Fixes Soul Unity being removed on map change (#4754)

* Fixes #4733.
* Soul Unity should not be removed on map change.
Thanks to @Balferian!
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Aleos 2020-04-08 13:46:43 -04:00 committed by GitHub
parent 00943a2c5f
commit 03fa1af7a8
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@ -2914,7 +2914,6 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file,
status_change_end(bl, SC_TINDER_BREAKER, INVALID_TIMER);
status_change_end(bl, SC_TINDER_BREAKER2, INVALID_TIMER);
status_change_end(bl, SC_FLASHKICK, INVALID_TIMER);
status_change_end(bl, SC_SOULUNITY, INVALID_TIMER);
status_change_end(bl, SC_HIDING, INVALID_TIMER);
// Ensure the bl is a PC; if so, we'll handle the removal of cloaking and cloaking exceed later
if ( bl->type != BL_PC ) {