Fixed wrong label name in adoption NPC
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9234 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -34,6 +34,7 @@ KarLaeda
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Date Added
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Date Added
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======
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======
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11/16
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11/16
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* Fixed wrong label name in adoption NPC [KarLaeda]
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* Added official Ninja Job quest! Thanks to Legionaire for translation [Lupus]
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* Added official Ninja Job quest! Thanks to Legionaire for translation [Lupus]
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Don't forget to update your other\Global_Functions.txt
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Don't forget to update your other\Global_Functions.txt
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- Removed name duplicates
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- Removed name duplicates
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@ -3,6 +3,7 @@
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//===== By ================================================
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//===== By ================================================
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//= Fredzilla with help from Kamari,Acky
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//= Fredzilla with help from Kamari,Acky
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//===== Version ===========================================
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//===== Version ===========================================
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//= 1.6a Fixed wrong label name [KarLaeda]
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//= 1.6 Removed call to function Is_Taekwon_Class in favor of baseClass == Job_Taekwon [Silentdragon]
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//= 1.6 Removed call to function Is_Taekwon_Class in favor of baseClass == Job_Taekwon [Silentdragon]
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//= 1.5 Added GM menu to reset current adoption [Lupus]
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//= 1.5 Added GM menu to reset current adoption [Lupus]
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//= 1.4 Got rid of useless "event_adoptXXX" variables [Lupus]
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//= 1.4 Got rid of useless "event_adoptXXX" variables [Lupus]
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@ -332,7 +333,7 @@ A_CantBeAdopted:
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callfunc "AdoptReset","the person that would be adopted has a job that can't be adopted";
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callfunc "AdoptReset","the person that would be adopted has a job that can't be adopted";
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close;
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close;
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A_ParentOneEnd:
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A_ParentOneEnd:
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if (@regged>1) goto AlreadyReged;
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if (@regged>1) goto A_AlreadyReged;
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if ($@ParentOne$==$@ParentTwo$) goto A_SameFail;
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if ($@ParentOne$==$@ParentTwo$) goto A_SameFail;
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mes "[Inanna]";
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mes "[Inanna]";
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mes "Nice to talk to you again "+$@ParentOne$;
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mes "Nice to talk to you again "+$@ParentOne$;
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@ -364,7 +365,7 @@ A_FinalYesP:
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if ($@checkall==3) goto THEEND;
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if ($@checkall==3) goto THEEND;
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close;
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close;
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A_ParentTwoEnd:
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A_ParentTwoEnd:
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if (@regged>1) goto AlreadyReged;
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if (@regged>1) goto A_AlreadyReged;
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mes "[Inanna]";
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mes "[Inanna]";
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mes "Nice to talk to you again "+$@ParentTwo$;
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mes "Nice to talk to you again "+$@ParentTwo$;
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mes "This is you last chance to back out";
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mes "This is you last chance to back out";
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@ -386,7 +387,7 @@ A_AlreadyReged:
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mes "Please wait for the others to talk to me";
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mes "Please wait for the others to talk to me";
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close;
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close;
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A_BabyEnd:
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A_BabyEnd:
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if (@regged>1) goto AlreadyReged;
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if (@regged>1) goto A_AlreadyReged;
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mes "[Inanna]";
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mes "[Inanna]";
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mes "Nice to talk to you again "+$@Baby$;
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mes "Nice to talk to you again "+$@Baby$;
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mes "This is you last chance to back out";
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mes "This is you last chance to back out";
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