_Boss,getrefine()/3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2171,'Fox_Wrist_Guard','Fox Wrist Guard',5,40000,NULL,200,NULL,45,NULL,1,0x02000000,7,2,32,NULL,'100',1,1,'bonus bFlee,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2172,'Wolf_Wrist_Guard','Wolf Wrist Guard',5,45000,NULL,250,NULL,70,NULL,1,0x02000000,7,2,32,NULL,'100',1,1,'autobonus "{bonus bBaseAtk,100; bonus bFlee,-50;}",10,5000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2173,'Crescent_Wrist_Guard','Crescent Wrist Guard',5,45000,NULL,250,NULL,45,NULL,1,0x02000000,7,2,32,NULL,'100',1,1,'bonus bDelayRate,-2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2168,'Immuned_Shield','Immune Shield',5,20,NULL,700,NULL,55,NULL,1,0xFFFFFFFF,7,2,32,NULL,'1',1,1,'if(getrefine()>=5){ bonus2 bSubEle,Ele_Neutral,getrefine()-4; } if(getrefine()>=7){ bonus2 bSubEle,Ele_Neutral,5; } if(getrefine()>=9){ bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; } if(getrefine()>=13){ bonus2 bSubEle,Ele_Neutral,12-getrefine(); }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2169,'Kalasak','Kalasag',5,20,NULL,400,NULL,40,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'1',1,1,'bonus2 bSubRace,RC_Boss,getrefine()/3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2170,'Bayani_Kalasak','Bayani Kalasag',5,20,NULL,400,NULL,40,NULL,1,0xFFFFFFFF,7,2,32,NULL,'1',1,1,'bonus2 bSubRace,RC_Boss,getrefine()/3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2171,'Fox_Armguard','Fox Wrist Guard',5,40000,NULL,200,NULL,45,NULL,1,0x02000000,7,2,32,NULL,'100',1,1,'bonus bFlee,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2172,'Wolf_Armguard','Wolf Wrist Guard',5,45000,NULL,250,NULL,70,NULL,1,0x02000000,7,2,32,NULL,'100',1,1,'autobonus "{bonus bBaseAtk,100; bonus bFlee,-50;}",10,5000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2173,'Crescent_Armguard','Crescent Wrist Guard',5,45000,NULL,250,NULL,45,NULL,1,0x02000000,7,2,32,NULL,'100',1,1,'bonus bDelayRate,-2;',NULL,NULL);
|
||||
# GM Shield
|
||||
REPLACE INTO `item_db_re` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',5,1,NULL,10,NULL,10000,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'1',1,0,'bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; skill "CR_FULLPROTECTION",5; skill "WZ_ESTIMATION",1; skill "ST_FULLSTRIP",5; skill "HW_MAGICPOWER", 10; bonus bMaxHPRate,200; bonus bNoKnockback,0; bonus bDelayRate,-20; bonus bSpeedRate,25; bonus bIntravision,0;','sc_start4 SC_ENDURE,60000,10,0,0,1;','sc_end SC_ENDURE;');
|
||||
# Headgears
|
||||
@@ -1533,15 +1533,15 @@ REPLACE INTO `item_db_re` VALUES (2471,'Mercy_Shoes','Mercy Shoes',5,20,NULL,300
|
||||
REPLACE INTO `item_db_re` VALUES (2472,'Judgement_Shoes','Judgement Shoes',5,20,NULL,300,NULL,12,NULL,NULL,0x00000100,7,2,64,NULL,'100',1,0,'bonus bMaxSP,150; bonus2 bSkillAtk,"AB_JUDEX",30;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2473,'Para_Team_Boots4','Eden Team Boots IV',5,NULL,NULL,0,NULL,20,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'60',NULL,0,'bonus bAgi,1; bonus bVit,1; bonus bHPrecovRate,28; bonus bSPrecovRate,12;',NULL,NULL);
|
||||
#2474,
|
||||
REPLACE INTO `item_db_re` VALUES (2475,'Urj_Greaves','Urj Greaves',5,20,NULL,900,NULL,32,NULL,1,0x00000080,8,2,64,NULL,'100',1,0,'bonus bMaxSP,40; if(getequiprefinerycnt(EQI_SHOES)>7) bonus bMaxHPRate,getequiprefinerycnt(EQI_SHOES)-7;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2476,'Pertz_Greaves','Pertz Greaves',5,20,NULL,900,NULL,32,NULL,1,0x00000080,8,2,64,NULL,'100',1,0,'bonus bMaxSP,40; bonus bAgi,-7+(getequiprefinerycnt(EQI_SHOES)>8)?8:getequiprefinerycnt(EQI_SHOES);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2477,'Sabath_Shoes','Sabath Shoes',5,20,NULL,400,NULL,18,NULL,1,0x00001000,7,2,64,NULL,'100',1,0,'bonus bMaxSP,30; bonus bLuk,3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2478,'Nabeu\'s_Shoes','Nabeu\'s Shoes',5,20,NULL,400,NULL,18,NULL,1,0x00001000,7,2,64,NULL,'100',1,0,'bonus bFlee,3; bonus bInt,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2475,'Ur_Greave','Urj Greaves',5,20,NULL,900,NULL,32,NULL,1,0x00000080,8,2,64,NULL,'100',1,0,'bonus bMaxSP,40; if(getequiprefinerycnt(EQI_SHOES)>7) bonus bMaxHPRate,getequiprefinerycnt(EQI_SHOES)-7;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2476,'Peuz_Greave','Pertz Greaves',5,20,NULL,900,NULL,32,NULL,1,0x00000080,8,2,64,NULL,'100',1,0,'bonus bMaxSP,40; bonus bAgi,-7+(getequiprefinerycnt(EQI_SHOES)>8)?8:getequiprefinerycnt(EQI_SHOES);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2477,'Sabah_Shoes','Sabath Shoes',5,20,NULL,400,NULL,18,NULL,1,0x00001000,7,2,64,NULL,'100',1,0,'bonus bMaxSP,30; bonus bLuk,3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2478,'Nab_Shoes','Nabeu\'s Shoes',5,20,NULL,400,NULL,18,NULL,1,0x00001000,7,2,64,NULL,'100',1,0,'bonus bFlee,3; bonus bInt,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2479,'White_Wing_Boots','White Wing Boots',5,20,NULL,400,NULL,18,NULL,1,0x00000800,7,2,64,NULL,'100',1,0,'bonus bAgi,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2480,'Black_Wing_Boots','Black Wing Boots',5,20,NULL,400,NULL,18,NULL,1,0x00000800,8,2,64,NULL,'100',1,0,'bonus bInt,2; bonus bMaxSPRate,5;',NULL,NULL);
|
||||
#2481,
|
||||
#2482,
|
||||
REPLACE INTO `item_db_re` VALUES (2483,'Siege_Greaves','Siege Greaves',5,NULL,NULL,750,NULL,30,NULL,1,0x006444A2,7,2,64,NULL,'95',1,0,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2483,'Siege_Greave','Siege Greaves',5,NULL,NULL,750,NULL,30,NULL,1,0x006444A2,7,2,64,NULL,'95',1,0,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2484,'Siege_Boots','Siege Boots',5,NULL,NULL,500,NULL,20,NULL,1,0x036E5CEA,7,2,64,NULL,'95',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2485,'Siege_Shoes','Siege Shoes',5,NULL,NULL,350,NULL,15,NULL,1,0x00818315,7,2,64,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
|
||||
#2486,
|
||||
@@ -1549,8 +1549,8 @@ REPLACE INTO `item_db_re` VALUES (2485,'Siege_Shoes','Siege Shoes',5,NULL,NULL,3
|
||||
#2488,
|
||||
#2489,
|
||||
#2490,
|
||||
REPLACE INTO `item_db_re` VALUES (2491,'Nightmare_Bangungot_Boots','Nightmare Bangungot Boots',5,20,NULL,600,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'1',1,0,'bonus bMdef,getrefine(); if(getrefine()>=14){ bonus bSpeedRate,25; }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2492,'Bayani_Nightmare_Bangungot_Boots','Bayani Nightmare Bangungot Boots',5,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,7,2,64,NULL,'1',1,0,'bonus bMdef,getrefine(); if(getrefine()>=12){ bonus bSpeedRate,25; }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2491,'Bangungot_Boots','Nightmare Bangungot Boots',5,20,NULL,600,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'1',1,0,'bonus bMdef,getrefine(); if(getrefine()>=14){ bonus bSpeedRate,25; }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2492,'Bayani_Bangungot_Boots','Bayani Nightmare Bangungot Boots',5,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,7,2,64,NULL,'1',1,0,'bonus bMdef,getrefine(); if(getrefine()>=12){ bonus bSpeedRate,25; }',NULL,NULL);
|
||||
# Garments
|
||||
# ===================================================================
|
||||
REPLACE INTO `item_db_re` VALUES (2501,'Hood','Hood',5,1000,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,NULL,1,0,NULL,NULL,NULL);
|
||||
@@ -1912,11 +1912,14 @@ REPLACE INTO `item_db_re` VALUES (2864,'Light_Of_Cure','Liht Of Cure',5,20,NULL,
|
||||
REPLACE INTO `item_db_re` VALUES (2865,'Seal_Of_Cathedral','Seal Of Cathedral',5,20,NULL,0,NULL,NULL,NULL,NULL,0x00000100,7,2,136,NULL,'110',NULL,0,'bonus bInt,2; bonus bHealPower,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2866,'Ring_Of_Archbishop','Ring Of Archbishop',5,20,NULL,0,NULL,NULL,NULL,NULL,0x00000100,7,2,136,NULL,'110',NULL,0,'bonus bDex,2; bonus bHealPower,2;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (2883,'Urj_Seal','Urj Seal',5,20,NULL,200,NULL,4,NULL,1,0x00000080,8,2,136,NULL,'100',NULL,0,'bonus bMaxHPrate,2; bonus2 bSkillUseSP,"LK_SPIRALPIERCE",5; bonus2 bSkillUseSP,"RK_HUNDREDSPEAR",5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2884,'Pertz_Seal','Pertz Seal',5,20,NULL,200,NULL,3,NULL,1,0x00000080,8,2,136,NULL,'100',NULL,0,'bonus bBaseAtk,20; bonus bMaxSP,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2872,'G_Honor_Certificate','G Honor Certificate',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2873,'Cat_Hand_Glove','Cat Hand Glove',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bAgi,1; bonus bVit,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (2883,'Ur_Seal','Urj Seal',5,20,NULL,200,NULL,4,NULL,1,0x00000080,8,2,136,NULL,'100',NULL,0,'bonus bMaxHPrate,2; bonus2 bSkillUseSP,"LK_SPIRALPIERCE",5; bonus2 bSkillUseSP,"RK_HUNDREDSPEAR",5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2884,'Peuz_Seal','Pertz Seal',5,20,NULL,200,NULL,3,NULL,1,0x00000080,8,2,136,NULL,'100',NULL,0,'bonus bBaseAtk,20; bonus bMaxSP,20;',NULL,NULL);
|
||||
#2885,
|
||||
REPLACE INTO `item_db_re` VALUES (2886,'Sabath_Seal','Sabath Seal',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001000,7,2,136,NULL,'100',NULL,0,'bonus bCritical,3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2887,'Nabeu\'s_Seal','Nabeu\'s Seal',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001000,7,2,136,NULL,'100',NULL,0,'bonus bBaseAtk,10; bonus bMatk,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2886,'Sabah_Ring','Sabath Seal',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001000,7,2,136,NULL,'100',NULL,0,'bonus bCritical,3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2887,'Nab_Ring','Nabeu\'s Seal',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001000,7,2,136,NULL,'100',NULL,0,'bonus bBaseAtk,10; bonus bMatk,20;',NULL,NULL);
|
||||
#2888,
|
||||
#2889,
|
||||
REPLACE INTO `item_db_re` VALUES (2890,'White_Wing_Brooch','White Wing Brooch',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000800,7,2,136,NULL,'100',NULL,0,'bonus bDex,2; bonus bLongAtkRate,3;',NULL,NULL);
|
||||
@@ -1933,8 +1936,8 @@ REPLACE INTO `item_db_re` VALUES (2899,'Sound_Amplification_Device','Sound Ampli
|
||||
REPLACE INTO `item_db_re` VALUES (2907,'Bawaya_Symbol_Tattoo','Bawaya Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bMatkRate,7; bonus bFixedCastrate,-7;',NULL,NULL);
|
||||
#2908,
|
||||
#2909,
|
||||
REPLACE INTO `item_db_re` VALUES (2910,'Bakunawa_Symbol_Tattoo','Bakunawa Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bAddRace,RC_NonBoss,7; bonus2 bAddRace,RC_Boss,7; bonus bAspdRate,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2911,'Bangungot_Symbol_Tattoo','Bangungot Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bHealPower,4; bonus bHealPower2,7;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2910,'Bakonawa_Tattoo','Bakunawa Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bAddRace,RC_NonBoss,7; bonus2 bAddRace,RC_Boss,7; bonus bAspdRate,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (2911,'Bangungot_Tattoo','Bangungot Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bHealPower,4; bonus bHealPower2,7;',NULL,NULL);
|
||||
# Cards
|
||||
# ===================================================================
|
||||
REPLACE INTO `item_db_re` VALUES (4001,'Poring_Card','Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus bFlee2,1;',NULL,NULL);
|
||||
@@ -3938,7 +3941,7 @@ REPLACE INTO `item_db_re` VALUES (6432,'Full_Bucket','Full Pail',3,NULL,NULL,300
|
||||
REPLACE INTO `item_db_re` VALUES (6433,'Clean_Brush','Cleaning Brush',3,NULL,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6434,'Fix_Kit','Fix Kit',3,NULL,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6435,'Fresh_Fruit','Fresh Fruit',3,NULL,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6436,'Sea_God\'s_Call','Sea God\'s Call',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6436,'Ptotection_Seagod','Sea God\'s Call',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6437,'Scaraba_Perfume','Scaraba Perfume',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (6440,'General_Lubricant','General Lubrication',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
@@ -5759,6 +5762,10 @@ REPLACE INTO `item_db_re` VALUES (12624,'Delicious_Jelly','Delicious Jelly',0,20
|
||||
REPLACE INTO `item_db_re` VALUES (12633,'Malang_Cat_Can','Malangdo Cat Can',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1200000,10; sc_start SC_ITEMBOOST,1200000,20;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (12636,'Malang_Sp_Can','Malangdo Canned Specialties',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'warp "malangdo",140,114;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (12637,'Gong_Bug_Pocket','Sow Bug Pocket',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13208,200;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (12638,'Dried_Squid_Box','Dried Squid Box',2,20,NULL,2000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13292,200;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (12639,'Flying_Fish_Box','Flying Fish Box',2,20,NULL,2000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13293,200;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (12640,'Starfish_Box','Starfish Box',2,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13291,200;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (12642,'Terra_Mars_100_Box','Terra_Mars_100_Box',0,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 504,100;',NULL,NULL);
|
||||
#
|
||||
@@ -6094,7 +6101,7 @@ REPLACE INTO `item_db_re` VALUES (13204,'Lighting_Sphere','Lightning Sphere',10,
|
||||
REPLACE INTO `item_db_re` VALUES (13205,'Poison_Sphere','Poison Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13206,'Blind_Sphere','Blind Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13207,'Freezing_Sphere','Freezing Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13208,'Gong_Bug','Gong Bug',10,0,NULL,20,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'50',NULL,3,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13208,'Gong_Bug','Sow Bug',10,0,NULL,20,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'50',NULL,3,'/* bonus2 bAddEff,Eff_Stun,?; */',NULL,NULL);
|
||||
# Shurikens & Kunais
|
||||
REPLACE INTO `item_db_re` VALUES (13250,'Shuriken','Shuriken',10,4,NULL,5,'10',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'1',NULL,6,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13251,'Nimbus_Shuriken','Nimbus Shuriken',10,10,NULL,5,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'20',NULL,6,NULL,NULL,NULL);
|
||||
@@ -6139,7 +6146,10 @@ REPLACE INTO `item_db_re` VALUES (13288,'Drocera_Stew_To_Throw','Throwing Droser
|
||||
REPLACE INTO `item_db_re` VALUES (13289,'Petti_Noodle_To_Throw','Throwing Petite Tail Soup',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13290,'Black_Thing_To_Throw','Throwing Black Mass',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_STOMACHACHE,60000,rand(5,10);',NULL,NULL);
|
||||
# More Shurikens & Kunais
|
||||
REPLACE INTO `item_db_re` VALUES (13294,'Explosive_Kunai','Explosive Kunai',10,100,NULL,50,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'100',NULL,7,'bonus bAtkEle,Ele_Neutral;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13291,'Starfish','Starfish',10,NULL,NULL,5,'110',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'50',NULL,7,'bonus bAtkEle,Ele_Neutral; /* bonus2 bAddEff,Eff_Stun,?; */',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13292,'Dried_Squid','Dried Squid',10,10,NULL,20,'50',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Neutral; /* bonus2 bAddEff,Eff_Blind,?; */',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13293,'Flying_Fish','Flying_Fish',10,10,NULL,20,'50',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'1',NULL,6,'bonus bAtkEle,Ele_Neutral; /* bonus2 bAddEff,Eff_Bleeding,?; */',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13294,'Explosive_Kunai','Explosive Kunai',10,100,NULL,30,'50',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'100',NULL,7,'bonus bAtkEle,Ele_Neutral;',NULL,NULL);
|
||||
# Ninja Fuuma Shurikens
|
||||
REPLACE INTO `item_db_re` VALUES (13300,'Huuma_Bird_Wing','Huuma Wing Shuriken',4,90000,NULL,3000,'150',NULL,1,NULL,0x02000000,7,2,34,4,'65',1,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13301,'Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken',4,40000,NULL,2500,'50',NULL,1,3,0x02000000,7,2,34,4,'42',1,22,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL);
|
||||
@@ -6157,7 +6167,7 @@ REPLACE INTO `item_db_re` VALUES (13312,'Huuma_Job_Test','Prototype Huuma Shurik
|
||||
REPLACE INTO `item_db_re` VALUES (13313,'Huuma_Swirling_Petal','Flower Huuma Shuriken',4,100000,NULL,1500,'150',NULL,1,2,0x02000000,8,2,34,3,'110',1,22,' bonus bMatk,50; bonus bAtkEle,Ele_Fire;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13314,'Huuma_Fluttering_Snow','Wave Huuma Shuriken',4,100000,NULL,1500,'200',NULL,1,NULL,0x02000000,8,2,34,4,'110',1,22,' bonus bMatk,50; bonus bAtkEle,Ele_Water;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13315,'Huuma_Thunderstorm','Thunderstorm Huuma Shuriken',4,100000,NULL,1500,'200',NULL,1,NULL,0x02000000,8,2,34,4,'110',1,22,' bonus bMatk,50; bonus bAtkEle,Ele_Wind;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13316,'Upg_Huuma_Shuriken','Enhance Huuma Shuriken',4,20,NULL,1500,'55',NULL,1,1,0x02000000,7,2,34,3,'1',1,22,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,10*getrefine(); bonus bMatk,5*getrefine(); bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13316,'Upg_Huuma_Shuriken','Upg Huuma Shuriken',4,20,NULL,1500,'55',NULL,1,1,0x02000000,7,2,34,3,'1',1,22,'bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); bonus bLongAtkRate,(getrefine()); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL);
|
||||
# More 1-Handed Swords
|
||||
REPLACE INTO `item_db_re` VALUES (13400,'Cutlas_','Cutlus',4,20,NULL,900,'150',NULL,1,1,0x000654E2,7,2,2,4,'40',1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (13401,'Excalibur_C','Excalibur',4,1,NULL,0,'199',NULL,1,NULL,0x000654E2,7,2,2,4,'1',NULL,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL);
|
||||
@@ -7163,10 +7173,10 @@ REPLACE INTO `item_db_re` VALUES (15032,'Tidon','Tidon',5,20,NULL,500,NULL,2,NUL
|
||||
#15033,
|
||||
#15034,
|
||||
#15035,
|
||||
REPLACE INTO `item_db_re` VALUES (15036,'Urj_Plate','Urj Plate',5,20,NULL,3000,NULL,110,NULL,NULL,0x00000080,8,2,16,NULL,'100',1,0,'bonus bMdef,10; bonus bMaxHPRate,getequiprefinerycnt(EQI_ARMOR); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15037,'Pertz_Plate','Pertz Plate',5,20,NULL,3000,NULL,110,NULL,NULL,0x00000080,8,2,16,NULL,'100',1,0,'bonus bMdef,10; bonus bBaseAtk,20; bonus bFlee,17;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15038,'Sabath\'s_Cloth','Sabath\'s Cloth',5,20,NULL,100,NULL,45,NULL,1,0x00001000,7,2,16,NULL,'100',1,0,'bonus bLuk,3; bonus3 bAutoSpell,"ASC_METEORASSAULT",getskilllv("ASC_METEORASSAULT"),10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15039,'Nabeu\'s_Cloth','Nabeu\'s Cloth',5,20,NULL,100,NULL,45,NULL,1,0x00001000,7,2,16,NULL,'100',1,0,'bonus bStr,2; bonus bInt,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15036,'Ur_Plate','Urj Plate',5,20,NULL,3000,NULL,110,NULL,NULL,0x00000080,8,2,16,NULL,'100',1,0,'bonus bMdef,10; bonus bMaxHPRate,getequiprefinerycnt(EQI_ARMOR); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15037,'Peuz_Plate','Pertz Plate',5,20,NULL,3000,NULL,110,NULL,NULL,0x00000080,8,2,16,NULL,'100',1,0,'bonus bMdef,10; bonus bBaseAtk,20; bonus bFlee,17;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15038,'Sabah_Cloth','Sabath\'s Cloth',5,20,NULL,100,NULL,45,NULL,1,0x00001000,7,2,16,NULL,'100',1,0,'bonus bLuk,3; bonus3 bAutoSpell,"ASC_METEORASSAULT",getskilllv("ASC_METEORASSAULT"),10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15039,'Nab_Cloth','Nabeu\'s Cloth',5,20,NULL,100,NULL,45,NULL,1,0x00001000,7,2,16,NULL,'100',1,0,'bonus bStr,2; bonus bInt,2;',NULL,NULL);
|
||||
#15040,
|
||||
#15041,
|
||||
REPLACE INTO `item_db_re` VALUES (15042,'White_Wing_Suit','White Wing Suit',5,20,NULL,100,NULL,45,NULL,1,0x00000800,7,2,16,NULL,'100',1,0,'bonus bLongAtkRate,getrefine()*2; bonus bFlee,getrefine();',NULL,NULL);
|
||||
@@ -7174,12 +7184,12 @@ REPLACE INTO `item_db_re` VALUES (15043,'Black_Wing_Suit','Black Wing Suit',5,20
|
||||
REPLACE INTO `item_db_re` VALUES (15044,'Green_Surgical_Gown','Green Surgical Gown',5,56000,NULL,660,NULL,66,NULL,1,0x00040000,7,2,16,NULL,'100',1,0,'bonus bDex,1; bonus bMaxSP,30;',NULL,NULL);
|
||||
#15045,
|
||||
REPLACE INTO `item_db_re` VALUES (15046,'Siege_Plate','Siege Plate',5,NULL,NULL,3300,NULL,85,NULL,1,0x006444A2,7,2,16,NULL,'95',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bHealpower2,12; bonus bAddItemHealRate,12; } if(getrefine()>8) { bonus bMaxHPRate,25; }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15047,'Siege_Suit','Siege Suit',5,NULL,NULL,750,NULL,50,NULL,1,0x036E5CEA,7,2,16,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(getrefine()>8) { bonus bMaxHPRate,15; }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15047,'Siege_Suits','Siege Suit',5,NULL,NULL,750,NULL,50,NULL,1,0x036E5CEA,7,2,16,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(getrefine()>8) { bonus bMaxHPRate,15; }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15048,'Siege_Robe','Siege Robe',5,NULL,NULL,500,NULL,40,NULL,1,0x00818315,7,2,16,NULL,'95',1,0,'bonus bMdef,20; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bFlee,5; bonus bLongAtkDef,15; } if(getrefine()>8) { bonus bMaxHP,1000; bonus bMaxSP,100; }',NULL,NULL);
|
||||
#15049,
|
||||
#15050,
|
||||
REPLACE INTO `item_db_re` VALUES (15051,'Bakunawa_Scale_Armor','Bakunawa Scale Armor',5,20,NULL,500,NULL,55,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'1',1,0,'bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15052,'Bayani_Bakunawa_Scale_Armor','Bayani Bakunawa Scale Armor',5,20,NULL,500,NULL,55,NULL,1,0xFFFFFFFF,7,2,16,NULL,'1',1,0,'bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15051,'Bakonawa_Armor','Bakunawa Scale Armor',5,20,NULL,500,NULL,55,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'1',1,0,'bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15052,'Bayani_Bakonawa_Armor','Bayani Bakunawa Scale Armor',5,20,NULL,500,NULL,55,NULL,1,0xFFFFFFFF,7,2,16,NULL,'1',1,0,'bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15053,'Special_Ninja_Suit','Special Ninja Suit',5,10000,NULL,1200,NULL,70,NULL,NULL,0x02000000,7,2,16,NULL,'100',1,0,'bonus bAgi,1+(getrefine()/3);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15054,'Ninja_Scale_Armor','Ninja Scale Armor',5,10000,NULL,1800,NULL,90,NULL,1,0x02000000,7,2,16,NULL,'100',1,0,'bonus bMaxHPRate,15; bonus bMaxSPRate,-30;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (15055,'Armor_of_Nothingness','Armor of Nothingness',5,10000,NULL,1500,NULL,60,NULL,1,0x02000000,7,2,16,NULL,'100',1,0,'bonus bAgi,1;',NULL,NULL);
|
||||
@@ -7200,7 +7210,7 @@ REPLACE INTO `item_db_re` VALUES (16010,'Red_Ether_Bag','Red Ether Bag',4,20,NUL
|
||||
#16012,
|
||||
REPLACE INTO `item_db_re` VALUES (16013,'Judgement_Mace1','Judgement Mace I',4,20,NULL,1200,'140:180',NULL,1,2,0x00000100,2,2,2,3,'100',1,8,'bonus bStr,1; bonus bInt,1; autobonus "{bonus2 bAddRace,RC_Demon,20;}",10,7000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_BLOODDRAIN;}";',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16014,'P_Mace3','Eden Mace III',4,NULL,NULL,0,'172',NULL,1,NULL,0x0004C5B3,7,2,2,3,'60',NULL,8,NULL,NULL,NULL);
|
||||
#16015,
|
||||
REPLACE INTO `item_db_re` VALUES (16015,'Cat_Club','Cat Club',4,20,NULL,700,'88',NULL,3,NULL,0x0004C5B3,7,2,2,1,'1',1,8,'bonus2 bAddRace,RC_Brute,15;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16016,'Tuna','Tuna',4,NULL,NULL,0,'180',NULL,1,NULL,0x0004C5B3,7,2,2,1,'50',NULL,8,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,100; bonus3 bAutoSpell,"SM_BASH",5+5*(getskilllv("SM_BASH")==10),10; if(BaseLevel>99) { bonus bBaseAtk,20; }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16017,'Bloody_Cross','Bloody Cross',4,20,NULL,1500,'170',NULL,1,NULL,0x00008110,7,2,2,4,'100',1,8,'bonus bAtkEle,Ele_Dark; bonus3 bAutoSpell,"WL_HELLINFERNO",1,10+(getrefine()*5);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16018,'Judgement_Mace2','Judgement Mace II',4,20,NULL,1200,'170:180',NULL,1,1,0x00000100,2,2,2,3,'130',1,8,'bonus bStr,2; bonus bInt,2; autobonus "{bonus2 bAddRace,RC_Demon,40;}",10,7000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_BLOODDRAIN;}";',NULL,NULL);
|
||||
@@ -7290,32 +7300,50 @@ REPLACE INTO `item_db_re` VALUES (16678,'Universal_Catalog_Gold_Box50','Universa
|
||||
REPLACE INTO `item_db_re` VALUES (16679,'Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16680,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (16740,'Ptotection_Seagod_Box','The Sea God\'s Call 23 Hour Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6436,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16741,'Hairtail_Box1','Cutlass 1 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1198,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16742,'Hairtail_Box2','Cutlass 7 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1198,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16743,'Spearfish_Box1','Marlin 1 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1489,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16744,'Spearfish_Box2','Marlin 7 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1489,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16745,'Saurel_Box1','Pompano 1 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13068,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16746,'Saurel_Box2','Pompano 7 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13068,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16747,'Tuna_Box1','Tuna 1 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 16016,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16748,'Tuna_Box2','Tuna 7 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 16016,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16749,'Malang_Crab_Box1','Malangdo Crab 1 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18107,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16750,'Malang_Crab_Box2','Malangdo Crab 7 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18107,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16751,'Brindle_Eel_Box1','Zebra Eel 1 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18108,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16752,'Brindle_Eel_Box2','Zebra Eel 7 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18108,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16740,'Ptotection_Seagod_Box','The Sea God\'s Call 23 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6436,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16741,'Hairtail_Box1','Cutlass 1 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1198,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16742,'Hairtail_Box2','Cutlass 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1198,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16743,'Spearfish_Box1','Marlin 1 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1489,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16744,'Spearfish_Box2','Marlin 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1489,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16745,'Saurel_Box1','Pompano 1 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13068,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16746,'Saurel_Box2','Pompano 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13068,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16747,'Tuna_Box1','Tuna 1 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 16016,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16748,'Tuna_Box2','Tuna 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 16016,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16749,'Malang_Crab_Box1','Malangdo Crab 1 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18107,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16750,'Malang_Crab_Box2','Malangdo Crab 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18107,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16751,'Brindle_Eel_Box1','Zebra Eel 1 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18108,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16752,'Brindle_Eel_Box2','Zebra Eel 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18108,604800;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (16763,'Ptotection_Seagod_Box2','The Sea God\'s Call 7 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6436,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16764,'Ptotection_Seagod_Box3','The Sea God\'s Call 15 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6436,1209600;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16765,'Octo_Hstick_Box','Octopus Hunting Skewer 23 Hour Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6442,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16766,'Octo_Hstick_Box2','Octopus Hunting Skewer 3 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6442,259200;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16767,'Octo_Hstick_Box3','Octopus Hunting Skewer 7 Day Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6442,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16763,'Ptotection_Seagod_Box2','The Sea God\'s Call 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6436,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16764,'Ptotection_Seagod_Box3','The Sea God\'s Call 15 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6436,1209600;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16765,'Octo_Hstick_Box','Octopus Hunting Skewer 23 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6442,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16766,'Octo_Hstick_Box2','Octopus Hunting Skewer 3 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6442,259200;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16767,'Octo_Hstick_Box3','Octopus Hunting Skewer 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6442,604800;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (16770,'Silvervine_Fruit_Box10','Silvervine 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6417,10; getitem 12636,30;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16771,'Silvervine_Fruit_Box40','Silvervine 40 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6417,40; getitem 12636,120;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (16776,'Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16777,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (16979,'Silvervine_Fruit_Box4','Silvervine 4 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6417,4; getitem 12636,12;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (16998,'Archangel_Wing_Box','Archangel Wings Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2573,1;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (17155,'Enhance_Huuma_Shuriken_Box','Enhance Huuma Shuriken Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13316,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17013,'Malang_Woe_Encard_Box','Malang Woe Encard Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 16740,1; getitem 16765,1;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (17084,'Upg_Katar_Box','Upg Katar Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1292,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17085,'Upg_Two_Handed_Axe_Box','Upg Two Handed Axe Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1394,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17086,'Upg_Lance_Box','Upg Lance Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1491,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17087,'Upg_Book_Box','Upg Book Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1585,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17088,'Upg_Staff_Box','Upg Staff Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2015,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17089,'Upg_Dagger_Box','Upg Dagger Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13071,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17090,'Upg_Revolver_Box','Upg Revolver',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13115,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17091,'Upg_Mace_Box','Upg Mace Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 16019,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17092,'Upg_Bow_Box','Upg Bow Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 18112,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17093,'Upg_Twohand_Sword_Box','Upg Two-Handed Sword Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 21000,1;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (17155,'Upg_Huuma_Shuriken_Box','Upg Huuma Shuriken Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13316,86400;',NULL,NULL);
|
||||
# Mechanic/Genetic Cannonballs
|
||||
REPLACE INTO `item_db_re` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,'100',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,'99',NULL,8,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,'99',NULL,8,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
-- This script resets all quests that were done by your users before this revision
|
||||
-- Author: Euphy
|
||||
|
||||
DELETE FROM `quest` WHERE `quest_id` > 5034 AND `quest_id` < 5055;
|
||||
DELETE FROM `quest` WHERE `quest_id` > 9154 AND `quest_id` < 9166;
|
||||
DELETE FROM `global_reg_value` WHERE `str` = 'dewata_gatti';
|
||||
|
||||
Reference in New Issue
Block a user