Merge branch 'master' into feature/char_deletion_code
This commit is contained in:
commit
04e488c4c0
24
.editorconfig
Normal file
24
.editorconfig
Normal file
@ -0,0 +1,24 @@
|
||||
# rAthena EditorConfig file
|
||||
# EditorConfig is awesome: https://EditorConfig.org
|
||||
# This file should be encoded in UTF-8 with CRLF or LF line endings.
|
||||
|
||||
root = true
|
||||
|
||||
# Add a blank newline to the end of every file after saving
|
||||
# Trim trailing whitespace
|
||||
[*]
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
# YAML does not support hard tabs.
|
||||
[*.{yml,yaml}]
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
|
||||
# Use tabs in Makefiles
|
||||
[Makefile*]
|
||||
indent_style = tab
|
||||
|
||||
# Scripts should use hard tabs to prevent script header goofs.
|
||||
[npc/**.txt]
|
||||
indent_style = tab
|
3
.gitattributes
vendored
3
.gitattributes
vendored
@ -1,5 +1,6 @@
|
||||
* text=auto
|
||||
*.c diff=cpp
|
||||
*.cpp diff=cpp
|
||||
*.yml diff
|
||||
*.sln merge=union
|
||||
*.vcproj merge=union
|
||||
*.vcxproj merge=union
|
||||
|
6
.gitignore
vendored
6
.gitignore
vendored
@ -29,6 +29,7 @@ Thumbs.db
|
||||
*.a
|
||||
*.vcxproj.user
|
||||
/char-server
|
||||
/csv2yaml
|
||||
/config.log
|
||||
/config.status
|
||||
/core
|
||||
@ -71,7 +72,7 @@ Thumbs.db
|
||||
/src/common/Makefile
|
||||
/src/common/obj_all
|
||||
/src/common/obj_sql
|
||||
/src/common/svnversion.h
|
||||
/src/common/version.hpp
|
||||
|
||||
# /src/custom/
|
||||
/src/custom
|
||||
@ -83,7 +84,7 @@ Thumbs.db
|
||||
# /src/map/
|
||||
/src/map/Makefile
|
||||
/src/map/obj_sql
|
||||
/src/map/pcre.h
|
||||
/src/map/pcre.hpp
|
||||
|
||||
# /src/tool/
|
||||
/src/tool/Makefile
|
||||
@ -112,6 +113,7 @@ Thumbs.db
|
||||
|
||||
# bat tools
|
||||
/charserv.bat
|
||||
/csv2yaml.bat
|
||||
/logserv.bat
|
||||
/mapcache.bat
|
||||
/mapserv.bat
|
||||
|
2
.mailmap
2
.mailmap
@ -25,6 +25,7 @@ brianluau <brianluau@users.noreply.github.com> <brianluau@54d463be-8e91-2dee-ded
|
||||
cydh <cydh@users.noreply.github.com> <cydh@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Daegaladh <Daegaladh@users.noreply.github.com> <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Deadly Silence <mail@deadly-silence.de> <deadlysilence@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Epoque1 <22254628+Epoque1@users.noreply.github.com> <epoque11@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
euphyy <euphy.raliel@rathena.org> <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
flaviojs <flaviojs2005@gmail.com> <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
flaviojs <flaviojs2005@gmail.com> <flaviojs2005@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
@ -133,7 +134,6 @@ skotlex <skotlex@mailforce.net> <Skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# mc_cameri <mc_cameri@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# evera <evera@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# SinSloth <SinSloth@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# epoque11 <epoque11@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# littlewolf <littlewolf@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# eaac <eaac@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
|
@ -137,7 +137,7 @@ matrix:
|
||||
## MacOS default MySQL configuration does not like our card seller(only full group by)
|
||||
# - ./tools/ci/npc.sh
|
||||
# - make clean
|
||||
# - make server
|
||||
# - make all
|
||||
# - ./login-server --run-once
|
||||
# - ./char-server --run-once
|
||||
# - ./map-server --run-once
|
||||
@ -181,7 +181,7 @@ script:
|
||||
- ./configure $CONFIGURE_FLAGS || travis_terminate 1
|
||||
- ./tools/ci/npc.sh
|
||||
- make clean || travis_terminate 1
|
||||
- make server || travis_terminate 1
|
||||
- make all || travis_terminate 1
|
||||
- ./login-server --run-once
|
||||
- ./char-server --run-once
|
||||
- ./map-server --run-once
|
||||
|
4
3rdparty/libconfig/libconfig.vcxproj
vendored
4
3rdparty/libconfig/libconfig.vcxproj
vendored
@ -106,7 +106,7 @@
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>YY_USE_CONST;LIBCONFIG_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>YY_USE_CONST;LIBCONFIG_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -120,7 +120,7 @@
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>YY_USE_CONST;LIBCONFIG_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>YY_USE_CONST;LIBCONFIG_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG;_LIB;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
|
4
3rdparty/yaml-cpp/yaml-cpp.vcxproj
vendored
4
3rdparty/yaml-cpp/yaml-cpp.vcxproj
vendored
@ -95,7 +95,7 @@
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\yaml-cpp\include\;$(SolutionDir)3rdparty\yaml-cpp\src\;</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
@ -107,7 +107,7 @@
|
||||
</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\yaml-cpp\include\;$(SolutionDir)3rdparty\yaml-cpp\src\;</AdditionalIncludeDirectories>
|
||||
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
1
AUTHORS
1
AUTHORS
@ -227,6 +227,7 @@ Sirius_White
|
||||
sk
|
||||
SketchyPhoenix
|
||||
Skotlex
|
||||
SnakeDrak
|
||||
spamrat
|
||||
SPDFMember
|
||||
spira
|
||||
|
233
README.md
233
README.md
@ -1,205 +1,72 @@
|
||||
rAthena
|
||||
=======
|
||||
<img src="branding/logo.png" align="right" height="90" />
|
||||
|
||||
Build Status: [](https://travis-ci.org/rathena/rathena) [](https://ci.appveyor.com/project/rAthenaAPI/rathena/branch/master)
|
||||
# rAthena
|
||||
[](https://travis-ci.org/rathena/rathena) [](https://ci.appveyor.com/project/rAthenaAPI/rathena/branch/master) [](https://lgtm.com/projects/g/rathena/rathena/alerts/) [](https://lgtm.com/projects/g/rathena/rathena/context:cpp)  
|
||||
> rAthena is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. rAthena is a continuation of the eAthena project.
|
||||
|
||||
Table of Contents
|
||||
---------
|
||||
1. What is rAthena?
|
||||
2. Prerequisites
|
||||
3. Installation
|
||||
4. Troubleshooting
|
||||
5. Helpful Links
|
||||
6. More Documentation
|
||||
7. How to Contribute
|
||||
[Forum](https://rathena.org/board)|[Discord](https://rathena.org/discord)|[Wiki](https://github.com/rathena/rathena/wiki)|[FluxCP](https://github.com/rathena/FluxCP)|[Crowdfunding](https://rathena.org/board/crowdfunding/)|[Fork and Pull Request Q&A](https://rathena.org/board/topic/86913-pull-request-qa/)
|
||||
--------|--------|--------|--------|--------|--------
|
||||
|
||||
1. What is rAthena?
|
||||
---------
|
||||
rAthena is a collaborative software development project revolving around the
|
||||
creation of a robust massively multiplayer online role playing game (MMORPG)
|
||||
server package. Written in C, the program is very versatile and provides NPCs,
|
||||
warps and modifications. The project is jointly managed by a group of volunteers
|
||||
located around the world as well as a tremendous community providing QA and
|
||||
support. rAthena is a continuation of the eAthena project.
|
||||
### Table of Contents
|
||||
1. [Prerequisites](#1-prerequisites)
|
||||
2. [Installation](#2-installation)
|
||||
3. [Troubleshooting](#3-troubleshooting)
|
||||
4. [More Documentation](#4-more-documentation)
|
||||
5. [How to Contribute](#5-how-to-contribute)
|
||||
6. [License](#6-license)
|
||||
|
||||
2. Prerequisites
|
||||
---------
|
||||
Before installing rAthena there are certain tools and applications you will need.
|
||||
This differs between the varying operating systems available, so the following
|
||||
is broken down into Windows and Linux prerequisites.
|
||||
## 1. Prerequisites
|
||||
Before installing rAthena there are certain tools and applications you will need which
|
||||
differs between the varying operating systems available.
|
||||
|
||||
* Windows
|
||||
* MySQL ( http://www.mysql.com/downloads/mysql/ )
|
||||
* MySQL Workbench ( http://www.mysql.com/downloads/workbench/ )
|
||||
* MS Visual Studio ( https://www.visualstudio.com/downloads/ )
|
||||
* TortoiseGIT ( http://code.google.com/p/tortoisegit/ )
|
||||
* git for Windows ( https://gitforwindows.org/ )
|
||||
### Hardware
|
||||
Hardware Type | Minimum | Recommended
|
||||
------|------|------
|
||||
CPU | 1 Core | 2 Cores
|
||||
RAM | 1 GB | 2 GB
|
||||
Disk Space | 300 MB | 500 MB
|
||||
|
||||
* Linux (names of packages may require specific version numbers on certain distributions)
|
||||
* gcc
|
||||
* g++
|
||||
* make
|
||||
* mysql
|
||||
* mysql-devel
|
||||
* mysql-server
|
||||
* pcre-devel
|
||||
* zlib-devel
|
||||
* git
|
||||
### Operating System & Preferred Compiler
|
||||
Operating System | Compiler
|
||||
------|------
|
||||
Linux | [gcc-5 or newer](https://www.gnu.org/software/gcc/gcc-5/) / [Make](https://www.gnu.org/software/make/)
|
||||
Windows | [MS Visual Studio 2013, 2015, 2017](https://www.visualstudio.com/downloads/)
|
||||
|
||||
3. Installation
|
||||
---------
|
||||
This section is a very brief set of installation instructions. For more concise guides
|
||||
relevant to your Operation System, please refer to the Wiki (links at the end of this file).
|
||||
### Required Applications
|
||||
Application | Name
|
||||
------|------
|
||||
Database | [MySQL 5 or newer](https://www.mysql.com/downloads/) / [MariaDB 5 or newer](https://downloads.mariadb.org/)
|
||||
Git | [Windows](https://gitforwindows.org/) / [Linux](https://git-scm.com/download/linux)
|
||||
|
||||
* Windows
|
||||
* Install prerequisites
|
||||
* Create a folder to download rAthena into (e.g. C:\rAthena)
|
||||
* Right click this folder and select "Git Clone"
|
||||
* Paste the GitHub URL into the box:
|
||||
### Optional Applications
|
||||
Application | Name
|
||||
------|------
|
||||
Database | [MySQL Workbench 5 or newer](http://www.mysql.com/downloads/workbench/)
|
||||
|
||||
https://github.com/rathena/rathena.git
|
||||
|
||||
* Open MySQL Workbench and create an instance to connect to your MySQL Server
|
||||
* Create a database (rathena), a user (rathena), give permissions (GRANT SELECT,INSERT,UPDATE,DELETE)
|
||||
and then login using the new user
|
||||
* Use MySQL Workbench to run the .sql files in /sql-files/ on the new rathena database
|
||||
## 2. Installation
|
||||
|
||||
* Linux
|
||||
* Type:
|
||||
* (For CentOS)
|
||||
### Full Installation Instructions
|
||||
* [Windows](https://github.com/rathena/rathena/wiki/Install-on-Windows)
|
||||
* [CentOS](https://github.com/rathena/rathena/wiki/Install-on-Centos)
|
||||
* [Debian](https://github.com/rathena/rathena/wiki/Install-on-Debian)
|
||||
* [FreeBSD](https://github.com/rathena/rathena/wiki/Install-on-FreeBSD)
|
||||
|
||||
yum install gcc g++ make mysql mysql-devel mysql-server pcre-devel zlib-devel git
|
||||
* (For Debian)
|
||||
## 3. Troubleshooting
|
||||
|
||||
apt-get install git make gcc g++ libmysqlclient-dev zlib1g-dev libpcre3-dev
|
||||
* Type:
|
||||
|
||||
mysql_secure_installation
|
||||
* Start your MySQL server
|
||||
* Setup a MySQL user:
|
||||
|
||||
CREATE USER 'rathena'@'localhost' IDENTIFIED BY 'password';
|
||||
* Assign permissions:
|
||||
|
||||
GRANT SELECT,INSERT,UPDATE,DELETE ON `rathena\_rag`.* TO 'rathena'@'localhost';
|
||||
* Clone a GIT repository:
|
||||
|
||||
git clone https://github.com/rathena/rathena.git ~/rathena
|
||||
* Insert SQL files:
|
||||
|
||||
mysql --user=root -p rathena_rag < trunk/sql-files/main.sql (and others)
|
||||
* Configure and compile:
|
||||
|
||||
./configure && make clean && make server
|
||||
* Configure and compile (for Centos 64 bit with Maria DB):
|
||||
|
||||
./configure --enable-64bit --with-MYSQL_LIBS=/usr/lib64/libmysqlclient.so && make clean && make server
|
||||
* When you're ready, start the servers:
|
||||
|
||||
./athena-start start
|
||||
|
||||
* Optional
|
||||
* If you want to have your own forked version but still get updates from the main rAthena repository
|
||||
* Fork this repository to your GitHub account
|
||||
* List the current configured remote repository for your fork:
|
||||
|
||||
git remote -v
|
||||
|
||||
* Specify a new remote upstream repository that will be synced with your fork:
|
||||
|
||||
git remote add upstream https://github.com/rathena/rathena.git
|
||||
|
||||
* Verify the new upstream repository you've specified for your fork:
|
||||
|
||||
git remote -v
|
||||
|
||||
* You should see the main rAthena repository as well as your forked repository
|
||||
* Now, when you want to get updates from rAthena, simply do:
|
||||
|
||||
git pull upstream master
|
||||
|
||||
* Remember that rAthena falls under [GNU GPLv3](https://github.com/rathena/rathena/blob/master/LICENSE).
|
||||
|
||||
4. Troubleshooting
|
||||
---------
|
||||
If you're having problems with starting your server, the first thing you should
|
||||
do is check what's happening on your consoles. More often that not, all support issues
|
||||
can be solved simply by looking at the error messages given.
|
||||
can be solved simply by looking at the error messages given. Check out the [wiki](https://github.com/rathena/rathena/wiki)
|
||||
or [forums](https://rathena.org/forum) if you need more support on troubleshooting.
|
||||
|
||||
Examples:
|
||||
|
||||
* You get an error on your map-server that looks something like this:
|
||||
|
||||
[Error]: npc_parsesrcfile: Unable to parse, probably a missing or extra TAB in
|
||||
file 'npc/custom/jobmaster.txt', line '17'. Skipping line...
|
||||
* w1=prontera,153,193,6 script
|
||||
* w2=Job Master
|
||||
* w3=123,{
|
||||
* w4=
|
||||
|
||||
If you look at the error, it's telling you that you're missing (or have an extra) TAB.
|
||||
This is easily fixed by looking at this part of the error:
|
||||
|
||||
* w1=prontera,153,193,6 script
|
||||
|
||||
If there was a TAB where it's supposed to be, that line would have prontera,153,193,6 at w1
|
||||
and 'script' at w2. As there's a space instead of a TAB, the two sections are read as a
|
||||
single parameter.
|
||||
|
||||
* You have a default user/password warning similar to the following:
|
||||
|
||||
[Warning]: Using the default user/password s1/p1 is NOT RECOMMENDED.
|
||||
[Notice]: Please edit your 'login' table to create a proper inter-server user/pa
|
||||
ssword (gender 'S')
|
||||
[Notice]: and then edit your user/password in conf/map_athena.conf (or conf/impo
|
||||
rt/map_conf.txt)
|
||||
|
||||
Relax. This is just indicating that you're using the default username and password. To
|
||||
fix this, check over the part in the installation instructions relevant to the `login` table.
|
||||
|
||||
* Your map-server outputs the following:
|
||||
|
||||
[Error]: make_connection: connect failed (socket #2, error 10061: No connection
|
||||
could be made because the target machine actively refused it.
|
||||
)!
|
||||
|
||||
If this shows up on the map server, it generally means that there is no Char Server available
|
||||
to accept the connection.
|
||||
|
||||
|
||||
|
||||
5. Helpful Links
|
||||
---------
|
||||
* rAthena Forums
|
||||
* https://rathena.org/
|
||||
|
||||
* GIT Repository
|
||||
* https://github.com/rathena/rathena
|
||||
|
||||
* Full Installation Instructions
|
||||
* [Windows](https://github.com/rathena/rathena/wiki/Install-on-Windows)
|
||||
* [CentOS](https://github.com/rathena/rathena/wiki/Install-on-Centos)
|
||||
* [Debian](https://github.com/rathena/rathena/wiki/Install-on-Debian)
|
||||
* [FreeBSD](https://github.com/rathena/rathena/wiki/Install-on-FreeBSD)
|
||||
|
||||
* rAthena Discord Chat
|
||||
https://rathena.org/discord
|
||||
|
||||
* rAthena Wiki
|
||||
https://github.com/rathena/rathena/wiki
|
||||
|
||||
* Fork and Pull Request Q&A
|
||||
https://rathena.org/board/topic/86913-pull-request-qa/
|
||||
|
||||
|
||||
6. More Documentation
|
||||
---------
|
||||
## 4. More Documentation
|
||||
rAthena has a large collection of help files and sample NPC scripts located in the /doc/
|
||||
directory. These include detailed explanations of NPC script commands, atcommands (@),
|
||||
group permissions, item bonuses, and packet structures, among many other topics. We
|
||||
recommend that all users take the time to look over this directory before asking for
|
||||
assistance elsewhere.
|
||||
|
||||
7. How to Contribute
|
||||
---------
|
||||
## 5. How to Contribute
|
||||
Details on how to contribute to rAthena can be found in [CONTRIBUTING.md](https://github.com/rathena/rathena/blob/master/.github/CONTRIBUTING.md)!
|
||||
|
||||
## 6. License
|
||||
Copyright (c) rAthena Development Team - Licensed under [GNU General Public License v3.0](https://github.com/rathena/rathena/blob/master/LICENSE)
|
||||
|
BIN
branding/logo.png
Normal file
BIN
branding/logo.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 29 KiB |
@ -64,6 +64,7 @@ aliases: {
|
||||
clonestat: ["stclone"]
|
||||
reloadnpcfile: ["reloadnpc"]
|
||||
changedress: ["nocosplay"]
|
||||
camerainfo: ["viewpointvalue", "setcamera"]
|
||||
}
|
||||
|
||||
/* Commands help file */
|
||||
|
@ -6,11 +6,12 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Who should have a baseatk value (makes str affect damage)? (Note 3)
|
||||
enable_baseatk: 9
|
||||
enable_baseatk: 0x9
|
||||
enable_baseatk_renewal: 0x29F
|
||||
|
||||
// Who can have perfect flee? (Note 3)
|
||||
enable_perfect_flee: 1
|
||||
@ -141,6 +142,14 @@ delay_battle_damage: yes
|
||||
// skills should consume ammo when it's acquired via a card or plagiarize)
|
||||
arrow_decrement: 1
|
||||
|
||||
// Should ammo be unequipped when unequipping a weapon?
|
||||
// Official behavior is "yes".
|
||||
ammo_unequip: yes
|
||||
|
||||
// Should a suitable weapon be equipped when equipping ammo?
|
||||
// Official behavior is "yes".
|
||||
ammo_check_weapon: yes
|
||||
|
||||
// Should the item script bonus 'Autospell' check for range/obstacles before casting?
|
||||
// Official behavior is "no", setting this to "yes" will make skills use their defined
|
||||
// range. For example, Sonic Blow requires a 2 cell distance before autocasting is allowed.
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Melee damage adjustments (non skills) for Battleground maps (Note 2)
|
||||
|
@ -18,6 +18,12 @@ job_exp_rate: 100
|
||||
// Turn this on to allow a player to level up more than once from a kill. (Note 1)
|
||||
multi_level_up: no
|
||||
|
||||
// Allow multi level up until a certain level?
|
||||
// This only triggers if multi_level_up is enabled.
|
||||
// Default: 0 (Unlimited)
|
||||
multi_level_up_base: 0
|
||||
multi_level_up_job: 0
|
||||
|
||||
// Setting this can cap the max experience one can get per kill specified as a
|
||||
// % of the current exp bar. (Every 10 = 1.0%)
|
||||
// For example, set it to 500 and no matter how much exp the mob gives,
|
||||
|
@ -4,7 +4,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Buying store (Note 1)
|
||||
@ -67,10 +67,39 @@ feature.roulette: on
|
||||
// Requires: 2015-05-13aRagexe or later
|
||||
feature.achievement: on
|
||||
|
||||
// Equipment Switch (Note 1)
|
||||
// Requires: 2017-02-08bRagexeRE or later
|
||||
feature.equipswitch: on
|
||||
|
||||
// Pet evolution (Note 1)
|
||||
// Requires: 2014-10-08aRagexe or later
|
||||
feature.petevolution: on
|
||||
|
||||
// Automatic Pet Feeding (Note 1)
|
||||
// Requires: 2014-10-08aRagexe or later
|
||||
feature.petautofeed: on
|
||||
|
||||
// At which hunger rate should pet autofeeding trigger? (Note 2)
|
||||
// Default: 89
|
||||
feature.pet_autofeed_rate: 89
|
||||
|
||||
// Homunculues Autofeeding (Note 1)
|
||||
// Requires: 2017-09-20bRagexeRE or later
|
||||
feature.homunculus_autofeed: off
|
||||
feature.homunculus_autofeed: on
|
||||
|
||||
// At which rate should homunculus autofeeding trigger? (Note 2)
|
||||
// Default: 30
|
||||
//
|
||||
// NOTE:
|
||||
// This setting only applies, if your client side LUAs are bugged.
|
||||
// By default the client triggers the feeding packet itself once
|
||||
// it reaches the limit that is hardcoded in the client.
|
||||
feature.homunculus_autofeed_rate: 30
|
||||
|
||||
// Attendance System (Note 1)
|
||||
// Requires: 2018-03-07bRagexeRE or later
|
||||
feature.attendance: off
|
||||
feature.attendance: on
|
||||
|
||||
// Private Airship System (Note 1)
|
||||
// Requires: 2018-03-21aRagexeRE or later
|
||||
feature.privateairship: on
|
||||
|
@ -24,7 +24,7 @@ partial_name_scan: yes
|
||||
// Duration of the ban, in minutes (default: 5). To disable the ban, set 0.
|
||||
ban_hack_trade: 5
|
||||
|
||||
// requires RENEWAL_EXP or RENEWAL_DROP to be enabled (src/config/renewal.h)
|
||||
// requires RENEWAL_EXP or RENEWAL_DROP to be enabled (src/config/renewal.hpp)
|
||||
// modifies @mobinfo to display the users' real drop rate as per renewal_drop formula
|
||||
// modifies @iteminfo to not display the minimum item drop rate (since it can't tell the mob level)
|
||||
// modifies @whodrops to display the users' real drop rate as per renewal_drop formula
|
||||
@ -34,3 +34,9 @@ atcommand_mobinfo_type: 1
|
||||
// This option is for @baselevelup and @joblevelup
|
||||
// Default: no
|
||||
atcommand_levelup_events: no
|
||||
|
||||
// Disable atcommands while a player is attached to a npc? (Note 1)
|
||||
// This can be changed by script commands 'enable_command' and 'disable_command'.
|
||||
// Anyone with the 'command_enable' permission in the 'conf/group.conf' can bypass this.
|
||||
// Default: yes
|
||||
atcommand_disable_npc: yes
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Homunculus setting (Note 3)
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// The highest value at which an item can be sold via the merchant vend skill. (in zeny)
|
||||
@ -112,9 +112,12 @@ item_flooritem_check: yes
|
||||
default_bind_on_equip: 4
|
||||
|
||||
// Allow selling of bound/sell restricted items as Itemshop currency? (Note 3)
|
||||
// 0x0 = Bound/sell restricted items are unable to be sold at Itemshops
|
||||
// 0x1 = Bound items are able to be sold at Itemshops
|
||||
// 0x2 = Sell restricted items are able to be sold at Itemshops
|
||||
// 0x0 = Bound/sell restricted items are unable to be sold to Itemshops/Shops
|
||||
// 0x1 = Bound items are able to be sold to Itemshops
|
||||
// 0x2 = Sell restricted items are able to be sold to Itemshops
|
||||
// 0x4 = Bound items are able to be sold to Shops,
|
||||
// because most of trade restricted items are still able to be sold to Shops
|
||||
// 0x8 = Only Guild Leader can sell BOUND_GUILD items to Shops or Itemshops (if 0x1 or 0x4 set)
|
||||
allow_bound_sell: 0x0
|
||||
|
||||
// Turn on event refine chance (see db/{pre-}re/refine_db.yml)
|
||||
@ -127,3 +130,14 @@ event_refine_chance: no
|
||||
// Note: Players with short names can be fully converted to asterisks if this
|
||||
// config value is set high.
|
||||
broadcast_hide_name: 2
|
||||
|
||||
// Enable to sell rental item to NPC shop? (Note 1)
|
||||
rental_transaction: yes
|
||||
|
||||
// Minimum purchase price of items at a normal Shop
|
||||
// Officially items cannot be purchased for less than 1 Zeny
|
||||
min_shop_buy: 1
|
||||
|
||||
// Minimum sell price of items at a normal shop
|
||||
// Officially items can be sold for 0 Zeny
|
||||
min_shop_sell: 0
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// PK Server Mode. Turns entire server pvp(excluding towns). Experience loss is doubled if killed by another player.
|
||||
@ -99,7 +99,7 @@ duel_only_on_same_map: no
|
||||
// Set to 0 for no cell stacking checks and free movement.
|
||||
// Custom - This variation will make every full cell to be considered a wall.
|
||||
// NOTE: For the custom setting to take effect you have to use a server compiled
|
||||
// with Cell Stack Limit support (see src/map/map.h)
|
||||
// with Cell Stack Limit support (see src/map/map.hpp)
|
||||
official_cell_stack_limit: 1
|
||||
custom_cell_stack_limit: 1
|
||||
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// The HP rate of MVPs. (Note 2)
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Rate for catching pets (Note 2)
|
||||
@ -21,11 +21,8 @@ pet_friendly_rate: 100
|
||||
// The rate at which a pet will become hungry. (Note 2)
|
||||
pet_hungry_delay_rate: 100
|
||||
|
||||
// If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)
|
||||
// Note: The friendlyness is 0-1000 total, at 0 the pet runs away.
|
||||
pet_hungry_friendly_decrease: 5
|
||||
|
||||
// Does the pet need its equipment before it does its skill? (Note 1)
|
||||
// These bonuses are unofficial and found in the import/pet_db.yml
|
||||
pet_equip_required: yes
|
||||
|
||||
// When the master attacks a monster, whether or not the pet will also attack. (Note 1)
|
||||
@ -39,9 +36,6 @@ pet_damage_support: no
|
||||
// At max (1000) support rate is 150%.
|
||||
pet_support_min_friendly: 900
|
||||
|
||||
// Same as above, but this is to use the pet_script field with official pet abilities.
|
||||
pet_equip_min_friendly: 900
|
||||
|
||||
// Whether or not the pet's will use skills. (Note 1)
|
||||
// Note: Offensive pet skills need at least pet_attack_support or
|
||||
// pet_damage_support to work (they trigger while the pet is attacking).
|
||||
@ -81,3 +75,13 @@ pet_ignore_infinite_def: yes
|
||||
|
||||
// Whether or not the pet will continue to attack when the master is dead. (Note 1)
|
||||
pet_master_dead: no
|
||||
|
||||
// Send auto-feed notice even if the client setting is OFF (Note 1)
|
||||
// Official: yes
|
||||
pet_autofeed_always: yes
|
||||
|
||||
// Pet walk speed.
|
||||
// 1: Master's walk speed (official)
|
||||
// 2: DEFAULT_WALK_SPEED value
|
||||
// 3: Mob database walk speed
|
||||
pet_walk_speed: 1
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Players' maximum HP rate? (Default is 100)
|
||||
|
@ -375,3 +375,11 @@ banana_bomb_duration: 0
|
||||
// Official: no
|
||||
// Legacy rAthena logic: yes
|
||||
skill_drop_items_full: no
|
||||
|
||||
// EDP setting: (Note 3)
|
||||
// When switching/unequipping a right hand weapon, should EDP be removed? EDP can't be used with bare hand.
|
||||
// 0: Disabled (rAthena legacy and pre-renewal behavior).
|
||||
// 1: Enabled on pre-renewal.
|
||||
// 2: Enabled on renewal.
|
||||
// 3: 1+2
|
||||
switch_remove_edp: 2
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Should skill casting be cancelled when inflicted by curse/stun/sleep/etc (includes silence) (Note 3)?
|
||||
|
@ -85,7 +85,7 @@ char_maintenance: 0
|
||||
|
||||
// Enable or disable creation of new characters.
|
||||
// Now it is actually supported [Kevin]
|
||||
char_new: 1
|
||||
char_new: yes
|
||||
|
||||
// Display (New) in the server list.
|
||||
char_new_display: 0
|
||||
@ -109,7 +109,7 @@ save_log: yes
|
||||
|
||||
// Starting point for new characters
|
||||
// Format: <map_name>,<x>,<y>{:<map_name>,<x>,<y>...}
|
||||
// Max number of start points is MAX_STARTPOINT in char.h (default 5)
|
||||
// Max number of start points is MAX_STARTPOINT in char.hpp (default 5)
|
||||
// Location is randomly picked on character creation.
|
||||
// NOTE: For Doram, this requires client 20151001 or newer.
|
||||
start_point: iz_int,18,26:iz_int01,18,26:iz_int02,18,26:iz_int03,18,26:iz_int04,18,26
|
||||
@ -117,7 +117,7 @@ start_point_pre: new_1-1,53,111:new_2-1,53,111:new_3-1,53,111:new_4-1,53,111:new
|
||||
start_point_doram: lasa_fild01,48,297
|
||||
|
||||
// Starting items for new characters
|
||||
// Max number of items is MAX_STARTITEM in char.c (default 32)
|
||||
// Max number of items is MAX_STARTITEM in char.cpp (default 32)
|
||||
// Format: <id>,<amount>,<position>{:<id>,<amount>,<position>...}
|
||||
// To auto-equip an item, include the position where it will be equipped; otherwise, use zero.
|
||||
// NOTE: For Doram, this requires client 20151001 or newer.
|
||||
@ -141,7 +141,7 @@ guild_exp_rate: 100
|
||||
unknown_char_name: Unknown
|
||||
|
||||
// To log the character server?
|
||||
log_char: 1
|
||||
log_char: yes
|
||||
|
||||
// Allow or not identical name for characters but with a different case (upper/lower):
|
||||
// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
|
||||
|
@ -87,13 +87,13 @@ groups: (
|
||||
inherit: ( /*empty list*/ )
|
||||
commands: {
|
||||
changedress: true
|
||||
resurrect: true
|
||||
}
|
||||
permissions: {
|
||||
/* without this basic permissions regular players could not
|
||||
trade or party */
|
||||
can_trade: true
|
||||
can_party: true
|
||||
command_enable: true
|
||||
attendance: true
|
||||
}
|
||||
},
|
||||
@ -284,6 +284,7 @@ groups: (
|
||||
permissions: {
|
||||
can_trade: true
|
||||
can_party: true
|
||||
command_enable: true
|
||||
all_skill: false
|
||||
all_equipment: false
|
||||
skill_unconditional: false
|
||||
|
@ -325,3 +325,4 @@ reload: "Params: <type>\n" "Reload a database or configuration file.\n"
|
||||
langtype: "Params: <language>\n" "Changes your language setting."
|
||||
limitedsale: "Opens the limited sale window."
|
||||
changedress: "Removes all character costumes."
|
||||
camerainfo: "Shows or updates the client's camera settings."
|
||||
|
@ -10,7 +10,11 @@
|
||||
# Table: "<storage_table>" // (string) Name of table where storage is saved. The table stucture is the same as the default storage table.
|
||||
# Max: <max_amount> // (int) *optional* Maximum number of items in storage. MAX_STORAGE will be used if no value is defined.
|
||||
###############################################################################################################################################
|
||||
#Storages:
|
||||
Header:
|
||||
Type: INTER_SERVER_DB
|
||||
Version: 1
|
||||
|
||||
#Body:
|
||||
# - ID: 1
|
||||
# Name: "VIP Storage"
|
||||
# Table: "vip_storage"
|
||||
|
@ -149,6 +149,7 @@ vending_table: vendings
|
||||
vending_items_table: vending_items
|
||||
market_table: market
|
||||
roulette_table: db_roulette
|
||||
guild_storage_log: guild_storage_log
|
||||
|
||||
// Use SQL item_db, mob_db and mob_skill_db for the map server? (yes/no)
|
||||
use_sql_db: no
|
||||
|
@ -28,7 +28,15 @@
|
||||
# Table: "<storage_table>" // (string) Name of table where storage is saved. The table stucture is the same as the default storage table.
|
||||
# Max: <max_amount> // (int) *optional* Maximum number of items in storage. MAX_STORAGE will be used if no value is defined.
|
||||
|
||||
Storages:
|
||||
- ID: 0
|
||||
Name: "Storage"
|
||||
Table: "storage"
|
||||
Header:
|
||||
Type: INTER_SERVER_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- ID: 0
|
||||
Name: "Storage"
|
||||
Table: "storage"
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: conf/import/inter_server.yml
|
||||
|
@ -4,7 +4,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Enable Logs? (Note 3)
|
||||
@ -37,7 +37,7 @@
|
||||
// Please note that moving items from inventory to cart and back is not logged by design.
|
||||
enable_logs: 0xFFFFFF
|
||||
|
||||
// Use MySQL Logs? [SQL Version Only] (Note 1)
|
||||
// Use MySQL Logs? (Note 1)
|
||||
sql_logs: yes
|
||||
|
||||
// LOGGING FILTERS
|
||||
@ -86,10 +86,8 @@ log_branch: no
|
||||
// 0 - don't log; 1 - log any zeny changes; 2.....1000000 - minimal absolute logging zeny value
|
||||
log_zeny: 0
|
||||
|
||||
// Track Cash Changes
|
||||
// 0 - don't log
|
||||
// 1 - log any changes
|
||||
log_cash: 1
|
||||
// Track Cash Changes (Note 1)
|
||||
log_cash: yes
|
||||
|
||||
// Log MVP Monster Drops (Note 1)
|
||||
// Outdated. Use Pick_Log instead. But this log could be useful to keep track slayed MVPs
|
||||
|
@ -89,7 +89,7 @@ min_group_id_to_connect: -1
|
||||
vip_group: 5
|
||||
|
||||
// How many characters are allowed per account?
|
||||
// You cannot exceed the limit of MAX_CHARS slots, defined in mmo.h, or chars_per_account
|
||||
// You cannot exceed the limit of MAX_CHARS slots, defined in mmo.hpp, or chars_per_account
|
||||
// will default to MAX_CHARS.
|
||||
// 0 will default to the value of MIN_CHARS. (default)
|
||||
chars_per_account: 0
|
||||
@ -110,6 +110,16 @@ start_limited_time: -1
|
||||
// NOTE: Will not work with clients that use <passwordencrypt>
|
||||
use_MD5_passwords: no
|
||||
|
||||
// User count colorization on login window (requires PACKETVER >= 20170726)
|
||||
// Disable colorization and description in general?
|
||||
usercount_disable: no
|
||||
// Amount of users that will display in green
|
||||
usercount_low: 200
|
||||
// Amount of users that will display in yellow
|
||||
usercount_medium: 500
|
||||
// Amount of users that will display in red
|
||||
usercount_high: 1000
|
||||
|
||||
// Available values, choose one
|
||||
// `email` : Email address
|
||||
// `birthdate` : Birthdate (YYMMDD of birthdate, YY is last 2 digit of birth year)
|
||||
|
@ -1,2 +1,2 @@
|
||||
// Internal default is limited to 128 lines. If you need more, you will need to modify the MOTD_LINE_SIZE definition in pc.c
|
||||
// Internal default is limited to 128 lines. If you need more, you will need to modify the MOTD_LINE_SIZE definition in pc.cpp
|
||||
Welcome to rAthena! Enjoy! Please report any bugs you find.
|
||||
|
@ -458,8 +458,7 @@
|
||||
// Homunculus messages
|
||||
450: You already have a homunculus
|
||||
|
||||
// Return pet to egg message
|
||||
451: You can't return your pet because your inventory is full.
|
||||
//451 free
|
||||
|
||||
// Message System
|
||||
460: Please enter a valid language (usage: @langtype <language>).
|
||||
@ -852,7 +851,15 @@
|
||||
790: <MSG>3456,%d</MSG>
|
||||
791: You are not allowed to use the attendance system.
|
||||
|
||||
//792-899 free
|
||||
// Private Airship
|
||||
792: The private airship system is disabled.
|
||||
|
||||
793: Usage @camerainfo range rotation latitude
|
||||
|
||||
// pcblock command
|
||||
794: This action is currently blocked.
|
||||
|
||||
//795-899 free
|
||||
|
||||
//------------------------------------
|
||||
// More atcommands message
|
||||
@ -1057,7 +1064,10 @@
|
||||
1050: Other Flags:
|
||||
1051: Other Flags2:
|
||||
1052: Skill Damage Adjustments:
|
||||
//1053-1064 free
|
||||
1053: > [Map] %d%%, %d%%, %d%%, %d%% | Caster:%d
|
||||
1054: > [Map Skill] Name : Player, Monster, Boss Monster, Other | Caster
|
||||
1055: Skill Duration Adjustments:
|
||||
//1056-1064 free
|
||||
1065: No Exp Penalty: %s | No Zeny Penalty: %s
|
||||
1066: On
|
||||
1067: Off
|
||||
@ -1548,7 +1558,7 @@
|
||||
1391: You do not possess a cart to be removed
|
||||
1392: Cart Added.
|
||||
|
||||
// atcommand.c::is_atcommand
|
||||
// atcommand.cpp::is_atcommand
|
||||
1393: You can't use commands while dead.
|
||||
|
||||
// @clearstorage
|
||||
|
@ -441,8 +441,7 @@
|
||||
// Homunculus messages
|
||||
450: 你已經擁有一個人工生命體了
|
||||
|
||||
// Return pet to egg message
|
||||
451: 你無法收回寵物,因為你身上沒有空間了
|
||||
//451 free
|
||||
|
||||
// Message System
|
||||
460: 請輸入合法的語言 (usage: @langtype <language>).
|
||||
@ -1373,7 +1372,7 @@
|
||||
1391: You do not possess a cart to be removed
|
||||
1392: Cart Added.
|
||||
|
||||
// atcommand.c::is_atcommand
|
||||
// atcommand.cpp::is_atcommand
|
||||
1393: 角色死亡時不能使用指令。
|
||||
|
||||
// @clearstorage
|
||||
|
@ -449,8 +449,7 @@
|
||||
// Homunculus messages
|
||||
450: Vous possédez déjà un homunculus
|
||||
|
||||
// Return pet to egg message
|
||||
451: Vous ne pouvez pas remettre votre pet dans son oeuf car votre inventaire est plein.
|
||||
//451 free
|
||||
|
||||
// Message System
|
||||
460: Entrez une langue (usage: @langtype <langue>).
|
||||
@ -1386,7 +1385,7 @@
|
||||
1391: Vous ne possédez pas de chariot.
|
||||
1392: Chariot ajouté.
|
||||
|
||||
// atcommand.c::is_atcommand
|
||||
// atcommand.cpp::is_atcommand
|
||||
1393: Les morts ne pouvent pas utiliser de commande.
|
||||
|
||||
// @clearstorage
|
||||
|
@ -459,8 +459,7 @@
|
||||
// Pesan-pesan untuk Homunculus
|
||||
450: Kamu sudah memiliki homunculus
|
||||
|
||||
// Pesan tentang mengembalikan peliharaan ke telur
|
||||
451: Kamu tidak dapat mengembalikan peliharaan kamu karena inventory penuh.
|
||||
//451 free
|
||||
|
||||
// Sistem Pesan
|
||||
460: Harap masukkan tipe bahasa yang valid. (Penggunaan: @langtype <bahasa>).
|
||||
@ -1477,7 +1476,7 @@
|
||||
1391: Kamu tidak memiliki keranjang yang akan dihapus.
|
||||
1392: Gerobak ditambahkan.
|
||||
|
||||
// atcommand.c::is_atcommand
|
||||
// atcommand.cpp::is_atcommand
|
||||
1393: Kamu tidak bisa menggunakan perintah ini ketika mati.
|
||||
|
||||
// @clearstorage
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -449,8 +449,7 @@
|
||||
// Сообщения команды @makehomun
|
||||
450: У вас уже есть гомункулус
|
||||
|
||||
// Возвращение питомца в яйцо
|
||||
451: Вы не можете вернуть питомца в яйцо, потому что ваш инвентарь забит.
|
||||
//451 free
|
||||
|
||||
// @langtype
|
||||
460: Введите существующий язык (Используйте: @langtype <язык>).
|
||||
@ -1386,7 +1385,7 @@
|
||||
1391: У вас нет телеги.
|
||||
1392: Телега добавлена.
|
||||
|
||||
// atcommand.c::is_atcommand
|
||||
// atcommand.cpp::is_atcommand
|
||||
1393: Вы не можете использовать команды когда мертвы.
|
||||
|
||||
// @clearstorage
|
||||
|
@ -458,8 +458,7 @@
|
||||
// Mensajes de homúnculos
|
||||
450: Ya tienes un homúnculo.
|
||||
|
||||
// Mensaje al devolver la mascota al huevo
|
||||
451: No puedes devolver tu mascota al huevo porque tu inventario está lleno.
|
||||
//451 free
|
||||
|
||||
// Sistema de mensajería
|
||||
460: Introduce un idioma válido (instrucciones: @langtype <idioma>)
|
||||
@ -1199,7 +1198,7 @@
|
||||
1193: No estás recogiendo ese objeto.
|
||||
1194: Has eliminado '%s'/'%s' {%hu} de tu lista de recogida de objetos.
|
||||
1195: Puedes almacenar %d objetos en tu lista de recogida de objetos.
|
||||
1196: Para añadir un nuevo objeto a la lista utiliza @alootid <nombre/ID del objeto>. Para eliminar un objeto utiliza @alootid <nombre/ID del objeto>.
|
||||
1196: Para añadir un nuevo objeto a la lista utiliza @alootid +<nombre/ID del objeto>. Para eliminar un objeto utiliza @alootid -<nombre/ID del objeto>.
|
||||
1197: "@alootid reset" reiniciará tu lista de recogida de objetos.
|
||||
1198: Tu lista de recogida de objetos está vacía.
|
||||
1199: Lista de objetos para recoger automáticamente:
|
||||
@ -1527,7 +1526,7 @@
|
||||
1391: No tienes ningún carro.
|
||||
1392: Ahora tienes un carro.
|
||||
|
||||
// atccomand.c::is_atcommand
|
||||
// atccomand.cpp::is_atcommand
|
||||
1393: No puedes utilizar ningún comando porque estás muerto.
|
||||
|
||||
// @clearstorage
|
||||
|
@ -447,8 +447,7 @@
|
||||
// Homunculus messages
|
||||
450: へ沉<E381B8> Homunculus 吐勹崤榍.
|
||||
|
||||
// Return pet to egg message
|
||||
451: ㅨ념쥡杆죠철胥瀛揀되茵텄熔㏛닻宣촤窺琓㏅←벚系尸둘픕圭축든<ECB695>.
|
||||
//451 free
|
||||
|
||||
// Message System
|
||||
460: 饣么嗯淄±疑曳砧甸艇∫<E88987> (窃刚悛<E5889A>: @langtype <酪梢>).
|
||||
@ -1379,7 +1378,7 @@
|
||||
1391: へ充凌琳枚啖绻氛瑷信和汀.
|
||||
1392: 翟吹验<E590B9>多㈢灌谜潞瞄吐.
|
||||
|
||||
// atcommand.c::is_atcommand
|
||||
// atcommand.cpp::is_atcommand
|
||||
1393: へ充凌室烈枚悛椁邮谚т撮愎⒊械衣吐罔.
|
||||
|
||||
// @clearstorage
|
||||
|
@ -5,6 +5,19 @@
|
||||
// Display debug reports (When something goes wrong during the report, the report is saved.)
|
||||
debug: no
|
||||
|
||||
// Linux/Epoll: Maximum Events per cycle
|
||||
// Default Value:
|
||||
// (Maximum Supported Connections)/2
|
||||
// NOTE: this controls the maximum collected socket-events per-cycle (call to epoll_wait())
|
||||
// for example settings this to 32 will allow up to 32 events (incoming data/new connections
|
||||
// per server-cycle.
|
||||
// NOTE: Recommended Settings is at least half the maximum supported connections
|
||||
// Settings this to a lower value, may cause lags/delays
|
||||
// Depending on available CPU Time
|
||||
// NOTE: This Setting is only available on Linux when build using EPoll as event dispatcher!
|
||||
//
|
||||
//epoll_maxevents: 1024
|
||||
|
||||
// How long can a socket stall before closing the connection (in seconds)
|
||||
stall_time: 60
|
||||
|
||||
@ -22,7 +35,7 @@ enable_ip_rules: yes
|
||||
|
||||
order: deny,allow
|
||||
// order: allow,deny
|
||||
// order: mutual-failture
|
||||
// order: mutual-failure
|
||||
|
||||
// IP rules
|
||||
// allow : Accepts connections from the ip range (even if flagged as DDoS)
|
||||
@ -45,7 +58,7 @@ order: deny,allow
|
||||
ddos_interval: 3000
|
||||
|
||||
// Consecutive attempts trigger
|
||||
// (default is 5 attemps)
|
||||
// (default is 5 attempts)
|
||||
ddos_count: 5
|
||||
|
||||
// The time interval after which the threat of DDoS is assumed to be gone. (msec)
|
||||
|
91
configure
vendored
91
configure
vendored
@ -698,6 +698,7 @@ ac_user_opts='
|
||||
enable_option_checking
|
||||
enable_manager
|
||||
enable_packetver
|
||||
enable_epoll
|
||||
enable_debug
|
||||
enable_prere
|
||||
enable_vip
|
||||
@ -1338,7 +1339,8 @@ Optional Features:
|
||||
--enable-FEATURE[=ARG] include FEATURE [ARG=yes]
|
||||
--enable-manager=ARG memory managers: no, builtin, memwatch, dmalloc,
|
||||
gcollect, bcheck (defaults to builtin)
|
||||
--enable-packetver=ARG Sets the PACKETVER define. (see src/common/mmo.h)
|
||||
--enable-packetver=ARG Sets the PACKETVER define. (see src/common/mmo.hpp)
|
||||
--enable-epoll use epoll(4) on Linux
|
||||
--enable-debug[=ARG] Compiles extra debug code. (disabled by default)
|
||||
(available options: yes, no, gdb)
|
||||
--enable-prere[=ARG] Compiles serv in prere mode. (disabled by default)
|
||||
@ -1365,7 +1367,9 @@ Optional Packages:
|
||||
--with-PACKAGE[=ARG] use PACKAGE [ARG=yes]
|
||||
--without-PACKAGE do not use PACKAGE (same as --with-PACKAGE=no)
|
||||
--with-maxconn[=ARG] optionally set the maximum connections the core can
|
||||
handle (default: 16384) NOT USED YET - EXPERIMENTAL
|
||||
handle. By default the system header value will be used.
|
||||
This will only be the compile time limit, make sure
|
||||
you set the correct limit with ulimit on your OS.
|
||||
--with-outputlogin[=ARG]
|
||||
Specify the login-serv output name (defaults to
|
||||
login-server)
|
||||
@ -3236,6 +3240,55 @@ fi
|
||||
|
||||
|
||||
|
||||
#
|
||||
# Epoll
|
||||
#
|
||||
# Check whether --enable-epoll was given.
|
||||
if test "${enable_epoll+set}" = set; then :
|
||||
enableval=$enable_epoll; enable_epoll=$enableval
|
||||
else
|
||||
enable_epoll=no
|
||||
|
||||
fi
|
||||
|
||||
if test x$enable_epoll = xno; then
|
||||
have_linux_epoll=no
|
||||
else
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for Linux epoll(4)" >&5
|
||||
$as_echo_n "checking for Linux epoll(4)... " >&6; }
|
||||
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
|
||||
/* end confdefs.h. */
|
||||
|
||||
#ifndef __linux__
|
||||
#error This is not Linux
|
||||
#endif
|
||||
#include <sys/epoll.h>
|
||||
|
||||
int
|
||||
main ()
|
||||
{
|
||||
epoll_create1 (EPOLL_CLOEXEC);
|
||||
;
|
||||
return 0;
|
||||
}
|
||||
_ACEOF
|
||||
if ac_fn_cxx_try_link "$LINENO"; then :
|
||||
have_linux_epoll=yes
|
||||
else
|
||||
have_linux_epoll=no
|
||||
|
||||
fi
|
||||
rm -f core conftest.err conftest.$ac_objext \
|
||||
conftest$ac_exeext conftest.$ac_ext
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_linux_epoll" >&5
|
||||
$as_echo "$have_linux_epoll" >&6; }
|
||||
fi
|
||||
if test x$enable_epoll,$have_linux_epoll = xyes,no; then
|
||||
as_fn_error $? "epoll support explicitly enabled but not available" "$LINENO" 5
|
||||
fi
|
||||
|
||||
|
||||
|
||||
#
|
||||
# debug
|
||||
#
|
||||
@ -3418,22 +3471,11 @@ fi
|
||||
# Check whether --with-maxconn was given.
|
||||
if test "${with_maxconn+set}" = set; then :
|
||||
withval=$with_maxconn;
|
||||
if test "$withval" == "no"; then
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=16384"
|
||||
else
|
||||
|
||||
if ! test "$withval" -ge 0 -o "$withval" -lt 0 2>&- ; then
|
||||
as_fn_error $? "Invalid argument --with-maxconn=$withval ... stopping" "$LINENO" 5
|
||||
else
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=$withval"
|
||||
fi
|
||||
fi
|
||||
|
||||
else
|
||||
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=16384"
|
||||
|
||||
|
||||
if ! test "$withval" -ge 0 -o "$withval" -lt 0 2>&- ; then
|
||||
as_fn_error $? "Invalid argument --with-maxconn=$withval ... stopping" "$LINENO" 5
|
||||
else
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=$withval"
|
||||
fi
|
||||
fi
|
||||
|
||||
|
||||
@ -5920,6 +5962,19 @@ if test -n "$enable_packetver" ; then
|
||||
fi
|
||||
|
||||
|
||||
#
|
||||
# Epoll
|
||||
#
|
||||
case $have_linux_epoll in
|
||||
"yes")
|
||||
CPPFLAGS="$CPPFLAGS -DSOCKET_EPOLL"
|
||||
;;
|
||||
"no")
|
||||
# default value
|
||||
;;
|
||||
esac
|
||||
|
||||
|
||||
#
|
||||
# Debug
|
||||
#
|
||||
|
66
configure.in
66
configure.in
@ -53,6 +53,40 @@ AC_ARG_ENABLE(
|
||||
)
|
||||
|
||||
|
||||
#
|
||||
# Epoll
|
||||
#
|
||||
AC_ARG_ENABLE(
|
||||
[epoll],
|
||||
AC_HELP_STRING(
|
||||
[--enable-epoll],
|
||||
[use epoll(4) on Linux]
|
||||
),
|
||||
[enable_epoll=$enableval],
|
||||
[enable_epoll=no]
|
||||
)
|
||||
if test x$enable_epoll = xno; then
|
||||
have_linux_epoll=no
|
||||
else
|
||||
AC_MSG_CHECKING([for Linux epoll(4)])
|
||||
AC_LINK_IFELSE([AC_LANG_PROGRAM(
|
||||
[
|
||||
#ifndef __linux__
|
||||
#error This is not Linux
|
||||
#endif
|
||||
#include <sys/epoll.h>
|
||||
],
|
||||
[epoll_create1 (EPOLL_CLOEXEC);])],
|
||||
[have_linux_epoll=yes],
|
||||
[have_linux_epoll=no]
|
||||
)
|
||||
AC_MSG_RESULT([$have_linux_epoll])
|
||||
fi
|
||||
if test x$enable_epoll,$have_linux_epoll = xyes,no; then
|
||||
AC_MSG_ERROR([epoll support explicitly enabled but not available])
|
||||
fi
|
||||
|
||||
|
||||
#
|
||||
# debug
|
||||
#
|
||||
@ -261,29 +295,24 @@ AC_ARG_ENABLE(
|
||||
|
||||
|
||||
#
|
||||
# Optionally set the max number of network conenctions
|
||||
# the core will be support
|
||||
# Optionally set the maximum number of network connections
|
||||
# the core will be able to handle
|
||||
#
|
||||
AC_ARG_WITH(
|
||||
[maxconn],
|
||||
AC_HELP_STRING(
|
||||
[--with-maxconn@<:@=ARG@:>@],
|
||||
[optionally set the maximum connections the core can handle (default: 16384) NOT USED YET - EXPERIMENTAL]
|
||||
[optionally set the maximum connections the core can handle. By default the system header value is used.]
|
||||
),
|
||||
[
|
||||
if test "$withval" == "no"; then
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=16384"
|
||||
if ! test "$withval" -ge 0 -o "$withval" -lt 0 2>&- ; then
|
||||
AC_MSG_ERROR([Invalid argument --with-maxconn=$withval ... stopping])
|
||||
else
|
||||
|
||||
if ! test "$withval" -ge 0 -o "$withval" -lt 0 2>&- ; then
|
||||
AC_MSG_ERROR([Invalid argument --with-maxconn=$withval ... stopping])
|
||||
else
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=$withval"
|
||||
fi
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=$withval"
|
||||
fi
|
||||
],
|
||||
[
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=16384"
|
||||
CPPFLAGS="$CPPFLAGS"
|
||||
]
|
||||
)
|
||||
|
||||
@ -985,6 +1014,19 @@ if test -n "$enable_packetver" ; then
|
||||
fi
|
||||
|
||||
|
||||
#
|
||||
# Epoll
|
||||
#
|
||||
case $have_linux_epoll in
|
||||
"yes")
|
||||
CPPFLAGS="$CPPFLAGS -DSOCKET_EPOLL"
|
||||
;;
|
||||
"no")
|
||||
# default value
|
||||
;;
|
||||
esac
|
||||
|
||||
|
||||
#
|
||||
# Debug
|
||||
#
|
||||
|
90
db/achievement_db.yml
Normal file
90
db/achievement_db.yml
Normal file
@ -0,0 +1,90 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Renewal Achievement Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Settings
|
||||
#
|
||||
###########################################################################
|
||||
# ID - Unique achievement ID.
|
||||
###########################################################################
|
||||
# Group - Achievement group type. Each achievement type calls a specific
|
||||
# objective check.
|
||||
# Valid groups:
|
||||
# AG_ADD_FRIEND
|
||||
# AG_ADVENTURE
|
||||
# AG_BABY
|
||||
# AG_BATTLE
|
||||
# AG_CHATTING
|
||||
# AG_CHATTING_COUNT
|
||||
# AG_CHATTING_CREATE
|
||||
# AG_CHATTING_DYING
|
||||
# AG_EAT
|
||||
# AG_GET_ITEM
|
||||
# AG_GET_ZENY
|
||||
# AG_GOAL_ACHIEVE
|
||||
# AG_GOAL_LEVEL
|
||||
# AG_GOAL_STATUS
|
||||
# AG_HEAR
|
||||
# AG_JOB_CHANGE
|
||||
# AG_MARRY
|
||||
# AG_PARTY
|
||||
# AG_ENCHANT_FAIL
|
||||
# AG_ENCHANT_SUCCESS
|
||||
# AG_SEE
|
||||
# AG_SPEND_ZENY
|
||||
# AG_TAMING
|
||||
###########################################################################
|
||||
# Name - Achievement name. Used when sending rewards through RODEX.
|
||||
###########################################################################
|
||||
# Target - A list of monster ID and count values that the achievement
|
||||
# requires. The target count can also be used for achievements that keep
|
||||
# a counter while not being related to monster kills.
|
||||
# Capped at MAX_ACHIEVEMENT_OBJECTIVES.
|
||||
###########################################################################
|
||||
# Condition - A conditional statement that must be met for the achievement
|
||||
# to be considered complete.
|
||||
###########################################################################
|
||||
# Map - A map name that is used for the AG_CHATTING type which increments
|
||||
# the counter based on the player's map.
|
||||
###########################################################################
|
||||
# Dependent: - A list of achievement IDs that need to be completed before
|
||||
# this achievement is considered complete.
|
||||
###########################################################################
|
||||
# Reward - A list of rewards that are given on completion. All fields are
|
||||
# optional.
|
||||
# ItemID: Item ID
|
||||
# Amount: Amount of Item ID (default 1)
|
||||
# Script: Bonus Script
|
||||
# TitleID: Title ID
|
||||
###########################################################################
|
||||
# Score - Achievement points that are given on completion.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ACHIEVEMENT_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/achievement_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/achievement_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/achievement_db.yml
|
11
db/attendance.yml
Normal file
11
db/attendance.yml
Normal file
@ -0,0 +1,11 @@
|
||||
Header:
|
||||
Type: ATTENDANCE_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/attendance.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/attendance.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/attendance.yml
|
@ -1,30 +0,0 @@
|
||||
// Guild Skill Tree Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,MaxLv,Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5 //GUILD SKILLNAME#Skill Name#
|
||||
//
|
||||
// 01. SkillID Skill ID of the guild skill.
|
||||
// 02. MaxLv Maximum level of the guild skill.
|
||||
// 03. Prerequisite SkillID Guild skill required for the skill to become available.
|
||||
// 04. Prerequisite SkillLv Level of the required guild skill.
|
||||
// ...
|
||||
//
|
||||
// NOTE: MAX_GUILD_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified.
|
||||
|
||||
|
||||
10000,1,0,0,0,0,0,0,0,0,0,0 //GD_APPROVAL#Official Guild Approval#
|
||||
10001,1,10000,1,0,0,0,0,0,0,0,0 //GD_KAFRACONTRACT#Contract with Kafra#
|
||||
10002,1,10000,1,0,0,0,0,0,0,0,0 //GD_GUARDRESEARCH#Guardian Research#
|
||||
10003,3,0,0,0,0,0,0,0,0,0,0 //GD_GUARDUP#Strengthen Guardians#
|
||||
10004,10,0,0,0,0,0,0,0,0,0,0 //GD_EXTENSION#Guild Extension#
|
||||
10005,0,0,0,0,0,0,0,0,0,0,0 //GD_GLORYGUILD#Guilds Glory#
|
||||
10006,5,0,0,0,0,0,0,0,0,0,0 //GD_LEADERSHIP#Great Leadership#
|
||||
10007,5,0,0,0,0,0,0,0,0,0,0 //GD_GLORYWOUNDS#Glorious Wounds#
|
||||
10008,5,10007,1,0,0,0,0,0,0,0,0 //GD_SOULCOLD#Cold Heart#
|
||||
10009,5,10006,1,0,0,0,0,0,0,0,0 //GD_HAWKEYES#Sharp Gaze#
|
||||
10010,1,10000,1,10004,2,0,0,0,0,0,0 //GD_BATTLEORDER#Battle Command#
|
||||
10011,3,10000,1,10004,5,10010,1,0,0,0,0 //GD_REGENERATION#Regeneration#
|
||||
10012,1,10011,1,0,0,0,0,0,0,0,0 //GD_RESTORE#Restoration#
|
||||
10013,1,10000,1,10002,1,10004,5,10010,1,10011,1 //GD_EMERGENCYCALL#Urgent Call#
|
||||
10014,1,0,0,0,0,0,0,0,0,0,0 //GD_DEVELOPMENT#Permanent Development#
|
||||
10016,5,0,0,0,0,0,0,0,0,0,0 //GD_GUILD_STORAGE#Guild Storage Expansion#
|
44
db/guild_skill_tree.yml
Normal file
44
db/guild_skill_tree.yml
Normal file
@ -0,0 +1,44 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Guild Skill Database
|
||||
###########################################################################
|
||||
#
|
||||
# Guild Skill Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Id - Skill ID of the guild skill.
|
||||
###########################################################################
|
||||
# MaxLevel - Maximum level of the guild skill.
|
||||
###########################################################################
|
||||
# Required - A list of required skills for the skill to become available.
|
||||
# Id: Skill ID of the required guild skill.
|
||||
# Level: Level of the required guild skill.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: GUILD_SKILL_TREE_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/guild_skill_tree.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/guild_skill_tree.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/guild_skill_tree.yml
|
@ -77,4 +77,6 @@
|
||||
# Score - Achievement points that are given on completion.
|
||||
###########################################################################
|
||||
|
||||
Achievements:
|
||||
Header:
|
||||
Type: ACHIEVEMENT_DB
|
||||
Version: 1
|
||||
|
@ -1,3 +1,3 @@
|
||||
Header:
|
||||
Type: ATTENDANCE_CONF
|
||||
Type: ATTENDANCE_DB
|
||||
Version: 1
|
||||
|
@ -1,13 +0,0 @@
|
||||
// Guild Skill Tree Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,MaxLv,Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5 //GUILD SKILLNAME#Skill Name#
|
||||
//
|
||||
// 01. SkillID Skill ID of the guild skill.
|
||||
// 02. MaxLv Maximum level of the guild skill.
|
||||
// 03. Prerequisite SkillID Guild skill required for the skill to become available.
|
||||
// 04. Prerequisite SkillLv Level of the required guild skill.
|
||||
// ...
|
||||
//
|
||||
// NOTE: MAX_GUILD_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified.
|
||||
|
36
db/import-tmpl/guild_skill_tree.yml
Normal file
36
db/import-tmpl/guild_skill_tree.yml
Normal file
@ -0,0 +1,36 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Custom Guild Skill Database
|
||||
###########################################################################
|
||||
#
|
||||
# Guild Skill Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Id - Skill ID of the guild skill.
|
||||
###########################################################################
|
||||
# MaxLevel - Maximum level of the guild skill.
|
||||
###########################################################################
|
||||
# Required - A list of required skills for the skill to become available.
|
||||
# Id: Skill ID of the required guild skill.
|
||||
# Level: Level of the required guild skill.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: GUILD_SKILL_TREE_DB
|
||||
Version: 1
|
@ -25,6 +25,7 @@
|
||||
//5204,Event_Pierrot_Nose,Rudolf's Red Nose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,49,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30; },{},{}
|
||||
//5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,304,{ bonus bAllStats,2; },{},{}
|
||||
//5356,Pumpkin_Hat_H,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5; },{},{}
|
||||
//5384,Santa_Hat_1,Twin Pompom By JB,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,390,{ bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000; },{},{}
|
||||
//5811,Santa_Beard,Santa Beard,4,20,,100,,5,,0,0xFFFFFFFF,63,2,1,,0,0,25,{ bonus2 bSubRace,RC_Brute,5; },{},{}
|
||||
|
||||
//11702,Moon_Cookie,Moon Cookie,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7; },{},{}
|
||||
@ -59,8 +60,8 @@
|
||||
|
||||
// Old Tuxedo and Wedding Dress, will display the outfit when worn.
|
||||
//==================================================================
|
||||
//2338,Wedding_Dress,Wedding Dress,4,43000,,500,,0,,0,0xFFFFFFFE,63,0,16,,0,1,0,{},{ sc_start SC_WEDDING,-1,0; },{ sc_end SC_WEDDING; }
|
||||
//7170,Tuxedo,Tuxedo,4,43000,,10,,0,,0,0xFFFFFFFE,63,1,16,,0,1,0,{},{ sc_start SC_WEDDING,-1,0; },{ sc_end SC_WEDDING; }
|
||||
//2338,Wedding_Dress,Wedding Dress,4,43000,,500,,0,,0,0xFFFFFFFE,63,0,16,,0,1,0,{},{ sc_start SC_WEDDING,INFINITE_TICK,0; },{ sc_end SC_WEDDING; }
|
||||
//7170,Tuxedo,Tuxedo,4,43000,,10,,0,,0,0xFFFFFFFE,63,1,16,,0,1,0,{},{ sc_start SC_WEDDING,INFINITE_TICK,0; },{ sc_end SC_WEDDING; }
|
||||
|
||||
// Non-kRO Eden Group Mark effect
|
||||
//=============================================================
|
||||
|
@ -8,4 +8,10 @@
|
||||
// 8 - Item will be bound item when equipped
|
||||
// 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted!
|
||||
// 32 - Item will not be removed on consumption. Also supports 'itemskill'
|
||||
// 64 - Item will be displayed with a client side defined drop
|
||||
// 128 - Item will be displayed with a white pillar drop effect
|
||||
// 256 - Item will be displayed with a blue pillar drop effect
|
||||
// 512 - Item will be displayed with a yellow pillar drop effect
|
||||
// 1024 - Item will be displayed with a purple pillar drop effect
|
||||
// 2048 - Item will be displayed with a orange pillar drop effect
|
||||
// NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree
|
||||
|
4
db/import-tmpl/mob_mission.txt
Normal file
4
db/import-tmpl/mob_mission.txt
Normal file
@ -0,0 +1,4 @@
|
||||
// Taekwon Mission Summonable Monsters Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobRandomGroupID,MobID,DummyName,Rate
|
@ -1,60 +0,0 @@
|
||||
// Pet Additional Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,Name,JName,LureID,EggID,EquipID,FoodID,Fullness,HungryDelay,R_Hungry,R_Full,Intimate,Die,Capture,Speed,S_Performance,talk_convert_class,attack_rate,defence_attack_rate,change_target_rate,pet_script,loyal_script
|
||||
//
|
||||
// 01. MobID Monster ID of the pet.
|
||||
// 02. Name Name of the monster as defined in the database.
|
||||
// 03. JName The display name of the monster when hatched.
|
||||
// 04. LureID Pet Tame Item ID.
|
||||
// 05. EggID Pet Egg ID.
|
||||
// 06. EquipID Pet Accessory ID.
|
||||
// 07. FoodID Pet Food ID.
|
||||
// 08. Fullness The amount Hunger is decreased every [HungryDelay] seconds.
|
||||
// 09. HungryDelay The amount of time it takes for hunger to decrease after feeding. (Default: 60 seconds)
|
||||
// 10. R_Hungry Amount of Intimacy that is increased when fed.
|
||||
// 11. R_Full Amount of Intimacy that is decreased when over-fed.
|
||||
// 12. Intimate Amount of Intimacy the pet starts with.
|
||||
// 13. Die Amount of Intimacy that is decreased when the pet owner dies.
|
||||
// 14. Capture Capture succes rate (10000 = 100%)
|
||||
// 15. Speed Pet's walk speed. (Defaul: 150)
|
||||
// 16. S_Performance Special Performance. (Yes = 1, No = 0)
|
||||
// 17. talk_convert_class Disables pet talk (instead of talking they emote with /!.)
|
||||
// 18. attack_rate Rate of which the pet will attack (requires at least pet_support_min_friendly intimacy).
|
||||
// 19. defence_attack_rate Rate of which the pet will retaliate when master is being attacked (requires at least pet_support_min_friendly intimacy).
|
||||
// 20. change_target_rate Rate of which the pet will change its attack target.
|
||||
// 21. pet_script Script to execute when the pet is hatched.
|
||||
// 22. loyal_script Script to execute when the pet is hatched (requires at least pet_equip_min_friendly intimacy, independent of pet_script).
|
||||
//NOTE: The max value (100%) of attack_rate, defense_rate & change_target_rate is 10000.
|
||||
|
||||
//In theory you can use any valid script, but it is run only once upon pet
|
||||
//loading, so it is recommended you use the specific pet scripts:
|
||||
|
||||
//petskillattack skillid, skilllv, rate, bonusrate
|
||||
//Skill attack that triggers while the pet is attacking. Rate is the base
|
||||
//chance of execution per attack. Bonusrate is an additional success rate when
|
||||
//intimacy reaches max.
|
||||
|
||||
//petskillattack2 skillid, damage, hits, rate, bonusrate
|
||||
//Same as petskillattack, but the damage and number of hits is fixed
|
||||
//the damage specified is total, not per hit.
|
||||
|
||||
//petskillsupport skillid, skilllv, delay, hp%, sp%
|
||||
//Casts a support skill when the health levels are below the specified hp% and
|
||||
//sp%. Delay is the minimum time in seconds before the skill can be cast again
|
||||
|
||||
//petheal amount, delay, hp%, sp%
|
||||
//Similar to petskillsupport, but the skill is fixed to heal (28) and the
|
||||
//heal-amount is fixed to the value given.
|
||||
|
||||
//petrecovery type, delay: Cures the "type" status effect after "delay" seconds
|
||||
|
||||
//petskillbonus type, value, duration, delay
|
||||
//Gives bonus stats. Type is the stat to increase (bStr, bLuk), value is the
|
||||
//amount by which it is increased, duration signals how long the bonus lasts
|
||||
//delay is the time elapsed after the bonus ends and before it starts again.
|
||||
|
||||
//A single pet can have petloot, petskillbonus, petskillattack (or
|
||||
//petskillattack2) and petskillsupport (or petheal) at the same time,
|
||||
//but only one of each.
|
||||
|
486
db/import-tmpl/pet_db.yml
Normal file
486
db/import-tmpl/pet_db.yml
Normal file
@ -0,0 +1,486 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Custom Pet Database
|
||||
###########################################################################
|
||||
#
|
||||
# Pet Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Mob Monster that can be used as pet
|
||||
# TameItem Pet Tame Item.
|
||||
# EggItem Pet Egg Item.
|
||||
# EquipItem Pet Accessory Item. (Default: 0)
|
||||
# FoodItem Pet Food Item. (Default: 0)
|
||||
# Fullness The amount of hunger is decreased every [HungryDelay] seconds.
|
||||
# HungryDelay The amount of time in seconds it takes for hunger to decrease after feeding. (Default: 60)
|
||||
# HungerIncrease The amount of hunger that is increased every time the pet is fed (Default: 20)
|
||||
# IntimacyStart Amount of Intimacy the pet starts with. (Default: 250)
|
||||
# IntimacyFed Amount of Intimacy that is increased when fed. (Default: 50)
|
||||
# IntimacyOverfed Amount of Intimacy that is increased when over-fed. (Default: -100)
|
||||
# IntimacyHungry Amount of Intimacy that is increased when the pet is hungry. (Default: -5)
|
||||
# IntimacyOwnerDie Amount of Intimacy that is increased when the pet owner dies. (Default: -20)
|
||||
# CaptureRate Capture success rate. (10000 = 100%)
|
||||
# SpecialPerformance If a pet has a Special Performance. (Default: true)
|
||||
# AttackRate Rate of which the pet will attack [requires at least pet_support_min_friendly intimacy]. (10000 = 100%)
|
||||
# RetaliateRate Rate of which the pet will retaliate when master is being attacked [requires at least pet_support_min_friendly intimacy]. (10000 = 100%)
|
||||
# ChangeTargetRate Rate of which the pet will change its attack target. (10000 = 100%)
|
||||
# AllowAutoFeed Allows turning automatic pet feeding on. (Default: false)
|
||||
# Script Bonus script to execute when the pet is alive. (Default: null)
|
||||
# SupportScript Bonus script to execute when pet_status_support is enabled. (Default: null)
|
||||
# Evolution: Pet evolution settings. (Optional) (Default: null)
|
||||
# - Target Mob this pet can evolve to.
|
||||
# ItemRequirements: Item requirements for evolving this pet.
|
||||
# - Item Self-explanatory
|
||||
# Amount
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: PET_DB
|
||||
Version: 1
|
||||
|
||||
#Body:
|
||||
# - Mob: PORING
|
||||
# AttackRate: 350
|
||||
# RetaliateRate: 400
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petloot 10;
|
||||
# - Mob: DROPS
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 400
|
||||
# ChangeTargetRate: 500
|
||||
# SupportScript: >
|
||||
# petloot 10;
|
||||
# - Mob: POPORING
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 400
|
||||
# SupportScript: >
|
||||
# petloot 15;
|
||||
# - Mob: LUNATIC
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 1000
|
||||
# SupportScript: >
|
||||
# petskillbonus bLuk,3,10,50;
|
||||
# - Mob: PICKY
|
||||
# AttackRate: 500
|
||||
# RetaliateRate: 600
|
||||
# ChangeTargetRate: 50
|
||||
# SupportScript: >
|
||||
# petskillbonus bStr,3,10,50;
|
||||
# - Mob: CHONCHON
|
||||
# AttackRate: 500
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 250
|
||||
# SupportScript: >
|
||||
# petskillbonus bAgi,4,10,50;
|
||||
# - Mob: STEEL_CHONCHON
|
||||
# AttackRate: 500
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillbonus bAgiVit,4,20,40;
|
||||
# - Mob: HUNTER_FLY
|
||||
# AttackRate: 500
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillattack2 "NPC_WINDATTACK",888,2,0,10;
|
||||
# - Mob: SAVAGE_BABE
|
||||
# AttackRate: 500
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillbonus bVit,4,10,50;
|
||||
# - Mob: DESERT_WOLF_B
|
||||
# AttackRate: 400
|
||||
# RetaliateRate: 400
|
||||
# ChangeTargetRate: 400
|
||||
# SupportScript: >
|
||||
# petskillattack "SM_PROVOKE",1,0,5;
|
||||
# - Mob: ROCKER
|
||||
# AttackRate: 350
|
||||
# RetaliateRate: 350
|
||||
# ChangeTargetRate: 600
|
||||
# SupportScript: >
|
||||
# petskillbonus bAllStats,1,10,50;
|
||||
# - Mob: SPORE
|
||||
# AttackRate: 350
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 500
|
||||
# SupportScript: >
|
||||
# petrecovery SC_POISON,60;
|
||||
# - Mob: POISON_SPORE
|
||||
# AttackRate: 600
|
||||
# RetaliateRate: 200
|
||||
# ChangeTargetRate: 400
|
||||
# SupportScript: >
|
||||
# petskillattack "NPC_POISON",20,0,10;
|
||||
# - Mob: PECOPECO
|
||||
# AttackRate: 400
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillbonus bSpeedRate,25,20,20;
|
||||
# - Mob: SMOKIE
|
||||
# AttackRate: 600
|
||||
# RetaliateRate: 600
|
||||
# ChangeTargetRate: 100
|
||||
# SupportScript: >
|
||||
# petskillbonus bPerfectHide,1,3600,0;
|
||||
# - Mob: YOYO
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 800
|
||||
# ChangeTargetRate: 400
|
||||
# SupportScript: >
|
||||
# petloot 20;
|
||||
# - Mob: ORK_WARRIOR
|
||||
# AttackRate: 600
|
||||
# RetaliateRate: 200
|
||||
# ChangeTargetRate: 300
|
||||
# SupportScript: >
|
||||
# petskillattack2 "NPC_PIERCINGATT",100,1,0,10;
|
||||
# - Mob: MUNAK
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 750
|
||||
# ChangeTargetRate: 300
|
||||
# SupportScript: >
|
||||
# petskillattack2 "NPC_DARKNESSATTACK",444,1,0,10;
|
||||
# - Mob: DOKEBI
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "BS_HAMMERFALL",1,0,10;
|
||||
# - Mob: SOHEE
|
||||
# AttackRate: 100
|
||||
# RetaliateRate: 1000
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillsupport "AL_HEAL",5,60,33,100;
|
||||
# - Mob: ISIS
|
||||
# AttackRate: 650
|
||||
# RetaliateRate: 450
|
||||
# ChangeTargetRate: 150
|
||||
# SupportScript: >
|
||||
# petskillsupport "PR_MAGNIFICAT",2,60,50,50;
|
||||
# - Mob: PETIT
|
||||
# AttackRate: 800
|
||||
# RetaliateRate: 400
|
||||
# ChangeTargetRate: 100
|
||||
# SupportScript: >
|
||||
# petskillattack2 "WZ_HEAVENDRIVE",500,1,0,10;
|
||||
# - Mob: DEVIRUCHI
|
||||
# AttackRate: 800
|
||||
# RetaliateRate: 200
|
||||
# ChangeTargetRate: 100
|
||||
# SupportScript: >
|
||||
# petskillbonus bAgiDexStr,6,20,40;
|
||||
# - Mob: BAPHOMET_
|
||||
# AttackRate: 1000
|
||||
# RetaliateRate: 100
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillattack2 "NPC_DARKNESSATTACK",1776,4,0,5;
|
||||
# - Mob: BON_GUN
|
||||
# AttackRate: 600
|
||||
# RetaliateRate: 200
|
||||
# ChangeTargetRate: 400
|
||||
# SupportScript: >
|
||||
# petskillattack2 "NPC_DARKNESSATTACK",555,1,1,1;
|
||||
# - Mob: ZHERLTHSH
|
||||
# AttackRate: 1000
|
||||
# RetaliateRate: 100
|
||||
# ChangeTargetRate: 500
|
||||
# SupportScript: >
|
||||
# petskillattack "AS_SONICBLOW",1,0,3;
|
||||
# - Mob: ALICE
|
||||
# AttackRate: 100
|
||||
# RetaliateRate: 1000
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillsupport "AL_HEAL",5,60,25,100;
|
||||
# - Mob: EVENT_RICECAKE
|
||||
# AttackRate: 500
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillsupport "CR_DEFENDER",3,240,50,100;
|
||||
# - Mob: GOBLINE_XMAS
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "MG_SIGHT",5,5,5;
|
||||
# - Mob: CHUNG_E
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "CR_SHIELDCHARGE",5,5,5;
|
||||
# - Mob: ECLIPSE_P
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "TF_THROWSTONE",1,5,5;
|
||||
# - Mob: GOBLIN_1
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "NPC_WINDATTACK",5,5,5;
|
||||
# - Mob: GOBLIN_2
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "NPC_FIREATTACK",5,5,5;
|
||||
# - Mob: GOBLIN_4
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "NPC_GROUNDATTACK",5,5,5;
|
||||
# - Mob: DELETER_
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "SM_MAGNUM",5,5,5;
|
||||
# - Mob: DIABOLIC
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "WZ_METEOR",2,5,5;
|
||||
# - Mob: WANDER_MAN
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "NPC_UNDEADATTACK",5,5,5;
|
||||
# - Mob: P_CHUNG_E
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "CR_SHIELDCHARGE",5,5,5;
|
||||
# - Mob: GOLEM
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MARIONETTE
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MEDUSA
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: WHISPER
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: GOBLIN_LEADER
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: SUCCUBUS
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# bonus2 bHPDrainRate,10,5;
|
||||
# - Mob: INCUBUS
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# bonus bMaxSPRate,3;
|
||||
# bonus2 bSPDrainRate,10,1;
|
||||
# - Mob: NIGHTMARE_TERROR
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: SHINOBI
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MIYABI_NINGYO
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: WICKED_NYMPH
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: STONE_SHOOTER
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: DULLAHAN
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: LOLI_RURI
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: CIVIL_SERVANT
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: LEAF_CAT
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: BACSOJIN_
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: IMP
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: E_CRAMP
|
||||
# AttackRate: 350
|
||||
# RetaliateRate: 400
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: E_HYDRA
|
||||
# AttackRate: 350
|
||||
# RetaliateRate: 400
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: J_TAINI
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: XMAS_LUNATIC
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: TIKBALANG
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MARIN
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: LITTLE_PORING
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: NINE_TAIL
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: GREMLIN
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MUMMY
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: TEDDY_BEAR
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MASTERING
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: METALLER
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: ANGELING
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MOONLIGHT
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: SAVAGE
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: HIGH_ORC
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: CHOCO
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: ANCIENT_MUMMY
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: AM_MUT
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: CAT_O_NINE_TAIL
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: GRAND_PECO
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: HYEGUN
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: HODREMLIN
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: XM_TEDDY_BEAR
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: DR_EGGRING
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: DR_LUNATIC
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: LITTLE_ISIS
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: DIABOLIC2
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: DELETER_2
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: SWEETS_DROPS
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
@ -35,6 +35,7 @@
|
||||
2350,MER_SEDORA,Sedora,83,9815,234,2,1100,1300,60,60,85,90,71,43,85,105,10,12,0,6,47,150,1080,780,180
|
||||
2351,MER_CHEPET,Chepet,83,9815,234,2,1100,1300,60,60,85,90,71,43,85,105,10,12,0,6,47,150,1080,780,180
|
||||
2378,MER_ANTLER_SCARABA,Antler Scaraba,136,30000,1,1,1418,1828,155,102,23,99,59,129,137,45,10,12,1,4,42,200,504,624,360
|
||||
2937,M_LOKI,Loki's Shadow,145,1215600,1,2,1835,2279,15,89,76,66,90,55,189,22,10,12,1,7,20,175,800,750,300
|
||||
|
||||
// Normal Mercenaries
|
||||
6017,MER_ARCHER01,Mina,20,256,200,10,170,85,7,5,1,16,5,1,28,8,10,0,0,7,20,150,700,432,300
|
||||
|
@ -215,3 +215,5 @@
|
||||
2347,8202,5 //MS_MAGNUM
|
||||
2347,8226,1 //MER_REGAIN
|
||||
2347,8233,1 //MER_AUTOBERSERK
|
||||
// M_LOKI
|
||||
2937,8241,1 //MER_INVINCIBLEOFF2
|
||||
|
@ -18,7 +18,7 @@
|
||||
//
|
||||
// Notes:
|
||||
// - By default you can list up to 10 MonsterIDs per ItemID.
|
||||
// It can be changed in src/map/mob.c by adjusting MAX_ITEMRATIO_MOBS.
|
||||
// It can be changed in src/map/mob.cpp by adjusting MAX_ITEMRATIO_MOBS.
|
||||
// - Only ItemIDs up to MAX_ITEMDB are supported (default: 32768).
|
||||
// - Does not override item_drop_*_min/max settings.
|
||||
// - Does not affect card/item-granted drops. To adjust card/item-granted
|
||||
|
350
db/mob_mission.txt
Normal file
350
db/mob_mission.txt
Normal file
@ -0,0 +1,350 @@
|
||||
// Taekwon Mission Summonable Monsters Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobRandomGroupID,MobID,DummyName,Rate
|
||||
|
||||
MOBG_Taekwon_Mission,0,Scorpion,1001
|
||||
MOBG_Taekwon_Mission,1001,Scorpion,1
|
||||
MOBG_Taekwon_Mission,1002,Poring,1
|
||||
MOBG_Taekwon_Mission,1004,Hornet,1
|
||||
MOBG_Taekwon_Mission,1005,Familiar,1
|
||||
MOBG_Taekwon_Mission,1007,Fabre,1
|
||||
MOBG_Taekwon_Mission,1008,Pupa,1
|
||||
MOBG_Taekwon_Mission,1009,Condor,1
|
||||
MOBG_Taekwon_Mission,1010,Willow,1
|
||||
MOBG_Taekwon_Mission,1011,Chonchon,1
|
||||
MOBG_Taekwon_Mission,1012,Roda Frog,1
|
||||
MOBG_Taekwon_Mission,1013,Wolf,1
|
||||
MOBG_Taekwon_Mission,1014,Spore,1
|
||||
MOBG_Taekwon_Mission,1015,Zombie,1
|
||||
MOBG_Taekwon_Mission,1016,Archer Skeleton,1
|
||||
MOBG_Taekwon_Mission,1018,Creamy,1
|
||||
MOBG_Taekwon_Mission,1019,Peco Peco,1
|
||||
MOBG_Taekwon_Mission,1020,Mandragora,1
|
||||
MOBG_Taekwon_Mission,1023,Orc Warrior,1
|
||||
MOBG_Taekwon_Mission,1024,Wormtail,1
|
||||
MOBG_Taekwon_Mission,1025,Snake,1
|
||||
MOBG_Taekwon_Mission,1026,Munak,1
|
||||
MOBG_Taekwon_Mission,1028,Soldier Skeleton,1
|
||||
MOBG_Taekwon_Mission,1029,Isis,1
|
||||
MOBG_Taekwon_Mission,1030,Anacondaq,1
|
||||
MOBG_Taekwon_Mission,1031,Poporing,1
|
||||
MOBG_Taekwon_Mission,1032,Verit,1
|
||||
MOBG_Taekwon_Mission,1033,Elder Willow,1
|
||||
MOBG_Taekwon_Mission,1034,Thara Frog,1
|
||||
MOBG_Taekwon_Mission,1035,Hunter Fly,1
|
||||
MOBG_Taekwon_Mission,1036,Ghoul,1
|
||||
MOBG_Taekwon_Mission,1037,Side Winder,1
|
||||
MOBG_Taekwon_Mission,1040,Golem,1
|
||||
MOBG_Taekwon_Mission,1041,Mummy,1
|
||||
MOBG_Taekwon_Mission,1042,Steel Chonchon,1
|
||||
MOBG_Taekwon_Mission,1044,Obeaune,1
|
||||
MOBG_Taekwon_Mission,1045,Marc,1
|
||||
MOBG_Taekwon_Mission,1047,Peco Peco Egg,1
|
||||
MOBG_Taekwon_Mission,1048,Thief Bug Egg,1
|
||||
MOBG_Taekwon_Mission,1049,Picky,1
|
||||
MOBG_Taekwon_Mission,1050,Picky,1
|
||||
MOBG_Taekwon_Mission,1051,Thief Bug,1
|
||||
MOBG_Taekwon_Mission,1052,Rocker,1
|
||||
MOBG_Taekwon_Mission,1053,Thief Bug Female,1
|
||||
MOBG_Taekwon_Mission,1054,Thief Bug Male,1
|
||||
MOBG_Taekwon_Mission,1055,Muka,1
|
||||
MOBG_Taekwon_Mission,1056,Smokie,1
|
||||
MOBG_Taekwon_Mission,1057,Yoyo,1
|
||||
MOBG_Taekwon_Mission,1058,Metaller,1
|
||||
MOBG_Taekwon_Mission,1060,Bigfoot,1
|
||||
MOBG_Taekwon_Mission,1061,Nightmare,1
|
||||
MOBG_Taekwon_Mission,1062,Santa Poring,1
|
||||
MOBG_Taekwon_Mission,1063,Lunatic,1
|
||||
MOBG_Taekwon_Mission,1064,Megalodon,1
|
||||
MOBG_Taekwon_Mission,1065,Strouf,1
|
||||
MOBG_Taekwon_Mission,1066,Vadon,1
|
||||
MOBG_Taekwon_Mission,1067,Cornutus,1
|
||||
MOBG_Taekwon_Mission,1068,Hydra,1
|
||||
MOBG_Taekwon_Mission,1069,Swordfish,1
|
||||
MOBG_Taekwon_Mission,1070,Kukre,1
|
||||
MOBG_Taekwon_Mission,1071,Pirate Skeleton,1
|
||||
MOBG_Taekwon_Mission,1072,Kaho,1
|
||||
MOBG_Taekwon_Mission,1073,Crab,1
|
||||
MOBG_Taekwon_Mission,1074,Shellfish,1
|
||||
MOBG_Taekwon_Mission,1076,Skeleton,1
|
||||
MOBG_Taekwon_Mission,1077,Poison Spore,1
|
||||
MOBG_Taekwon_Mission,1088,Vocal,1
|
||||
MOBG_Taekwon_Mission,1089,Toad,1
|
||||
MOBG_Taekwon_Mission,1090,Mastering,1
|
||||
MOBG_Taekwon_Mission,1091,Dragon Fly,1
|
||||
MOBG_Taekwon_Mission,1092,Vagabond Wolf,1
|
||||
MOBG_Taekwon_Mission,1093,Eclipse,1
|
||||
MOBG_Taekwon_Mission,1094,Ambernite,1
|
||||
MOBG_Taekwon_Mission,1095,Andre,1
|
||||
MOBG_Taekwon_Mission,1096,Angeling,1
|
||||
MOBG_Taekwon_Mission,1097,Ant Egg,1
|
||||
MOBG_Taekwon_Mission,1098,Anubis,1
|
||||
MOBG_Taekwon_Mission,1099,Argiope,1
|
||||
MOBG_Taekwon_Mission,1100,Argos,1
|
||||
MOBG_Taekwon_Mission,1101,Baphomet Jr.,1
|
||||
MOBG_Taekwon_Mission,1102,Bathory,1
|
||||
MOBG_Taekwon_Mission,1103,Caramel,1
|
||||
MOBG_Taekwon_Mission,1104,Coco,1
|
||||
MOBG_Taekwon_Mission,1105,Deniro,1
|
||||
MOBG_Taekwon_Mission,1106,Desert Wolf,1
|
||||
MOBG_Taekwon_Mission,1107,Desert Wolf Baby,1
|
||||
MOBG_Taekwon_Mission,1108,Deviace,1
|
||||
MOBG_Taekwon_Mission,1109,Deviruchi,1
|
||||
MOBG_Taekwon_Mission,1110,Dokebi,1
|
||||
MOBG_Taekwon_Mission,1111,Drainliar,1
|
||||
MOBG_Taekwon_Mission,1113,Drops,1
|
||||
MOBG_Taekwon_Mission,1114,Dustiness,1
|
||||
MOBG_Taekwon_Mission,1116,Eggyra,1
|
||||
MOBG_Taekwon_Mission,1117,Evil Druid,1
|
||||
MOBG_Taekwon_Mission,1118,Flora,1
|
||||
MOBG_Taekwon_Mission,1119,Frilldora,1
|
||||
MOBG_Taekwon_Mission,1120,Ghostring,1
|
||||
MOBG_Taekwon_Mission,1121,Giearth,1
|
||||
MOBG_Taekwon_Mission,1122,Goblin,1
|
||||
MOBG_Taekwon_Mission,1123,Goblin,1
|
||||
MOBG_Taekwon_Mission,1124,Goblin,1
|
||||
MOBG_Taekwon_Mission,1125,Goblin,1
|
||||
MOBG_Taekwon_Mission,1126,Goblin,1
|
||||
MOBG_Taekwon_Mission,1127,Hode,1
|
||||
MOBG_Taekwon_Mission,1128,Horn,1
|
||||
MOBG_Taekwon_Mission,1129,Horong,1
|
||||
MOBG_Taekwon_Mission,1130,Jakk,1
|
||||
MOBG_Taekwon_Mission,1131,Joker,1
|
||||
MOBG_Taekwon_Mission,1132,Khalitzburg,1
|
||||
MOBG_Taekwon_Mission,1133,Kobold,1
|
||||
MOBG_Taekwon_Mission,1134,Kobold,1
|
||||
MOBG_Taekwon_Mission,1135,Kobold,1
|
||||
MOBG_Taekwon_Mission,1138,Magnolia,1
|
||||
MOBG_Taekwon_Mission,1139,Mantis,1
|
||||
MOBG_Taekwon_Mission,1140,Marduk,1
|
||||
MOBG_Taekwon_Mission,1141,Marina,1
|
||||
MOBG_Taekwon_Mission,1142,Marine Sphere,1
|
||||
MOBG_Taekwon_Mission,1143,Marionette,1
|
||||
MOBG_Taekwon_Mission,1144,Marse,1
|
||||
MOBG_Taekwon_Mission,1145,Martin,1
|
||||
MOBG_Taekwon_Mission,1146,Matyr,1
|
||||
MOBG_Taekwon_Mission,1148,Medusa,1
|
||||
MOBG_Taekwon_Mission,1149,Minorous,1
|
||||
MOBG_Taekwon_Mission,1151,Myst,1
|
||||
MOBG_Taekwon_Mission,1152,Orc Skeleton,1
|
||||
MOBG_Taekwon_Mission,1153,Orc Zombie,1
|
||||
MOBG_Taekwon_Mission,1154,Pasana,1
|
||||
MOBG_Taekwon_Mission,1155,Petite,1
|
||||
MOBG_Taekwon_Mission,1156,Petite,1
|
||||
MOBG_Taekwon_Mission,1158,Phen,1
|
||||
MOBG_Taekwon_Mission,1160,Piere,1
|
||||
MOBG_Taekwon_Mission,1161,Plankton,1
|
||||
MOBG_Taekwon_Mission,1162,Rafflesia,1
|
||||
MOBG_Taekwon_Mission,1163,Raydric,1
|
||||
MOBG_Taekwon_Mission,1164,Requiem,1
|
||||
MOBG_Taekwon_Mission,1165,Sandman,1
|
||||
MOBG_Taekwon_Mission,1166,Savage,1
|
||||
MOBG_Taekwon_Mission,1167,Savage Babe,1
|
||||
MOBG_Taekwon_Mission,1169,Skeleton Worker,1
|
||||
MOBG_Taekwon_Mission,1170,Sohee,1
|
||||
MOBG_Taekwon_Mission,1174,Stainer,1
|
||||
MOBG_Taekwon_Mission,1175,Tarou,1
|
||||
MOBG_Taekwon_Mission,1176,Vitata,1
|
||||
MOBG_Taekwon_Mission,1177,Zenorc,1
|
||||
MOBG_Taekwon_Mission,1178,Zerom,1
|
||||
MOBG_Taekwon_Mission,1179,Whisper,1
|
||||
MOBG_Taekwon_Mission,1180,Nine Tail,1
|
||||
MOBG_Taekwon_Mission,1183,Chonchon,1
|
||||
MOBG_Taekwon_Mission,1184,Fabre,1
|
||||
MOBG_Taekwon_Mission,1185,Whisper,1
|
||||
MOBG_Taekwon_Mission,1186,Giant Whisper,1
|
||||
MOBG_Taekwon_Mission,1188,Bongun,1
|
||||
MOBG_Taekwon_Mission,1189,Orc Archer,1
|
||||
MOBG_Taekwon_Mission,1191,Mimic,1
|
||||
MOBG_Taekwon_Mission,1192,Wraith,1
|
||||
MOBG_Taekwon_Mission,1193,Alarm,1
|
||||
MOBG_Taekwon_Mission,1194,Arclouse,1
|
||||
MOBG_Taekwon_Mission,1195,Rideword,1
|
||||
MOBG_Taekwon_Mission,1196,Skeleton Prisoner,1
|
||||
MOBG_Taekwon_Mission,1197,Zombie Prisoner,1
|
||||
MOBG_Taekwon_Mission,1198,Dark Priest,1
|
||||
MOBG_Taekwon_Mission,1199,Punk,1
|
||||
MOBG_Taekwon_Mission,1201,Rybio,1
|
||||
MOBG_Taekwon_Mission,1202,Phendark,1
|
||||
MOBG_Taekwon_Mission,1206,Anolian,1
|
||||
MOBG_Taekwon_Mission,1207,Sting,1
|
||||
MOBG_Taekwon_Mission,1208,Wander Man,1
|
||||
MOBG_Taekwon_Mission,1209,Cramp,1
|
||||
MOBG_Taekwon_Mission,1211,Brilight,1
|
||||
MOBG_Taekwon_Mission,1212,Iron Fist,1
|
||||
MOBG_Taekwon_Mission,1213,High Orc,1
|
||||
MOBG_Taekwon_Mission,1214,Choco,1
|
||||
MOBG_Taekwon_Mission,1215,Stem Worm,1
|
||||
MOBG_Taekwon_Mission,1216,Penomena,1
|
||||
MOBG_Taekwon_Mission,1219,Knight of Abyss,1
|
||||
MOBG_Taekwon_Mission,1248,Cruiser,1
|
||||
MOBG_Taekwon_Mission,1249,Myst Case,1
|
||||
MOBG_Taekwon_Mission,1250,Chepet,1
|
||||
MOBG_Taekwon_Mission,1253,Gargoyle,1
|
||||
MOBG_Taekwon_Mission,1254,Raggler,1
|
||||
MOBG_Taekwon_Mission,1255,Neraid,1
|
||||
MOBG_Taekwon_Mission,1256,Pest,1
|
||||
MOBG_Taekwon_Mission,1257,Injustice,1
|
||||
MOBG_Taekwon_Mission,1258,Goblin Archer,1
|
||||
MOBG_Taekwon_Mission,1260,Dark Frame,1
|
||||
MOBG_Taekwon_Mission,1261,Wild Rose,1
|
||||
MOBG_Taekwon_Mission,1263,Wind Ghost,1
|
||||
MOBG_Taekwon_Mission,1264,Merman,1
|
||||
MOBG_Taekwon_Mission,1265,Cookie,1
|
||||
MOBG_Taekwon_Mission,1266,Aster,1
|
||||
MOBG_Taekwon_Mission,1267,Carat,1
|
||||
MOBG_Taekwon_Mission,1269,Clock,1
|
||||
MOBG_Taekwon_Mission,1270,Clock Tower Manager,1
|
||||
MOBG_Taekwon_Mission,1271,Alligator,1
|
||||
MOBG_Taekwon_Mission,1273,Orc Lady,1
|
||||
MOBG_Taekwon_Mission,1274,Megalith,1
|
||||
MOBG_Taekwon_Mission,1275,Alice,1
|
||||
MOBG_Taekwon_Mission,1276,Raydric Archer,1
|
||||
MOBG_Taekwon_Mission,1277,Greatest General,1
|
||||
MOBG_Taekwon_Mission,1278,Stalactic Golem,1
|
||||
MOBG_Taekwon_Mission,1279,Tri Joint,1
|
||||
MOBG_Taekwon_Mission,1280,Steam Goblin,1
|
||||
MOBG_Taekwon_Mission,1281,Sage Worm,1
|
||||
MOBG_Taekwon_Mission,1282,Kobold Archer,1
|
||||
MOBG_Taekwon_Mission,1283,Chimera,1
|
||||
MOBG_Taekwon_Mission,1285,Archer Guardian,1
|
||||
MOBG_Taekwon_Mission,1287,Soldier Guardian,1
|
||||
MOBG_Taekwon_Mission,1290,Skeleton General,1
|
||||
MOBG_Taekwon_Mission,1291,Wraith Dead,1
|
||||
MOBG_Taekwon_Mission,1292,Mini Demon,1
|
||||
MOBG_Taekwon_Mission,1293,Creamy Fear,1
|
||||
MOBG_Taekwon_Mission,1294,Killer Mantis,1
|
||||
MOBG_Taekwon_Mission,1295,Owl Baron,1
|
||||
MOBG_Taekwon_Mission,1296,Kobold Leader,1
|
||||
MOBG_Taekwon_Mission,1297,Ancient Mummy,1
|
||||
MOBG_Taekwon_Mission,1298,Zombie Master,1
|
||||
MOBG_Taekwon_Mission,1299,Goblin Leader,1
|
||||
MOBG_Taekwon_Mission,1300,Caterpillar,1
|
||||
MOBG_Taekwon_Mission,1301,Am Mut,1
|
||||
MOBG_Taekwon_Mission,1302,Dark Illusion,1
|
||||
MOBG_Taekwon_Mission,1303,Giant Hornet,1
|
||||
MOBG_Taekwon_Mission,1304,Giant Spider,1
|
||||
MOBG_Taekwon_Mission,1305,Ancient Worm,1
|
||||
MOBG_Taekwon_Mission,1306,Leib Olmai,1
|
||||
MOBG_Taekwon_Mission,1307,Cat o' Nine Tails,1
|
||||
MOBG_Taekwon_Mission,1308,Panzer Goblin,1
|
||||
MOBG_Taekwon_Mission,1309,Gajomart,1
|
||||
MOBG_Taekwon_Mission,1310,Majoruros,1
|
||||
MOBG_Taekwon_Mission,1311,Gullinbursti,1
|
||||
MOBG_Taekwon_Mission,1313,Mobster,1
|
||||
MOBG_Taekwon_Mission,1314,Permeter,1
|
||||
MOBG_Taekwon_Mission,1315,Assaulter,1
|
||||
MOBG_Taekwon_Mission,1316,Solider,1
|
||||
MOBG_Taekwon_Mission,1317,Fur Seal,1
|
||||
MOBG_Taekwon_Mission,1318,Heater,1
|
||||
MOBG_Taekwon_Mission,1319,Freezer,1
|
||||
MOBG_Taekwon_Mission,1320,Owl Duke,1
|
||||
MOBG_Taekwon_Mission,1321,Dragon Tail,1
|
||||
MOBG_Taekwon_Mission,1322,Spring Rabbit,1
|
||||
MOBG_Taekwon_Mission,1323,Sea Otter,1
|
||||
MOBG_Taekwon_Mission,1365,Apocalypse,1
|
||||
MOBG_Taekwon_Mission,1366,Lava Golem,1
|
||||
MOBG_Taekwon_Mission,1367,Blazer,1
|
||||
MOBG_Taekwon_Mission,1368,Geographer,1
|
||||
MOBG_Taekwon_Mission,1369,Grand Peco,1
|
||||
MOBG_Taekwon_Mission,1370,Succubus,1
|
||||
MOBG_Taekwon_Mission,1371,Fake Angel,1
|
||||
MOBG_Taekwon_Mission,1372,Goat,1
|
||||
MOBG_Taekwon_Mission,1374,Incubus,1
|
||||
MOBG_Taekwon_Mission,1375,The Paper,1
|
||||
MOBG_Taekwon_Mission,1376,Harpy,1
|
||||
MOBG_Taekwon_Mission,1377,Elder,1
|
||||
MOBG_Taekwon_Mission,1378,Demon Pungus,1
|
||||
MOBG_Taekwon_Mission,1379,Nightmare Terror,1
|
||||
MOBG_Taekwon_Mission,1380,Driller,1
|
||||
MOBG_Taekwon_Mission,1381,Grizzly,1
|
||||
MOBG_Taekwon_Mission,1382,Diabolic,1
|
||||
MOBG_Taekwon_Mission,1383,Explosion,1
|
||||
MOBG_Taekwon_Mission,1384,Deleter,1
|
||||
MOBG_Taekwon_Mission,1385,Deleter,1
|
||||
MOBG_Taekwon_Mission,1386,Sleeper,1
|
||||
MOBG_Taekwon_Mission,1387,Gig,1
|
||||
MOBG_Taekwon_Mission,1388,Archangeling,1
|
||||
MOBG_Taekwon_Mission,1390,Violy,1
|
||||
MOBG_Taekwon_Mission,1391,Galapago,1
|
||||
MOBG_Taekwon_Mission,1392,Rotar Zairo,1
|
||||
MOBG_Taekwon_Mission,1400,Karakasa,1
|
||||
MOBG_Taekwon_Mission,1401,Shinobi,1
|
||||
MOBG_Taekwon_Mission,1402,Poison Toad,1
|
||||
MOBG_Taekwon_Mission,1403,Antique Firelock,1
|
||||
MOBG_Taekwon_Mission,1404,Miyabi Ningyo,1
|
||||
MOBG_Taekwon_Mission,1405,Tengu,1
|
||||
MOBG_Taekwon_Mission,1406,Kapha,1
|
||||
MOBG_Taekwon_Mission,1408,Bloody Butterfly,1
|
||||
MOBG_Taekwon_Mission,1409,Rice Cake Boy,1
|
||||
MOBG_Taekwon_Mission,1410,Live Peach Tree,1
|
||||
MOBG_Taekwon_Mission,1412,Evil Cloud Hermit,1
|
||||
MOBG_Taekwon_Mission,1413,Wild Ginseng,1
|
||||
MOBG_Taekwon_Mission,1415,Baby Leopard,1
|
||||
MOBG_Taekwon_Mission,1416,Wicked Nymph,1
|
||||
MOBG_Taekwon_Mission,1417,Zipper Bear,1
|
||||
MOBG_Taekwon_Mission,1493,Dryad,1
|
||||
MOBG_Taekwon_Mission,1494,Beetle King,1
|
||||
MOBG_Taekwon_Mission,1495,Stone Shooter,1
|
||||
MOBG_Taekwon_Mission,1497,Wooden Golem,1
|
||||
MOBG_Taekwon_Mission,1498,Wootan Shooter,1
|
||||
MOBG_Taekwon_Mission,1499,Wootan Fighter,1
|
||||
MOBG_Taekwon_Mission,1500,Parasite,1
|
||||
MOBG_Taekwon_Mission,1503,Gibbet,1
|
||||
MOBG_Taekwon_Mission,1504,Dullahan,1
|
||||
MOBG_Taekwon_Mission,1505,Loli Ruri,1
|
||||
MOBG_Taekwon_Mission,1506,Disguise,1
|
||||
MOBG_Taekwon_Mission,1507,Bloody Murderer,1
|
||||
MOBG_Taekwon_Mission,1508,Quve,1
|
||||
MOBG_Taekwon_Mission,1509,Lude,1
|
||||
MOBG_Taekwon_Mission,1510,Hylozoist,1
|
||||
MOBG_Taekwon_Mission,1512,Hyegun,1
|
||||
MOBG_Taekwon_Mission,1513,Civil Servant,1
|
||||
MOBG_Taekwon_Mission,1514,Dancing Dragon,1
|
||||
MOBG_Taekwon_Mission,1515,Garm Baby,1
|
||||
MOBG_Taekwon_Mission,1516,Increase Soil,1
|
||||
MOBG_Taekwon_Mission,1517,Li Me Mang Ryang,1
|
||||
MOBG_Taekwon_Mission,1519,Chung E,1
|
||||
MOBG_Taekwon_Mission,1520,Boiled Rice,1
|
||||
MOBG_Taekwon_Mission,1582,Deviling,1
|
||||
MOBG_Taekwon_Mission,1584,Tamruan,1
|
||||
MOBG_Taekwon_Mission,1585,Mime Monkey,1
|
||||
MOBG_Taekwon_Mission,1586,Leaf Cat,1
|
||||
MOBG_Taekwon_Mission,1587,Kraben,1
|
||||
MOBG_Taekwon_Mission,1588,Christmas Orc,1
|
||||
MOBG_Taekwon_Mission,1609,Dancing Dragon,1
|
||||
MOBG_Taekwon_Mission,1613,Metaling,1
|
||||
MOBG_Taekwon_Mission,1614,Mineral,1
|
||||
MOBG_Taekwon_Mission,1615,Obsidian,1
|
||||
MOBG_Taekwon_Mission,1616,Pitman,1
|
||||
MOBG_Taekwon_Mission,1617,Waste Stove,1
|
||||
MOBG_Taekwon_Mission,1618,Ungoliant,1
|
||||
MOBG_Taekwon_Mission,1619,Porcellio,1
|
||||
MOBG_Taekwon_Mission,1620,Noxious,1
|
||||
MOBG_Taekwon_Mission,1621,Venomous,1
|
||||
MOBG_Taekwon_Mission,1622,Teddy Bear,1
|
||||
MOBG_Taekwon_Mission,1625,Porcellio,1
|
||||
MOBG_Taekwon_Mission,1626,Hellion Revenant,1
|
||||
MOBG_Taekwon_Mission,1627,Anopheles,1
|
||||
MOBG_Taekwon_Mission,1628,Mole,1
|
||||
MOBG_Taekwon_Mission,1629,Hill Wind,1
|
||||
MOBG_Taekwon_Mission,1631,Chung E,1
|
||||
MOBG_Taekwon_Mission,1632,Gremlin,1
|
||||
MOBG_Taekwon_Mission,1633,Beholder,1
|
||||
MOBG_Taekwon_Mission,1664,Photon Cannon,1
|
||||
MOBG_Taekwon_Mission,1665,Photon Cannon,1
|
||||
MOBG_Taekwon_Mission,1666,Photon Cannon,1
|
||||
MOBG_Taekwon_Mission,1667,Photon Cannon,1
|
||||
MOBG_Taekwon_Mission,1668,Archdam,1
|
||||
MOBG_Taekwon_Mission,1670,Dimik,1
|
||||
MOBG_Taekwon_Mission,1671,Dimik,1
|
||||
MOBG_Taekwon_Mission,1672,Dimik,1
|
||||
MOBG_Taekwon_Mission,1673,Dimik,1
|
||||
MOBG_Taekwon_Mission,1676,Venatu,1
|
||||
MOBG_Taekwon_Mission,1677,Venatu,1
|
||||
MOBG_Taekwon_Mission,1678,Venatu,1
|
||||
MOBG_Taekwon_Mission,1679,Venatu,1
|
||||
MOBG_Taekwon_Mission,1680,Hill Wind,1
|
||||
MOBG_Taekwon_Mission,1686,Orc Baby,1
|
||||
MOBG_Taekwon_Mission,1687,Green Iguana,1
|
63
db/pet_db.yml
Normal file
63
db/pet_db.yml
Normal file
@ -0,0 +1,63 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Pet Database
|
||||
###########################################################################
|
||||
#
|
||||
# Pet Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Mob Monster that can be used as pet
|
||||
# TameItem Pet Tame Item.
|
||||
# EggItem Pet Egg Item.
|
||||
# EquipItem Pet Accessory Item. (Default: 0)
|
||||
# FoodItem Pet Food Item. (Default: 0)
|
||||
# Fullness The amount of hunger is decreased every [HungryDelay] seconds.
|
||||
# HungryDelay The amount of time in seconds it takes for hunger to decrease after feeding. (Default: 60)
|
||||
# HungerIncrease The amount of hunger that is increased every time the pet is fed (Default: 20)
|
||||
# IntimacyStart Amount of Intimacy the pet starts with. (Default: 250)
|
||||
# IntimacyFed Amount of Intimacy that is increased when fed. (Default: 50)
|
||||
# IntimacyOverfed Amount of Intimacy that is increased when over-fed. (Default: -100)
|
||||
# IntimacyHungry Amount of Intimacy that is increased when the pet is hungry. (Default: -5)
|
||||
# IntimacyOwnerDie Amount of Intimacy that is increased when the pet owner dies. (Default: -20)
|
||||
# CaptureRate Capture success rate. (10000 = 100%)
|
||||
# SpecialPerformance If a pet has a Special Performance. (Default: true)
|
||||
# AttackRate Rate of which the pet will attack [requires at least pet_support_min_friendly intimacy]. (10000 = 100%)
|
||||
# RetaliateRate Rate of which the pet will retaliate when master is being attacked [requires at least pet_support_min_friendly intimacy]. (10000 = 100%)
|
||||
# ChangeTargetRate Rate of which the pet will change its attack target. (10000 = 100%)
|
||||
# AllowAutoFeed Allows turning automatic pet feeding on. (Default: false)
|
||||
# Script Bonus script to execute when the pet is alive. (Default: null)
|
||||
# SupportScript Bonus script to execute when pet_status_support is enabled. (Default: null)
|
||||
# Evolution: Pet evolution settings. (Optional) (Default: null)
|
||||
# - Target Mob this pet can evolve to.
|
||||
# ItemRequirements: Item requirements for evolving this pet.
|
||||
# - Item Self-explanatory
|
||||
# Amount
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: PET_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/pet_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/pet_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/pet_db.yml
|
File diff suppressed because it is too large
Load Diff
@ -1,3 +1,3 @@
|
||||
Header:
|
||||
Type: ATTENDANCE_CONF
|
||||
Type: ATTENDANCE_DB
|
||||
Version: 1
|
||||
|
123
db/pre-re/guild_skill_tree.yml
Normal file
123
db/pre-re/guild_skill_tree.yml
Normal file
@ -0,0 +1,123 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Pre-Renewal Guild Skill Database
|
||||
###########################################################################
|
||||
#
|
||||
# Guild Skill Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Id - Skill ID of the guild skill.
|
||||
###########################################################################
|
||||
# MaxLevel - Maximum level of the guild skill.
|
||||
###########################################################################
|
||||
# Required - A list of required skills for the skill to become available.
|
||||
# Id: Skill ID of the required guild skill.
|
||||
# Level: Level of the required guild skill.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: GUILD_SKILL_TREE_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Id: GD_APPROVAL
|
||||
MaxLevel: 1
|
||||
|
||||
- Id: GD_KAFRACONTRACT
|
||||
MaxLevel: 1
|
||||
Required:
|
||||
- Id: GD_APPROVAL
|
||||
Level: 1
|
||||
|
||||
- Id: GD_GUARDRESEARCH
|
||||
MaxLevel: 1
|
||||
Required:
|
||||
- Id: GD_APPROVAL
|
||||
Level: 1
|
||||
|
||||
- Id: GD_GUARDUP
|
||||
MaxLevel: 3
|
||||
|
||||
- Id: GD_EXTENSION
|
||||
MaxLevel: 10
|
||||
|
||||
- Id: GD_GLORYGUILD
|
||||
MaxLevel: 0
|
||||
|
||||
- Id: GD_LEADERSHIP
|
||||
MaxLevel: 5
|
||||
|
||||
- Id: GD_GLORYWOUNDS
|
||||
MaxLevel: 5
|
||||
|
||||
- Id: GD_SOULCOLD
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Id: GD_GLORYWOUNDS
|
||||
Level: 1
|
||||
|
||||
- Id: GD_HAWKEYES
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Id: GD_LEADERSHIP
|
||||
Level: 1
|
||||
|
||||
- Id: GD_BATTLEORDER
|
||||
MaxLevel: 1
|
||||
Required:
|
||||
- Id: GD_APPROVAL
|
||||
Level: 1
|
||||
- Id: GD_EXTENSION
|
||||
Level: 2
|
||||
|
||||
- Id: GD_REGENERATION
|
||||
MaxLevel: 3
|
||||
Required:
|
||||
- Id: GD_APPROVAL
|
||||
Level: 1
|
||||
- Id: GD_EXTENSION
|
||||
Level: 5
|
||||
- Id: GD_BATTLEORDER
|
||||
Level: 1
|
||||
|
||||
- Id: GD_RESTORE
|
||||
MaxLevel: 1
|
||||
Required:
|
||||
- Id: GD_REGENERATION
|
||||
Level: 1
|
||||
|
||||
- Id: GD_EMERGENCYCALL
|
||||
MaxLevel: 1
|
||||
Required:
|
||||
- Id: GD_APPROVAL
|
||||
Level: 1
|
||||
- Id: GD_GUARDRESEARCH
|
||||
Level: 1
|
||||
- Id: GD_EXTENSION
|
||||
Level: 5
|
||||
- Id: GD_BATTLEORDER
|
||||
Level: 1
|
||||
- Id: GD_REGENERATION
|
||||
Level: 1
|
||||
|
||||
- Id: GD_DEVELOPMENT
|
||||
MaxLevel: 1
|
||||
|
||||
# - Id: GD_GUILD_STORAGE
|
||||
# MaxLevel: 5
|
@ -14,7 +14,6 @@
|
||||
//25129
|
||||
//25130
|
||||
//25131
|
||||
//22687
|
||||
//23016
|
||||
//23080
|
||||
//4671
|
||||
|
@ -87,7 +87,7 @@
|
||||
582,Orange,Orange,0,300,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(10,20),rand(10,20); },{},{}
|
||||
583,KETUPAT_,Ketupat Sayur,0,7000,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; },{},{}
|
||||
584,Fish_Ball_Soup,Fish Cake Soup,0,100,,60,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(40,70),0; },{},{}
|
||||
585,Wurst,Brusti,0,2,,40,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(15,20),0; },{},{}
|
||||
585,Wurst,Brusti,11,2,,40,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3; },{},{}
|
||||
586,Mother's_Cake,Mother's Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),0; },{},{}
|
||||
587,Prickly_Fruit_,Red Prickly Fruit,0,880,,60,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(270,330),rand(20,30); },{},{}
|
||||
588,Spaghetti,Spaghetti,0,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(40,70),0; },{},{}
|
||||
@ -542,24 +542,24 @@
|
||||
1189,Krasnaya,Krasnaya,5,20,,3800,200,,2,3,0x00004082,2,2,34,2,50,1,3,{ if(readparam(bStr)>=95) { bonus bBaseAtk,20; } },{},{}
|
||||
1190,Claymore_C,Claymore,5,0,,0,220,,1,0,0x00004080,7,2,34,3,1,0,3,{ bonus2 bAddSize,Size_All,40; },{},{}
|
||||
// Daggers
|
||||
1201,Knife,Knife,5,50,,400,17,,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1202,Knife_,Knife,5,50,,400,17,,1,4,0xFE9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1203,Knife__,Knife,5,50,,400,17,,1,0,0xFE9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1204,Cutter,Cutter,5,1250,,500,30,,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1205,Cutter_,Cutter,5,1250,,500,30,,1,4,0xFE9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1206,Cutter__,Cutter,5,1250,,500,30,,1,0,0xFE9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1207,Main_Gauche,Main Gauche,5,2400,,600,43,,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1208,Main_Gauche_,Main Gauche,5,2400,,600,43,,1,4,0xFE9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1209,Main_Gauche__,Main Gauche,5,2400,,600,43,,1,0,0xFE9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1210,Dirk,Dirk,5,8500,,500,59,,1,2,0xFE9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1211,Dirk_,Dirk,5,8500,,500,59,,1,3,0xFE9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1212,Dirk__,Dirk,5,8500,,500,59,,1,0,0xFE9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1213,Dagger,Dagger,5,14000,,600,73,,1,2,0xFE9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1214,Dagger_,Dagger,5,14000,,600,73,,1,3,0xFE9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1215,Dagger__,Dagger,5,14000,,600,73,,1,0,0xFE9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1216,Stiletto,Stiletto,5,19500,,700,87,,1,2,0xFE9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1217,Stiletto_,Stiletto,5,19500,,700,87,,1,3,0xFE9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1218,Stiletto__,Stiletto,5,19500,,700,87,,1,0,0xFE9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1201,Knife,Knife,5,50,,400,17,,1,3,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1202,Knife_,Knife,5,50,,400,17,,1,4,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1203,Knife__,Knife,5,50,,400,17,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1204,Cutter,Cutter,5,1250,,500,30,,1,3,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1205,Cutter_,Cutter,5,1250,,500,30,,1,4,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1206,Cutter__,Cutter,5,1250,,500,30,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1207,Main_Gauche,Main Gauche,5,2400,,600,43,,1,3,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1208,Main_Gauche_,Main Gauche,5,2400,,600,43,,1,4,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1209,Main_Gauche__,Main Gauche,5,2400,,600,43,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{}
|
||||
1210,Dirk,Dirk,5,8500,,500,59,,1,2,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1211,Dirk_,Dirk,5,8500,,500,59,,1,3,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1212,Dirk__,Dirk,5,8500,,500,59,,1,0,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1213,Dagger,Dagger,5,14000,,600,73,,1,2,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1214,Dagger_,Dagger,5,14000,,600,73,,1,3,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1215,Dagger__,Dagger,5,14000,,600,73,,1,0,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1216,Stiletto,Stiletto,5,19500,,700,87,,1,2,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1217,Stiletto_,Stiletto,5,19500,,700,87,,1,3,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1218,Stiletto__,Stiletto,5,19500,,700,87,,1,0,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{}
|
||||
1219,Gladius,Gladius,5,43000,,700,105,,1,2,0x028F5EEE,7,2,2,3,24,1,1,{},{},{}
|
||||
1220,Gladius_,Gladius,5,43000,,700,105,,1,3,0x028F5EEE,7,2,2,3,24,1,1,{},{},{}
|
||||
1221,Gladius__,Gladius,5,43000,,700,105,,1,0,0x028F5EEE,7,2,2,3,24,1,1,{},{},{}
|
||||
@ -588,9 +588,9 @@
|
||||
1244,Holy_Dagger,Holy Dagger,5,20,,800,100,,1,0,0x02021040,7,2,2,4,55,1,1,{ bonus bAtkEle,Ele_Holy; bonus bDex,1; },{},{}
|
||||
1245,Cinquedea,Cinquedea,5,40000,,700,110,,1,1,0x00000001,7,2,2,3,30,1,1,{},{},{}
|
||||
1246,Cinquedea_,Cinquedea,5,40000,,700,110,,1,2,0x00000001,7,2,2,3,30,1,1,{},{},{}
|
||||
1247,Kindling_Dagger,Kindle Dagger,5,10000,,600,39,,1,0,0xFE9F7EEF,7,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Fire; },{},{}
|
||||
1248,Obsidian_Dagger,Obsidian Dagger,5,10000,,600,39,,1,0,0xFE9F7EEF,7,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Earth; },{},{}
|
||||
1249,Fisherman's_Dagger,Fisherman's Dagger,5,10000,,600,39,,1,0,0xFE9F7EEF,7,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Water; },{},{}
|
||||
1247,Kindling_Dagger,Kindle Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Fire; },{},{}
|
||||
1248,Obsidian_Dagger,Obsidian Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Earth; },{},{}
|
||||
1249,Fisherman's_Dagger,Fisherman's Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Water; },{},{}
|
||||
// Katars
|
||||
1250,Jur,Jur,5,19500,,800,125,,1,2,0x00001000,7,2,34,2,18,1,16,{},{},{}
|
||||
1251,Jur_,Jur,5,19500,,800,125,,1,3,0x00001000,7,2,34,2,18,1,16,{},{},{}
|
||||
@ -754,7 +754,7 @@
|
||||
1480,Gae_Bolg_,Gae Bolg,5,20,,2000,160,,3,2,0x00004082,7,2,34,4,60,1,5,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10; },{},{}
|
||||
1481,Zephyrus_,Zephyrus,5,20,,2000,170,,3,3,0x00004082,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; },{},{}
|
||||
1482,BF_Lance1,Assaulter Lance,5,,,0,160,,3,0,0x00004082,7,2,34,3,80,1,5,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon; },{},{}
|
||||
1483,Ivory_Lance,Ivory Lance,5,20,,1000,160,,3,1,0x00004082,2,2,34,3,50,1,5,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"LK_JOINTBEAT",1,100; skill "KN_SPEARSTAB",5; },{},{}
|
||||
1483,Ivory_Lance,Ivory Lance,5,20,,1000,160,,3,1,0x00004082,2,2,34,3,50,1,5,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; skill "KN_SPEARSTAB",5; },{},{}
|
||||
1484,Cardo,Cardo,5,20,,5600,150,,3,1,0x00000080,2,2,34,4,70,1,5,{ bonus bAspdRate,-10; bonus bDef,getrefine()/2; },{},{}
|
||||
1485,Battle_Fork,Battle Fork,5,20,,700,112,,3,4,0x00004082,2,2,34,2,50,1,5,{},{},{}
|
||||
1486,Krieger_Twohand_Spear1,Glorious Lance,5,20,,0,220,,3,0,0x00004082,7,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{}
|
||||
@ -809,6 +809,7 @@
|
||||
1546,Krieger_Onehand_Mace1,Glorious Morning Star,5,20,,0,130,,1,0,0x0004C5B3,7,2,2,4,80,1,8,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{}
|
||||
1547,Mace_Of_Madness,Mace Of Madness,5,20,,0,150,,1,0,0x0004C5B2,7,2,2,3,0,0,8,{ bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2; },{},{}
|
||||
1548,Veteran_Hammer,Veteran Hammer,5,10000,,1800,160,,1,2,0x00008110,7,2,2,3,80,1,8,{ bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1; },{},{}
|
||||
1549,Pilebuncker,Pile Bunker,5,10000,,3500,450,,1,0,0x00000400,7,2,2,3,99,1,8,{},{},{}
|
||||
// Books
|
||||
1550,Book,Book,5,30000,,600,85,,1,3,0x00410100,7,2,2,2,14,1,15,{},{},{}
|
||||
1551,Bible,Bible,5,60000,,1000,115,,1,2,0x00410100,7,2,2,3,27,1,15,{ bonus bInt,2; },{},{}
|
||||
@ -1099,7 +1100,7 @@
|
||||
2129,Exorcism_Bible,Exorcism Bible,4,20,,600,,5,,0,0x00008100,7,2,32,,50,1,5,{ bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; },{},{}
|
||||
2130,Cross_Shield,Cross Shield,4,20,,2000,,6,,1,0x00004000,7,2,32,,80,1,4,{ bonus bStr,1; bonus2 bSkillAtk,"PA_SHIELDCHAIN",30; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",30; bonus bUseSPrate,10; },{},{}
|
||||
2131,Magic_Study_Vol1,Magic Bible Vol1,4,20,,1000,,2,,1,0x00810204,2,2,32,,70,1,5,{ bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000; },{},{}
|
||||
2132,Shelter_Resistance,Shell Of Resistance,4,20,,0,,9,,0,0xFFFFFFFF,2,2,32,,0,0,2,{ bonus2 bSubEle,Ele_Neutral,20; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; bonus bShortWeaponDamageReturn,1; },{},{}
|
||||
2132,Shelter_Resistance,Shell Of Resistance,4,20,,0,,9,,0,0xFFFFFFFF,7,2,32,,0,0,2,{ bonus2 bSubEle,Ele_All,20; bonus bShortWeaponDamageReturn,1; if (vip_status(VIP_STATUS_ACTIVE)) { bonus bAllStats,1; } },{},{}
|
||||
2133,Tournament_Shield,Tournament Shield,4,20,,1000,,5,,1,0x00004082,2,2,32,,50,1,4,{ bonus2 bAddClass,Class_All,1; if( Class==Job_Lord_Knight ) bonus bAspdRate,-5; },{},{}
|
||||
2134,Shield_Of_Naga,Shield of Naga,4,20,,500,,3,,1,0x00CFFF80,2,2,32,,70,1,2,{ bonus bMdef,3; autobonus2 "{ bonus bShortWeaponDamageReturn,(getrefine()*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; },{},{}
|
||||
2135,Shadow_Guard,Shadow Guard,4,20,,800,,4,,1,0x00020000,2,2,32,,70,1,2,{},{},{}
|
||||
@ -1108,7 +1109,7 @@
|
||||
2138,Bradium_Shield,Bradium Shield,4,20,,1800,,5,,1,0x00CFFF80,2,2,32,,65,1,3,{ bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; bonus bAgi,-1; bonus bMaxHP,500; },{},{}
|
||||
2139,Flame_Thrower,Flame Thrower,4,20000,,2000,,60,,0,0x00000400,63,2,32,,99,0,1,{},{},{}
|
||||
// GM Shield
|
||||
2199,Ahura_Mazda,Ahura Mazdah,4,1,,10,,100,,0,0xFFFFFFFF,7,2,32,,1,1,0,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; Skill "WZ_ESTIMATION",1; Skill "ST_FULLSTRIP",5; Skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoGemStone; bonus bSpeedRate,25; },{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; }
|
||||
2199,Ahura_Mazda,Ahura Mazdah,4,1,,10,,100,,0,0xFFFFFFFF,7,2,32,,1,1,0,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; Skill "WZ_ESTIMATION",1; Skill "ST_FULLSTRIP",5; Skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoGemStone; bonus bSpeedRate,25; bonus bNoWalkDelay; },{},{}
|
||||
// Headgears
|
||||
//===================================================================
|
||||
2201,Sunglasses,Sunglasses,4,5000,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,12,{ bonus2 bResEff,Eff_Blind,500; },{},{}
|
||||
@ -1595,7 +1596,7 @@
|
||||
2773,Krieger_Ring2,Glorious Mass-Production Ring,4,20,,0,,0,,0,0xFFFFFFFE,7,2,136,,61,0,0,{ bonus bAllStats,2; },{},{}
|
||||
2774,Krieger_Ring3,Glorious Popularized Ring,4,20,,0,,0,,0,0xFFFFFFFE,7,2,136,,0,0,0,{ bonus bAllStats,1; },{},{}
|
||||
2775,Lure,Lure,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{}
|
||||
2776,Cool_Towel,Adventurer's Trusty Towel,4,20,,100,,,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{ sc_start SC_SUMMER,-1,0; },{ sc_end SC_SUMMER; }
|
||||
2776,Cool_Towel,Adventurer's Trusty Towel,4,20,,100,,,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{ sc_start SC_SUMMER,INFINITE_TICK,0; },{ sc_end SC_SUMMER; }
|
||||
2777,Shaman_Ring,Shaman Ring,4,20,,100,,0,,1,0xFFFFFFFF,7,2,136,,30,0,0,{ bonus bUseSPrate,-5; },{},{}
|
||||
2778,Shaman_Earing,Shaman Earrings,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,30,0,0,{ bonus bInt,2; },{},{}
|
||||
2779,Dark_Knight_Belt,Dark Knight Belt,4,20,,500,,1,,0,0xFFFFFFFF,7,2,136,,30,0,0,{ bonus bStr,2; bonus bAgi,1; },{},{}
|
||||
@ -1619,14 +1620,17 @@
|
||||
2797,Magical_Stone_,Rocks,4,0,,200,,0,,0,0x00810204,7,2,136,,99,0,0,{ bonus2 bAddDamageClass,2049,10; bonus2 bAddDefMonster,2050,-10; bonus3 bAddMonsterIdDropItem,6151,2049,70; },{},{}
|
||||
2798,Will_Of_Exhausted_Angel,Will Of Exhausted Angel,4,0,,200,,0,,0,0x00008100,7,2,136,,99,0,0,{ if(strcharinfo(3)=="job3_arch02") { bonus2 bAddDefMonster,1761,50; bonus2 bAddDefMonster,1762,50; } },{},{}
|
||||
2799,Kuirpenring,Kuirpenring,4,0,,100,,0,,1,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMdef,1; },{},{}
|
||||
2800,Accelerator,Accelerator,4,100000,,100,,0,,1,0x00000400,56,2,136,,99,0,0,{ bonus bAgi,2; },{},{}
|
||||
2802,Suicidal_Device,Suicidal Device,4,500000,,1000,,0,,1,0x00000400,56,2,136,,99,0,0,{},{},{}
|
||||
2803,Shape_Shifter,Shape Shifter,4,100000,,500,,0,,1,0x00000400,56,2,136,,99,0,0,{ bonus bInt,3; },{},{}
|
||||
2804,Cooling_Device,Cooling Device,4,100000,,2500,,0,,1,0x00000400,56,2,136,,99,0,0,{ bonus bDex,1; },{},{}
|
||||
2805,Mag_Field_Generator,Magnetic Field Generator,4,100000,,6000,,0,,1,0x00000400,56,2,136,,99,0,0,{ bonus bDex,1; },{},{}
|
||||
2806,Barrier_Builder,Barrier Builder,4,150000,,8000,,3,,1,0x00000400,56,2,136,,99,0,0,{ bonus bDex,1; },{},{}
|
||||
2807,Repair_Kit,Repair Kit,4,200000,,400,,0,,1,0x00000400,56,2,136,,99,0,0,{},{},{}
|
||||
2808,Camouflage_Generator,Camouflague Generator,4,250000,,1000,,0,,1,0x00000400,56,2,136,,99,0,0,{ bonus bAgi,3; },{},{}
|
||||
2800,Accelerator,Accelerator,4,100000,,100,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bAgi,2; },{},{}
|
||||
2801,Hovering_Booster,Hovering Booster,4,100000,,2000,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bAgi,1; },{},{}
|
||||
2802,Suicidal_Device,Suicidal Device,4,500000,,1000,,0,,1,0x00000400,7,2,136,,99,0,0,{},{},{}
|
||||
2803,Shape_Shifter,Shape Shifter,4,100000,,500,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bInt,3; },{},{}
|
||||
2804,Cooling_Device,Cooling Device,4,100000,,2500,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bDex,1; },{},{}
|
||||
2805,Mag_Field_Generator,Magnetic Field Generator,4,100000,,6000,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bDex,1; },{},{}
|
||||
2806,Barrier_Builder,Barrier Builder,4,150000,,8000,,3,,1,0x00000400,7,2,136,,99,0,0,{ bonus bDex,1; },{},{}
|
||||
2807,Repair_Kit,Repair Kit,4,200000,,400,,0,,1,0x00000400,7,2,136,,99,0,0,{},{},{}
|
||||
2808,Camouflage_Generator,Camouflague Generator,4,250000,,1000,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bAgi,3; },{},{}
|
||||
2809,High_Quality_Cooler,High Quality Cooler,4,100000,,2500,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bDex,1; },{},{}
|
||||
2810,Special_Cooler,Special Cooler,4,100000,,2500,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bDex,1; },{},{}
|
||||
2819,Swordman_Manual,Swordsman Manual,4,0,,100,,0,,0,0x00000001,7,2,136,,1,0,0,{ bonus bMaxSP,100; skill "SM_BASH",1; skill "SM_PROVOKE",1; skill "SM_MAGNUM",1; },{},{}
|
||||
2820,Thief_Manual,Thief Manual,4,0,,100,,0,,0,0x00000001,7,2,136,,1,0,0,{ bonus bMaxSP,100; skill "TF_DOUBLE",3; bonus bDoubleRate,15; skill "TF_STEAL",1; skill "TF_HIDING",1; skill "TF_POISON",1; },{},{}
|
||||
2821,Acolyte_Manual,Acolyte Manual,4,0,,100,,0,,0,0x00000001,7,2,136,,1,0,0,{ bonus bMaxSP,100; skill "AL_HEAL",1; skill "AL_INCAGI",1; skill "AL_BLESSING",1; },{},{}
|
||||
@ -1757,7 +1761,7 @@
|
||||
4120,Petit__Card,Sky Petite Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Dragon,30; },{},{}
|
||||
4121,Phreeoni_Card,Phreeoni Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,100; },{},{}
|
||||
4122,Deviruchi_Card,Deviruchi Card,6,20,,10,,,,,,,,769,,,,,{ bonus bStr,1; bonus2 bResEff,Eff_Blind,10000; },{},{}
|
||||
4123,Eddga_Card,Eddga Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,-25; },{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; }
|
||||
4123,Eddga_Card,Eddga Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,-25; bonus bNoWalkDelay; },{},{}
|
||||
4124,Medusa_Card,Medusa Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Demon,15; bonus2 bResEff,Eff_Stone,10000; },{},{}
|
||||
4125,Deviace_Card,Deviace Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bAddRace,RC_Brute,7; bonus2 bAddRace,RC_Plant,7; bonus2 bAddRace,RC_Insect,7; },{},{}
|
||||
4126,Minorous_Card,Minorous Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddSize,Size_Large,15; bonus bBaseAtk,5; },{},{}
|
||||
@ -4835,8 +4839,8 @@
|
||||
12271,Mre_A,Military Ration A,0,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,0; },{},{}
|
||||
12272,Mre_B,Military Ration B,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCHIT,600000,33; },{},{}
|
||||
12273,Mre_C,Military Ration C,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCFLEE,600000,33; },{},{}
|
||||
12274,Gold_Pill_1,Daehwandan,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMHPRATE,36000000,5; percentheal 10,0; },{},{}
|
||||
12275,Gold_Pill_2,Taecheongdan,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMSPRATE,36000000,5; percentheal 0,10; },{},{}
|
||||
12274,Gold_Pill_1,Daehwandan,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMHPRATE,3600000,5; percentheal 10,0; },{},{}
|
||||
12275,Gold_Pill_2,Taecheongdan,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMSPRATE,3600000,5; percentheal 0,10; },{},{}
|
||||
12276,Mimic_Scroll,Mimic Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2058,1800000; },{},{}
|
||||
12277,Disguise_Scroll,Disguise Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2059,1800000; },{},{}
|
||||
12278,Alice_Scroll,Alice Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2060,1800000; },{},{}
|
||||
@ -4960,7 +4964,7 @@
|
||||
12396,Fools_Day_Box,Gift Box?,11,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ .@rnd = rand(1,10); if(.@rnd==1) itemskill "AL_TELEPORT",1; else if(.@rnd==2) itemskill "AL_TELEPORT",3; else if(.@rnd==3) percentheal 50,0; else if(.@rnd==4) percentheal 0,50; else if(.@rnd==5) end; else if(.@rnd==6) getitem 512,1; else if(.@rnd==7) itemskill "ALL_REVERSEORCISH",1; else if(.@rnd==8) specialeffect2 EF_MAPPILLAR2; else if(.@rnd==9) specialeffect2 EF_ANGEL2; else specialeffect2 EF_COIN; },{},{}
|
||||
12397,Fools_Day_Box2,Gift Box?,11,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ .@rnd = rand(1,10); if(.@rnd==1) itemskill "TF_DETOXIFY",1; else if(.@rnd==2) itemskill "TF_PICKSTONE",1; else if(.@rnd==3) itemskill "BA_FROSTJOKER",1; else if(.@rnd==4) itemskill "DC_SCREAM",1; else if(.@rnd==5) end; else if(.@rnd==6) getitem 909,1; else if(.@rnd==7) itemskill "AL_RUWACH",1; else if(.@rnd==8) specialeffect2 EF_BEGINASURA; else if(.@rnd==9) specialeffect2 EF_MVP; else specialeffect2 EF_CURSEATTACK; },{},{}
|
||||
12398,PCBang_Gift_Box,PCBang Gift Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||
12399,Castle_Treasure_Box,Castle Treasure Box,2,20,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||
12399,Castle_Treasure_Box,Castle Treasure Box,2,20,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ Zeny += 1000000; },{},{}
|
||||
12400,Water_Of_Blessing_,Water Of Blessing,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||
12401,Rune_Kn_Test_Int,Rune Kn Test Int,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,300000,40; },{},{}
|
||||
12402,29Fruit,29Fruit,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{}
|
||||
@ -5327,9 +5331,9 @@
|
||||
// More Weapons
|
||||
//===================================================================
|
||||
// Daggers and Ninja Weapons
|
||||
13000,Jujube_Dagger,Jujube Dagger,5,10000,,600,39,,1,0,0xFE9F7EEF,7,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Wind; },{},{}
|
||||
13001,Dragon_Killer,Dragon Killer,5,20,,900,110,,1,0,0xFE9F7EEF,7,2,2,4,60,1,1,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10; },{},{}
|
||||
13002,Ginnungagap,Ginnungagap,5,20,,700,148,,1,0,0xFE9F7EEF,7,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{}
|
||||
13000,Jujube_Dagger,Jujube Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Wind; },{},{}
|
||||
13001,Dragon_Killer,Dragon Killer,5,20,,900,110,,1,0,0x3E9F7EEF,7,2,2,4,60,1,1,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10; },{},{}
|
||||
13002,Ginnungagap,Ginnungagap,5,20,,700,148,,1,0,0x3E9F7EEF,7,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{}
|
||||
13003,Coward,Cowardice Blade,5,52000,,700,80,,1,1,0x02021040,7,2,2,3,55,1,1,{ bonus bDef,5; },{},{}
|
||||
13004,Coward_,Cowardice Blade,5,52000,,700,80,,1,2,0x02021040,7,2,2,3,55,1,1,{ bonus bDef,5; },{},{}
|
||||
13005,Angelwing_Short_Sword,Angelic Wing Dagger,5,20,,600,120,,1,2,0x00000001,7,2,2,4,50,1,1,{},{},{}
|
||||
@ -5346,7 +5350,7 @@
|
||||
13016,Poison_Knife_,Poison Knife,5,20,,800,64,,1,2,0x028F5EEE,7,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{}
|
||||
13017,House_Auger_,Ice Pick,5,20,,600,70,,1,1,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bDefRatioAtkClass,Class_All; },{},{}
|
||||
13018,Sucsamad_,Sucsamad,5,20,,800,140,,1,1,0x028F5EEE,7,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{}
|
||||
13019,Ginnungagap_,Ginnungagap,5,20,,700,148,,1,1,0xFE9F7EEF,7,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{}
|
||||
13019,Ginnungagap_,Ginnungagap,5,20,,700,148,,1,1,0x3E9F7EEF,7,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{}
|
||||
13020,Warrior_Balmung_,Warrior's Balmung,5,20,,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,1,{ bonus bAllStats,5; },{},{}
|
||||
13021,Combat_Knife_C,Combat Knife,5,1,,0,129,,1,0,0x028F5EEE,7,2,2,4,1,0,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{}
|
||||
13022,Counter_Dagger_C,Dagger of Counter,5,1,,0,209,,1,0,0x00810204,7,2,2,4,1,0,1,{ bonus bCritical,90; },{},{}
|
||||
@ -5357,19 +5361,19 @@
|
||||
13027,Scalpel,Scalpel,5,20,,500,120,,1,3,0x028F5EEE,2,2,2,4,55,1,1,{ bonus2 bAddEff,Eff_Bleeding,500; },{},{}
|
||||
13028,Tooth_Blade,Tooth Blade,5,20,,700,130,,1,1,0x028F5EEE,2,2,2,4,55,1,1,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_SLOWCAST",2,70; } else bonus3 bAutoSpell,"NPC_SLOWCAST",1,50; },{},{}
|
||||
13029,Prinsence_Knife,Prinsense Knife,5,20,,0,120,,1,0,0x028F5EEE,7,2,2,1,0,0,1,{ bonus2 bAddClass,Class_All,50; },{},{}
|
||||
13030,Dragon_Killer_,Dragon Killer,5,20,,900,110,,1,2,0xFE9F7EEF,7,2,2,4,60,1,1,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10; },{},{}
|
||||
13030,Dragon_Killer_,Dragon Killer,5,20,,900,110,,1,2,0x3E9F7EEF,7,2,2,4,60,1,1,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10; },{},{}
|
||||
13031,Sword_Breaker_,Swordbreaker,5,20,,1000,70,,1,3,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakWeaponRate,500; },{},{}
|
||||
13032,Mail_Breaker_,Mailbreaker,5,20,,1000,70,,1,3,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakArmorRate,500; },{},{}
|
||||
13033,Assasin_Dagger_,Assassin Dagger,5,20,,600,140,,1,1,0x00001000,7,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{}
|
||||
13034,Twilight_Desert,Desert Twilight,5,20,,600,130,,1,2,0x00001000,2,2,2,2,70,1,1,{},{},{}
|
||||
13035,Sandstorm,Sandstorm,5,20,,600,50,,1,4,0x00001000,2,2,2,2,70,1,1,{},{},{}
|
||||
13036,BF_Dagger1,Brave Assassin's Damascus,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{}
|
||||
13037,BF_Dagger2,Valorous Assassin's Damascus,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{}
|
||||
13036,BF_Dagger1,Brave Assassin's Damascus,5,20,,0,120,,1,0,0x3E9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{}
|
||||
13037,BF_Dagger2,Valorous Assassin's Damascus,5,20,,0,120,,1,0,0x3E9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{}
|
||||
13038,Dagger_Of_Hunter,Dagger of Hunter,5,20,,700,120,,1,3,0x00020000,2,2,2,3,70,1,1,{ bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20; },{},{}
|
||||
13039,Ivory_Knife,Ivory Knife,5,20,,700,130,,1,2,0x028F5EEE,2,2,2,3,50,1,1,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; },{},{}
|
||||
13040,N_Cutter,Novice Cutter,5,0,,0,50,,1,3,0xFE9F7EEF,7,2,2,1,1,0,1,{},{},{}
|
||||
13041,N_Main_Gauche,Novice Main Gauche,5,0,,0,63,,1,3,0xFE9F7EEF,7,2,2,1,1,0,1,{},{},{}
|
||||
13042,Krieger_Dagger1,Glorious Gladius,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{}
|
||||
13040,N_Cutter,Novice Cutter,5,0,,0,50,,1,3,0x3E9F7EEF,7,2,2,1,1,0,1,{},{},{}
|
||||
13041,N_Main_Gauche,Novice Main Gauche,5,0,,0,63,,1,3,0x3E9F7EEF,7,2,2,1,1,0,1,{},{},{}
|
||||
13042,Krieger_Dagger1,Glorious Gladius,5,20,,0,120,,1,0,0x3E9F7EEF,7,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{}
|
||||
13043,Fortune_Sword_I,Fortune Sword,5,0,,0,120,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{ bonus bLuk,5; },{},{}
|
||||
13044,House_Auger_I,Ice Pick,5,0,,0,105,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{},{},{}
|
||||
13045,Kamaitachi_I,Kamaitachi,5,0,,0,155,,2,0,0x02000000,7,2,2,4,0,0,1,{},{},{}
|
||||
@ -5458,12 +5462,12 @@
|
||||
13272,Cure_Free_To_Throw,Throwing Cure Free,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_end SC_BLEEDING; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_POISON; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_DPOISON; itemheal 500,0; },{},{}
|
||||
13273,Stamina_Up_M_To_Throw,Throwing Muramura M,10,100,,10,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_MUSTLE_M,500000,5; },{},{}
|
||||
13274,Digestive_F_To_Throw,Throwing Falmons F,10,100,,10,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_LIFE_FORCE_F,500000,5; },{},{}
|
||||
13275,HP_Inc_PotS_To_Throw,Throwing Increase HP Potion (Small),10,100,,20,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_PROMOTE_HEALTH_RESERCH,500000,(500+(BaseLevel*10/3)); percentheal 1,0; },{},{}
|
||||
13276,HP_Inc_PotM_To_Throw,Throwing Increase HP Potion (Medium),10,100,,40,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_PROMOTE_HEALTH_RESERCH,500000,(1500+(BaseLevel*10/3)); percentheal 2,0; },{},{}
|
||||
13277,HP_Inc_PotL_To_Throw,Throwing Increase HP Potion (Large),10,100,,80,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_PROMOTE_HEALTH_RESERCH,500000,(2500+(BaseLevel*10/3)); percentheal 5,0; },{},{}
|
||||
13278,SP_Inc_PotS_To_Throw,Throwing Increase SP Potion (Small),10,100,,20,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_ENERGY_DRINK_RESERCH,500000,((BaseLevel/10)-5); percentheal 0,2; },{},{}
|
||||
13279,SP_Inc_PotM_To_Throw,Throwing Increase SP Potion (Medium),10,100,,40,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_ENERGY_DRINK_RESERCH,500000,((BaseLevel/10)); percentheal 0,4; },{},{}
|
||||
13280,SP_Inc_PotL_To_Throw,Throwing Increase SP Potion (Large),10,100,,80,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_ENERGY_DRINK_RESERCH,500000,((BaseLevel/10)+5); percentheal 0,8; },{},{}
|
||||
13275,HP_Inc_PotS_To_Throw,Throwing Increase HP Potion (Small),10,100,,20,0,,,,0x00040000,8,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{}
|
||||
13276,HP_Inc_PotM_To_Throw,Throwing Increase HP Potion (Medium),10,100,,40,0,,,,0x00040000,8,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{}
|
||||
13277,HP_Inc_PotL_To_Throw,Throwing Increase HP Potion (Large),10,100,,80,0,,,,0x00040000,8,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{}
|
||||
13278,SP_Inc_PotS_To_Throw,Throwing Increase SP Potion (Small),10,100,,20,0,,,,0x00040000,8,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{}
|
||||
13279,SP_Inc_PotM_To_Throw,Throwing Increase SP Potion (Medium),10,100,,40,0,,,,0x00040000,8,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{}
|
||||
13280,SP_Inc_PotL_To_Throw,Throwing Increase SP Potion (Large),10,100,,80,0,,,,0x00040000,8,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{}
|
||||
13281,En_White_PotZ_To_Throw,Throwing Concentrated White Potion Z,10,100,,70,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; itemheal 1000,0; },{},{}
|
||||
13282,Vitata500_To_Throw,Throwing Vitata 500,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start2 SC_VITATA_500,500000,20,5; itemheal 0,200; },{},{}
|
||||
13283,En_Cel_Juice_To_Throw,Throwing Ceromain Soup,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; },{},{}
|
||||
@ -5549,11 +5553,11 @@
|
||||
13535,Light_Center_Pot_Box,Light Concentration Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14509,20; },{},{}
|
||||
13536,Light_Awakening_Pot_Box,Light Awakening Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14510,20; },{},{}
|
||||
13537,Light_Berserk_Pot_Box,Light Berserk Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14511,20; },{},{}
|
||||
13538,Meteor_10_Scroll_Box,Meteor Storm Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14512,1; },{},{}
|
||||
13539,Storm_10_Scroll_Box,Storm Gust Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14513,1; },{},{}
|
||||
13540,Vermilion_10_Scroll_Box,Lord of Vermilion Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14514,1; },{},{}
|
||||
13541,Lex_Aeterna_Scroll_Box,Lex Aeterna Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14515,1; },{},{}
|
||||
13542,Magnificat_5_Scroll_Box,Magnificat Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14516,1; },{},{}
|
||||
13538,Meteor_10_Scroll_Box,Meteor Storm Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14512,10; },{},{}
|
||||
13539,Storm_10_Scroll_Box,Storm Gust Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14513,10; },{},{}
|
||||
13540,Vermilion_10_Scroll_Box,Lord of Vermilion Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14514,10; },{},{}
|
||||
13541,Lex_Aeterna_Scroll_Box,Lex Aeterna Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14515,10; },{},{}
|
||||
13542,Magnificat_5_Scroll_Box,Magnificat Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14516,10; },{},{}
|
||||
13543,CP_Helm_Scroll_Box,Chemical Protection Helm Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14517,10; getitem 7139,10; },{},{}
|
||||
13544,CP_Shield_Scroll_Box,Chemical Protection Shield Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14518,10; getitem 7139,10; },{},{}
|
||||
13545,CP_Armor_Scroll_Box,Chemical Protection Armor Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14519,10; getitem 7139,10; },{},{}
|
||||
@ -6449,6 +6453,10 @@
|
||||
16000,Erde,Erde,5,20,,500,130,,1,2,0x0004C5B2,2,2,2,4,50,1,8,{ bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10; },{},{}
|
||||
16001,Red_Square_Bag,Red Square Bag,5,20,,500,130,,1,2,0x0004C5B2,2,2,2,3,50,1,8,{ bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500; },{},{}
|
||||
16002,Stunner_C,Stunner,5,0,,0,175,,1,0,0x00008110,7,2,2,3,1,0,8,{ bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,Size_All,40; },{},{}
|
||||
//
|
||||
16030,Pilebuncker_S,Pile Bunker S,5,20,,3000,400,,1,1,0x00000400,7,2,2,4,130,1,8,{ bonus bAspdRate,getrefine()/2; },{},{}
|
||||
16031,Pilebuncker_P,Pile Bunker P,5,20,,4000,450,,1,,0x00000400,7,2,2,4,130,1,8,{ bonus bBaseAtk,getrefine()*5; },{},{}
|
||||
16032,Pilebuncker_T,Pile Bunker T,5,20,,3500,400,,1,1,0x00000400,7,2,2,4,130,1,8,{ bonus bUseSPrate,getrefine()*-1; },{},{}
|
||||
// More Rental Boxes
|
||||
16134,King_Frog_Hat_Box,Frog King Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5528,1; },{},{}
|
||||
16135,Evil's_Bone_Hat_Box,Satanic Bone Helm Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5529,1; },{},{}
|
||||
|
@ -16,7 +16,7 @@
|
||||
// 12659 cannot be used when this delay is active.
|
||||
// Since this is optional, default is -1 will ignores the
|
||||
// delay group and the delay will be stored in character's
|
||||
// data that has limit set in src/map/itemdb.h as MAX_ITEMDELAYS.
|
||||
// data that has limit set in src/map/itemdb.hpp as MAX_ITEMDELAYS.
|
||||
|
||||
// SC_REUSE_LIMIT_A
|
||||
14538,300000,SC_REUSE_LIMIT_A //Glass_Of_Illusion
|
||||
|
@ -8,6 +8,12 @@
|
||||
// 8 - Item will be bound item when equipped
|
||||
// 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted!
|
||||
// 32 - Item will not be removed on consumption. Also supports 'itemskill'
|
||||
// 64 - Item will be displayed with a client side defined drop
|
||||
// 128 - Item will be displayed with a white pillar drop effect
|
||||
// 256 - Item will be displayed with a blue pillar drop effect
|
||||
// 512 - Item will be displayed with a yellow pillar drop effect
|
||||
// 1024 - Item will be displayed with a purple pillar drop effect
|
||||
// 2048 - Item will be displayed with a orange pillar drop effect
|
||||
// NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree
|
||||
|
||||
// Logged as Dead Branch item
|
||||
|
@ -644,3 +644,7 @@ IG_Mercenary,12179,1 // SpearMercenary_Scroll7
|
||||
IG_Mercenary,12180,1 // SpearMercenary_Scroll8
|
||||
IG_Mercenary,12181,1 // SpearMercenary_Scroll9
|
||||
IG_Mercenary,12182,1 // SpearMercenary_Scroll10
|
||||
// Token of Siegfried
|
||||
IG_Token_Of_Siegfried,6293,1 // F_Token_Of_Siegfried
|
||||
IG_Token_Of_Siegfried,6316,1 // E_Token_Of_Siegfried
|
||||
IG_Token_Of_Siegfried,7621,1 // Token_Of_Siegfried
|
||||
|
@ -282,9 +282,9 @@
|
||||
// Rebellion
|
||||
4215, 28000,90 ,650 ,469 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 ,610 ,540 ,940 ,1040 ,2000 ,2000
|
||||
// Summoner - Placeholder
|
||||
4218, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650
|
||||
4218, 20000,0 ,500 ,100 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
|
||||
// Baby Summoner - Placeholder
|
||||
4220, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650
|
||||
4220, 20000,0 ,500 ,100 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
|
||||
// Baby Ninja - Placeholder
|
||||
4222, 26000,80 , 0 ,540 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 750 ,2000
|
||||
// Baby Kagerou - Placeholder
|
||||
|
@ -947,7 +947,7 @@
|
||||
1904,BOMBPORING,Bomb Poring,Bomb Poring,28,1000000,0,461,284,1,120,320,100,99,1,28,28,0,33,50,10,12,0,0,20,0x308D,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
|
||||
// WoE Second Edition; Battle Fields
|
||||
1905,BARRICADE,Barricade,Barricade,98,600000,0,0,0,1,0,0,0,0,1,17,1,80,126,20,10,12,2,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
1905,BARRICADE,Barricade,Barricade,98,120000,0,0,0,1,0,0,0,0,1,17,1,80,126,20,10,12,2,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
1906,BARRICADE_,Barricade,Barricade,98,150,0,0,0,1,0,0,100,99,1,17,1,80,126,20,10,12,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
1907,S_EMPEL_1,Guardian Stone,Guardian Stone,90,120000,0,0,0,0,1,2,40,50,1,1,1,1,1,1,0,0,0,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
1908,S_EMPEL_2,Guardian Stone,Guardian Stone,90,120000,0,0,0,0,1,2,40,50,1,1,1,1,1,1,0,0,0,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
|
@ -1,104 +0,0 @@
|
||||
// Pet Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,Name,JName,LureID,EggID,EquipID,FoodID,Fullness,HungryDelay,R_Hungry,R_Full,Intimate,Die,Capture,Speed,S_Performance,talk_convert_class,attack_rate,defence_attack_rate,change_target_rate,pet_script,loyal_script
|
||||
//
|
||||
// 01. MobID Monster ID of the pet.
|
||||
// 02. Name Name of the monster as defined in the database.
|
||||
// 03. JName The display name of the monster when hatched.
|
||||
// 04. LureID Pet Tame Item ID.
|
||||
// 05. EggID Pet Egg ID.
|
||||
// 06. EquipID Pet Accessory ID.
|
||||
// 07. FoodID Pet Food ID.
|
||||
// 08. Fullness The amount Hunger is decreased every [HungryDelay] seconds.
|
||||
// 09. HungryDelay The amount of time it takes for hunger to decrease after feeding. (Default: 60 seconds)
|
||||
// 10. R_Hungry Amount of Intimacy that is increased when fed.
|
||||
// 11. R_Full Amount of Intimacy that is decreased when over-fed.
|
||||
// 12. Intimate Amount of Intimacy the pet starts with.
|
||||
// 13. Die Amount of Intimacy that is decreased when the pet owner dies.
|
||||
// 14. Capture Capture succes rate (10000 = 100%)
|
||||
// 15. Speed Pet's walk speed. (Defaul: 150)
|
||||
// 16. S_Performance Special Performance. (Yes = 1, No = 0)
|
||||
// 17. talk_convert_class Disables pet talk (instead of talking they emote with /!.)
|
||||
// 18. attack_rate Rate of which the pet will attack (requires at least pet_support_min_friendly intimacy).
|
||||
// 19. defence_attack_rate Rate of which the pet will retaliate when master is being attacked (requires at least pet_support_min_friendly intimacy).
|
||||
// 20. change_target_rate Rate of which the pet will change its attack target.
|
||||
// 21. pet_script Script to execute when the pet is hatched.
|
||||
// 22. loyal_script Script to execute when the pet is hatched (requires at least pet_equip_min_friendly intimacy, independent of pet_script).
|
||||
//NOTE: The max value (100%) of attack_rate, defense_rate & change_target_rate is 10000.
|
||||
|
||||
//In theory you can use any valid script, but it is run only once upon pet
|
||||
//loading, so it is recommended you use the specific pet scripts.
|
||||
//Please see "The Pet AI commands" in 'doc/script_commands.txt'.
|
||||
|
||||
1002,PORING,Poring,619,9001,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ petloot 10; },{ bonus bLuk,2; bonus bCritical,1; }
|
||||
1113,DROPS,Drops,620,9002,10013,508,80,60,40,100,250,20,1500,150,1,0,300,400,500,{ petloot 10; },{ bonus bHit,3; bonus bAtk,3; }
|
||||
1031,POPORING,Poporing,621,9003,10013,511,80,60,30,100,250,20,1000,150,1,0,300,500,400,{ petloot 15; },{ bonus bLuk,2; bonus2 bSubEle,Ele_Poison,10; }
|
||||
1063,LUNATIC,Lunatic,622,9004,10007,534,80,60,40,100,250,20,1500,150,0,0,300,300,1000,{ petskillbonus bLuk,3,10,50; },{ bonus bCritical,2; bonus bAtk,2; }
|
||||
1049,PICKY,Picky,623,9005,10012,507,80,60,40,100,250,20,2000,150,1,0,500,600,50,{ petskillbonus bStr,3,10,50;},{ bonus bStr,1; bonus bAtk,5; }
|
||||
1011,CHONCHON,ChonChon,624,9006,10002,537,80,60,30,100,250,20,1500,150,1,0,500,500,250,{ petskillbonus bAgi,4,10,50; },{ bonus bAgi,1; bonus bFlee,2; }
|
||||
1042,STEEL_CHONCHON,Steel ChonChon,625,9007,10002,1002,80,60,20,100,250,20,1000,150,1,0,500,500,200,{ petskillbonus bAgiVit,4,20,40; },{ bonus bFlee,6; bonus bAgi,-1; }
|
||||
1035,HUNTER_FLY,Hunter Fly,626,9008,10002,716,80,60,10,100,250,20,500,150,1,0,500,500,200,{ petskillattack2 "NPC_WINDATTACK",888,2,0,10; },{ bonus bFlee,-5; bonus bFlee2,2; }
|
||||
1167,SAVAGE_BABE,Savage Babe,627,9009,10015,537,80,60,40,100,250,20,1500,150,0,0,500,500,200,{ petskillbonus bVit,4,10,50; },{ bonus bVit,1; bonus bMaxHP,50; }
|
||||
1107,DESERT_WOLF_B,Baby Desert Wolf,628,9010,10003,537,80,60,40,100,250,20,1000,150,0,0,400,400,400,{ petskillattack "SM_PROVOKE",1,0,5;},{ bonus bInt,1; bonus bMaxSP,50; }
|
||||
1052,ROCKER,Rocker,629,9011,10014,537,80,60,30,100,250,20,1500,150,0,0,350,350,600,{ petskillbonus bAllStats,1,10,50; },{ bonus bHPrecovRate,5; bonus bMaxHP,25; }
|
||||
1014,SPORE,Spore,630,9012,10017,537,80,60,30,100,250,20,1500,150,0,0,350,500,500,{ petrecovery SC_POISON,60; },{ bonus bHit,5; bonus bAtk,-2; }
|
||||
1077,POISON_SPORE,Poison Spore,631,9013,10017,537,80,60,20,100,250,20,1000,150,0,0,600,200,400,{ petskillattack "NPC_POISON",20,0,10; },{ bonus bStr,1; bonus bInt,1; }
|
||||
1019,PECOPECO,PecoPeco,632,9014,10010,537,80,60,30,100,250,20,1000,150,1,0,400,500,800,{ petskillbonus bSpeedRate,25,20,20; },{ bonus bMaxHP,150; bonus bMaxSP,-10; }
|
||||
1056,SMOKIE,Smokie,633,9015,10019,537,80,60,30,100,250,20,1000,150,1,0,600,600,100,{ petskillbonus bPerfectHide,1,3600,0; },{ bonus bAgi,1; bonus bFlee2,1; }
|
||||
1057,YOYO,Yoyo,634,9016,10018,532,80,60,20,100,250,20,1000,150,1,0,300,800,400,{ petloot 20; },{ bonus bCritical,3; bonus bLuk,-1; }
|
||||
1023,ORK_WARRIOR,Orc Warrior,635,9017,10009,537,80,60,20,100,250,20,500,150,1,0,600,200,300,{ petskillattack2 "NPC_PIERCINGATT",100,1,0,10; },{ bonus bAtk,10; bonus bDef,-3; }
|
||||
1026,MUNAK,Munak,636,9018,10008,537,80,60,20,100,250,20,500,150,0,0,300,750,300,{ petskillattack2 "NPC_DARKNESSATTACK",444,1,0,10; },{ bonus bInt,1; bonus bDef,1; }
|
||||
1110,DOKEBI,Dokebi,637,9019,10005,537,80,60,20,100,250,20,500,150,0,0,300,300,800,{ petskillattack "BS_HAMMERFALL",1,0,10; },{ bonus bMatkRate,1; bonus bAtkRate,-1; }
|
||||
1170,SOHEE,Sohee,638,9020,10016,537,80,60,10,100,250,20,500,150,0,0,100,1000,200,{ petskillsupport "AL_HEAL",5,60,33,100; },{ bonus bStr,1; bonus bDex,1; }
|
||||
1029,ISIS,Isis,639,9021,10006,537,80,60,10,100,250,20,500,150,0,0,650,450,150,{ petskillsupport "PR_MAGNIFICAT",2,60,50,50; },{ bonus bMatkRate,-1; bonus bAtkRate,1; }
|
||||
1155,PETIT,Petite,640,9022,10011,537,80,60,20,100,250,20,500,150,0,0,800,400,100,{ petskillattack2 "WZ_HEAVENDRIVE",500,1,0,10; },{ bonus bDef,-2; bonus bMdef,-2; bonus bAspdRate,1; }
|
||||
1109,DEVIRUCHI,Deviruchi,641,9023,10004,711,80,60,10,100,250,20,500,150,0,0,800,200,100,{ petskillbonus bAgiDexStr,6,20,40; },{ bonus bMatkRate,1; bonus bAtkRate,1; bonus bMaxHPrate,-3; bonus bMaxSPrate,-3; }
|
||||
1101,BAPHOMET_,Baphomet Jr.,642,9024,10001,518,80,60,10,100,250,20,200,150,0,0,1000,100,200,{ petskillattack2 "NPC_DARKNESSATTACK",1776,4,0,5; },{ bonus bDef,1; bonus bMdef,1; bonus2 bResEff,Eff_Stun,-100; }
|
||||
1188,BON_GUN,Bon Gun,659,9025,10020,537,80,60,30,100,250,20,500,150,1,0,600,200,400,{ petskillattack2 "NPC_DARKNESSATTACK",555,1,1,1; },{ bonus bVit,1; bonus2 bResEff,Eff_Stun,100; }
|
||||
1200,ZHERLTHSH,Zealotus,660,9026,0,929,80,60,10,100,250,20,300,150,0,0,1000,100,500,{ petskillattack "AS_SONICBLOW",1,0,3; },{ bonus2 bAddRace,RC_Demihuman,2; bonus2 bMagicAddRace,RC_DemiHuman,2; }
|
||||
1275,ALICE,Alice,661,9027,0,504,80,60,20,100,250,20,800,150,0,0,100,1000,200,{ petskillsupport "AL_HEAL",5,60,25,100; },{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; }
|
||||
1815,EVENT_RICECAKE,Rice Cake,0,9028,0,511,80,60,50,100,250,20,2000,150,1,0,500,500,200,{ petskillsupport "CR_DEFENDER",3,240,50,100; },{ bonus2 bSubEle,Ele_Neutral,1; bonus bMaxHPrate,-1; }
|
||||
1245,GOBLINE_XMAS,Christmas Goblin,12225,9029,0,911,80,60,50,100,250,20,2000,150,0,0,300,300,800,{ petskillattack "MG_SIGHT",5,5,5; },{ bonus bMaxHP,30; bonus2 bSubEle,Ele_Water,1; }
|
||||
|
||||
1519,CHUNG_E,Green Maiden,12395,9030,0,6115,80,60,50,100,250,20,2000,150,0,0,300,300,800,{ petskillattack "CR_SHIELDCHARGE",5,5,5; },{ bonus bDef,1; bonus2 bSubRace,RC_DemiHuman,1; }
|
||||
1879,ECLIPSE_P,Spring Rabbit,0,9031,0,7766,80,60,50,100,250,20,2000,150,0,0,300,300,800,{ petskillattack "TF_THROWSTONE",1,5,5; },{}
|
||||
1122,GOBLIN_1,Goblin,14569,9032,0,7821,80,60,50,100,250,20,800,150,0,0,300,300,800,{ petskillattack "NPC_WINDATTACK",5,5,5; },{}
|
||||
1123,GOBLIN_2,Goblin,14570,9033,0,7821,80,60,50,100,250,20,800,150,0,0,300,300,800,{ petskillattack "NPC_FIREATTACK",5,5,5; },{}
|
||||
1125,GOBLIN_4,Goblin,14571,9034,0,7821,80,60,50,100,250,20,800,150,0,0,300,300,800,{ petskillattack "NPC_GROUNDATTACK",5,5,5; },{}
|
||||
1385,DELETER_,Deleter,14572,9035,0,7822,80,60,20,100,250,20,800,150,0,0,300,300,800,{ petskillattack "SM_MAGNUM",5,5,5; },{}
|
||||
1382,DIABOLIC,Diabolic,14573,9036,0,7823,80,60,10,100,250,20,800,150,0,0,300,300,800,{ petskillattack "WZ_METEOR",2,5,5; },{}
|
||||
1208,WANDER_MAN,Wanderer,14574,9037,0,7824,80,60,20,100,250,20,800,150,0,0,300,300,800,{ petskillattack "NPC_UNDEADATTACK",5,5,5; },{ bonus bAgi,3; bonus bDex,1; }
|
||||
|
||||
1963,P_CHUNG_E,New Year Doll,0,9038,0,554,80,60,30,100,250,20,800,150,0,0,300,300,800,{ petskillattack "CR_SHIELDCHARGE",5,5,5; },{}
|
||||
|
||||
// New pets JapanRO Mobile
|
||||
1040,GOLEM,Golem,12371,9053,10035,6111,80,60,20,100,250,20,500,150,0,0,300,300,800,{},{ bonus bMaxHP,100; bonus bFlee,-5; }
|
||||
1143,MARIONETTE,Marionette,12361,9043,10025,6098,80,60,10,100,250,20,500,150,0,0,300,300,800,{},{ bonus bSPrecovRate,3; }
|
||||
1148,MEDUSA,Medusa,12368,9050,10032,6108,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus bVit,1; bonus2 bResEff,Eff_Stone,500; }
|
||||
1179,WHISPER,Whisper,12363,9045,10027,6100,80,60,20,100,250,20,500,150,0,0,300,300,800,{},{ bonus bFlee,7; bonus bDef,-3; }
|
||||
1299,GOBLIN_LEADER,Goblin Leader,12364,9046,10028,6104,80,60,10,100,250,20,50,150,0,0,300,300,800,{},{ bonus2 bAddRace,RC_DemiHuman,3; }
|
||||
1370,SUCCUBUS,Succubus,12373,9055,10037,6113,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bHpDrainRate,50,5; }
|
||||
1374,INCUBUS,Incubus,12370,9052,10034,6110,80,60,10,100,250,20,50,150,0,0,300,300,800,{},{ bonus bMaxSPRate,3; }
|
||||
1379,NIGHTMARE_TERROR,Nightmare Terror,12372,9054,10036,6112,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bResEff,Eff_Sleep,10000; }
|
||||
1401,SHINOBI,Shinobi,12362,9044,10026,6099,80,60,20,100,250,20,500,150,0,0,300,300,800,{},{ bonus bAgi,2; }
|
||||
1404,MIYABI_NINGYO,Miyabi Doll,12366,9048,10030,6106,80,60,15,100,250,20,200,150,0,0,300,300,800,{},{ bonus bInt,1; bonus bCastrate,-3; }
|
||||
1416,WICKED_NYMPH,Evil Nymph,12365,9047,10029,6105,80,60,15,100,250,20,500,150,0,0,300,300,800,{},{ bonus bMaxSP,30; bonus bSPrecovRate,5; }
|
||||
1495,STONE_SHOOTER,Stone Shooter,12369,9051,10033,6109,80,60,20,100,250,20,500,150,0,0,300,300,800,{},{ bonus2 bSubEle,Ele_Fire,3; }
|
||||
1504,DULLAHAN,Dullahan,12367,9049,10031,6107,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus bCritAtkRate,5; }
|
||||
1505,LOLI_RURI,Loli Ruri,12360,9042,10024,6097,80,60,15,100,250,20,200,150,0,0,300,300,800,{},{ bonus bMaxHPRate,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; }
|
||||
1513,CIVIL_SERVANT,Mao Guai,12358,9040,10022,6095,80,60,10,100,250,20,500,150,0,0,300,300,800,{},{ bonus bMaxSP,10; }
|
||||
1586,LEAF_CAT,Leaf Cat,12359,9041,10023,6096,80,60,20,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bSubRace,RC_Brute,3; }
|
||||
1630,BACSOJIN_,White Lady,12357,9039,10021,6094,80,60,10,100,250,20,2000,150,0,0,300,300,800,{},{}
|
||||
1837,IMP,Fire Imp,12374,9056,10038,6114,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bSubEle,Ele_Fire,2; bonus2 bAddEle,Ele_Fire,2; }
|
||||
|
||||
// Brasilis Quest - Suspicious Beach [UNHATCHABLE]
|
||||
2057,E_CRAMP,Strange Cramp,12408,6221,0,0,0,0,0,0,0,0,50,0,0,0,350,400,800,{},{} // kRO version
|
||||
2081,E_HYDRA,Strange Hydra,12408,6221,0,0,0,0,0,0,0,0,50,0,0,0,350,400,800,{},{} // iRO/cRO version
|
||||
|
||||
// New pets (FIX ME: pet bonuses for 2210 and 2313 do not require loyalty)
|
||||
//2200,J_TAINI,Tiny,0,9057,0,512,80,60,10,100,250,20,0,150,1,0,300,300,800,{},{}
|
||||
//2210,XMAS_LUNATIC,Christmas Snow Rabbit,0,9058,0,529,80,60,10,100,250,20,0,150,1,0,300,300,800,{},{ bonus2 bExpAddRace,RC_All,5; }
|
||||
//2313,TIKBALANG,Tikbalang,12699,9059,0,528,80,60,10,100,250,20,1000,150,1,0,300,300,800,{},{ bonus2 bAddDamageClass,2320,10; bonus2 bAddDamageClass,2321,10; bonus2 bAddDamageClass,2322,10; bonus2 bAddDamageClass,2317,10; bonus2 bAddDamageClass,2318,10; bonus2 bAddDamageClass,2327,10; bonus2 bAddDamageClass,2319,10; bonus2 bAddDamageClass,2333,10; bonus2 bAddDamageClass,2332,10; }
|
||||
1242,MARIN,Marin,12789,9061,10039,6534,80,60,50,100,250,20,2000,150,1,0,300,300,800,{},{}
|
||||
//2398,LITTLE_PORING,Novice Poring,12846,9062,0,531,80,60,1000,0,250,0,5000,150,0,0,300,300,800,{},{ bonus bHPrecovRate,50; }
|
867
db/pre-re/pet_db.yml
Normal file
867
db/pre-re/pet_db.yml
Normal file
@ -0,0 +1,867 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Pre-Renewal Pet Database
|
||||
###########################################################################
|
||||
#
|
||||
# Pet Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Mob Monster that can be used as pet
|
||||
# TameItem Pet Tame Item.
|
||||
# EggItem Pet Egg Item.
|
||||
# EquipItem Pet Accessory Item. (Default: 0)
|
||||
# FoodItem Pet Food Item. (Default: 0)
|
||||
# Fullness The amount of hunger is decreased every [HungryDelay] seconds.
|
||||
# HungryDelay The amount of time in seconds it takes for hunger to decrease after feeding. (Default: 60)
|
||||
# HungerIncrease The amount of hunger that is increased every time the pet is fed (Default: 20)
|
||||
# IntimacyStart Amount of Intimacy the pet starts with. (Default: 250)
|
||||
# IntimacyFed Amount of Intimacy that is increased when fed. (Default: 50)
|
||||
# IntimacyOverfed Amount of Intimacy that is increased when over-fed. (Default: -100)
|
||||
# IntimacyHungry Amount of Intimacy that is increased when the pet is hungry. (Default: -5)
|
||||
# IntimacyOwnerDie Amount of Intimacy that is increased when the pet owner dies. (Default: -20)
|
||||
# CaptureRate Capture success rate. (10000 = 100%)
|
||||
# SpecialPerformance If a pet has a Special Performance. (Default: true)
|
||||
# AttackRate Rate of which the pet will attack [requires at least pet_support_min_friendly intimacy]. (10000 = 100%)
|
||||
# RetaliateRate Rate of which the pet will retaliate when master is being attacked [requires at least pet_support_min_friendly intimacy]. (10000 = 100%)
|
||||
# ChangeTargetRate Rate of which the pet will change its attack target. (10000 = 100%)
|
||||
# AllowAutoFeed Allows turning automatic pet feeding on. (Default: false)
|
||||
# Script Bonus script to execute when the pet is alive. (Default: null)
|
||||
# SupportScript Bonus script to execute when pet_status_support is enabled. (Default: null)
|
||||
# Evolution: Pet evolution settings. (Optional) (Default: null)
|
||||
# - Target Mob this pet can evolve to.
|
||||
# ItemRequirements: Item requirements for evolving this pet.
|
||||
# - Item Self-explanatory
|
||||
# Amount
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: PET_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Mob: PORING
|
||||
TameItem: Unripe_Apple
|
||||
EggItem: Poring_Egg
|
||||
EquipItem: Backpack
|
||||
FoodItem: Apple_Juice
|
||||
Fullness: 3
|
||||
IntimacyFed: 50
|
||||
CaptureRate: 2000
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bLuk,2;
|
||||
bonus bCritical,1;
|
||||
}
|
||||
- Mob: DROPS
|
||||
TameItem: Orange_Juice
|
||||
EggItem: Drops_Egg
|
||||
EquipItem: Backpack
|
||||
FoodItem: Yellow_Herb
|
||||
Fullness: 4
|
||||
IntimacyFed: 40
|
||||
CaptureRate: 1500
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bHit,3;
|
||||
bonus bAtk,3;
|
||||
}
|
||||
- Mob: POPORING
|
||||
TameItem: Bitter_Herb
|
||||
EggItem: Poporing_Egg
|
||||
EquipItem: Backpack
|
||||
FoodItem: Green_Herb
|
||||
Fullness: 5
|
||||
IntimacyFed: 30
|
||||
CaptureRate: 1000
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bLuk,2;
|
||||
bonus2 bSubEle,Ele_Poison,10;
|
||||
}
|
||||
- Mob: LUNATIC
|
||||
TameItem: Rainbow_Carrot
|
||||
EggItem: Lunatic_Egg
|
||||
EquipItem: Silk_Ribbon
|
||||
FoodItem: Carrot_Juice
|
||||
Fullness: 4
|
||||
IntimacyFed: 40
|
||||
CaptureRate: 1500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bCritical,2;
|
||||
bonus bAtk,2;
|
||||
}
|
||||
- Mob: PICKY
|
||||
TameItem: Earthworm_The_Dude
|
||||
EggItem: Picky_Egg
|
||||
EquipItem: Tiny_Egg_Shell
|
||||
FoodItem: Red_Herb
|
||||
Fullness: 4
|
||||
IntimacyFed: 40
|
||||
CaptureRate: 2000
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bStr,1;
|
||||
bonus bAtk,5;
|
||||
}
|
||||
- Mob: CHONCHON
|
||||
TameItem: Rotten_Fish
|
||||
EggItem: Chonchon_Egg
|
||||
EquipItem: Monster_Oxygen_Mask
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 6
|
||||
IntimacyFed: 30
|
||||
CaptureRate: 1500
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bAgi,1;
|
||||
bonus bFlee,2;
|
||||
}
|
||||
- Mob: STEEL_CHONCHON
|
||||
TameItem: Lusty_Iron
|
||||
EggItem: Steel_Chonchon_Egg
|
||||
EquipItem: Monster_Oxygen_Mask
|
||||
FoodItem: Iron_Ore
|
||||
Fullness: 5
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 1000
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bFlee,6;
|
||||
bonus bAgi,-1;
|
||||
}
|
||||
- Mob: HUNTER_FLY
|
||||
TameItem: Monster_Juice
|
||||
EggItem: Hunter_Fly_Egg
|
||||
EquipItem: Monster_Oxygen_Mask
|
||||
FoodItem: Red_Gemstone
|
||||
Fullness: 5
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 500
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bFlee,-5;
|
||||
bonus bFlee2,2;
|
||||
}
|
||||
- Mob: SAVAGE_BABE
|
||||
TameItem: Sweet_Milk
|
||||
EggItem: Savage_Bebe_Egg
|
||||
EquipItem: Green_Lace
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 7
|
||||
IntimacyFed: 40
|
||||
CaptureRate: 1500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bVit,1;
|
||||
bonus bMaxHP,50;
|
||||
}
|
||||
- Mob: DESERT_WOLF_B
|
||||
TameItem: Well_Dried_Bone
|
||||
EggItem: Baby_Desert_Wolf_Egg
|
||||
EquipItem: Transparent_Headgear
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 6
|
||||
IntimacyFed: 40
|
||||
CaptureRate: 1000
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bInt,1;
|
||||
bonus bMaxSP,50;
|
||||
}
|
||||
- Mob: ROCKER
|
||||
TameItem: Singing_Flower
|
||||
EggItem: Rocker_Egg
|
||||
EquipItem: Rocker_Glasses
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 1
|
||||
IntimacyFed: 30
|
||||
CaptureRate: 1500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bHPrecovRate,5;
|
||||
bonus bMaxHP,25;
|
||||
}
|
||||
- Mob: SPORE
|
||||
TameItem: Dew_Laden_Moss
|
||||
EggItem: Spore_Egg
|
||||
EquipItem: Bark_Shorts
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 3
|
||||
IntimacyFed: 30
|
||||
CaptureRate: 1500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bHit,5;
|
||||
bonus bAtk,-2;
|
||||
}
|
||||
- Mob: POISON_SPORE
|
||||
TameItem: Deadly_Noxious_Herb
|
||||
EggItem: Poison_Spore_Egg
|
||||
EquipItem: Bark_Shorts
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 3
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 1000
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bStr,1;
|
||||
bonus bInt,1;
|
||||
}
|
||||
- Mob: PECOPECO
|
||||
TameItem: Fatty_Chubby_Earthworm
|
||||
EggItem: PecoPeco_Egg
|
||||
EquipItem: Battered_Pot
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 4
|
||||
IntimacyFed: 30
|
||||
CaptureRate: 1000
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bMaxHP,150;
|
||||
bonus bMaxSP,-10;
|
||||
}
|
||||
- Mob: SMOKIE
|
||||
TameItem: Baked_Yam
|
||||
EggItem: Smokie_Egg
|
||||
EquipItem: Red_Muffler
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 4
|
||||
IntimacyFed: 30
|
||||
CaptureRate: 1000
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bAgi,1;
|
||||
bonus bFlee2,1;
|
||||
}
|
||||
- Mob: YOYO
|
||||
TameItem: Tropical_Banana
|
||||
EggItem: Yoyo_Egg
|
||||
EquipItem: Monkey_Circlet
|
||||
FoodItem: Banana_Juice
|
||||
Fullness: 5
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 1000
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bCritical,3;
|
||||
bonus bLuk,-1;
|
||||
}
|
||||
- Mob: ORK_WARRIOR
|
||||
TameItem: Horror_Of_Tribe
|
||||
EggItem: Orc_Warrior_Egg
|
||||
EquipItem: Wild_Flower
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 5
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 500
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bAtk,10;
|
||||
bonus bDef,-3;
|
||||
}
|
||||
- Mob: MUNAK
|
||||
TameItem: No_Recipient
|
||||
EggItem: Munak_Egg
|
||||
EquipItem: Punisher
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 3
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bInt,1;
|
||||
bonus bDef,1;
|
||||
}
|
||||
- Mob: DOKEBI
|
||||
TameItem: Old_Broom
|
||||
EggItem: Dokkaebi_Egg
|
||||
EquipItem: Wig
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 4
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bMatkRate,1;
|
||||
bonus bAtkRate,-1;
|
||||
}
|
||||
- Mob: SOHEE
|
||||
TameItem: Silver_Knife_Of_Chaste
|
||||
EggItem: Sohee_Egg
|
||||
EquipItem: Golden_Bell
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 3
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bStr,1;
|
||||
bonus bDex,1;
|
||||
}
|
||||
- Mob: ISIS
|
||||
TameItem: Armlet_Of_Obedience
|
||||
EggItem: Isis_Egg
|
||||
EquipItem: Queen's_Hair_Ornament
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 3
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bMatkRate,-1;
|
||||
bonus bAtkRate,1;
|
||||
}
|
||||
- Mob: PETIT
|
||||
TameItem: Shining_Stone
|
||||
EggItem: Green_Petite_Egg
|
||||
EquipItem: Stellar_Hairpin
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 4
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bDef,-2;
|
||||
bonus bMdef,-2;
|
||||
bonus bAspdRate,1;
|
||||
}
|
||||
- Mob: DEVIRUCHI
|
||||
TameItem: Contracts_In_Shadow
|
||||
EggItem: Deviruchi_Egg
|
||||
EquipItem: Pacifier
|
||||
FoodItem: Shoot
|
||||
Fullness: 2
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bMatkRate,1;
|
||||
bonus bAtkRate,1;
|
||||
bonus bMaxHPrate,-3;
|
||||
bonus bMaxSPrate,-3;
|
||||
}
|
||||
- Mob: BAPHOMET_
|
||||
TameItem: Book_Of_Devil
|
||||
EggItem: Bapho_Jr._Egg
|
||||
EquipItem: Skull_Helm
|
||||
FoodItem: Honey
|
||||
Fullness: 2
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 200
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bDef,1;
|
||||
bonus bMdef,1;
|
||||
bonus2 bResEff,Eff_Stun,-100;
|
||||
}
|
||||
- Mob: BON_GUN
|
||||
TameItem: Heart_Of_Her
|
||||
EggItem: Bongun_Egg
|
||||
EquipItem: Sword_Of_Grave_Keeper
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 4
|
||||
IntimacyFed: 30
|
||||
CaptureRate: 500
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bVit,1;
|
||||
bonus2 bResEff,Eff_Stun,100;
|
||||
}
|
||||
- Mob: ZHERLTHSH
|
||||
TameItem: Prohibition_Red_Candle
|
||||
EggItem: Zherlthsh_Egg
|
||||
FoodItem: Immortal_Heart
|
||||
Fullness: 7
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 300
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus2 bAddRace,RC_Demihuman,2;
|
||||
bonus2 bMagicAddRace,RC_DemiHuman,2;
|
||||
bonus2 bAddRace,RC_Player,2;
|
||||
bonus2 bMagicAddRace,RC_Player,2;
|
||||
}
|
||||
- Mob: ALICE
|
||||
TameItem: Sway_Apron
|
||||
EggItem: Alice_Egg
|
||||
FoodItem: White_Potion
|
||||
Fullness: 2
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 800
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bMdef,1;
|
||||
bonus2 bSubRace,RC_DemiHuman,1;
|
||||
bonus2 bSubRace,RC_Player,1;
|
||||
}
|
||||
- Mob: EVENT_RICECAKE
|
||||
EggItem: Rice_Cake_Egg
|
||||
FoodItem: Green_Herb
|
||||
Fullness: 3
|
||||
IntimacyFed: 50
|
||||
CaptureRate: 2000
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus2 bSubEle,Ele_Neutral,1;
|
||||
bonus bMaxHPrate,-1;
|
||||
}
|
||||
- Mob: GOBLINE_XMAS
|
||||
TameItem: Sweet_Candy_Striper
|
||||
EggItem: Santa_Goblin_Egg
|
||||
FoodItem: Scell
|
||||
Fullness: 3
|
||||
IntimacyFed: 50
|
||||
CaptureRate: 2000
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bMaxHP,30;
|
||||
bonus2 bSubEle,Ele_Water,1;
|
||||
}
|
||||
- Mob: CHUNG_E
|
||||
TameItem: Tantanmen
|
||||
EggItem: Chung_E_Egg
|
||||
FoodItem: Bun_
|
||||
Fullness: 3
|
||||
IntimacyFed: 50
|
||||
CaptureRate: 2000
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bDef,1;
|
||||
bonus2 bSubRace,RC_DemiHuman,1;
|
||||
bonus2 bSubRace,RC_Player,1;
|
||||
}
|
||||
- Mob: ECLIPSE_P
|
||||
EggItem: Spring_Rabbit_Egg
|
||||
FoodItem: Bok_Choy
|
||||
Fullness: 3
|
||||
IntimacyFed: 50
|
||||
CaptureRate: 2000
|
||||
SpecialPerformance: false
|
||||
- Mob: GOBLIN_1
|
||||
TameItem: Knife_Goblin_Ring
|
||||
EggItem: Knife_Goblin_Egg
|
||||
FoodItem: Green_Apple
|
||||
Fullness: 3
|
||||
IntimacyFed: 50
|
||||
CaptureRate: 800
|
||||
SpecialPerformance: false
|
||||
- Mob: GOBLIN_2
|
||||
TameItem: Flail_Goblin_Ring
|
||||
EggItem: Flail_Goblin_Egg
|
||||
FoodItem: Green_Apple
|
||||
Fullness: 3
|
||||
IntimacyFed: 50
|
||||
CaptureRate: 800
|
||||
SpecialPerformance: false
|
||||
- Mob: GOBLIN_4
|
||||
TameItem: Hammer_Goblin_Ring
|
||||
EggItem: Hammer_Goblin_Egg
|
||||
FoodItem: Green_Apple
|
||||
Fullness: 3
|
||||
IntimacyFed: 50
|
||||
CaptureRate: 800
|
||||
SpecialPerformance: false
|
||||
- Mob: DELETER_
|
||||
TameItem: Holy_Marble
|
||||
EggItem: Red_Deleter_Egg
|
||||
FoodItem: Whole_Barbecue
|
||||
Fullness: 4
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 800
|
||||
SpecialPerformance: false
|
||||
- Mob: DIABOLIC
|
||||
TameItem: Red_Burning_Stone
|
||||
EggItem: Diabolic_Egg
|
||||
FoodItem: Meat_Veg_Skewer
|
||||
Fullness: 2
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 800
|
||||
SpecialPerformance: false
|
||||
- Mob: WANDER_MAN
|
||||
TameItem: Skull_Of_Vagabond
|
||||
EggItem: Wanderer_Egg
|
||||
FoodItem: Spirit_Liquor
|
||||
Fullness: 2
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 800
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bAgi,3;
|
||||
bonus bDex,1;
|
||||
}
|
||||
- Mob: P_CHUNG_E
|
||||
EggItem: New_Year_Doll_Egg
|
||||
FoodItem: Mojji
|
||||
Fullness: 3
|
||||
IntimacyFed: 30
|
||||
CaptureRate: 800
|
||||
SpecialPerformance: false
|
||||
- Mob: GOLEM
|
||||
TameItem: Magical_Lithography
|
||||
EggItem: Golem_Egg
|
||||
EquipItem: Windup_Spring
|
||||
FoodItem: Mystic_Stone
|
||||
Fullness: 7
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bMaxHP,100;
|
||||
bonus bFlee,-5;
|
||||
}
|
||||
- Mob: MARIONETTE
|
||||
TameItem: Delicious_Shaved_Ice
|
||||
EggItem: Marionette_Egg
|
||||
EquipItem: Star_Hairband
|
||||
FoodItem: Small_Snow_Flower
|
||||
Fullness: 3
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bSPrecovRate,3;
|
||||
}
|
||||
- Mob: MEDUSA
|
||||
TameItem: Splendid_Mirror
|
||||
EggItem: Medusa_Egg
|
||||
EquipItem: Queen's_Coronet
|
||||
FoodItem: Apple_Pudding
|
||||
Fullness: 3
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 200
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bVit,1;
|
||||
bonus2 bResEff,Eff_Stone,500;
|
||||
}
|
||||
- Mob: WHISPER
|
||||
TameItem: Fit_Pipe
|
||||
EggItem: Whisper_Egg
|
||||
EquipItem: Spirit_Chain_
|
||||
FoodItem: Damp_Darkness
|
||||
Fullness: 7
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bFlee,7;
|
||||
bonus bDef,-3;
|
||||
}
|
||||
- Mob: GOBLIN_LEADER
|
||||
TameItem: Staff_Of_Leader
|
||||
EggItem: Goblin_Leader_Egg
|
||||
EquipItem: Nice_Badge
|
||||
FoodItem: Big_Cell
|
||||
Fullness: 7
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 50
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus2 bAddRace,RC_DemiHuman,3;
|
||||
bonus2 bAddRace,RC_Player,3;
|
||||
}
|
||||
- Mob: SUCCUBUS
|
||||
TameItem: Boy's_Naivety
|
||||
EggItem: Succubus_Egg
|
||||
EquipItem: Black_Butterfly_Mask
|
||||
FoodItem: Vital_Flower_
|
||||
Fullness: 3
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 200
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus2 bHpDrainRate,50,5;
|
||||
}
|
||||
- Mob: INCUBUS
|
||||
TameItem: Gril's_Naivety
|
||||
EggItem: Incubus_Egg
|
||||
EquipItem: Ball_Mask
|
||||
FoodItem: Vital_Flower
|
||||
Fullness: 3
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 50
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bMaxSPRate,3;
|
||||
}
|
||||
- Mob: NIGHTMARE_TERROR
|
||||
TameItem: Hell_Contract
|
||||
EggItem: Nightmare_Terror_Egg
|
||||
EquipItem: Hell_Horn
|
||||
FoodItem: Fresh_Plant
|
||||
Fullness: 3
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 200
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus2 bResEff,Eff_Sleep,10000;
|
||||
}
|
||||
- Mob: SHINOBI
|
||||
TameItem: Kuloren
|
||||
EggItem: Shinobi_Egg
|
||||
EquipItem: Wine_On_Sleeve
|
||||
FoodItem: Grilled_Rice_Cake
|
||||
Fullness: 7
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bAgi,2;
|
||||
}
|
||||
- Mob: MIYABI_NINGYO
|
||||
TameItem: Gril_Doll
|
||||
EggItem: Miyabi_Ningyo_Egg
|
||||
EquipItem: Summer_Fan
|
||||
FoodItem: Well_Ripened_Berry
|
||||
Fullness: 3
|
||||
IntimacyFed: 15
|
||||
CaptureRate: 200
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bInt,1;
|
||||
bonus bCastrate,-3;
|
||||
}
|
||||
- Mob: WICKED_NYMPH
|
||||
TameItem: Charming_Lotus
|
||||
EggItem: Wicked_Nymph_Egg
|
||||
EquipItem: Jade_Trinket
|
||||
FoodItem: Morning_Dew
|
||||
Fullness: 3
|
||||
IntimacyFed: 15
|
||||
CaptureRate: 500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bMaxSP,30;
|
||||
bonus bSPrecovRate,5;
|
||||
}
|
||||
- Mob: STONE_SHOOTER
|
||||
TameItem: Oilpalm_Coconut
|
||||
EggItem: Stone_Shooter_Egg
|
||||
EquipItem: Apro_Hair
|
||||
FoodItem: Plant_Neutrient
|
||||
Fullness: 7
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus2 bSubEle,Ele_Fire,3;
|
||||
}
|
||||
- Mob: DULLAHAN
|
||||
TameItem: Luxury_Whisky_Bottle
|
||||
EggItem: Dullahan_Egg
|
||||
EquipItem: Death_Coil
|
||||
FoodItem: Sunset_On_The_Rock
|
||||
Fullness: 3
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 200
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bCritAtkRate,5;
|
||||
}
|
||||
- Mob: LOLI_RURI
|
||||
TameItem: Very_Red_Juice
|
||||
EggItem: Loli_Ruri_Egg
|
||||
EquipItem: Fashionable_Glasses
|
||||
FoodItem: Pumpkin_Pie_
|
||||
Fullness: 3
|
||||
IntimacyFed: 15
|
||||
CaptureRate: 200
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bMaxHPRate,3;
|
||||
bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;
|
||||
}
|
||||
- Mob: CIVIL_SERVANT
|
||||
TameItem: Fan_Of_Wind
|
||||
EggItem: Civil_Servant_Egg
|
||||
EquipItem: Golden_Earing
|
||||
FoodItem: Flavored_Alcohol
|
||||
Fullness: 3
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 500
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bMaxSP,10;
|
||||
}
|
||||
- Mob: LEAF_CAT
|
||||
TameItem: Very_Soft_Plant
|
||||
EggItem: Leaf_Cat_Egg
|
||||
EquipItem: Green_Lucky_Bag
|
||||
FoodItem: Fish_With_Blue_Back
|
||||
Fullness: 7
|
||||
IntimacyFed: 20
|
||||
CaptureRate: 200
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus2 bSubRace,RC_Brute,3;
|
||||
}
|
||||
- Mob: BACSOJIN_
|
||||
TameItem: Shiny_Wing_Gown
|
||||
EggItem: Bacsojin_Egg
|
||||
EquipItem: Round_Hair_Ornament
|
||||
FoodItem: Traditional_Cookie
|
||||
Fullness: 7
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 2000
|
||||
SpecialPerformance: false
|
||||
- Mob: IMP
|
||||
TameItem: Flaming_Ice
|
||||
EggItem: Imp_Egg
|
||||
EquipItem: Horn_Protector
|
||||
FoodItem: Flame_Gemstone
|
||||
Fullness: 3
|
||||
IntimacyFed: 10
|
||||
CaptureRate: 200
|
||||
SpecialPerformance: false
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus2 bSubEle,Ele_Fire,2;
|
||||
bonus2 bAddEle,Ele_Fire,2;
|
||||
}
|
@ -20,7 +20,7 @@
|
||||
//-- SM_PROVOKE
|
||||
6,0,0,0,30000,0,1000
|
||||
//-- SM_MAGNUM
|
||||
7,0,0,0,2000,10000,2000
|
||||
7,0,2000,0,0,10000,0
|
||||
//-- SM_ENDURE
|
||||
8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000,10000
|
||||
//==========================================
|
||||
@ -166,8 +166,6 @@
|
||||
85,15000:14500:14000:13500:13000:12500:12000:11500:11000:10500,5000,0,4000,30000,0
|
||||
//-- WZ_WATERBALL
|
||||
86,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,0,0,10000,0,0
|
||||
//-- WZ_ICEWALL
|
||||
87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0
|
||||
//-- WZ_FROSTNOVA
|
||||
88,6000:6000:5500:5500:5000:5000:4500:4500:4000:4000,1000,0,0,1500:3000:4500:6000:7500:9000:10500:12000:13500:15000,0
|
||||
//-- WZ_STORMGUST
|
||||
@ -1031,6 +1029,8 @@
|
||||
706,0,0,0,3000,0,0,0
|
||||
//-- NPC_MAXPAIN
|
||||
716,0,0,0,10000,0,0,0
|
||||
//-- NPC_REVERBERATION
|
||||
725,0,0,0,9000:10000:11000:12000:13000,0,0
|
||||
|
||||
//===== 2nd Jobs Quest Skills ==============
|
||||
//-- KN_CHARGEATK
|
||||
@ -1320,8 +1320,9 @@
|
||||
2282,0,0,0,20000:30000:40000:50000:60000,0,0
|
||||
//-- NC_DISJOINT
|
||||
2283,2000,0,0,0,0,0
|
||||
//-- NC_MAGMA_ERUPTION
|
||||
5006,1000,500,0,5000,42000,10000:9000:8000:7000:6000
|
||||
5006,1000,500,0,5000,5000,10000:9000:8000:7000:6000
|
||||
//-- NC_MAGMA_ERUPTION_DOTDAMAGE
|
||||
5015,0,0,0,0,20000,0
|
||||
//==========================================
|
||||
|
||||
//===== Shadow Chaser ======================
|
||||
@ -1633,20 +1634,16 @@
|
||||
//==========================================
|
||||
|
||||
//===== Rebellion Skills ===================
|
||||
//-- RL_GLITTERING_GREED
|
||||
//2551,0,0,0,0,0,0
|
||||
//-- RL_RICHS_COIN
|
||||
2552,0,1000,0,600000,0,3000
|
||||
//-- RL_MASS_SPIRAL
|
||||
2553,2000,1000,0,0,30000,2000
|
||||
2553,1000,1000,0,120000,0,2000
|
||||
//-- RL_BANISHING_BUSTER
|
||||
2554,3000:2500:2000:1500:1000,2000,0,0,0,10000
|
||||
2554,3000:2500:2000:1500:1000,0,0,0,0,2000
|
||||
//-- RL_B_TRAP
|
||||
2555,0,2500:2000:1500:1000:500,0,10000,9000:14000:19000:24000:29000,10000
|
||||
//-- RL_FLICKER
|
||||
2556,0,0,0,0,0,10000
|
||||
2555,2000:1600:1200:800:400,2500:2000:1500:1000:500,0,10000,10000:11000:12000:13000:14000,10000
|
||||
//-- RL_S_STORM
|
||||
2557,3000:2500:2000:1500:1000,2000,0,0,0,2000
|
||||
2557,3000:2500:2000:1500:1000,0,0,0,0,2000
|
||||
//-- RL_E_CHAIN
|
||||
2558,1000,1000,0,45000:60000:75000:90000:105000:120000:135000:150000:165000:180000,0,0
|
||||
//-- RL_QD_SHOT
|
||||
@ -1654,11 +1651,11 @@
|
||||
//-- RL_C_MARKER
|
||||
2560,0,0,0,30000,0,1000
|
||||
//-- RL_FIREDANCE
|
||||
2561,0,500,0,0,0,5000
|
||||
2561,0,500,0,0,0,0
|
||||
//-- RL_H_MINE
|
||||
2562,1000,1000,0,50000,15000,5000:4500:4000:3500:3000
|
||||
//-- RL_P_ALTER
|
||||
2563,0,0,0,30000:45000:60000:75000:90000,0,0
|
||||
2563,2000,0,0,42000:54000:66000:78000:90000,0,0
|
||||
//-- RL_FALLEN_ANGEL
|
||||
2564,0,0,0,2000,0,0
|
||||
//-- RL_R_TRIP
|
||||
@ -1675,12 +1672,6 @@
|
||||
2570,5000:6000:7000:8000:9000,1000,0,0,2000,5000
|
||||
//-- RL_HAMMER_OF_GOD
|
||||
2571,0,2000,0,0,3000:3000:4000:4000:5000,30000
|
||||
//-- RL_R_TRIP_PLUSATK
|
||||
//2572,0,0,0,0,0,0
|
||||
//-- RL_B_FLICKER_ATK
|
||||
//2573,0,0,0,0,0,0
|
||||
//-- RL_GLITTERING_GREED_ATK
|
||||
//2574,0,0,0,0,0,0
|
||||
//==========================================
|
||||
|
||||
//==== Kagerou & Oboro Skills ==============
|
||||
@ -1752,6 +1743,9 @@
|
||||
//-- ALL_FULL_THROTTLE
|
||||
5014,0,500,0,10000:15000:20000:25000:30000,10000,1800000
|
||||
|
||||
//-- ALL_EQSWITCH
|
||||
5067,0,0,0,0,0,10000,60
|
||||
|
||||
//===== Homunculus Skills ==================
|
||||
//-- HLIF_HEAL
|
||||
8001,0,2000,0,0,0,0
|
||||
|
@ -56,6 +56,8 @@
|
||||
2536,7,7 //ALL_GUARDIAN_RECALL
|
||||
2537,0,7 //ALL_ODINS_POWER
|
||||
|
||||
5067,7,7 //ALL_EQSWITCH
|
||||
|
||||
// Mercenary Skills
|
||||
8214,7 //MA_CHARGEARROW
|
||||
8215,7 //MA_SHARPSHOOTING
|
||||
|
@ -54,26 +54,28 @@
|
||||
// 14 attack type (none, weapon, magic, misc)
|
||||
// 15 Blowcount (amount of tiles skill knockbacks)
|
||||
// 16 inf3 (skill information 3):
|
||||
// 0x00001 - skill ignores land protector
|
||||
// 0x00002 - free
|
||||
// 0x00004 - usable skills while hiding
|
||||
// 0x00008 - skill that can be use while in dancing state
|
||||
// 0x00010 - skill that could hit emperium
|
||||
// 0x00020 - skill ignores SC_STASIS
|
||||
// 0x00040 - skill blocked by kagehumi
|
||||
// 0x00080 - skill range affected by AC_VULTURE
|
||||
// 0x00100 - skill range affected by GS_SNAKEEYE
|
||||
// 0x00200 - skill range affected by NJ_SHADOWJUMP
|
||||
// 0x00400 - skill range affected by WL_RADIUS
|
||||
// 0x00800 - skill range affected by RA_RESEARCHTRAP
|
||||
// 0x01000 - skill that does not affect user that has NC_HOVERING active
|
||||
// 0x02000 - skill that can be using while riding warg
|
||||
// 0x04000 - skill that can be used while on Madogear
|
||||
// 0x08000 - skill that can be used to target while under SC__MANHOLE effect
|
||||
// 0x10000 - skill that affects hidden targets
|
||||
// 0x20000 - skill that affects SC_GLOOMYDAY_SK
|
||||
// 0x40000 - skill that is affected by SC_DANCEWITHWUG
|
||||
// 0x80000 - skill blocked by RA_WUGBITE
|
||||
// 0x000001 - skill ignores land protector
|
||||
// 0x000002 - free
|
||||
// 0x000004 - usable skills while hiding
|
||||
// 0x000008 - skill that can be use while in dancing state
|
||||
// 0x000010 - skill that could hit emperium
|
||||
// 0x000020 - skill ignores SC_STASIS
|
||||
// 0x000040 - skill blocked by kagehumi
|
||||
// 0x000080 - skill range affected by AC_VULTURE
|
||||
// 0x000100 - skill range affected by GS_SNAKEEYE
|
||||
// 0x000200 - skill range affected by NJ_SHADOWJUMP
|
||||
// 0x000400 - skill range affected by WL_RADIUS
|
||||
// 0x000800 - skill range affected by RA_RESEARCHTRAP
|
||||
// 0x001000 - skill that does not affect user that has NC_HOVERING active
|
||||
// 0x002000 - skill that can be using while riding warg
|
||||
// 0x004000 - skill that can be used while on Madogear
|
||||
// 0x008000 - skill that can be used to target while under SC__MANHOLE effect
|
||||
// 0x010000 - skill that affects hidden targets
|
||||
// 0x020000 - skill that affects SC_GLOOMYDAY_SK
|
||||
// 0x040000 - skill that is affected by SC_DANCEWITHWUG
|
||||
// 0x080000 - skill blocked by RA_WUGBITE
|
||||
// 0x100000 - skill is not blocked by SC_AUTOGUARD (physical-skill only)
|
||||
// 0x200000 - skill is not blocked by SC_UTSUSEMI or SC_BUNSINJYUTSU (physical-skill only)
|
||||
// 17 Name
|
||||
// 18 Description
|
||||
1,0,0,0,0,0,0,9,0,no,0,0,0,none,0,0x0, NV_BASIC,Basic Skill
|
||||
@ -127,9 +129,9 @@
|
||||
37,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, MC_DISCOUNT,Discount
|
||||
38,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, MC_OVERCHARGE,Overcharge
|
||||
39,1,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, MC_PUSHCART,Pushcart
|
||||
40,1,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, MC_IDENTIFY,Item Appraisal
|
||||
41,1,6,4,0,0x1,0,10,1,no,0,0,0,none,0,0x0, MC_VENDING,Vending
|
||||
42,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0x0, MC_MAMMONITE,Mammonite
|
||||
40,1,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, MC_IDENTIFY,Item Appraisal
|
||||
41,1,6,4,0,0x1,0,10,1,no,0,0,0,none,0,0x4000, MC_VENDING,Vending
|
||||
42,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0x4000, MC_MAMMONITE,Mammonite
|
||||
|
||||
//****
|
||||
// Archer
|
||||
@ -213,13 +215,13 @@
|
||||
105,0,0,0,0,0,0,1,0,no,0,0,0,weapon,0,0x0, BS_HILTBINDING,Hilt Binding
|
||||
106,0,0,0,0,0,0,1,0,no,0,0,0,weapon,0,0x0, BS_FINDINGORE,Ore Discovery
|
||||
107,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, BS_WEAPONRESEARCH,Weaponry Research
|
||||
108,2,6,16,0,0x1,0,1,1,yes,0,0,0,weapon,0,0x0, BS_REPAIRWEAPON,Weapon Repair
|
||||
108,2,6,16,0,0x1,0,1,1,yes,0,0,0,weapon,0,0x4000, BS_REPAIRWEAPON,Weapon Repair
|
||||
109,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0,0x0, BS_SKINTEMPER,Skin Tempering
|
||||
110,1,6,2,0,0x3,2:2:2:2:2:12,5,1,no,0,0,0,weapon,0,0x0, BS_HAMMERFALL,Hammer Fall
|
||||
111,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_ADRENALINE,Adrenaline Rush
|
||||
112,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_WEAPONPERFECT,Weapon Perfection
|
||||
113,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_OVERTHRUST,Power-Thrust
|
||||
114,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, BS_MAXIMIZE,Maximize Power
|
||||
110,1,6,2,0,0x3,2:2:2:2:2:12,5,1,no,0,0,0,weapon,0,0x4000, BS_HAMMERFALL,Hammer Fall
|
||||
111,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_ADRENALINE,Adrenaline Rush
|
||||
112,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_WEAPONPERFECT,Weapon Perfection
|
||||
113,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_OVERTHRUST,Power-Thrust
|
||||
114,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x4000, BS_MAXIMIZE,Maximize Power
|
||||
|
||||
//****
|
||||
// Hunter
|
||||
@ -267,9 +269,9 @@
|
||||
150,0,6,4,0,0x1,0,1,1,no,0,0x1,0,weapon,5,0x40, TF_BACKSLIDING,Back Slide
|
||||
151,0,6,4,0,0x1,0,1,1,no,0,0x1,0,none,0,0x0, TF_PICKSTONE,Find Stone
|
||||
152,7,6,1,0,0x40,0,1,1,no,0,0x1,0,misc,0,0x0, TF_THROWSTONE,Stone Fling
|
||||
153,1,6,1,-1,0x2,1,1,1,no,0,0x40001,0,weapon,2,0x0, MC_CARTREVOLUTION,Cart Revolution
|
||||
154,0,6,4,0,0x1,0,1,1,no,0,0x1,0,none,0,0x0, MC_CHANGECART,Change Cart
|
||||
155,0,6,4,0,0x1,0,1,1,no,0,0x1,0,weapon,0,0x0, MC_LOUD,Crazy Uproar
|
||||
153,1,6,1,-1,0x2,1,1,1,no,0,0x40001,0,weapon,2,0x4000, MC_CARTREVOLUTION,Cart Revolution
|
||||
154,0,6,4,0,0x1,0,1,1,no,0,0x1,0,none,0,0x4000, MC_CHANGECART,Change Cart
|
||||
155,0,6,4,0,0x1,0,1,1,no,0,0x1,0,weapon,0,0x4000, MC_LOUD,Crazy Uproar
|
||||
156,9,6,1,6,0,0,1,1,yes,0,0x1,0,magic,0,0x0, AL_HOLYLIGHT,Holy Light
|
||||
157,0,6,4,0,0x1,0,1,1,yes,0,0x1,0,magic,0,0x0, MG_ENERGYCOAT,Energy Coat
|
||||
|
||||
@ -352,8 +354,8 @@
|
||||
226,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, AM_AXEMASTERY,Axe Mastery
|
||||
227,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, AM_LEARNINGPOTION,Potion Research
|
||||
228,0,6,4,0,0x1,0,10,0,no,0,0,0,none,0,0x0, AM_PHARMACY,Prepare Potion
|
||||
229,9,6,2,3,0x9,0,5,1,yes,0,0,0,weapon,0,0x0, AM_DEMONSTRATION,Bomb
|
||||
230,9,6,1,0,0x48,0,5,1,yes,0,0,0,weapon,0,0x0, AM_ACIDTERROR,Acid Terror
|
||||
229,9,6,2,3,0x9,0,5,1,yes,0,0,0,weapon,0,0x300000, AM_DEMONSTRATION,Bomb
|
||||
230,9,6,1,0,0x48,0,5,1,yes,0,0,0,weapon,0,0x300000, AM_ACIDTERROR,Acid Terror
|
||||
231,9,6,16,0,0x1,0,5,1,yes,0,0xC00,0,none,0,0x0, AM_POTIONPITCHER,Aid Potion
|
||||
232,4,6,2,0,0x1,0,5,1,no,0,0,5,none,0,0x0, AM_CANNIBALIZE,Summon Flora
|
||||
233,1,6,2,0,0x1,0,5,1,no,0,0,3,none,0,0x0, AM_SPHEREMINE,Summon Marine Sphere
|
||||
@ -530,7 +532,7 @@
|
||||
//****
|
||||
// Paladin
|
||||
367,9,8,1,0,0xD0,0,5,1,no,0,0x18000,0,misc,0,0x0, PA_PRESSURE,Gloria Domini
|
||||
368,0,6,4,0,0x61,0,5,1,yes,0,0,0,weapon,0,0x0, PA_SACRIFICE, Martyr's Reckoning
|
||||
368,0,6,4,0,0x61,0,5,1,yes,0,0,0,weapon,0,0x300000, PA_SACRIFICE, Martyr's Reckoning
|
||||
369,0,6,4,0,0x41,0,10,1,yes,0,0,0,misc,0,0x0, PA_GOSPEL,Battle Chant
|
||||
|
||||
//****
|
||||
@ -561,10 +563,10 @@
|
||||
|
||||
//****
|
||||
// Whitesmith
|
||||
384,0,0,4,0,0x1,0,10,1,yes,0,0,0,weapon,0,0x0, WS_MELTDOWN,Shattering Strike
|
||||
384,0,0,4,0,0x1,0,10,1,yes,0,0,0,weapon,0,0x4000, WS_MELTDOWN,Shattering Strike
|
||||
385,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, WS_CREATECOIN,Create Coins
|
||||
386,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, WS_CREATENUGGET,Create Nuggets
|
||||
387,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, WS_CARTBOOST,Cart Boost
|
||||
387,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x4000, WS_CARTBOOST,Cart Boost
|
||||
388,9,6,2,0,0x1,0,5,1,no,0,0,0,none,0,0x0, WS_SYSTEMCREATE,Auto Attack System
|
||||
|
||||
//****
|
||||
@ -607,7 +609,7 @@
|
||||
|
||||
//****
|
||||
// Assassin Cross
|
||||
406,0,6,4,-1,0xA,2,10,1,no,0,0x40000,0,weapon,0,0x0, ASC_METEORASSAULT,Meteor Assault
|
||||
406,0,6,4,-1,0xA,2,10,1,no,0,0x40000,0,weapon,0,0x300000, ASC_METEORASSAULT,Meteor Assault
|
||||
407,0,6,4,0,0x1,0,1,0,no,0,0,0,none,0,0x0, ASC_CDP,Create Deadly Poison
|
||||
|
||||
//****
|
||||
@ -678,7 +680,7 @@
|
||||
|
||||
//****
|
||||
// Blacksmith
|
||||
459,0,6,4,0,0x3,-1,1,1,no,0,0x8,0,weapon,0 ,0x0, BS_ADRENALINE2,Advanced Adrenaline Rush
|
||||
459,0,6,4,0,0x3,-1,1,1,no,0,0x8,0,weapon,0 ,0x4000, BS_ADRENALINE2,Advanced Adrenaline Rush
|
||||
|
||||
//****
|
||||
// Soul Linker
|
||||
@ -702,7 +704,7 @@
|
||||
474,0,0,4,0,0x1,0,10,1,no,0,0x2,0,none,0,0x0, NPC_EMOTION_ON,Emotion ON
|
||||
475,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, ST_PRESERVE,Preserve
|
||||
476,1,6,1,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x0, ST_FULLSTRIP,Divest All
|
||||
477,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, WS_WEAPONREFINE,Upgrade Weapon
|
||||
477,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x4000, WS_WEAPONREFINE,Upgrade Weapon
|
||||
478,3,6,2,0,0x3,3,10,1,no,0,0,0,none,0,0x0, CR_SLIMPITCHER,Aid Condensed Potion
|
||||
479,1,6,16,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x0, CR_FULLPROTECTION,Full Protection
|
||||
480,4,8,1,0,0,0,5,5,no,0,0,0,weapon,0,0x20000, PA_SHIELDCHAIN,Shield Chain
|
||||
@ -710,8 +712,8 @@
|
||||
482,0,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, PF_DOUBLECASTING,Double Casting
|
||||
483,18,6,2,0,0x1,1:2:3:4:5,1,1,no,0,0,0,none,0,0x0, HW_GANBANTEIN,Ganbantein
|
||||
484,18,6,2,2,0xD1,0,5,1,yes,0,0x18000,0,misc,0,0x11010, HW_GRAVITATION,Gravitation Field
|
||||
485,-2,6,1,-1,0x8,0,10,1,no,0,0,0,weapon,0,0x0, WS_CARTTERMINATION,Cart Termination
|
||||
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, WS_OVERTHRUSTMAX,Maximum Power Thrust
|
||||
485,-2,6,1,-1,0x8,0,10,1,no,0,0,0,weapon,0,0x4000, WS_CARTTERMINATION,Cart Termination
|
||||
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x4000, WS_OVERTHRUSTMAX,Maximum Power Thrust
|
||||
487,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x8, CG_LONGINGFREEDOM,Longing for Freedom
|
||||
488,0,6,4,0,0x1,1,5,1,no,0,0x20,0,misc,0,0x1, CG_HERMODE,Wand of Hermode
|
||||
489,9,6,1,0,0x41,0,5,1,no,0,0,0,misc,0,0x0, CG_TAROTCARD,Tarot Card of Fate
|
||||
@ -731,7 +733,7 @@
|
||||
500,0,6,4,0,0x41,0,5,1,no,0,0,0,misc,0,0x0, GS_GLITTERING,Flip the Coin
|
||||
501,9,6,1,-1,0x50,0,1,1,no,0,0,0,misc,0,0x0, GS_FLING,Fling
|
||||
502,-9,8,1,-1,0,0,1,3,no,0,0,0,weapon,0,0x0, GS_TRIPLEACTION,Triple Action
|
||||
503,-9,6,1,-1,0x8,0,1,1,no,0,0,0,weapon,0,0x0, GS_BULLSEYE,Bulls Eye
|
||||
503,-9,6,1,-1,0x8,0,1,1,no,0,0,0,weapon,0,0x300000, GS_BULLSEYE,Bulls Eye
|
||||
504,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_MADNESSCANCEL,Madness Canceller
|
||||
505,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_ADJUSTMENT,AdJustment
|
||||
506,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_INCREASING,Increasing Accuracy
|
||||
@ -868,10 +870,10 @@
|
||||
//722,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDESUCK,Wide Suck
|
||||
//723,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_STORMGUST2,Storm Gust 2
|
||||
//724,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FIRESTORM,Fire Storm
|
||||
//725,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_REVERBERATION,Reverberation 2
|
||||
//726,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_REVERBERATION_ATK,Reverberation Attack
|
||||
//727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2
|
||||
//728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm
|
||||
725,1,6,2,0,0x3,2,5,1,no,0,0x20082,0,none,0,0x0, NPC_REVERBERATION,Reverberation 2
|
||||
726,1,6,1,0,0x6,2,5,1,no,0,0x2,0,weapon,0,0x0, NPC_REVERBERATION_ATK,Reverberation Attack
|
||||
727,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2
|
||||
728,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm
|
||||
//729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal
|
||||
//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC
|
||||
//731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath
|
||||
@ -899,7 +901,7 @@
|
||||
1001,14,6,1,-1,0,0,1,1,no,0,0x1,0,weapon,0,0x0, KN_CHARGEATK,Charge Attack
|
||||
1002,0,6,4,0,0x1,0,1,0,no,0,0x1,0,weapon,2,0x0, CR_SHRINK,Shrink
|
||||
1003,0,0,0,0,0,0,1,0,no,0,0x1,0,weapon,0,0x0, AS_SONICACCEL,Sonic Acceleration
|
||||
1004,9,8,1,0,0x8,0,1,1,no,0,0x1,0,weapon,0,0x0, AS_VENOMKNIFE,Throw Venom Knife
|
||||
1004,9,8,1,0,0x8,0,1,1,no,0,0x1,0,weapon,0,0x300000, AS_VENOMKNIFE,Throw Venom Knife
|
||||
1005,1,6,1,0,0x1,0,1,1,no,0,0x1,0,weapon,0,0x0, RG_CLOSECONFINE,Close Confine
|
||||
1006,0,6,4,3,0,1,1,1,yes,0,0x40001,0,magic,3,0x0, WZ_SIGHTBLASTER,Sight Blaster
|
||||
1007,0,6,4,0,0x1,0,1,0,no,0,0x1,0,none,0,0x0, SA_CREATECON,Create Elemental Converter
|
||||
@ -999,7 +1001,7 @@
|
||||
// AB Arch Bishop
|
||||
2038,11,8,1,6,0x2,1,5,-3,yes,0,0,0,magic,0,0x0, AB_JUDEX,Judex
|
||||
2039,0,6,4,0,0x1,0,1,1,yes,0,0,0,magic,0,0x0, AB_ANCILLA,Ancilla
|
||||
2040,11,8,1,6,0,0,10,-10,yes,0,0,0,magic,0,0x0, AB_ADORAMUS,Adoramus
|
||||
2040,11,8,1,6,0x2,1:1:1:1:1:1:2:2:2:2,10,-10,yes,0,0,0,magic,0,0x0, AB_ADORAMUS,Adoramus
|
||||
2041,0,6,4,0,0x3,3:7:15,3,1,yes,0,0,0,magic,0,0x0, AB_CLEMENTIA,Crementia
|
||||
2042,0,6,4,0,0x3,3:7:15,3,1,yes,0,0,0,magic,0,0x0, AB_CANTO,Canto Candidus
|
||||
2043,0,6,4,6,0x3,3:7:15,3,1,yes,0,0,0,magic,0,0x0, AB_CHEAL,Coluceo Heal
|
||||
@ -1008,15 +1010,15 @@
|
||||
2046,0,6,4,6,0x3,15,10,1,yes,0,0,0,magic,0,0x0, AB_ORATIO,Oratio
|
||||
2047,0,6,4,6,0x3,15,4,1,yes,0,0,0,magic,0,0x0, AB_LAUDAAGNUS,Lauda Agnus
|
||||
2048,0,6,4,6,0x3,15,4,1,yes,0,0,0,magic,0,0x0, AB_LAUDARAMUS,Lauda Ramus
|
||||
2049,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, AB_EUCHARISTICA,Eucharistica
|
||||
2050,11,6,16,6,0x1,0,1,1,yes,0,0,0,magic,0,0x0, AB_RENOVATIO,Renovatio
|
||||
2051,11,6,16,6,0x21,0,5,1,yes,0,0,0,magic,0,0x0, AB_HIGHNESSHEAL,Highness Heal //CHECK Info shows this has magic attack.
|
||||
2049,0,0,0,0,0,0,0,0,no,0,0,0,none,0,0x0, AB_EUCHARISTICA,Eucharistica // Removed on kRO
|
||||
2050,11,6,4,6,0x1,15,1,1,yes,0,0,0,magic,0,0x0, AB_RENOVATIO,Renovatio
|
||||
2051,11,6,16,6,0x21,0,5,1,yes,0,0,0,magic,0,0x0, AB_HIGHNESSHEAL,Highness Heal
|
||||
2052,11,6,1,0,0x1,0,5,1,yes,0,0x400,0,magic,0,0x10020, AB_CLEARANCE,Clearance
|
||||
2053,11,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0,0x0, AB_EXPIATIO,Expiatio //CHECK Does this also give the buff to party members?
|
||||
2054,0,6,4,6,0x1,0,10,1,yes,0,0,0,none,0,0x0, AB_DUPLELIGHT,Duple Light //CHECK Had issues adding a skill level check to make the % go higher with the skills level. Will do later.
|
||||
2053,11,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0,0x0, AB_EXPIATIO,Expiatio
|
||||
2054,0,6,4,6,0x1,0,10,1,yes,0,0,0,none,0,0x0, AB_DUPLELIGHT,Duple Light
|
||||
2055,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0x0, AB_DUPLELIGHT_MELEE,Duple Light Melee
|
||||
2056,-1,6,1,0,0,0,10,1,no,0,0,0,magic,0,0x0, AB_DUPLELIGHT_MAGIC,Duple Light Magic
|
||||
2057,0,6,4,6,0x3,4:5:6:7:8,5,1,yes,0,0,0,magic,0,0x0, AB_SILENTIUM,Silentium //CHECk Marked magic attack as well. Hmmmm....
|
||||
2057,0,6,4,6,0x3,4:5:6:7:8,5,1,yes,0,0,0,magic,0,0x0, AB_SILENTIUM,Silentium
|
||||
|
||||
2515,11,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0,0x0, AB_SECRAMENT,Secrament
|
||||
|
||||
@ -1032,8 +1034,8 @@
|
||||
2240,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x0, RA_WUGMASTERY,Warg Mastery
|
||||
2241,0,6,4,0,0,0,3,1,no,0,0,0,none,0,0x2000, RA_WUGRIDER,Warg Rider
|
||||
2242,0,6,4,-1,0x42,1,1,1,no,0,0,0,weapon,0,0x42000, RA_WUGDASH,Warg Dash
|
||||
2243,9,6,1,0,0x98,0,5,1,no,0,0,0,weapon,0,0x42000, RA_WUGSTRIKE,Warg Strike
|
||||
2244,9,6,1,0,0x98,0,5,1,no,0,0,0,weapon,0,0x40080, RA_WUGBITE,Warg Bite
|
||||
2243,9,6,1,0,0x98,0,5,1,no,0,0,0,weapon,0,0x342000, RA_WUGSTRIKE,Warg Strike
|
||||
2244,9,6,1,0,0x98,0,5,1,no,0,0,0,weapon,0,0x340080, RA_WUGBITE,Warg Bite
|
||||
2245,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, RA_TOOTHOFWUG,Tooth of Warg
|
||||
2246,0,6,4,0,0x2,3:4:5:6:7,5,1,no,0,0x40000,0,weapon,0,0x0, RA_SENSITIVEKEEN,Sensitive Keen
|
||||
2247,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x80040, RA_CAMOUFLAGE,Camouflage
|
||||
@ -1059,7 +1061,7 @@
|
||||
2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x4000, NC_F_SIDESLIDE,Front-Side Slide
|
||||
2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x4000, NC_B_SIDESLIDE,Back-Side Slide
|
||||
2266,0,0,0,0,0,0,4,0,no,0,0,0,none,0,0x0, NC_MAINFRAME,Mainframe Restructure
|
||||
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x4000, NC_SELFDESTRUCTION,Self Destruction
|
||||
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x304000, NC_SELFDESTRUCTION,Self Destruction
|
||||
2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0,0x4000, NC_SHAPESHIFT,Shape Shift
|
||||
2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_EMERGENCYCOOL,Emergency Cool
|
||||
2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0,0x4000, NC_INFRAREDSCAN,Infrared Scan
|
||||
@ -1115,7 +1117,7 @@
|
||||
2316,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0,0x0, LG_EXEEDBREAK,Exceed Break
|
||||
2317,2,6,2,-1,0x2,0,5,1,yes,0,0,0,weapon,0,0x0, LG_OVERBRAND,Over Brand
|
||||
2318,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0,0x0, LG_PRESTIGE,Prestige
|
||||
2319,0,6,4,0,0x3,3,5,1,no,0,0,0,weapon,0,0x0, LG_BANDING,Banding //CHECK Splash isnt needed right? Banding has its own UNIT ID.
|
||||
2319,0,6,4,0,0x3,3,5,1,no,0,0,0,weapon,0,0x0, LG_BANDING,Banding
|
||||
2320,0,6,4,-1,0x2,3,5,1,yes,0,0,0,weapon,0,0x1000, LG_MOONSLASHER,Moon Slasher
|
||||
2321,1,8,2,6,0x2,5,5,-7,yes,0,0,0,weapon,0,0x0, LG_RAYOFGENESIS,Ray of Genesis
|
||||
2322,0,6,16,0,0x3,1,5,1,yes,0,0,0,none,0,0x0, LG_PIETY,Piety
|
||||
@ -1232,7 +1234,7 @@
|
||||
2479,9,6,2,0,0,0,5,1,yes,0,0x80,3,misc,0,0x0, GN_THORNS_TRAP,Thorn Trap
|
||||
2480,11,6,1,0,0x1,0,5,1,yes,0,0,3,misc,0,0x0, GN_BLOOD_SUCKER,Blood Sucker //CHECK Data says its a magic attack. Hmmmm....
|
||||
2481,11,6,1,-1,0x2,1:2:3:4:5,5,1,yes,0,0,0,weapon,0,0x0, GN_SPORE_EXPLOSION,Spore Explosion //CHECK Data says its element is set to neutral. Need to confirm.
|
||||
2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x0, GN_WALLOFTHORN,Wall of Thorns
|
||||
2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x300000, GN_WALLOFTHORN,Wall of Thorns
|
||||
2483,11,6,2,0,0x3,4,10,1,yes,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED,Crazy Weed
|
||||
2484,0,6,2,2,0x2,2,10,1,no,0,0x40000,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
|
||||
2485,9,6,2,3,0,0,5,1,yes,0,0,1,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
|
||||
@ -1263,7 +1265,7 @@
|
||||
//2541,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_UGLYDANCE,Ugly Dance 2
|
||||
//2542,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, ALL_TETANY,Tetany
|
||||
//2543,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, ALL_RAY_OF_PROTECTION,Ray of Protection
|
||||
2544,0,6,4,0,0x1,0,1,1,no,0,0x1,0,none,0,0x0, MC_CARTDECORATE,Decorate Cart
|
||||
2544,0,6,4,0,0x1,0,1,1,no,0,0x1,0,none,0,0x4000, MC_CARTDECORATE,Decorate Cart
|
||||
|
||||
//****
|
||||
// Rebellion
|
||||
@ -1287,7 +1289,7 @@
|
||||
2568,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, RL_HEAT_BARREL,Heat Barrel
|
||||
2569,-9,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, RL_AM_BLAST,Anti-Material Blast
|
||||
2570,-9,6,1,-1,0,0,5,1,no,0,0,0,weapon,6,0x0, RL_SLUGSHOT,Slug Shot
|
||||
2571,-9,6,1,-1,0x2,2,5,1,no,0,0,0,weapon,0,0x0, RL_HAMMER_OF_GOD,Hammer of God
|
||||
2571,7:8:9:10:11,6,1,0,0x2,2,5,1,no,0,0,0,weapon,0,0x0, RL_HAMMER_OF_GOD,Hammer of God
|
||||
2572,0,6,1,-1,0x40,0,5,1,no,0,0,0,weapon,0,0, RL_R_TRIP_PLUSATK,Round Trip Plus Attack
|
||||
//2573,0,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_B_FLICKER_ATK,Bind Flicker Attack
|
||||
//2574,0,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0, RL_GLITTERING_GREED_ATK,Flip The Coin Greed Attack
|
||||
@ -1343,7 +1345,7 @@
|
||||
5003,7,6,1,-1,0x2,4:5:6:7:-1,5,1,no,0,0,0,weapon,0,0x0, GN_ILLUSIONDOPING,Illusion Doping
|
||||
5004,9,6,2,1,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0x40000,0,weapon,0,0x0, RK_DRAGONBREATH_WATER,Dragon Breath - Water
|
||||
5005,0,6,4,0,0x3,3,1,1,no,0,0,0,none,0,0x0, RK_LUXANIMA,Lux Anima
|
||||
5006,1,6,2,3,0,0,5,1,no,0,0,3,misc,0,0x4000, NC_MAGMA_ERUPTION,Magma Eruption
|
||||
5006,1,6,2,-1,0x2,3,5,1,no,0,0,3,weapon,0,0x4000, NC_MAGMA_ERUPTION,Magma Eruption
|
||||
5007,0,6,4,0,0x3,5:6:7:8:9,5,1,no,0,0,0,none,0,0x0, WM_FRIGG_SONG,Frigg's Song
|
||||
5008,0,6,4,0,0x3,11,5,1,no,0,0,0,none,0,0x0, SO_ELEMENTAL_SHIELD,Elemental Shield
|
||||
5009,1,6,1,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_FLASHCOMBO,Flash Combo
|
||||
@ -1352,6 +1354,7 @@
|
||||
5012,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, WL_TELEKINESIS_INTENSE,Intense Telekinesis
|
||||
5013,0,6,4,0,0x3,0,5,1,no,0,0,0,none,0,0x0, LG_KINGS_GRACE,King's Grace
|
||||
5014,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x4000, ALL_FULL_THROTTLE,Full Throttle
|
||||
5015,1,6,1,0,0xC0,0,5,1,no,0,0,0,misc,0,0, NC_MAGMA_ERUPTION_DOTDAMAGE,Magma Eruption Dot Damage
|
||||
|
||||
// Summoner - Placeholder
|
||||
5018,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_BASIC_SKILL,New Basic Skill
|
||||
@ -1378,11 +1381,8 @@
|
||||
5039,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_TUNAPARTY,Tuna Party
|
||||
5040,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_BUNCHOFSHRIMP,Bunch of Shrimp
|
||||
5041,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_FRESHSHRIMP,Fresh Shrimp
|
||||
|
||||
// Unknown Unconfirmed Summoner Skills - Animations Show On These
|
||||
//5042,0,0,0,0,0,0,5,0,yes,0,0,0,none,0,0x0, SU_CN_METEOR_SEC,
|
||||
//5043,0,0,0,0,0,0,5,0,yes,0,0,0,none,0,0x0, SU_LUNATICCARROTBEAT_SEC,
|
||||
|
||||
5042,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_CN_METEOR2,Catnip Meteor 2
|
||||
5043,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_LUNATICCARROTBEAT2,Lunatic Carrot Beat 2
|
||||
5044,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_SOULATTACK,Soul Attack
|
||||
5045,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_POWEROFFLOCK,Power of Flock
|
||||
5046,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_SVG_SPIRIT,Spirit of Savage
|
||||
@ -1402,6 +1402,12 @@
|
||||
5064,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, WE_ONEFOREVER,One Forever
|
||||
5065,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, WE_CHEERUP,Cheer Up
|
||||
|
||||
5067,0,0,4,0,0x1,0,1,0,no,0,0,0,none,0,0x0, ALL_EQSWITCH,Equip Switch
|
||||
|
||||
// New Arch Bishop Skills
|
||||
5072,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, AB_VITUPERATUM,Vituperatum
|
||||
5073,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, AB_CONVENIO,Convenio
|
||||
|
||||
//****
|
||||
// Homunculus S
|
||||
8001,9,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, HLIF_HEAL,Healing Touch
|
||||
@ -1489,6 +1495,7 @@
|
||||
8238,9,6,16,0,0x1,0,10,1,yes,0,0,0,magic,0,0x0, MER_KYRIE,Kyrie Eleison
|
||||
8239,9,6,16,0,0x1,0,10,1,yes,0,0,0,magic,0,0x1000, MER_BLESSING,Blessing
|
||||
8240,9,6,16,0,0x1,0,10,1,yes,0,0,0,magic,0,0x1000, MER_INCAGI,Increase Agility
|
||||
8241,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, MER_INVINCIBLEOFF2,Mind Blaster
|
||||
|
||||
//****
|
||||
// Elemental Spirits Skills
|
||||
|
@ -26,11 +26,11 @@
|
||||
// 'RequiredStatuses'
|
||||
// Fill the value only with SC_STATUS (see db/const.txt for more details)
|
||||
// Usage for multiple status requirements: SC_STATUS1:SC_STATUS2:SC_STATUS3
|
||||
// Max. multiple value is 3 (skill.h: MAX_SKILL_STATUS_REQUIRE)
|
||||
// Max. multiple value is 3 (skill.hpp: MAX_SKILL_STATUS_REQUIRE)
|
||||
// Use any number or SC_ALL will disable status requirements
|
||||
// 'RequiredEquipment'
|
||||
// Specified equipment to be equipped. For multiple values, use : as delimiter.
|
||||
// Max. multiple value is 10 (skill.h: MAX_SKILL_EQUIP_REQUIRE)
|
||||
// Max. multiple value is 10 (skill.hpp: MAX_SKILL_EQUIP_REQUIRE)
|
||||
|
||||
//****
|
||||
// SM Swordman
|
||||
@ -630,7 +630,7 @@
|
||||
//****
|
||||
// AB Arch Bishop
|
||||
2038,0,0,20:23:26:29:32,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_JUDEX
|
||||
2039,0,0,30,0,-30,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ANCILLA
|
||||
2039,0,0,30,0,-10,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ANCILLA
|
||||
2040,0,0,22:28:34:40:46:52:58:64:70:76,0,0,0,99,0,0,none,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ADORAMUS
|
||||
2041,0,0,280:320:360,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CLEMENTIA
|
||||
2042,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CANTO
|
||||
@ -680,25 +680,25 @@
|
||||
//****
|
||||
// NC Mechanic
|
||||
2256,0,0,3:6:9:12:15,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE
|
||||
2257,0,0,50,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_PILEBUNKER
|
||||
2257,0,0,50,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1549:16030:16031:16032 //NC_PILEBUNKER
|
||||
2258,0,0,2:4:6,0,0,0,99,0,0,mado,0,0,6145,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_VULCANARM
|
||||
2259,0,0,20,0,0,0,99,0,0,mado,0,0,2139,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER
|
||||
2260,0,0,20,0,0,0,99,0,0,mado,0,0,6146,1,6147,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_COLDSLOWER
|
||||
2261,0,0,30:45:60,0,0,0,99,8,1,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ARMSCANNON
|
||||
2262,0,0,20:40:60,0,0,0,99,0,0,mado,0,0,2800,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ACCELERATION
|
||||
2263,0,0,25,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_HOVERING
|
||||
2262,0,0,20:40:60,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2800 //NC_ACCELERATION
|
||||
2263,0,0,25,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2801 //NC_HOVERING
|
||||
2264,0,0,5,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE
|
||||
2265,0,0,5,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE
|
||||
|
||||
2267,0,0,200,0,0,0,99,0,0,mado,0,0,2802,0,6146,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION
|
||||
2268,0,0,100,0,0,0,99,0,0,mado,0,0,6360,3,6363,3,6362,3,6361,3,2803,0,0,0,0,0,0,0,0,0,6146,2,0 //NC_SHAPESHIFT
|
||||
2269,0,0,20,0,0,0,99,0,0,mado,0,0,2804,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL
|
||||
2267,0,0,200,0,0,0,99,0,0,mado,0,0,6146,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2802 //NC_SELFDESTRUCTION
|
||||
2268,0,0,100,0,0,0,99,0,0,mado,0,0,6360,3,6363,3,6362,3,6361,3,0,0,0,0,0,0,0,0,0,0,6146,2,2803 //NC_SHAPESHIFT
|
||||
2269,0,0,20,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2804:2809:2810 //NC_EMERGENCYCOOL
|
||||
2270,0,0,45,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN
|
||||
2271,0,0,30,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ANALYZE
|
||||
2272,0,0,60:70:80,0,0,0,99,0,0,mado,0,0,2805,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD
|
||||
2273,0,0,80:90:100,0,0,0,99,0,0,mado,0,0,2806,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER
|
||||
2274,0,0,80:100:120,0,0,0,99,0,0,mado,0,0,2808,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_STEALTHFIELD
|
||||
2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,0,12392,1,12392,1,12393,1,12393,1,12394,1,2807,0,0,0,0,0,0,0,6146,1,0 //NC_REPAIR
|
||||
2272,0,0,60:70:80,0,0,0,99,0,0,mado,0,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2805 //NC_MAGNETICFIELD
|
||||
2273,0,0,80:90:100,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2806 //NC_NEUTRALBARRIER
|
||||
2274,0,0,80:100:120,0,0,0,99,0,0,mado,0,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2808 //NC_STEALTHFIELD
|
||||
2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,0,12392,1,12392,1,12393,1,12393,1,12394,1,0,0,0,0,0,0,0,0,2807,0,0 //NC_REPAIR
|
||||
|
||||
2278,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG
|
||||
2279,0,0,20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_POWERSWING
|
||||
@ -961,6 +961,8 @@
|
||||
//3036,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BA_POEMBRAGI2
|
||||
//3037,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS2
|
||||
|
||||
5067,0,0,0,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_EQSWITCH
|
||||
|
||||
8001,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,545,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
|
||||
8002,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
|
||||
8004,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_CHANGE
|
||||
|
@ -2577,7 +2577,6 @@
|
||||
4057,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio#
|
||||
4057,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus#
|
||||
4057,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus#
|
||||
4057,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica#
|
||||
4057,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
|
||||
4057,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal#
|
||||
4057,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance#
|
||||
@ -2924,7 +2923,6 @@
|
||||
4063,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio#
|
||||
4063,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus#
|
||||
4063,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus#
|
||||
4063,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica#
|
||||
4063,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
|
||||
4063,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal#
|
||||
4063,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance#
|
||||
@ -4580,7 +4578,6 @@
|
||||
4099,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio#
|
||||
4099,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus#
|
||||
4099,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus#
|
||||
4099,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica#
|
||||
4099,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
|
||||
4099,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal#
|
||||
4099,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance#
|
||||
|
@ -43,7 +43,7 @@
|
||||
83,0x86, , 0, 3,1000,enemy, 0x010 //WZ_METEOR
|
||||
85,0x86, , 5:5:5:5:5:5:5:5:5:5:7, 1,1250,enemy,0x018 //WZ_VERMILION
|
||||
86,0x86, , 0:1:1:2:2:2:2:2:2:2, 0,-1,noone, 0x010 //WZ_WATERBALL
|
||||
87,0x8d, , -1, 0, -1,all, 0x9010 //WZ_ICEWALL
|
||||
87,0x8d, , -1, 0,1000,all, 0x9010 //WZ_ICEWALL
|
||||
89,0x86, , 4, 1, 450,enemy, 0x018 //WZ_STORMGUST
|
||||
91,0x86, , 2, 0,1000,enemy, 0x010 //WZ_HEAVENDRIVE
|
||||
92,0x8e, , 2, 0, -1,enemy, 0x8010 //WZ_QUAGMIRE
|
||||
@ -108,6 +108,7 @@
|
||||
670,0xc7, , 1, 5:5:5:5:5:5:5:5:5:13,1000,all,0x008 //NPC_EVILLAND
|
||||
|
||||
706,0xfd, , 2, 0,1000,enemy, 0x018 //NPC_VENOMFOG
|
||||
725,0xda, , 0, 0,1000,enemy, 0x1000 //NPC_REVERBERATION
|
||||
|
||||
2044,0xca, , 0, 2,1000,all, 0x018 //AB_EPICLESIS
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,61 +1,61 @@
|
||||
Header:
|
||||
Type: ATTENDANCE_CONF
|
||||
Type: ATTENDANCE_DB
|
||||
Version: 1
|
||||
|
||||
Attendance:
|
||||
- Start: 20180502
|
||||
End: 20180529
|
||||
Rewards:
|
||||
- Day: 1
|
||||
ItemId: 22979
|
||||
- Day: 2
|
||||
ItemId: 6316
|
||||
- Day: 3
|
||||
ItemId: 12265
|
||||
Amount: 5
|
||||
- Day: 4
|
||||
ItemId: 23047
|
||||
Amount: 5
|
||||
- Day: 5
|
||||
ItemId: 23038
|
||||
- Day: 6
|
||||
ItemId: 23043
|
||||
- Day: 7
|
||||
ItemId: 23340
|
||||
Amount: 3
|
||||
- Day: 8
|
||||
ItemId: 12516
|
||||
Amount: 5
|
||||
- Day: 9
|
||||
ItemId: 23307
|
||||
Amount: 5
|
||||
- Day: 10
|
||||
ItemId: 12610
|
||||
- Day: 11
|
||||
ItemId: 14533
|
||||
Amount: 2
|
||||
- Day: 12
|
||||
ItemId: 23012
|
||||
Amount: 3
|
||||
- Day: 13
|
||||
ItemId: 23048
|
||||
Amount: 5
|
||||
- Day: 14
|
||||
ItemId: 12264
|
||||
Amount: 5
|
||||
- Day: 15
|
||||
ItemId: 23046
|
||||
Amount: 5
|
||||
- Day: 16
|
||||
ItemId: 12515
|
||||
Amount: 5
|
||||
- Day: 17
|
||||
ItemId: 12522
|
||||
Amount: 5
|
||||
- Day: 18
|
||||
ItemId: 12523
|
||||
Amount: 5
|
||||
- Day: 19
|
||||
ItemId: 6234
|
||||
- Day: 20
|
||||
ItemId: 22845
|
||||
|
||||
Body:
|
||||
# - Start: 20180502
|
||||
# End: 20180529
|
||||
# Rewards:
|
||||
# - Day: 1
|
||||
# ItemId: 22979
|
||||
# - Day: 2
|
||||
# ItemId: 6316
|
||||
# - Day: 3
|
||||
# ItemId: 12265
|
||||
# Amount: 5
|
||||
# - Day: 4
|
||||
# ItemId: 23047
|
||||
# Amount: 5
|
||||
# - Day: 5
|
||||
# ItemId: 23038
|
||||
# - Day: 6
|
||||
# ItemId: 23043
|
||||
# - Day: 7
|
||||
# ItemId: 23340
|
||||
# Amount: 3
|
||||
# - Day: 8
|
||||
# ItemId: 12516
|
||||
# Amount: 5
|
||||
# - Day: 9
|
||||
# ItemId: 23307
|
||||
# Amount: 5
|
||||
# - Day: 10
|
||||
# ItemId: 12610
|
||||
# - Day: 11
|
||||
# ItemId: 14533
|
||||
# Amount: 2
|
||||
# - Day: 12
|
||||
# ItemId: 23012
|
||||
# Amount: 3
|
||||
# - Day: 13
|
||||
# ItemId: 23048
|
||||
# Amount: 5
|
||||
# - Day: 14
|
||||
# ItemId: 12264
|
||||
# Amount: 5
|
||||
# - Day: 15
|
||||
# ItemId: 23046
|
||||
# Amount: 5
|
||||
# - Day: 16
|
||||
# ItemId: 12515
|
||||
# Amount: 5
|
||||
# - Day: 17
|
||||
# ItemId: 12522
|
||||
# Amount: 5
|
||||
# - Day: 18
|
||||
# ItemId: 12523
|
||||
# Amount: 5
|
||||
# - Day: 19
|
||||
# ItemId: 6234
|
||||
# - Day: 20
|
||||
# ItemId: 22845
|
||||
|
123
db/re/guild_skill_tree.yml
Normal file
123
db/re/guild_skill_tree.yml
Normal file
@ -0,0 +1,123 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Renewal Guild Skill Database
|
||||
###########################################################################
|
||||
#
|
||||
# Guild Skill Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Id - Skill ID of the guild skill.
|
||||
###########################################################################
|
||||
# MaxLevel - Maximum level of the guild skill.
|
||||
###########################################################################
|
||||
# Required - A list of required skills for the skill to become available.
|
||||
# Id: Skill ID of the required guild skill.
|
||||
# Level: Level of the required guild skill.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: GUILD_SKILL_TREE_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Id: GD_APPROVAL
|
||||
MaxLevel: 1
|
||||
|
||||
- Id: GD_KAFRACONTRACT
|
||||
MaxLevel: 1
|
||||
Required:
|
||||
- Id: GD_APPROVAL
|
||||
Level: 1
|
||||
|
||||
- Id: GD_GUARDRESEARCH
|
||||
MaxLevel: 1
|
||||
Required:
|
||||
- Id: GD_APPROVAL
|
||||
Level: 1
|
||||
|
||||
- Id: GD_GUARDUP
|
||||
MaxLevel: 3
|
||||
|
||||
- Id: GD_EXTENSION
|
||||
MaxLevel: 10
|
||||
|
||||
- Id: GD_GLORYGUILD
|
||||
MaxLevel: 0
|
||||
|
||||
- Id: GD_LEADERSHIP
|
||||
MaxLevel: 5
|
||||
|
||||
- Id: GD_GLORYWOUNDS
|
||||
MaxLevel: 5
|
||||
|
||||
- Id: GD_SOULCOLD
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Id: GD_GLORYWOUNDS
|
||||
Level: 1
|
||||
|
||||
- Id: GD_HAWKEYES
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Id: GD_LEADERSHIP
|
||||
Level: 1
|
||||
|
||||
- Id: GD_BATTLEORDER
|
||||
MaxLevel: 1
|
||||
Required:
|
||||
- Id: GD_APPROVAL
|
||||
Level: 1
|
||||
- Id: GD_EXTENSION
|
||||
Level: 2
|
||||
|
||||
- Id: GD_REGENERATION
|
||||
MaxLevel: 3
|
||||
Required:
|
||||
- Id: GD_APPROVAL
|
||||
Level: 1
|
||||
- Id: GD_EXTENSION
|
||||
Level: 5
|
||||
- Id: GD_BATTLEORDER
|
||||
Level: 1
|
||||
|
||||
- Id: GD_RESTORE
|
||||
MaxLevel: 1
|
||||
Required:
|
||||
- Id: GD_REGENERATION
|
||||
Level: 1
|
||||
|
||||
- Id: GD_EMERGENCYCALL
|
||||
MaxLevel: 1
|
||||
Required:
|
||||
- Id: GD_APPROVAL
|
||||
Level: 1
|
||||
- Id: GD_GUARDRESEARCH
|
||||
Level: 1
|
||||
- Id: GD_EXTENSION
|
||||
Level: 5
|
||||
- Id: GD_BATTLEORDER
|
||||
Level: 1
|
||||
- Id: GD_REGENERATION
|
||||
Level: 1
|
||||
|
||||
- Id: GD_DEVELOPMENT
|
||||
MaxLevel: 1
|
||||
|
||||
- Id: GD_GUILD_STORAGE
|
||||
MaxLevel: 5
|
@ -23,12 +23,12 @@
|
||||
16,Horror Toy Factory,3600,300,1@xm_d,111,22
|
||||
17,Faceworm's Nest,3600,300,1@face,112,370
|
||||
18,Ghost Palace,3600,300,1@spa,42,196
|
||||
// 19,Devil's Tower,3600,300,1@tnm1,50,104,1@tnm2,1@tnm3
|
||||
19,Devil's Tower,3600,300,1@tnm1,50,104,1@tnm2,1@tnm3
|
||||
20,Assault on the Airship,3600,300,1@air1,244,73,1@air2
|
||||
21,Fenrir and Sarah,3600,300,1@glast,367,304
|
||||
// 22,Wave Mode - Forest,3600,300,1@def01,50,21
|
||||
// 23,Wave Mode - Sky,3600,300,1@def02,29,35
|
||||
// 24,Nightmarish Jitterbug,3600,300,1@jtb,16,17
|
||||
24,Nightmarish Jitterbug,3600,300,1@jtb,16,17
|
||||
25,Isle of Bios,3600,300,1@dth1,17,93,1@dth2,1@dth3
|
||||
26,Morse's Cave,3600,300,1@rev,26,181
|
||||
// 27,Temple of the Demon God,3600,300,1@eom,101,16
|
||||
|
@ -8,13 +8,86 @@
|
||||
// Items are in same order as data\buyingstoreitemlist.txt, which
|
||||
// must be edited as well for the client to accept added items.
|
||||
|
||||
//---2018 / 05 / 16 - 아이템 추가 8517
|
||||
6635 //Blacksmith_Blessing
|
||||
12507 //E_WOB_Rune
|
||||
12508 //E_WOB_Schwaltz
|
||||
12509 //E_WOB_Rachel
|
||||
12510 //E_WOB_Local
|
||||
//22999
|
||||
//23136
|
||||
//23221
|
||||
//23222
|
||||
//23223
|
||||
//23224
|
||||
//23225
|
||||
//23226
|
||||
//23227
|
||||
23228 //Hazy_Mooncake
|
||||
//23282
|
||||
//25041
|
||||
//---2018 / 04 / 18 - 일루전 오브 루안다 아이템 추가
|
||||
//25633
|
||||
//25634
|
||||
//25635
|
||||
//25636
|
||||
//25637
|
||||
//25638
|
||||
//25639
|
||||
//25640
|
||||
//25641
|
||||
//25642
|
||||
//---2018 / 03 / 14 - 찰스턴부품 추가
|
||||
6752 //Charleston_Parts
|
||||
//---2018 / 03 / 05 - 일루전 아이템 및 흙빛의조각 게펜마법대회주화 추가
|
||||
6671 //Geffen_Coin_Magic_Tournament
|
||||
6672 //Shard_of_Gray
|
||||
//11620
|
||||
25256 //Hazy_Dream_Fragment
|
||||
25257 //Bloody_Love_Letter
|
||||
25258 //Broken_Arrow
|
||||
//25261
|
||||
//25262
|
||||
//25263
|
||||
//25264
|
||||
//25265
|
||||
//25266
|
||||
//25267
|
||||
25271 //Illusion_Stone
|
||||
//25297
|
||||
//25298
|
||||
//25299
|
||||
//25300
|
||||
//25311
|
||||
//25312
|
||||
//25313
|
||||
//25314
|
||||
//25615
|
||||
//25616
|
||||
//25617
|
||||
//25618
|
||||
//25619
|
||||
//---2017 / 10 / 30 - 사냥대회 이벤트 코인 추가
|
||||
//23533
|
||||
//--- 2017 / 01 / 25 - 신비한 메달 추가
|
||||
//25273
|
||||
//--- 2016 / 12 / 07 - 락릿지 추가
|
||||
//25276
|
||||
//25277
|
||||
//25278
|
||||
//25279
|
||||
//25280
|
||||
//25281
|
||||
//25282
|
||||
//25283
|
||||
//25284
|
||||
//25285
|
||||
//--- 2015 / 12 / 16 - Àü»çÀÚ¹«´ý
|
||||
//25127
|
||||
//25128
|
||||
//25129
|
||||
//25130
|
||||
//25131
|
||||
22687 //Fragments_Vicious_Mind
|
||||
//23016
|
||||
//23080
|
||||
4671 //V_B_Celia_Card
|
||||
@ -705,8 +778,8 @@
|
||||
6940 //Moving_Dark_Matter
|
||||
6941 //Fragments_Valkyrie_Power
|
||||
6942 //Will_Master
|
||||
//6961
|
||||
//6962
|
||||
6961 //Huge_Metal_Scrap
|
||||
6962 //Old_Fuel
|
||||
6905 //Broken_Magic_Stone
|
||||
//--- 2014 / 12 / 17
|
||||
12739 //Snow_Flower
|
||||
@ -742,7 +815,7 @@
|
||||
11597 //Iron_Worm
|
||||
22699 //Test_Reagent
|
||||
22679 //Death_Bin
|
||||
22687 //Fragments_Vicious_Mind
|
||||
22687 //Pieces_Of_Sentiment
|
||||
6615 //Siege_Guild_Coin
|
||||
//--- 2013 / 08 / 02
|
||||
6750 //Failed_Engine
|
||||
@ -800,7 +873,7 @@
|
||||
6608 //Coagulated_Spell
|
||||
6609 //Glast_Decayed_Nail
|
||||
6610 //Glast_Horrendous_Mouth
|
||||
//6611
|
||||
6611 //Colorful_Key
|
||||
6612 //Gold_Coin_Basket
|
||||
6613 //Flashy_Brooch
|
||||
7228 //Gold_Bullion
|
||||
|
@ -13,7 +13,8 @@
|
||||
1269:5467,{ bonus bAspd,1; bonus bFlee2,3; }
|
||||
1284:2892,{ bonus2 bSkillAtk,"AS_SONICBLOW",50; bonus bBaseAtk,50; bonus bFlee,-30; }
|
||||
1285:2892,{ bonus bCritical,4; bonus bCritAtkRate,40; bonus bMaxHPRate,-10; }
|
||||
1287:15123,{ if (getequiprefinerycnt(EQI_HAND_R) >= 7) { autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",1000,3000,BF_SHORT,BF_NORMAL; } /* Confirm: Success rate */ }
|
||||
1287:15123,{ if (getequiprefinerycnt(EQI_HAND_R) >= 7) { autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",1000,3000,BF_SHORT|BF_NORMAL; } /* Confirm: Success rate */ }
|
||||
1326:22133,{ bonus bBaseAtk,40; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",15; } if ((.@eq + .@weapon) >= 18) { bonus2 bAddClass,Class_All,10; if ((.@eq + .@weapon) >= 22) { bonus bLongAtkRate,10; } } }
|
||||
1387:19021,{ bonus2 bSkillAtk,"WS_CARTTERMINATION",15+(getequiprefinerycnt(EQI_HAND_R))*5; }
|
||||
1407:5782,{ bonus2 bAddClass,Class_All,3; }
|
||||
1408:5782,{ bonus2 bAddClass,Class_All,3; }
|
||||
@ -25,7 +26,7 @@
|
||||
1428:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; }
|
||||
1433:2153,{ bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; bonus2 bSkillAtk,"CR_GRANDCROSS",10; }
|
||||
1433:2153:18823,{ bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }
|
||||
1433:2153:18823:28372,{ bonus2 bSkillUseSP,"LG_BANISHINGPOINT",-15; bonus2 bSkillUseSP,"LG_CANNONSPEAR",-10; bonus2 bSkillUseSP,"CR_GRANDCROSS",-30; bonus2 bSkillUseSP,"LG_SHIELDPRESS",-5; }
|
||||
1433:2153:18823:28372,{ bonus2 bSkillUseSP,"LG_BANISHINGPOINT",15; bonus2 bSkillUseSP,"LG_CANNONSPEAR",10; bonus2 bSkillUseSP,"CR_GRANDCROSS",30; bonus2 bSkillUseSP,"LG_SHIELDPRESS",5; }
|
||||
1433:28372,{ .@r = getequiprefinerycnt(EQI_HAND_R)/2*7; bonus2 bSkillAtk,"LG_CANNONSPEAR",.@r; bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@r; }
|
||||
1472:2677,{ bonus bMatkRate,6; bonus bDex,2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HEAD_TOP); }
|
||||
1472:2711,{ bonus bMatkRate,6; bonus bDex,2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HAND_R); }
|
||||
@ -37,11 +38,15 @@
|
||||
1479:2700,{ bonus2 bResEff,Eff_Confusion,9500; }
|
||||
1480:2527,{ bonus2 bAddRace,RC_Dragon,5; }
|
||||
1480:2527:5467,{ bonus2 bAddRace,RC_Dragon,25; }
|
||||
1490:19021,{ bonus2 bSkillAtk,"LK_SPIRALPIERCE",getequiprefinerycnt(EQI_HAND_R)*5; bonus4 bAutoSpellOnSkill,"LK_JOINTBEAT","LK_SPIRALPIERCE",max(getskilllv("LK_SPIRALPIERCE"),1),50+(getskilllv("LK_JOINTBEAT")*10); /* Confirm: Success rate */ }
|
||||
1490:19021,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LK_SPIRALPIERCE",.@r*5; bonus4 bAutoSpellOnSkill,"LK_JOINTBEAT","LK_SPIRALPIERCE",max(getskilllv("LK_SPIRALPIERCE"),1),50+.@r*5; /* Confirm: Success rate */ }
|
||||
15141:19033,{ bonus bMaxSP,100; bonus bNoCastCancel; }
|
||||
15141:20779:22075,{ .@r = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMaxHP,1000; bonus bHealPower,min(5+.@r,30); bonus bHealPower2,min(5+.@r,30); }
|
||||
15186:19168,{ bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; }
|
||||
1535:4361,{ bonus bBreakArmorRate,900; bonus bBreakWeaponRate,900; }
|
||||
15384:4119,{ bonus2 bResEff,Eff_Freeze,10000; }
|
||||
15409:18849,{ .@r = getequiprefinerycnt(EQI_ARMOR); .@a = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,20*.@r; bonus bAllStats,.@r; if (.@a>=7) bonus2 bMagicAddClass,Class_Boss,15; if (.@a>=9) bonus2 bMagicAddClass,Class_Boss,15; }
|
||||
15409:2980,{ bonus bBaseAtk,50; bonus bMatk,50; bonus bAspd,1; bonus5 bAutoSpell,"WL_SOULEXPANSION",1,60,BF_WEAPON,1; bonus5 bAutoSpell,"WL_TELEKINESIS_INTENSE",1,60,BF_MAGIC,0; bonus5 bAutoSpellWhenHit,"AL_HEAL",5,60,BF_WEAPON|BF_MAGIC,0; }
|
||||
1558:27085,{ bonus bBaseAtk,100; bonus bMatk,100; }
|
||||
1559:5467,{ bonus bAspd,1; bonus bFlee2,3; }
|
||||
1564:2186,{ bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R); }
|
||||
1572:2716:2717,{ bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; }
|
||||
@ -51,12 +56,19 @@
|
||||
1580:2186,{ bonus bAspdRate,15; }
|
||||
1615:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; }
|
||||
1616:2515,{ bonus bSpeedRate,25; }
|
||||
1617:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,.@r; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
|
||||
1618:2509,{ bonus bMaxHP,300; bonus bMatkRate,min(5, getequiprefinerycnt(EQI_HAND_R)-5); bonus2 bSubEle,Ele_Neutral,min(30, getequiprefinerycnt(EQI_GARMENT)*3); }
|
||||
1618:2509:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } }
|
||||
1618:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; }
|
||||
1618:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,.@r; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
|
||||
1619:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,.@r; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
|
||||
1618:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,10*.@r; if (.@r>=10) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",70; bonus2 bSkillAtk,"WZ_JUPITEL",70; } if (BaseLevel>=100) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",30; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",140; bonus2 bSkillAtk,"WZ_JUPITEL",140; } }
|
||||
1618:20813,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; }
|
||||
1618:20813:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } }
|
||||
1618:20847,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = min(.@weapon,10); bonus bMaxHP,1000; bonus bMatk,(-50+(20*.@weapon)); bonus bDelayrate,-(3*(.@weapon/3)); bonus2 bSubEle,Ele_Neutral,(min(.@eq,10)/2); }
|
||||
1620:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,10*.@r; if (.@r>=10) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",70; bonus2 bSkillAtk,"WZ_JUPITEL",70; } if (BaseLevel>=100) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",30; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",140; bonus2 bSkillAtk,"WZ_JUPITEL",140; } }
|
||||
1620:20813,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; }
|
||||
1620:20813:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } }
|
||||
1620:2509,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; if(getequiprefinerycnt(EQI_GARMENT) > 10) { bonus2 bSubEle,Ele_Neutral,30; } else { bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; } }
|
||||
1620:2509:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } }
|
||||
1620:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; }
|
||||
1620:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,.@r; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
|
||||
1629:5045,{ bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R); }
|
||||
@ -64,11 +76,11 @@
|
||||
1636:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; }
|
||||
1646:2161,{ .@r = getequiprefinerycnt(EQI_HAND_L)*4; bonus2 bVariableCastrate,"WZ_STORMGUST",-.@r; bonus2 bVariableCastrate,"WL_FROSTMISTY",-.@r; bonus2 bVariableCastrate,"WL_JACKFROST",-.@r; }
|
||||
1647:5968,{ if (BaseClass == Job_Acolyte) { bonus bHealPower,getequiprefinerycnt(EQI_HAND_R)*4; } }
|
||||
1649:2198,{ .@r_2198 = getequiprefinerycnt(EQI_HAND_L); .@r_1649 = getequiprefinerycnt(EQI_HAND_R); if (.@r_2198 > 9) { bonus bMatk,15 * .@r_1649; } if (.@r_1649 >= 10) { bonus bMatk,50; bonus bVariableCastrate,-10; } }
|
||||
1649:2198,{ .@r_2198 = getequiprefinerycnt(EQI_HAND_L); .@r_1649 = getequiprefinerycnt(EQI_HAND_R); if (.@r_2198 > 9) { bonus bMatk,15 * .@r_1649; if (.@r_1649 >= 10) { bonus bMatk,50; bonus bVariableCastrate,-10; } } }
|
||||
1657:2471:2569:15029,{ bonus bHealPower,25; bonus2 bSkillUseSP,"AL_HEAL",-20; bonus2 bSkillCooldown,"AB_SECRAMENT",-2000; bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-2000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-2000; }
|
||||
1659:5920,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillUseSP,"AL_HEAL",6*.@r; bonus2 bSkillUseSP,"AB_CHEAL",10*.@r; bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",14*.@r; }
|
||||
1660:2471:2569:15029,{ bonus bHealPower,45; bonus2 bSkillUseSP,"AL_HEAL",-50; bonus3 bAutoSpellWhenHit,"AB_SILENTIUM",1,100; bonus2 bSkillCooldown,"AB_CLEARANCE",-3000; bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000; }
|
||||
1668:15089,{ bonus bDelayrate,-10; }
|
||||
1668:15089,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bDelayrate,-10-min(.@r,10); }
|
||||
1670:2968,{ bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)*5; }
|
||||
1670:2968:2969,{ bonus bMatkRate,-(getequiprefinerycnt(EQI_HAND_R)*5); }
|
||||
1670:2969,{ bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)*5; }
|
||||
@ -91,9 +103,12 @@
|
||||
1734:1753,{ bonus bLongAtkRate,50; }
|
||||
1741:2748,{ bonus bBaseAtk,25; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; }
|
||||
1746:1773,{ bonus bLongAtkRate,50; }
|
||||
1774:18174,{ bonus bLongAtkRate,50; }
|
||||
1775:18114,{ bonus bLongAtkRate,70; }
|
||||
1776:18114,{ bonus bLongAtkRate,40; }
|
||||
1935:2988,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bSkillUseSP,"CG_ARROWVULCAN",50; }
|
||||
1846:20838,{ bonus bBaseAtk,40; .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 20; } if ((.@eq + .@weapon) >= 18) { bonus2 bSkillCooldown,"SR_FLASHCOMBO",-1000; if ((.@eq + .@weapon) >= 22) { .@val += 15; } } if (.@val) { bonus2 bSkillAtk,"SR_TIGERCANNON",.@val; } }
|
||||
1935:2988,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bSkillUseSP,"CG_ARROWVULCAN",-50; }
|
||||
1944:15180:28442,{ bonus bBaseAtk,30; bonus bAspd,1; bonus bCritAtkRate,20; }
|
||||
1990:2989,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",200; }
|
||||
2001:2677,{ bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }
|
||||
2001:2711,{ bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }
|
||||
@ -105,6 +120,8 @@
|
||||
2012:2468:2860:15026,{ bonus2 bMagicAtkEle,Ele_Water,60; bonus2 bMagicAtkEle,Ele_Wind,-60; bonus2 bSubEle,Ele_Wind,-50; }
|
||||
2013:2469:2861:15027,{ bonus2 bMagicAtkEle,Ele_Fire,60; bonus2 bMagicAtkEle,Ele_Water,-60; bonus2 bSubEle,Ele_Water,-50; }
|
||||
2014:2470:2862:15028,{ bonus2 bMagicAtkEle,Ele_Earth,60; bonus2 bMagicAtkEle,Ele_Fire,-60; bonus2 bSubEle,Ele_Fire,-50; }
|
||||
2039:20847,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"WL_CRIMSONROCK",10; if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,"WL_HELLINFERNO",40; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Dark,10; if ((.@eq + .@weapon) >= 22) { bonus2 bMagicAtkEle,Ele_Fire,10; } } }
|
||||
2051:20847,{ bonus bMatk,50; .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAddEle,Ele_Water,15; bonus2 bMagicAddEle,Ele_Wind,15; bonus2 bMagicAddEle,Ele_Earth,15; bonus2 bMagicAddEle,Ele_Fire,15; if ((.@eq + .@weapon) >= 22) { bonus bDelayrate,-15; } } }
|
||||
2109:2239:2717,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; }
|
||||
2109:2971:5135,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; }
|
||||
2109:2971:18874,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; }
|
||||
@ -154,6 +171,8 @@
|
||||
2337:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; }
|
||||
2339:2522,{ bonus bAgi,5; bonus bFlee,10; }
|
||||
2339:2523,{ bonus bAgi,5; bonus bFlee,10; }
|
||||
2346:27113,{ bonus3 bAutoSpellWhenHit,"WZ_WATERBALL",5,50; }
|
||||
2347:27113,{ bonus3 bAutoSpellWhenHit,"WZ_WATERBALL",5,50; }
|
||||
2353:2417:2516,{ bonus bAgi,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; }
|
||||
2353:2418:2517,{ bonus bVit,5; bonus bHPrecovRate,10; bonus bSPrecovRate,10; }
|
||||
2353:5123,{ if(readparam(bDex)>69) bonus bUseSPrate,-10; }
|
||||
@ -187,12 +206,63 @@
|
||||
2425:2530,{ bonus bFlee,10; }
|
||||
2425:2551,{ bonus bFlee,10; }
|
||||
2425:15058,{ bonus bAgi,2; bonus bFlee,5; }
|
||||
24255:28392:24266:24279:24298:24311,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; }
|
||||
24255:28392:24267:24280:24299:24312,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; }
|
||||
24255:28392:24268:24281:24300:24313,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; }
|
||||
24256:24269,{ bonus2 bSkillAtk,"KN_BOWLINGBASH",20; bonus2 bSkillUseSPrate,"KN_PIERCE",20; }
|
||||
24257:24270,{ bonus2 bSkillAtk,"CR_HOLYCROSS",20; bonus2 bSkillUseSPrate,"CR_GRANDCROSS",20; }
|
||||
24258:24271,{ if (BaseJob == Job_Blacksmith) { bonus2 bAddSize,Size_All,3; bonus2 bMagicAddSize,Size_All,3; bonus2 bSkillUseSPrate,"BS_WEAPONPERFECT",20; } }
|
||||
24259:24272,{ if (BaseJob == Job_Alchemist) { skill "BS_ADRENALINE",3; } }
|
||||
24260:24273,{ if (BaseJob == Job_Priest) { bonus bMatkRate,3; bonus2 bVariableCastrate,"PR_MAGNUS",-40; } }
|
||||
24261:24274,{ bonus2 bSkillUseSPrate,"MO_INVESTIGATE",20; bonus2 bSkillUseSPrate,"MO_FINGEROFFENSIVE",20; bonus2 bSkillUseSPrate,"MO_CHAINCOMBO",20; }
|
||||
24262:24275,{ bonus2 bSkillUseSPrate,"AS_GRIMTOOTH",20; bonus2 bSkillAtk,"AS_SONICBLOW",20; }
|
||||
24263:24276,{ if (BaseJob == Job_Rogue) { bonus2 bAddSize,Size_All,3; bonus2 bMagicAddSize,Size_All,3; bonus2 bSkillUseSPrate,"RG_RAID",20; } }
|
||||
24264:24277,{ bonus2 bSkillAtk,"WZ_VERMILION",20; bonus2 bSkillAtk,"WZ_METEOR",20; bonus2 bSkillAtk,"WZ_STORMGUST",20; bonus2 bVariableCastrate,"WZ_JUPITEL",-40; }
|
||||
24265:24278,{ bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-40; if (BaseJob == Job_Sage) { bonus bMatkRate,3; } }
|
||||
24266:24279,{ if (BaseJob == Job_Hunter) { bonus2 bAddSize,Size_All,3; bonus2 bMagicAddSize,Size_All,3; bonus2 bSkillUseSPrate,"HT_CLAYMORETRAP",20; bonus2 bSkillUseSPrate,"HT_LANDMINE",20; } }
|
||||
24267:24280,{ autobonus3 "{ bonus bAspdRate,10; bonus bSpeedRate,25; }",1000,5000,"BD_ADAPTATION"; /* Unknow Specialeffect */ }
|
||||
24268:24281,{ autobonus3 "{ bonus bAspdRate,10; bonus bSpeedRate,25; }",1000,5000,"BD_ADAPTATION"; /* Unknow Specialeffect */ }
|
||||
24282:24318,{ bonus bMaxHPrate,2; bonus bMaxSPrate,2; bonus bAllStats,3; bonus bUseSPrate,-10; }
|
||||
24283:24319,{ bonus bMaxHPrate,2; bonus bMaxSPrate,2; bonus bAllStats,3; bonus bUseSPrate,-10; }
|
||||
24284:24315,{ bonus bMaxHPrate,2; bonus bMaxSPrate,2; bonus bAllStats,3; bonus bUseSPrate,-10; }
|
||||
24285:24314,{ bonus bMaxHPrate,2; bonus bMaxSPrate,2; bonus bAllStats,3; bonus bUseSPrate,-10; }
|
||||
24286:24317,{ bonus bMaxHPrate,2; bonus bMaxSPrate,2; bonus bAllStats,3; bonus bUseSPrate,-10; }
|
||||
24287:24316,{ bonus bMaxHPrate,2; bonus bMaxSPrate,2; bonus bAllStats,3; bonus bUseSPrate,-10; }
|
||||
24288:24301,{ bonus2 bSkillUseSPrate,"RK_SONICWAVE",20; bonus3 bAutoSpell,"RK_IGNITIONBREAK",3,20; }
|
||||
24288:24301:24246:24250:24256:24269,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; }
|
||||
24289:24302,{ bonus2 bSkillUseSPrate,"LG_CANNONSPEAR",20; skill "AM_CP_SHIELD",3; }
|
||||
24289:24302:24246:24250:24257:24270,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; }
|
||||
24290:24303,{ bonus2 bSkillAtk,"NC_VULCANARM",20; bonus2 bSkillUseSPrate,"NC_FLAMELAUNCHER",20; }
|
||||
24291:24304,{ bonus bMaxHPrate,2; bonus2 bSkillCooldown,"GN_CART_TORNADO",-1000; bonus2 bVariableCastrate,"GN_CARTBOOST",-100; }
|
||||
24292:24305,{ bonus2 bSkillAtk,"AB_DUPLELIGHT",20; bonus2 bSkillCooldown,"AB_ADORAMUS",-1000; }
|
||||
24293:24306,{ bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20; bonus2 bSkillUseSPrate,"SR_SKYNETBLOW",20; }
|
||||
24294:24307,{ bonus2 bSkillAtk,"GC_DARKILLUSION",20; bonus3 bAutoSpell,"GC_DARKCROW",1,10; }
|
||||
24295:24308,{ bonus2 bSkillAtk,"SC_TRIANGLESHOT",20; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bLongAtkRate,2; }
|
||||
24296:24309,{ bonus2 bSkillCooldown,"WL_DRAINLIFE",-1000; bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-4000; }
|
||||
24297:24310,{ bonus2 bSkillAtk,"SO_EARTHGRAVE",20; bonus2 bSkillAtk,"SO_DIAMONDDUST",20; }
|
||||
24298:24311,{ bonus2 bSkillAtk,"RA_CLUSTERBOMB",20; bonus2 bSkillAtk,"RA_AIMEDBOLT",20; }
|
||||
24299:24312,{ bonus bMaxHPrate,2; bonus bMaxSPrate,2; bonus bLongAtkRate,getskilllv("WM_LESSON")/2; }
|
||||
24300:24313,{ bonus bMaxHPrate,2; bonus bMaxSPrate,2; bonus bLongAtkRate,getskilllv("WM_LESSON")/2; }
|
||||
2433:2537,{ bonus bMaxHPRate,6; }
|
||||
2434:2529,{ bonus bFlee,10; }
|
||||
2434:2530,{ bonus bFlee,10; }
|
||||
2434:2551,{ bonus bFlee,10; }
|
||||
2434:15058,{ bonus bAgi,2; bonus bFlee,5; }
|
||||
24402:24405,{ bonus2 bSkillCooldown,"RL_HEAT_BARREL",-4000; bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-2000; }
|
||||
24402:24405:24283:24319,{ bonus bAllStats,7; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }
|
||||
24403:24406,{ bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000; bonus bLongAtkRate,5; }
|
||||
24403:24406:24285:24314,{ bonus bAllStats,7; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }
|
||||
24404:24407,{ bonus2 bSkillCooldown,"KO_ZANZOU",-3000; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Wind,5; }
|
||||
24404:24407:24285:24314,{ bonus bAllStats,7; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }
|
||||
24408:24409,{ bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-3000; }
|
||||
24408:24409:24287:24316,{ bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; bonus bAllStats,7; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }
|
||||
2441:2546,{ bonus bFlee,5; }
|
||||
24410:24411,{ bonus2 bSkillCooldown,"SU_SV_STEMSPEAR",-1000; }
|
||||
24410:24411:24286:24317,{ bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; bonus bAllStats,7; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }
|
||||
24412:24413,{ bonus2 bSkillCooldown,"SJ_DOCUMENT",-2000; }
|
||||
24412:24413:24284:24315,{ bonus bAllStats,7; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }
|
||||
24414:24415,{ bonus2 bSkillCooldown,"SP_SOULREAPER",-2000; }
|
||||
24414:24415:24284:24315,{ bonus bAllStats,7; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }
|
||||
2472:2570:15030:16013,{ bonus2 bAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bSkillAtk,"AB_ADORAMUS",200; bonus2 bSkillUseSP,"AB_ADORAMUS",-30; }
|
||||
2472:2570:15030:16018,{ bonus2 bAddRace,RC_Undead,30; bonus2 bMagicAddRace,RC_Undead,30; bonus2 bSkillAtk,"AB_ADORAMUS",200; bonus2 bSkillUseSP,"AB_ADORAMUS",-30; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50; bonus2 bVariableCastrate,"PR_TURNUNDEAD",-50; bonus2 bVariableCastrate,"PR_MAGNUS",-50; bonus2 bVariableCastrate,"AB_JUDEX",-50; bonus2 bVariableCastrate,"AB_ADORAMUS",-50; }
|
||||
2475:2574:2883:15036,{ bonus bMaxHPRate,14; bonus2 bSubEle,Ele_Neutral,10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",50; skill "CR_AUTOGUARD",1; bonus bUseSPrate,10; }
|
||||
@ -209,15 +279,23 @@
|
||||
2484:2586:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
|
||||
2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
|
||||
2507:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxSPrate,10+.@r; bonus bFlee,10+.@r; }
|
||||
2507:15163,{ bonus bVariableCastrate,-(2*getequiprefinerycnt(EQI_ARMOR)); bonus bNoCastCancel; }
|
||||
2509:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,10+.@r; bonus bMatkRate,2+.@r; }
|
||||
2509:22170,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,10; if (.@r>=7) { bonus2 bSubEle,Ele_Earth,15; bonus2 bSubEle,Ele_Wind,15; } if (.@r>=9) { bonus2 bSubEle,Ele_Earth,15; bonus2 bSubEle,Ele_Wind,15; } }
|
||||
2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel; bonus bVariableCastrate,25; }
|
||||
2519:2650:2651:5127,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; }
|
||||
2519:15147,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bLuk,3+.@r; bonus bCritical,10+.@r; }
|
||||
2519:15164,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bDefEle,Ele_Ghost; bonus bAgi,.@r; bonus bFlee,(2*.@r); }
|
||||
2524:4174:15164,{ bonus2 bSubEle,Ele_Neutral,-50; bonus2 bSubEle,Ele_Water,50; bonus2 bSubEle,Ele_Earth,50; bonus2 bSubEle,Ele_Fire,50; bonus2 bSubEle,Ele_Wind,50; bonus2 bSubEle,Ele_Poison,50; bonus2 bSubEle,Ele_Holy,50; bonus2 bSubEle,Ele_Dark,50; bonus2 bSubEle,Ele_Ghost,50; bonus2 bSubEle,Ele_Undead,50; }
|
||||
2524:15147,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bMaxHPrate,10+.@r; bonus2 bAddClass,Class_All,2+.@r; }
|
||||
2524:15164,{ .@r = getequiprefinerycnt(EQI_ARMOR); .@val = 10; bonus bVit,(5+.@r); bonus bLuk,.@r; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Dark,10; if (.@r >= 10) { .@val += 10; } bonus2 bSubEle,Ele_Neutral,.@val; }
|
||||
2525:15163,{ bonus bVariableCastrate,-(2*getequiprefinerycnt(EQI_ARMOR)); bonus bNoCastCancel; }
|
||||
2527:5467:13001,{ bonus2 bAddRace,RC_Dragon,25; }
|
||||
2527:5467:13030,{ bonus2 bAddRace,RC_Dragon,25; }
|
||||
2527:13001,{ bonus2 bAddRace,RC_Dragon,5; }
|
||||
2527:13030,{ bonus2 bAddRace,RC_Dragon,5; }
|
||||
2535:15163,{ bonus5 bAutoSpell,"AL_HEAL",1,(10*getequiprefinerycnt(EQI_ARMOR)),BF_MAGIC,0; }
|
||||
2584:5579,{ .@r = getequiprefinerycnt(EQI_GARMENT); if(.@r>=5) { skill "TF_DOUBLE",1; bonus bDoubleRate,25; } else if(.@r>=7) { .@bonus = max(getskilllv("TF_DOUBLE"),5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus*5; } }
|
||||
2597:28342,{ bonus bCritAtkRate,5; bonus bCritical,10; .@r = getequiprefinerycnt(EQI_GARMENT); if (.@r > 7) bonus bCritAtkRate,4; else if (.@r > 5) bonus bCritAtkRate,3; }
|
||||
//2598:Ramor Shield,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_Undead,.@r; bonus2 bSubRace,RC_DemiHuman,.@r; }
|
||||
2607:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
|
||||
@ -266,6 +344,16 @@
|
||||
2733:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; }
|
||||
2733:2773,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; }
|
||||
2733:2774,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; }
|
||||
27347:27028,{ bonus2 bMagicAddEle,Ele_Earth,8; }
|
||||
27351:4582,{ bonus bMaxHPrate,5; }
|
||||
27352:4127,{ bonus bMaxSPrate,10; }
|
||||
27352:4166,{ bonus2 bAddClass,Class_All,10; }
|
||||
27354:4133,{ bonus2 bAddClass,Class_All,5; bonus2 bSubEle,Ele_Neutral,10; }
|
||||
27355:4633,{ bonus bLongAtkRate,5; }
|
||||
27357:4226,{ bonus bDef,150; bonus bMdef,20; }
|
||||
27359:27122,{ bonus2 bMagicAddEle,Ele_Water,8; }
|
||||
27360:4670,{ bonus2 bMagicAddEle,Ele_Fire,8; }
|
||||
27363:4168,{ bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bSkillAtk,"WZ_METEOR",15; }
|
||||
2747:13061,{ bonus bHit,5; bonus bMatk,5; bonus2 bSkillUseSP,"SC_ENERVATION",20; bonus2 bSkillUseSP,"SC_GROOMY",20; }
|
||||
2751:2888,{ bonus bAspdRate,3; bonus bVariableCastrate,-3; }
|
||||
2777:2778:5479,{ bonus bMaxHP,10*getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxSP,2*getequiprefinerycnt(EQI_ACC_L); bonus bNoCastCancel; bonus bCastrate,15; }
|
||||
@ -276,18 +364,48 @@
|
||||
2780:2826:5577,{ autobonus "{ bonus bAspdRate,2; }",50,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bMaxHP,BaseLevel*15; bonus bMaxSP,(BaseLevel*12)/10; bonus2 bAddClass,Class_All,3; }
|
||||
2782:19156,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } else { .@a = min(.@r,10); } bonus3 bAutoSpell,"WZ_WATERBALL",.@a,(.@a*10); }
|
||||
2826:2827:5577,{ autobonus "{ bonus bAspdRate,2; }",50,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bMaxHP,BaseLevel*15; bonus bMaxSP,(BaseLevel*12)/10; bonus2 bAddClass,Class_All,3; }
|
||||
28513:18848,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); .@a = min(.@r,10); bonus bAllStats,.@a; bonus bFixedCastrate,-50; if (.@r>=7) { bonus2 bMagicAddClass,Class_Boss,20; } }
|
||||
28513:18849,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAllStats,.@r; bonus2 bMagicAddClass,Class_Boss,10; bonus bFixedCastrate,-50; if (.@r>=7) { bonus2 bMagicAddClass,Class_Boss,20; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; } if (.@r>=9) { bonus2 bMagicAddClass,Class_Boss,20; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } }
|
||||
28513:2980,{ bonus bBaseAtk,50; bonus bMatk,50; bonus bAspd,2; bonus3 bAutoSpell,"SO_EARTHGRAVE",1,20; bonus3 bAutoSpell,"SO_VARETYR_SPEAR",1,20; bonus3 bAutoSpell,"WL_RECOGNIZEDSPELL",1,10; bonus3 bAutoSpell,"WZ_QUAGMIRE",3,50; }
|
||||
28520:15061,{ .@r = getequiprefinerycnt(EQI_ARMOR); if (.@r >= 7) { .@val = 5000; } else { .@val = 2500; } bonus2 bResEff,Eff_Stun,.@val; bonus2 bResEff,Eff_Silence,.@val; }
|
||||
28520:15061:18728:20700:2495,{ bonus bFlee2,30; bonus2 bSubEle,Ele_Water,15; bonus2 bResEff,Eff_Freeze,10000; }
|
||||
28520:18728,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bAllStats,5; if (getequiprefinerycnt(EQI_HEAD_TOP)>=7) { bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bAllStats,5; } }
|
||||
28520:20700,{ if (getequiprefinerycnt(EQI_GARMENT)>=7) .@val = 2; else .@val = 1; bonus2 bSubEle,Ele_Fire,25*.@val; bonus2 bSubEle,Ele_Water,25*.@val; }
|
||||
28520:2495,{ if (getequiprefinerycnt(EQI_SHOES)>=7) .@val = 2; else .@val = 1; bonus bMaxHPrate,10*.@val; bonus bMaxSPrate,10*.@val; }
|
||||
28520:4525,{ bonus bMdef,15; bonus bFlee,100; bonus bMaxHPrate,15; skill "RG_TUNNELDRIVE",1; bonus bIntravision; }
|
||||
28521:1387,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus2 bAddClass,Class_Boss,5; bonus2 bSkillAtk,"WS_CARTTERMINATION",5; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,10; bonus2 bSkillAtk,"WS_CARTTERMINATION",10; } }
|
||||
28521:1490,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus2 bAddClass,Class_Boss,5; bonus2 bSkillAtk,"LK_SPIRALPIERCE",5; bonus2 bSkillAtk,"RK_SONICWAVE",5; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,10; bonus2 bSkillAtk,"LK_SPIRALPIERCE",10; bonus2 bSkillAtk,"RK_SONICWAVE",10; } }
|
||||
28521:18122,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,2*(readparam(bStr)/10); if (.@r>=7) { bonus2 bAddClass,Class_Boss,5; bonus2 bSkillAtk,"RA_ARROWSTORM",5; bonus2 bSkillAtk,"RA_AIMEDBOLT",5; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,10; bonus2 bSkillAtk,"RA_ARROWSTORM",10; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; } }
|
||||
2855:5360,{ bonus bCritAtkRate,10; if(getequiprefinerycnt(EQI_HEAD_TOP)>5) bonus bCritical,5; }
|
||||
2913:2710,{ bonus bBaseAtk,10; }
|
||||
28910:20800,{ bonus bLongAtkDef,-35; }
|
||||
28918:2998,{ bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4; bonus2 bSubRace,RC_Demihuman,3; bonus2 bSubRace,RC_Player,3; }
|
||||
28929:4058,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_DemiHuman,5; if (.@r>=6) bonus2 bExpAddRace,RC_DemiHuman,5; if (.@r>=8) bonus2 bExpAddRace,RC_DemiHuman,5; }
|
||||
28929:4066,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Brute,5; if (.@r>=6) bonus2 bExpAddRace,RC_Brute,5; if (.@r>=8) bonus2 bExpAddRace,RC_Brute,5; }
|
||||
28929:4074,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Insect,5; if (.@r>=6) bonus2 bExpAddRace,RC_Insect,5; if (.@r>=8) bonus2 bExpAddRace,RC_Insect,5; }
|
||||
28929:4083,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Fish,5; if (.@r>=6) bonus2 bExpAddRace,RC_Fish,5; if (.@r>=8) bonus2 bExpAddRace,RC_Fish,5; }
|
||||
28929:4120,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Dragon,5; if (.@r>=6) bonus2 bExpAddRace,RC_Dragon,5; if (.@r>=8) bonus2 bExpAddRace,RC_Dragon,5; }
|
||||
28929:4136,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Demon,5; if (.@r>=6) bonus2 bExpAddRace,RC_Demon,5; if (.@r>=8) bonus2 bExpAddRace,RC_Demon,5; }
|
||||
28929:4138,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Angel,5; if (.@r>=6) bonus2 bExpAddRace,RC_Angel,5; if (.@r>=8) bonus2 bExpAddRace,RC_Angel,5; }
|
||||
28929:4314,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Formless,5; if (.@r>=6) bonus2 bExpAddRace,RC_Formless,5; if (.@r>=8) bonus2 bExpAddRace,RC_Formless,5; }
|
||||
28929:4340,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Undead,5; if (.@r>=6) bonus2 bExpAddRace,RC_Undead,5; if (.@r>=8) bonus2 bExpAddRace,RC_Undead,5; }
|
||||
28929:4515,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Plant,5; if (.@r>=6) bonus2 bExpAddRace,RC_Plant,5; if (.@r>=8) bonus2 bExpAddRace,RC_Plant,5; }
|
||||
2913:15040,{ bonus bBaseAtk,2*getequiprefinerycnt(EQI_ARMOR); }
|
||||
2913:2408,{ bonus bBaseAtk,getequiprefinerycnt(EQI_SHOES); }
|
||||
2913:5104,{ bonus bBaseAtk,10; }
|
||||
2935:2387,{ bonus bMaxHPrate,3; if (getequiprefinerycnt(EQI_ARMOR)>=7) { bonus bMaxSPrate,2; } }
|
||||
2935:2387:2440,{ bonus bVariableCastrate,-5; bonus bDelayRate,-5; }
|
||||
2935:2440,{ bonus bMaxSPrate,3; if (getequiprefinerycnt(EQI_SHOES)>=7) { bonus bMaxHPrate,2; } }
|
||||
2935:2744,{ bonus bVariableCastrate,-4; bonus bDelayRate,-4; }
|
||||
2950:15067:20709:22012,{ bonus2 bExpAddRace,RC_All,30; }
|
||||
2957:2958,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; }
|
||||
2959:18756,{ .@r = 3+(3*getequiprefinerycnt(EQI_HEAD_TOP)); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,30; }",.@r,5000,BF_WEAPON,"{ transform 1785,5000; specialeffect2 EF_POTION_BERSERK; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,30; }",.@r,5000,BF_WEAPON,"{ transform 1785,5000; specialeffect2 EF_POTION_BERSERK; }"; }
|
||||
2963:15073,{ bonus bAspdRate,5; }
|
||||
2963:15074,{ bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
2963:20944,{ bonus bDelayrate,-5; }
|
||||
2964:15073,{ bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
2964:15074,{ bonus bVariableCastrate,-5; }
|
||||
2964:20943,{ bonus bUseSPrate,-5; }
|
||||
2966:2967:13092,{ bonus bBaseAtk,-(getequiprefinerycnt(EQI_HAND_R)*10); }
|
||||
2966:2967:16026,{ bonus bBaseAtk,-(getequiprefinerycnt(EQI_HAND_R)*5); }
|
||||
2966:2967:18821,{ bonus2 bAddClass,Class_All, -(getequiprefinerycnt(EQI_HEAD_TOP)/2); }
|
||||
@ -307,18 +425,43 @@
|
||||
2968:18821,{ bonus bMatkRate,getequiprefinerycnt(EQI_HEAD_TOP)/2; }
|
||||
2969:13092,{ bonus bBaseAtk,getequiprefinerycnt(EQI_HAND_R)*10; }
|
||||
2969:18821,{ bonus bMatkRate,getequiprefinerycnt(EQI_HEAD_TOP)/2; }
|
||||
2977:2978,{ bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",1,10,BF_WEAPON,1; bonus5 bAutoSpell,"HW_MAGICPOWER",1,10,BF_MAGIC,0; bonus5 bAutoSpell,"WZ_FROSTNOVA",10,10,BF_WEAPON|BF_MAGIC,0; bonus5 bAutoSpellWhenHit,"DC_SCREAM",1,10,BF_WEAPON|BF_MAGIC,0; }
|
||||
2979:18852,{ bonus bMaxHPrate,15; bonus2 bSubEle,Ele_Fire,10; bonus bLongAtkRate,30; }
|
||||
2979:18853,{ bonus bMaxHPrate,15; bonus2 bSubEle,Ele_Fire,10; bonus bLongAtkRate,30; }
|
||||
2980:32237,{ bonus bBaseAtk,50; bonus bMatk,50; bonus bAspd,1; }
|
||||
2983:4218,{ bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000; }
|
||||
2983:4218:4269,{ bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000; bonus bInt,-3; bonus bSPrecovRate,-20; bonus bMaxSP,150; }
|
||||
2983:4269,{ bonus bInt,-3; bonus bSPrecovRate,-20; bonus bMaxSP,150; }
|
||||
2984:4151:4164:4204:4221:4235:4239:4245:4249:4267:4275,{ bonus2 bExpAddRace,RC_All,2; }
|
||||
2984:4151,{ bonus2 bSubRace,RC_Plant,-10; bonus2 bExpAddRace,RC_Plant,5; }
|
||||
2984:4164,{ bonus2 bSubRace,RC_Fish,-10; bonus2 bExpAddRace,RC_Fish,5; }
|
||||
2984:4204,{ bonus2 bSubRace,RC_Brute,-10; bonus2 bExpAddRace,RC_Brute,5; }
|
||||
2984:4221,{ bonus2 bSubRace,RC_Insect,-10; bonus2 bExpAddRace,RC_Insect,5; }
|
||||
2984:4235,{ bonus2 bSubRace,RC_Angel,-10; bonus2 bExpAddRace,RC_Angel,5; }
|
||||
2984:4239,{ bonus2 bSubRace,RC_Formless,-10; bonus2 bExpAddRace,RC_Formless,5; }
|
||||
2984:4245,{ bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus2 bExpAddRace,RC_DemiHuman,5; }
|
||||
2984:4249,{ bonus2 bSubRace,RC_Demon,-10; bonus2 bExpAddRace,RC_Demon,5; }
|
||||
2984:4267,{ bonus2 bSubRace,RC_Dragon,-10; bonus2 bExpAddRace,RC_Dragon,5; }
|
||||
2984:4275,{ bonus2 bSubRace,RC_Undead,-10; bonus2 bExpAddRace,RC_Undead,5; }
|
||||
2986:2987:18872,{ bonus2 bAddMonsterDropItem,22559,50; }
|
||||
2986:18872,{ bonus bBaseAtk,BaseLevel/4; }
|
||||
2987:18872,{ bonus bMatk,BaseLevel/4; }
|
||||
2990:2991,{ bonus bAllStats,5; bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0; }
|
||||
2995:15110,{ bonus2 bSkillAtk,"NC_AXEBOOMERANG",100; }
|
||||
2997:2999,{ bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; }
|
||||
32242:18971,{ bonus2 bFixedCastrate,"RK_STORMBLAST",-100; }
|
||||
32242:18972,{ bonus bMaxHPRate,50; }
|
||||
32242:18973,{ bonus2 bSkillAtk,"NC_FLAMELAUNCHER",70; bonus2 bSkillAtk,"NC_COLDSLOWER",70; }
|
||||
32242:18974,{ bonus2 bSkillAtk,"NC_FLAMELAUNCHER",70; bonus2 bSkillAtk,"NC_COLDSLOWER",70; }
|
||||
32242:18975,{ bonus2 bSkillAtk,"SC_TRIANGLESHOT",70; }
|
||||
32242:18976,{ bonus2 bResEff,Eff_Freeze,10000; }
|
||||
32242:18977,{ bonus2 bVariableCastrate,"GN_MANDRAGORA",-100; }
|
||||
32242:18978,{ bonus bMatk,100; bonus2 bSkillCooldown,"WL_CRIMSONROCK",-500; }
|
||||
32242:18979,{ bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",70; }
|
||||
32242:18980,{ skill "LG_TRAMPLE",3; }
|
||||
32242:18981,{ bonus2 bResEff,Eff_Stun,10000; }
|
||||
32242:18982,{ autobonus3 "{ bonus bStr,200; }",1000,20000,"GC_COUNTERSLASH","{}"; }
|
||||
32242:18983,{ bonus2 bSkillAtk,"LG_CANNONSPEAR",70; }
|
||||
32242:18984,{ bonus bCritical,70; bonus bCritAtkRate,70; }
|
||||
4001:4197,{ bonus bFlee,18; }
|
||||
4006:4266,{ bonus bFlee,18; }
|
||||
4009:4179,{ bonus bFlee,18; }
|
||||
@ -332,19 +475,28 @@
|
||||
4036:4186:4233:4281:4343,{ bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus bSPDrainValue,1; if(BaseJob==Job_Alchemist) { bonus3 bAutoSpell,"BS_ADRENALINE",1,10; bonus2 bAddMonsterDropItem,7139,3; bonus2 bAddMonsterDropItem,905,10; } }
|
||||
4039:4210:4230:4257:4348,{ bonus bStr,6; bonus bAgi,4; bonus2 bSkillAtk,"RG_BACKSTAP",10; if(getskilllv("RG_STRIPARMOR")==5) bonus3 bAutoSpell,"RG_STRIPARMOR",5,50; if(BaseJob==Job_Rogue) { bonus bUseSPrate,-20; bonus3 bAutoSpell,"RG_INTIMIDATE",1,-20; } }
|
||||
4045:28910,{ bonus bLongAtkDef,-35; }
|
||||
4047:27339,{ bonus2 bAddClass,Class_All,10; }
|
||||
4072:21013,{ bonus2 bSubSize,Size_All,15; }
|
||||
4074:4162,{ bonus2 bAddEffWhenHit,Eff_Blind,600; }
|
||||
4079:27338,{ bonus2 bAddClass,Class_All,7; bonus bHit,12; }
|
||||
4090:4212:4328,{ bonus bAllStats,1; }
|
||||
4090:27085,{ autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",2,5000,BF_SHORT; }
|
||||
4093:27120,{ bonus bMaxSP,50; }
|
||||
4094:27086,{ autobonus "{ bonus bAspd,1; }",20,5000,BF_WEAPON; }
|
||||
4100:27084,{ autobonus "{ bonus bSPrecovRate,100; }",20,5000,BF_MAGIC; }
|
||||
4106:4248,{ bonus bPerfectHitAddRate,20; }
|
||||
4127:4166,{ bonus2 bAddEffWhenHit,Eff_Curse,600; }
|
||||
4129:27335,{ bonus bCritAtkRate,15; }
|
||||
4131:27081,{ autobonus "{ bonus bFlee2,10; }",70,5000,BF_SHORT; }
|
||||
4139:18619,{ bonus3 bAutoSpell,"RG_SNATCHER",5,20; bonus bDex,2; bonus bAgi,1; bonus bInt,-1; }
|
||||
4144:20932,{ bonus bMaxHPrate,15; bonus2 bSubEle,Ele_Dark,100; bonus2 bSubEle,Ele_Fire,50; bonus2 bResEff,Eff_Curse,10000; }
|
||||
4152:5967,{ bonus2 bAddItemGroupHealRate,IG_Juice,1000; }
|
||||
4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; }
|
||||
4153:18554,{ bonus2 bAddEle,Ele_Water,10; }
|
||||
4159:27082,{ autobonus "{ bonus bFlee,10; }",20,5000,BF_SHORT; }
|
||||
4163:5967,{ bonus bAspdRate,3; bonus bAspd,1; bonus2 bAddClass,Class_All,-5; if (getequiprefinerycnt(EQI_HAND_R) >= 10 && getiteminfo(getequipid(EQI_HAND_R),11) == 11) bonus bAspd,1; }
|
||||
4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bVariableCastrate,-10; }
|
||||
4169:4488,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } }
|
||||
4169:4488,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } }
|
||||
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone; }
|
||||
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } }
|
||||
4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; }
|
||||
@ -355,8 +507,17 @@
|
||||
4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; }
|
||||
4207:18865,{ bonus2 bAddSize,Size_All,5; bonus2 bMagicAddSize,Size_All,5; }
|
||||
4208:4258:4325:4327:4382,{ bonus bInt,3; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; bonus2 bSkillAtk,"MG_THUNDERSTORM",10; if(BaseJob==Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bVariableCastrate,-20; } }
|
||||
4212:27083,{ autobonus2 "{ bonus2 bAddDefMonster,1026,-100; }",20,5000,BF_SHORT; }
|
||||
4218:4269,{ bonus bHPrecovRate,30; bonus bSPrecovRate,30; bonus bVit,4; bonus bInt,4; }
|
||||
4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) bonus2 bAddItemGroupHealRate,IG_Potion,50; }
|
||||
4020:27328,{ bonus bBaseAtk,15; bonus2 bAddEle,Ele_Dark,20; }
|
||||
4023:27328,{ bonus bInt,3; bonus bMaxSP,100; bonus bMatkRate,5; }
|
||||
4066:27328,{ bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
|
||||
4067:27328,{ bonus bDef,100; }
|
||||
4071:27328,{ bonus bHit,15; bonus bFlee,15; bonus bCritAtkRate,15; }
|
||||
4077:27328,{ bonus bVariableCastrate,-25; }
|
||||
4082:27328,{ bonus2 bAddSize,Size_Medium,15; bonus2 bAddSize,Size_Large,15; }
|
||||
4107:27328,{ bonus bMaxHPrate,4; bonus bMaxSPrate,4; }
|
||||
4229:4244:4299:4313,{ bonus bDef,3; bonus bMdef,3; }
|
||||
4237:4238,{ bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",5,20; }
|
||||
4247:18554,{ bonus2 bAddEle,Ele_Water,10; }
|
||||
@ -364,23 +525,26 @@
|
||||
4254:18865,{ bonus2 bAddSize,Size_All,5; bonus2 bMagicAddSize,Size_All,5; }
|
||||
4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; }
|
||||
4273:18554,{ bonus2 bAddEle,Ele_Water,10; }
|
||||
4305:27119,{ bonus2 bSubSize,Size_All,5; bonus bHit,25; bonus2 bAddSize,Size_All,20; }
|
||||
4311:4319:4331:4371,{ bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bVariableCastrate,-10; if(BaseJob==Job_Crusader) bonus bDefEle,Ele_Holy; }
|
||||
4323:4324,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,250; }
|
||||
4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player,2; }
|
||||
4335:19156,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } else { .@a = min(.@r,10); } bonus3 bAutoSpell,"WZ_EARTHSPIKE",.@a,(.@a*10); bonus3 bAutoSpell,"WZ_HEAVENDRIVE",.@a,(.@a*10); }
|
||||
4345:19156,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } else { .@a = min(.@r,10); } bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",.@a,(.@a*10); bonus3 bAutoSpell,"MG_THUNDERSTORM",.@a,(.@a*10); }
|
||||
4350:19156,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } else { .@a = min(.@r,10); } bonus3 bAutoSpell,"MG_COLDBOLT",.@a,(.@a*10); bonus3 bAutoSpell,"WZ_FROSTNOVA",.@a,(.@a*10); }
|
||||
4375:27328,{ bonus2 bSubEle,Ele_Neutral,5; bonus bFlee,5; }
|
||||
4380:19156,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } else { .@a = min(.@r,10); } bonus3 bAutoSpell,"MG_FIREBOLT",.@a,(.@a*10); bonus3 bAutoSpell,"MG_FIREBALL",.@a,(.@a*10); }
|
||||
4335:21012,{ bonus5 bAutoSpell,"WZ_EARTHSPIKE",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ }
|
||||
4345:21012,{ bonus5 bAutoSpell,"MG_LIGHTNINGBOLT",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ }
|
||||
4350:21012,{ bonus5 bAutoSpell,"MG_COLDBOLT",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ }
|
||||
4380:21012,{ bonus5 bAutoSpell,"MG_FIREBOLT",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ }
|
||||
4388:21012,{ bonus5 bAutoSpell,"MG_SOULSTRIKE",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ }
|
||||
4513:27340,{ bonus bCritAtkRate,5; }
|
||||
4517:5967,{ bonus bInt,1; bonus bCritAtkRate,5 + (BaseClass == Job_Archer ? 15 : 0); }
|
||||
4545:18730,{ bonus bMatk,5; bonus bBaseAtk,5; }
|
||||
4605:4606,{ bonus2 bSubEle,Ele_Neutral,20; bonus bFlee,20; bonus2 bHPLossRate,100,6000; bonus2 bSPLossRate,6,6000; }
|
||||
4608:4609,{ bonus2 bAddSize,Size_Medium,15; bonus2 bAddSize,Size_Large,15; bonus2 bSubSize,Size_Medium,5; bonus2 bSubSize,Size_Large,5; }
|
||||
4610:27168,{ bonus bAtk,100; autobonus "{ active_transform 3190,6000; }",30,6000,BF_WEAPON; }
|
||||
4610:27168,{ bonus bAtk,100; autobonus "{}",30,6000,BF_WEAPON,"{ active_transform 3190,6000; }"; }
|
||||
4626:4628,{ bonus2 bIgnoreMdefRaceRate,RC_Demon,50; }
|
||||
4627:4628,{ bonus2 bIgnoreDefRaceRate,RC_Formless,50; bonus2 bIgnoreDefRaceRate,RC_Demon,50;}
|
||||
4629:4630,{ bonus3 bAutoSpell,"NPC_WIDECURSE",2,2; bonus2 bSubEle,Ele_Neutral,5; }
|
||||
@ -393,19 +557,19 @@
|
||||
4653:4654,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreMdefRaceRate,RC_Brute,50; bonus2 bIgnoreMdefRaceRate,RC_Undead,50; }
|
||||
4653:4655,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreDefRaceRate,RC_Brute,50; bonus2 bIgnoreDefRaceRate,RC_Undead,50; }
|
||||
4656:4657,{ /* Unofficial chance */ bonus3 bAutoSpellWhenHit,"NPC_WIDESLEEP",2,10; bonus2 bSubEle,Ele_Neutral,5; }
|
||||
4671:4692,{ autobonus "{ active_transform 3242,6000; bonus bMatk,100; }",30,6000,BF_MAGIC; }
|
||||
4672:4693,{ autobonus "{ active_transform 3243,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
||||
4673:4696,{ autobonus "{ active_transform 3245,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
||||
4674:4684,{ autobonus "{ active_transform 3220,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
||||
4675:4685,{ autobonus "{ active_transform 3221,6000; bonus bMatk,100; }",30,6000,BF_MAGIC; }
|
||||
4676:4687,{ autobonus "{ active_transform 3222,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
||||
4677:4688,{ autobonus "{ active_transform 3223,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
||||
4678:4686,{ autobonus "{ active_transform 3224,6000; bonus bMatk,100; }",30,6000,BF_MAGIC; }
|
||||
4679:4689,{ autobonus "{ active_transform 3225,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
||||
4680:4690,{ autobonus "{ active_transform 3240,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
||||
4681:4691,{ autobonus "{ active_transform 3241,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
||||
4682:4694,{ autobonus "{ active_transform 3244,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
||||
4683:4695,{ autobonus "{ active_transform 3246,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
||||
4671:4692,{ autobonus "{ bonus bMatk,100; }",30,6000,BF_MAGIC,"{ active_transform 3242,6000; }"; }
|
||||
4672:4693,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3243,6000; }"; }
|
||||
4673:4696,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3245,6000; }"; }
|
||||
4674:4684,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3220,6000; }"; }
|
||||
4675:4685,{ autobonus "{ bonus bMatk,100; }",30,6000,BF_MAGIC,"{ active_transform 3221,6000; }"; }
|
||||
4676:4687,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3222,6000; }"; }
|
||||
4677:4688,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3223,6000; }"; }
|
||||
4678:4686,{ autobonus "{ bonus bMatk,100; }",30,6000,BF_MAGIC,"{ active_transform 3224,6000; }"; }
|
||||
4679:4689,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3225,6000; }"; }
|
||||
4680:4690,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3240,6000; }"; }
|
||||
4681:4691,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3241,6000; }"; }
|
||||
4682:4694,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3244,6000; }"; }
|
||||
4683:4695,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3246,6000; }"; }
|
||||
4697:27012,{ bonus bNoMadoFuel; }
|
||||
4699:27012,{ bonus bNoMadoFuel; }
|
||||
4958:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bDelayrate,-1 - ( .@r > 9 ) ? 1 : 0; } }
|
||||
@ -430,7 +594,7 @@
|
||||
5070:18576,{ bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillAtk,"CH_TIGERFIST",3; bonus2 bSkillAtk,"CH_CHAINCRUSH",3; if( getequiprefinerycnt(EQI_HEAD_TOP) < 10 ) bonus bUseSPrate, getequiprefinerycnt(EQI_HEAD_TOP); }
|
||||
5073:5574,{ bonus bDex,2; bonus bDef,2; }
|
||||
5074:5653,{ bonus bStr,1; bonus bAspdRate,2; }
|
||||
5074:18827,{ autobonus "{ transform 1765,5000; bonus2 bHPLossRate,30,1000; bonus bHit,-10; bonus bSplashRange,1; }",10+getequiprefinerycnt(EQI_HEAD_TOP),5000,BF_WEAPON,"{ specialeffect2 EF_NONE; }"; }
|
||||
5074:18827,{ autobonus "{ bonus2 bHPLossRate,30,1000; bonus bHit,-10; bonus bSplashRange,1; }",10+getequiprefinerycnt(EQI_HEAD_TOP),5000,BF_WEAPON,"{ transform 1765,5000; }"; }
|
||||
5086:18527,{ bonus2 bAddItemHealRate,12192,200; }
|
||||
5086:18656,{ bonus2 bAddItemHealRate,538,100; bonus2 bAddItemHealRate,12192,100; bonus2 bAddMonsterDropItem,538,400; bonus2 bAddMonsterDropItem,12192,400; }
|
||||
5170:19024,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) bonus bAspdRate,5; if (.@r >= 9) bonus bMaxHPRate,5; }
|
||||
@ -449,13 +613,21 @@
|
||||
5548:5766,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bBaseAtk,min(.@r,10); bonus bMatk,min(.@r,10); }
|
||||
5917:1525,{ bonus bLongAtkDef,10; }
|
||||
5920:18542,{ bonus bHealPower,2*getequiprefinerycnt(EQI_HEAD_TOP); }
|
||||
5933:19112,{ bonus2 bAddSize,Size_All,1; bonus bLongAtkRate,1; if(readparam(bStr)>=108) { bonus2 bAddSize,Size_All,2; bonus bLongAtkRate,1; } if(readparam(bStr)>=120) { bonus2 bAddSize,Size_All,3; bonus bLongAtkRate,1; } }
|
||||
5967:28321,{ bonus2 bSubSkill,"HT_BLITZBEAT",200; }
|
||||
5918:19306,{ .@aspd = 1; .@crit_dmg = 2 + 2 * (readparam(bDex) / 10); .@sub_demi = 2; .@luk = readparam(bLuk); if (.@luk > 107) { .@aspd += 1; .@crit_dmg += 2; .@sub_demi += 2; } if (.@luk > 119) { .@aspd += 2; .@crit_dmg += 4; .@sub_demi += 4; bonus bSplashRange,1; } bonus bAspd,.@aspd; bonus bCritAtkRate,.@crit_dmg; bonus2 bSubRace,RC_DemiHuman,.@sub_demi; bonus2 bSubSkill,"NPC_CRITICALSLASH",100; }
|
||||
//9024:18832,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,(GetPetRelationship >= 3)?15:10; }
|
||||
13027:15044,{ .@r = max(getequiprefinerycnt(EQI_ARMOR),1); bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70*.@r; bonus3 bAddMonsterDropItem,970,RC_DemiHuman,50*.@r; bonus3 bAddMonsterDropItem,929,RC_Brute,70*.@r; bonus3 bAddMonsterDropItem,970,RC_Brute,50*.@r; }
|
||||
13034:13035,{ bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
|
||||
13215:28224,{ bonus bLongAtkRate,30; }
|
||||
13332:15178:20821,{ bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; bonus bLongAtkRate,15; }
|
||||
13337:19210,{ bonus bVariableCastrate,-15; .@eq = getequiprefinerycnt(EQI_HEAD_TOP); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 25; } if ((.@eq + .@weapon) >= 18) { .@val += 25; if ((.@eq + .@weapon) >= 22) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; } } if (.@val) { bonus2 bSkillAtk,"KO_HUUMARANKA",.@val; } }
|
||||
13338:19210,{ bonus bBaseAtk,50; .@eq = getequiprefinerycnt(EQI_HEAD_TOP); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 30; } if ((.@eq + .@weapon) >= 18) { bonus bLongAtkRate,10; if ((.@eq + .@weapon) >= 22) { .@val += 20; } } if (.@val) { bonus2 bSkillAtk,"KO_HAPPOKUNAI",.@val; } }
|
||||
13469:20840,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@val = 100; if (.@weapon >= 7 && .@eq >= 7) { .@val += 50; } bonus bMatk,.@val; if ((.@weapon + .@eq) >= 18) { bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus3 bAutoSpell,"MG_FIREBOLT",3,50; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,50; /* fix me: unknown skill lvl/rates */ } if ((.@weapon + .@eq) >= 22) { autobonus "{ bonus2 bSkillAtk,\"WZ_STORMGUST\",30; bonus2 bSkillAtk,\"WZ_METEOR\",30; bonus2 bSkillAtk,\"WZ_VERMILION\",30; bonus2 bSkillAtk,\"WZ_HEAVENDRIVE\",30; }",20,10000; /* fix me: unknown rate/specialeffect (if any) */ } }
|
||||
15041:18659,{ bonus bInt,3; bonus bStr,3; bonus bMdef,10; bonus bDefEle,Ele_Fire; bonus2 bAddEle,Ele_Earth,10; }
|
||||
15068:20710,{ bonus bAgi,5; bonus bFlee,10; }
|
||||
15073:20944,{ .@val = 30; .@eq = getequiprefinerycnt(EQI_ARMOR); if (.@eq >= 11) { .@val += 40; bonus bDelayrate,-10; } bonus bBaseAtk,.@val; }
|
||||
15074:20943,{ .@val = 30; .@eq = getequiprefinerycnt(EQI_ARMOR); if (.@eq >= 11) { .@val += 40; bonus bVariableCastrate,-20; } bonus bMatk,.@val; }
|
||||
15088:18816:18818,{ bonus bMatk,BaseLevel/3; bonus2 bExpAddClass,Class_All,5; }
|
||||
15088:18817:18819,{ bonus bBaseAtk,BaseLevel/3; bonus2 bExpAddClass,Class_All,5; }
|
||||
15090:18820:20721:22033,{ bonus2 bSubEle,Ele_Neutral,15; bonus3 bAutoSpellWhenHit,"WL_DRAINLIFE",3,1; }
|
||||
@ -475,10 +647,22 @@
|
||||
15129:20789:22084:28381:28414,{ bonus bMaxHPrate,20; bonus bMaxSPrate,10; bonus bHealPower,20; skill "AL_HEAL",7,1; }
|
||||
15138:19026,{ bonus2 bSubRace,RC_Fish,(10+getequiprefinerycnt(EQI_ARMOR)); }
|
||||
15138:19026:20756:22059,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus2 bExpAddRace,RC_Fish,20; bonus2 bMagicAddRace,RC_Fish,50; bonus2 bSubEle,Ele_Water,50; }
|
||||
15145:18652,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 9 ) { bonus2 bHPDrainRate,-60,-8; bonus2 bSPDrainRate,-20,-4; } else if (.@r >= 8 ) { bonus2 bHPDrainRate,-50,-5; bonus2 bSPDrainRate,-10,-2; } else if (.@r >= 7 ) { bonus2 bHPDrainRate,-30,-5; bonus2 bSPDrainRate,-10,-2; } else if (.@r >= 5 ) { bonus2 bHPDrainRate,-10,-3; bonus2 bSPDrainRate,-10,-1; } else { bonus2 bHPDrainRate,-10,-1; bonus2 bSPDrainRate,-10,-1; } }
|
||||
15145:2554,{ bonus2 bSPDrainRate,-10,1; }
|
||||
15145:5208,{ .@i = (getequiprefinerycnt(EQI_HEAD_TOP)>8)?2:1; bonus2 bHPDrainRate,-50,8*.@i; bonus2 bSPDrainRate,-10,4*.@i; }
|
||||
15156:20790:22085,{ bonus bMaxHP,4000; bonus bNoCastCancel; bonus bFixedCastrate,-25-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); }
|
||||
15156:20790:22085:28382:28418,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus2 bSkillAtk,"SU_CN_METEOR",200; }
|
||||
15156:20790:22085:28380:28421,{ bonus bMaxHPrate,30; bonus bMaxSPrate,9; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",200; }
|
||||
15156:20790:22085:28381:28415,{ bonus bMaxHPrate,25; bonus bMaxSPrate,15; bonus bHealPower,30; skill "AL_HEAL",9,1; }
|
||||
15166:1647,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bHealPower,4*.@r; }
|
||||
15166:5968,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bFlee2,.@r; bonus bHealPower,2*.@r; }
|
||||
15169:1649,{ .@r = getequiprefinerycnt(EQI_HAND_R); .@b = getequiprefinerycnt(EQI_ARMOR); bonus bMatk,(3*.@r); if(.@b >=7) { bonus bMatk,(5*.@r); } if(.@b >=8) { bonus bMatk,(7*.@r); } }
|
||||
15169:4054,{ if(getequiprefinerycnt(EQI_ARMOR) >=9) { bonus2 bResEff,Eff_Freeze,10000; } }
|
||||
15176:18145:28441,{ bonus2 bSkillAtk,"AC_DOUBLE",50; bonus2 bSkillUseSP,"SC_TRIANGLESHOT",10; }
|
||||
15177:20820:28608,{ bonus5 bAutoSpell,"MG_FIREBALL",max(5,getskilllv("MG_FIREBALL")),50,BF_MAGIC,1; autobonus3 "{ bonus bMatk,50; }",1000,60000,"PF_DOUBLECASTING","{ specialeffect2 EF_ENCHANCE; }"; }
|
||||
15178:20821:28721,{ bonus2 bSkillAtk,"KO_BAKURETSU",20; bonus2 bSkillAtk,"KO_HAPPOKUNAI",50; }
|
||||
15179:20822:28116,{ bonus2 bAddClass,Class_All,5; bonus bAspdRate,10; bonus bCritAtkRate,10; }
|
||||
15180:26200:28442,{ bonus bBaseAtk,30; bonus bAspd,1; bonus bCritAtkRate,20; }
|
||||
15181:28443:28444,{ bonus bAtk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; }
|
||||
15182:28445:28446,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; }
|
||||
15183:28447:28448,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
|
||||
@ -494,6 +678,26 @@
|
||||
15183:28467:28468,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
|
||||
15184:28469:28470,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; }
|
||||
15185:28471:28472,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel; }
|
||||
15189:20748,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus bBaseAtk,3*.@r; if (.@r >= 7) bonus bBaseAtk,5*(readparam(bStr)/10); if (.@r >= 8) bonus bBaseAtk,7*(readparam(bStr)/10); }
|
||||
15189:20749,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus bBaseAtk,3*.@r; if (.@r >= 7) bonus bBaseAtk,5*(readparam(bStr)/10); if (.@r >= 8) bonus bBaseAtk,7*(readparam(bStr)/10); }
|
||||
15189:4141,{ if (getequiprefinerycnt(EQI_ARMOR) >= 9) bonus2 bResEff,Eff_Curse,10000; }
|
||||
15195:16063,{ .@matk = 100; .@recovery = 20; .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_ARMOR); if (.@weapon >= 7 && .@eq >= 7) { .@matk += 50; } if ((.@weapon + .@eq) >= 18) { .@recovery += 15; if ((.@weapon + .@eq) >= 22) { bonus bDelayrate,-15; } } bonus bMatk,.@matk; bonus bHealPower2,.@recovery; }
|
||||
15195:19209,{ bonus bSpeedRate,25; /* unknown speed value */ bonus bHealPower,10; }
|
||||
15212:22141,{ bonus bAspdRate,getequiprefinerycnt(EQI_SHOES); }
|
||||
15205:4114,{ if (getequiprefinerycnt(EQI_ARMOR)>=9) { bonus2 bResEff,Eff_Freeze,10000; } }
|
||||
15212:20856,{ bonus bDelayrate,-getequiprefinerycnt(EQI_GARMENT); }
|
||||
15212:20856:22141,{ if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)) >= 39) { autobonus "{ bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; }",50,5000; } }
|
||||
15348:19366:20923:22192,{ bonus bVit,5; bonus bMaxSPrate,5; bonus bDef,5; bonus bMdef,15; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Wind,10; .@hp = 15; .@r[0] = getequiprefinerycnt(EQI_ARMOR); .@r[1] = getequiprefinerycnt(EQI_HEAD_TOP); .@r[2] = getequiprefinerycnt(EQI_GARMENT); .@r[3] = getequiprefinerycnt(EQI_SHOES); .@sum = .@r[0]+.@r[1]+.@r[2]+.@r[3]; if (.@r[0] >= 7 && .@r[1] >= 7 && .@r[2] >= 7 && .@r[3] >= 7) { .@hp += 10; } bonus bMaxHPrate,.@hp; if (.@sum >= 36) { bonus bFixedCast,-700; if (.@sum >= 40) { bonus bDelayrate,-20; } } }
|
||||
15376:22196,{ bonus2 bAddClass,Class_All,5; }
|
||||
15376:22197,{ bonus bMaxSPRate,5; }
|
||||
15376:20933,{ bonus bBaseAtk,50; }
|
||||
15376:20934,{ bonus bDelayrate,-10; }
|
||||
15377:20933,{ bonus bAspdRate,10; }
|
||||
15377:20934,{ bonus bMatk,50; }
|
||||
15377:22196,{ bonus bAspdRate,5; }
|
||||
15377:22197,{ bonus bMatkRate,5; }
|
||||
15388:15389,{ .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,5; bonus bMaxSPrate,5; if(.@r > 21){ bonus bDelayrate,-15; } }
|
||||
16065:20838,{ bonus bAspdRate,10; .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",25; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",25; } if ((.@eq + .@weapon) >= 18) { bonus bCritical,15; if ((.@eq + .@weapon) >= 22) { bonus bCritAtkRate,20; } } }
|
||||
18137:1752,{ bonus bLongAtkRate,25; }
|
||||
18137:1752:19048,{ bonus bLongAtkRate,20; bonus2 bSubEle,Ele_Fire,-10; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; }
|
||||
18137:19019,{ bonus bLongAtkRate,45; }
|
||||
@ -504,31 +708,72 @@
|
||||
18139:1756:19048,{ bonus bLongAtkRate,20; bonus2 bAddEff,Eff_Stone,-1000; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; }
|
||||
18139:19019,{ bonus bLongAtkRate,45; }
|
||||
18140:1755,{ bonus bLongAtkRate,25; bonus3 bAutoSpell,"NJ_HUUJIN",5,(readparam(bInt)>39) ? 300 : 100; }
|
||||
18140:1755:19048,{ bonus bLongAtkRate,20; bonus3 bAutoSpell,"NJ_HUUJIN",5,(readparam(bInt)>39) ? -300 : -100;; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; }
|
||||
18140:1755:19048,{ bonus bLongAtkRate,20; bonus3 bAutoSpell,"NJ_HUUJIN",5,(readparam(bInt)>39) ? -300 : -100; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; }
|
||||
18140:19019,{ bonus bLongAtkRate,45; }
|
||||
18149:19210,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_HEAD_TOP); bonus bLongAtkRate,5; if (.@weapon >= 7 && .@eq >= 7) { .@val = 20; } if ((.@weapon + .@eq) >= 18) { bonus2 bAddClass,Class_All,10; } if ((.@weapon + .@eq) >= 22) { .@val += 30; } if (.@val) { bonus2 bSkillAtk,"RA_ARROWSTORM",.@val; } }
|
||||
18174:22190,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_SHOES); bonus2 bAddClass,Class_All,10; if (.@weapon >= 7 && .@eq >= 7) { bonus bAspd,2; } if ((.@weapon + .@eq) >= 18) { bonus bCritAtkRate,10; } if ((.@weapon + .@eq) >= 22) { autobonus "{ bonus bBaseAtk,100; bonus bCritAtkRate,15; bonus2 bAddRace,RC_Insect,50; bonus2 bAddRace,RC_Brute,50; }",20,10000,BF_LONG|BF_WEAPON|BF_NORMAL; /* fix me: unknown rates */ } }
|
||||
18507:18539,{ bonus bUseSPrate,-3; }
|
||||
18559:18560,{ bonus bCritAtkRate,5; }
|
||||
18563:18564,{ bonus bFixedCastrate,-10; }
|
||||
18652:32227,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r>=6) { bonus bDelayrate,-5; bonus bAspdRate,5; bonus2 bAddClass,Class_All,5; bonus2 bIgnoreDefClassRate,Class_All,25; } if (.@r>=8) { bonus bDelayrate,-10; bonus bAspdRate,10; bonus2 bAddClass,Class_All,5; bonus2 bIgnoreDefClassRate,Class_All,25; } }
|
||||
18776:20710,{ bonus bBaseAtk,10; }
|
||||
18776:22015,{ bonus bMatk,20; }
|
||||
18823:19246,{ .@atk = 40; .@aspd = 3; .@dmg = 2; .@agi = readparam(bAgi); if (.@agi > 107) { .@atk += 60; .@aspd += 5; .@dmg += 2; } if (.@agi > 119) { .@atk += 80; .@aspd += 7; .@dmg += 4; } bonus bBaseAtk,.@atk; bonus bAspdRate,.@aspd; bonus2 bSubRace,RC_Player,.@dmg; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; }
|
||||
18823:28372,{ bonus2 bSkillVariableCast,"CR_GRANDCROSS",-1500; bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/30 + BaseLevel; bonus2 bSkillUseSP,"LG_RAYOFGENESIS",-10; }
|
||||
18823:28551,{ bonus2 bSkillDelay,"LG_OVERBRAND",-2000; bonus bLongAtkRate,getskilllv("LG_CANNONSPEAR") * 2; bonus bLongAtkRate,getskilllv("LG_OVERBRAND") * 2; bonus2 bSkillAtk,"LG_CANNONSPEAR",30; bonus2 bSkillAtk,"LG_OVERBRAND",20; }
|
||||
18849:32237,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bFixedCast,-300; if (.@r > 0) { bonus bMatk,(10*.@r); if (.@r >= 7) { bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus2 bMagicAddRace,RC_Demon,10; if (.@r >= 9) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r >= 11) { bonus2 bMagicAddClass,Class_Boss,20; } } } } }
|
||||
18867:1720,{ bonus bLongAtkRate,3+(getequiprefinerycnt(EQI_HAND_R) > 6 ? 5:0); }
|
||||
18868:28320,{ bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; }
|
||||
18933:19082,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",(5*.@r); }
|
||||
18933:2268,{ bonus bDelayrate,-5; }
|
||||
18933:4229,{ bonus bVariableCastrate,-10; }
|
||||
18937:28302,{ bonus bInt,8; bonus bMaxSPrate,5;}
|
||||
18937:28303,{ bonus bInt,8; bonus bBaseAtk,20;}
|
||||
18937:28304,{ bonus bInt,8; bonus bFlee,15;}
|
||||
18937:28305,{ bonus bInt,8; bonus bHit,10;}
|
||||
18937:28352,{ bonus bMaxSPrate,5; if (BaseLevel>=20) { bonus bInt,(BaseLevel/20); } }
|
||||
18937:28353,{ bonus bMaxHPrate,5; if (BaseLevel>=20) { bonus bStr,(BaseLevel/20); } }
|
||||
18937:28357,{ bonus bAspdRate,5; if (BaseLevel>=20) { bonus bAgi,(BaseLevel/20); } }
|
||||
18937:28359,{ bonus bVariableCastrate,-5; if (BaseLevel>=20) { bonus bDex,(BaseLevel/20); } }
|
||||
18985:28321,{ bonus2 bSkillAtk,"HT_BLITZBEAT",100; }
|
||||
18985:28321:28322,{ bonus2 bSkillAtk,"HT_BLITZBEAT",200; }
|
||||
18985:28322,{ bonus2 bSkillAtk,"SN_FALCONASSAULT",50; }
|
||||
18997:28326:28327,{ bonus bSpeedRate,10; bonus bBaseAtk,50; bonus bMatk,50; if(getequiprefinerycnt(EQI_HEAD_TOP)>=9){ bonus bMaxHPrate,10; bonus bMaxSPrate,50; } }
|
||||
19026:20756,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSPGainRace,RC_Fish,10; bonus3 bAddMonsterDropItem,551,RC_Fish,(5+.@r); bonus2 bAddItemHealRate,551,5; bonus bHPrecovRate,(5+.@r); }
|
||||
19024:19381,{ bonus bMdef,5; bonus bDef,50; bonus bAspdRate,5; bonus bVit,5; bonus2 bSubRace,RC_Player,3; if (readparam(bVit)>=108) { bonus bMdef,5; bonus bDef,50; bonus bAspdRate,5; bonus bVit,5; } if (readparam(bVit)>=120) { bonus bMdef,10; bonus bDef,100; bonus bVit,10; } }
|
||||
19026:20756,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSPGainRace,RC_Fish,10; bonus3 bAddMonsterDropItem,544,RC_Fish,(5+.@r); bonus3 bAddMonsterDropItem,551,RC_Fish,(5+.@r); bonus2 bAddItemHealRate,544,5*(1+.@r); bonus2 bAddItemHealRate,551,5*(1+.@r); }
|
||||
19026:22059,{ bonus2 bCriticalAddRace,RC_Fish,(10+getequiprefinerycnt(EQI_SHOES)); }
|
||||
19038:19039,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HEAD_MID); if((.@r==7)||(.@r==8)){ bonus bCritical,12; bonus bHit,12; } if(.@r>=9){ bonus bMaxHP,1200; bonus bMaxSP,120; } }
|
||||
19082:18933:2268,{ bonus2 bSkillUseSP,"GN_SPORE_EXPLOSION",20; }
|
||||
19114:4226,{ bonus2 bSubSize,Size_All,10; }
|
||||
19114:5548,{ bonus2 bSubSize,Size_All,5; }
|
||||
19117:22101,{ bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5; if(getequiprefinerycnt(EQI_SHOES) >= 12) { bonus bFixedCast,-400; } }
|
||||
19118:22101,{ bonus2 bDropAddRace,RC_All,4; bonus2 bExpAddRace,RC_All,4; if(getequiprefinerycnt(EQI_SHOES) >= 12) { bonus bFixedCast,-400; } }
|
||||
19138:19327,{ .@cast = -(readparam(bInt)/8); .@sub = 2; .@heal = 5; if (.@i >= 120) { .@cast -= 10; .@sub += 6; .@heal += 25; } else if (.@i >= 108) { .@cast -= 4; .@sub += 2; .@heal += 10; } bonus bVariableCastrate,.@cast; bonus2 bSubRace,RC_DemiHuman,.@sub; bonus2 bSubRace,RC_Player,.@sub; bonus bHealPower,.@heal; bonus bAddItemHealRate,.@heal; bonus2 bVariableCastrate,"AB_CHEAL",-100; bonus2 bResEff,EFF_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; }
|
||||
19139:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus2 bMagicAtkEle,Ele_Earth,20; bonus2 bMagicAtkEle,Ele_Wind,20; if (.@r>=7) { bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; } if (.@r>=9) { bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; } }
|
||||
19139:20813,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus bFixedCastrate,-50; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; if (.@r>=5) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if (.@r>=7) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } }
|
||||
19139:22170,{ bonus bVit,4; bonus bInt,5; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; }
|
||||
19172:28500,{ bonus bDelayrate,-15; }
|
||||
19172:4403,{ bonus bDelayrate,30; }
|
||||
19247:28762,{ bonus bMatk,50; .@eq = getequiprefinerycnt(EQI_HEAD_TOP); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus bVariableCastrate,-10; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAddSize,Size_Small,15; bonus2 bMagicAddSize,Size_Medium,15; if ((.@eq + .@weapon) >= 22) { autobonus "{ bonus bMatk,50; bonus2 bMagicAtkEle,Ele_Fire,20; }",5,10000,BF_MAGIC; /* unknown rate */ } } }
|
||||
19272:4365,{ bonus bVariableCastrate,-100; bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-120000; }
|
||||
19299:4463,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); if (.@type == W_BOOK || .@type == W_STAFF || .@type == W_2HSTAFF) { bonus2 bMagicAddRace,RC_Player, getequiprefinerycnt(EQI_HAND_R)*2; } }
|
||||
19299:5966,{ .@a = readparam(bDex); bonus bMatk,10; bonus bVariableCastrate,-2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; if (.@a>=108) { bonus bMatk,20; bonus bVariableCastrate,-3; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if (.@a>=120) { bonus bMatk,30; bonus bVariableCastrate,-5; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; } }
|
||||
19326:4187,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_DEMON,5; if (.@r>=6) bonus2 bExpAddRace,RC_DEMON,5; if (.@r>=8) bonus2 bExpAddRace,RC_DEMON,5; }
|
||||
19326:4190,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_Undead,5; if (.@r>=6) bonus2 bExpAddRace,RC_Undead,5; if (.@r>=8) bonus2 bExpAddRace,RC_Undead,5; }
|
||||
19326:4224,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_Brute,5; if (.@r>=6) bonus2 bExpAddRace,RC_Brute,5; if (.@r>=8) bonus2 bExpAddRace,RC_Brute,5; }
|
||||
19326:4256,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_DemiHuman,5; if (.@r>=6) bonus2 bExpAddRace,RC_DemiHuman,5; if (.@r>=8) bonus2 bExpAddRace,RC_DemiHuman,5; }
|
||||
19326:4262,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_PLANT,5; if (.@r>=6) bonus2 bExpAddRace,RC_PLANT,5; if (.@r>=8) bonus2 bExpAddRace,RC_PLANT,5; }
|
||||
19326:4344,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_Insect,5; if (.@r>=6) bonus2 bExpAddRace,RC_Insect,5; if (.@r>=8) bonus2 bExpAddRace,RC_Insect,5; }
|
||||
19326:4347,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_FISH,5; if (.@r>=6) bonus2 bExpAddRace,RC_FISH,5; if (.@r>=8) bonus2 bExpAddRace,RC_FISH,5; }
|
||||
19326:4377,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_FORMLESS,5; if (.@r>=6) bonus2 bExpAddRace,RC_FORMLESS,5; if (.@r>=8) bonus2 bExpAddRace,RC_FORMLESS,5; }
|
||||
19326:4385,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_DRAGON,5; if (.@r>=6) bonus2 bExpAddRace,RC_DRAGON,5; if (.@r>=8) bonus2 bExpAddRace,RC_DRAGON,5; }
|
||||
19326:4391,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_ANGEL,5; if (.@r>=6) bonus2 bExpAddRace,RC_ANGEL,5; if (.@r>=8) bonus2 bExpAddRace,RC_ANGEL,5; }
|
||||
19344:28244,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bAddClass,Class_All,10; if (.@weapon >= 7 && .@eq >= 7) { bonus bAspd,2; } if ((.@weapon + .@eq) >= 18) { bonus bLongAtkRate,10; if ((.@weapon + .@eq) >= 22) { bonus2 bSkillAtk,"GS_SPREADATTACK",30; } } }
|
||||
19344:32301,{ bonus bBaseAtk,30; .@eq = getequiprefinerycnt(EQI_HEAD_TOP); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bAddClass,Class_All,5; } if ((.@eq + .@weapon) >= 18) { bonus2 bSubSize,Size_Small,20; bonus2 bSubSize,Size_Medium,20; if ((.@eq + .@weapon) >= 22) { autobonus3 "{ bonus bBaseAtk,100; bonus bLongAtkRate,15; }",5,10000,"RL_FIREDANCE"; /* unknown rate */ } } }
|
||||
19428:20948:32238:32239,{ bonus bInt,5; bonus bMaxSPrate,10; bonus bDef,100; bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Neutral,10; .@head = getequiprefinerycnt(EQI_HEAD_TOP); .@garment = getequiprefinerycnt(EQI_GARMENT); if (.@head >= 7 && .@garment >= 7) { .@matk = 40; } if ((.@head + .@garment) >= 18) { .@matk += 40; bonus2 bMagicAtkEle,Ele_Ghost,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Holy,15; if ((.@head + .@garment) >= 22) { bonus bMatkRate,10; bonus2 bIgnoreMdefRaceRate,RC_Formless,50; bonus2 bIgnoreMdefRaceRate,RC_Demon,50; bonus2 bIgnoreMdefRaceRate,RC_Brute,50; } } bonus bMatk,.@matk; }
|
||||
20135:20136,{ bonus bAllStats,12; }
|
||||
20701:2165,{ .@a = getequiprefinerycnt(EQI_GARMENT); .@b = getequiprefinerycnt(EQI_HAND_L); bonus2 bAddEle,Ele_Earth,.@b; bonus2 bSubRace,RC_Fish,.@a; }
|
||||
20714:28320,{ .@val = min(12,getequiprefinerycnt(EQI_GARMENT)); bonus2 bAddRace,RC_DemiHuman,.@val; bonus2 bAddRace,RC_Player,.@val; }
|
||||
20717:22000,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
|
||||
20717:22001,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
|
||||
20717:22002,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
|
||||
@ -577,8 +822,62 @@
|
||||
20718:22116,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
|
||||
20718:22117,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
|
||||
20718:22118,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
|
||||
20725:2189,{ .@a = getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus2 bHPLossRate,30,1000; bonus bMatk,5*("+.@a+"/3); }",30+.@a,10000,BF_MAGIC,"{ active_transform 1930,10000; specialeffect2 EF_POTION_BERSERK; /*Confirm Special Effect*/ }"; .@b = getequiprefinerycnt(EQI_HAND_L); if(.@b>=7) bonus2 bSubEle,Ele_All,2*.@b; }
|
||||
20778:4606,{ bonus bSPGainValue,-1*(20+(getequiprefinerycnt(EQI_GARMENT)/2)); bonus bMaxSPrate,44; }
|
||||
20783:4174,{ bonus2 bSubEle,Ele_Neutral,-50; }
|
||||
20797:2339,{ bonus bInt,15; bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (getequiprefinerycnt(EQI_ARMOR) > 6) bonus bNoCastCancel; }
|
||||
20797:4174,{ bonus2 bSubEle,Ele_All,50; bonus2 bSubEle,Ele_Neutral,-50; }
|
||||
20799:1752:1730,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"RA_ARROWSTORM",(5*.@r); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",(5*.@r); if(getequiprefinerycnt(EQI_HAND_R)>=10) { bonus bAspd,1; } }
|
||||
20799:1754:1731,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"RA_ARROWSTORM",(5*.@r); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",(5*.@r); if(getequiprefinerycnt(EQI_HAND_R)>=10) { bonus bAspd,1; } }
|
||||
20799:1755:1733,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"RA_ARROWSTORM",(5*.@r); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",(5*.@r); if(getequiprefinerycnt(EQI_HAND_R)>=10) { bonus bAspd,1; } }
|
||||
20799:1756:1732,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"RA_ARROWSTORM",(5*.@r); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",(5*.@r); if(getequiprefinerycnt(EQI_HAND_R)>=10) { bonus bAspd,1; } }
|
||||
20800:4045,{ bonus bLongAtkDef,-35; }
|
||||
20813:22170,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,10; if (.@r>=7) { bonus2 bSubEle,Ele_Earth,15; bonus2 bSubEle,Ele_Wind,15; } if (.@r>=9) { bonus2 bSubEle,Ele_Earth,15; bonus2 bSubEle,Ele_Wind,15; } }
|
||||
20813:4174,{ bonus2 bSubEle,Ele_Neutral,-30; }
|
||||
20814:4588,{ bonus bBaseAtk,-5*readparam(bStr)/10; }
|
||||
20819:5397,{ bonus bAspd,1; bonus bNoCastCancel; }
|
||||
20831:4596,{ bonus bMatk,-5*(readparam(bInt)/10); }
|
||||
20838:26109,{ bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,"SO_EARTHGRAVE",40; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Earth,10; if ((.@eq + .@weapon) >= 22) { bonus2 bMagicAtkEle,Ele_Water,10; } } }
|
||||
20840:28725,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@val = 80; if (.@weapon >= 7 && .@eq >= 7) { .@val += 80; } if ((.@weapon + .@eq) >= 18) { .@val += 40; } if ((.@weapon + .@eq) >= 22) { bonus2 bMagicAtkEle,Ele_Fire,15; } bonus bMatk,.@val; }
|
||||
20846:22000,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bBaseAtk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
20846:22001,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bMatk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
20846:22002,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
20846:22003,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAddItemHealRate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
20846:22004,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bLongAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
20846:22005,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bCritAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
20846:22006,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bBaseAtk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
20846:22007,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAddItemHealRate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
20846:22008,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bLongAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
20846:22009,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bMatk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
20846:22010,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
20846:22011,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bCritAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
|
||||
20847:28745,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@val = 10; if (.@weapon >= 7 && .@eq >= 7) { bonus bCritAtkRate,15; } if ((.@weapon + .@eq) >= 18) { .@val += 15; if ((.@weapon + .@eq) >= 22) { skill "TF_DOUBLE",4; bonus bDoubleRate,20; } } bonus bAspdRate,.@val; }
|
||||
20859:4121,{ bonus bPerfectHitAddRate,50; bonus2 bResEff,Eff_Stone,10000; }
|
||||
20863:4593,{ bonus bLongAtkRate,-1*readparam(bDex)/10; }
|
||||
20922:4306,{ bonus2 bSubEle,Ele_Neutral,20; bonus bMaxHPrate,10; bonus bMdef,10; }
|
||||
20925:22035,{ bonus bAgi,10; bonus bInt,10; bonus bVariableCastrate,-10; bonus2 bSubRace,RC_Player,5; }
|
||||
20925:22036,{ bonus bStr,10; bonus bDex,10; bonus bDelayrate,-20; bonus2 bSubRace,RC_Player,5; }
|
||||
20925:22037,{ bonus bVit,10; bonus bLuk,10; bonus bHealPower,20; bonus2 bSubRace,RC_Player,5; bonus bUseSPrate,-10; }
|
||||
20931:1752,{ bonus2 bSubEle,Ele_Fire,75; }
|
||||
20931:1754,{ bonus2 bSubEle,Ele_Water,75; }
|
||||
20931:1755,{ bonus2 bSubEle,Ele_Wind,75; }
|
||||
20931:1756,{ bonus2 bSubEle,Ele_Earth,75; }
|
||||
20933:22196,{ bonus bCritAtkRate,10; }
|
||||
20933:22197,{ bonus bVariableCastrate,-10; }
|
||||
20934:22196,{ bonus bLongAtkRate,10; }
|
||||
20934:22197,{ bonus2 bMagicAtkEle,Ele_All,10; }
|
||||
20935:22199,{ bonus bHit,5; }
|
||||
20935:22199:15378,{ bonus2 bAddClass,Class_All,2; .@a = getequiprefinerycnt(EQI_GARMENT); .@b = getequiprefinerycnt(EQI_SHOES); .@c = getequiprefinerycnt(EQI_ARMOR); if (.@a>=7 && .@b>=7 &&.@c>=7) bonus2 bAddClass,Class_All,3; if (.@a+.@b+.@c >= 27) bonus bDelayrate,-20; }
|
||||
20936:22200,{ bonus bCritAtkRate,5; }
|
||||
20936:22200:15379,{ bonus2 bAddClass,Class_All,2; .@a = getequiprefinerycnt(EQI_GARMENT); .@b = getequiprefinerycnt(EQI_SHOES); .@c = getequiprefinerycnt(EQI_ARMOR); if (.@a>=7 && .@b>=7 &&.@c>=7) bonus2 bAddClass,Class_All,3; if (.@a+.@b+.@c >= 27) bonus bCritAtkRate,20; }
|
||||
20937:22201,{ bonus bVariableCastrate,-5; }
|
||||
20937:22201:15380,{ bonus bMatkRate,2; .@a = getequiprefinerycnt(EQI_GARMENT); .@b = getequiprefinerycnt(EQI_SHOES); .@c = getequiprefinerycnt(EQI_ARMOR); if (.@a>=7 && .@b>=7 &&.@c>=7) bonus bMatkRate,3; if (.@a+.@b+.@c >= 27) bonus2 bMagicAtkEle,Ele_Fire,15; }
|
||||
20941:4197,{ bonus bFlee,20; bonus bMaxHPrate,10; bonus bMdef,10; }
|
||||
20969:1752,{ bonus2 bSubEle,Ele_Fire,75; }
|
||||
20969:1754,{ bonus2 bSubEle,Ele_Water,75; }
|
||||
20969:1755,{ bonus2 bSubEle,Ele_Wind,75; }
|
||||
20969:1756,{ bonus2 bSubEle,Ele_Earth,75; }
|
||||
21050:22190,{ bonus bLongAtkRate,3; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus bVariableCastrate,-10; } if ((.@eq + .@weapon) >= 18) { bonus bFixedCast,-500; if ((.@eq + .@weapon) >= 22) { bonus2 bSkillAtk,"RK_DRAGONBREATH",20; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",20; } } }
|
||||
22069:2195,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bAddEle,Ele_Neutral,getequiprefinerycnt(EQI_HAND_L); }
|
||||
22069:20753,{ bonus2 bAddEle,Ele_Neutral,5; .@r = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r; }
|
||||
22101:29148,{ bonus bMaxHPRate,5; bonus bMaxSPRate,5; .@r = getequiprefinerycnt(EQI_SHOES); if(.@r >= 7) { bonus2 bAddClass,Class_All,2; } if(.@r >= 9) { bonus2 bAddClass,Class_All,3; } if(.@r >= 12) { bonus bDelayrate,-5; } }
|
||||
@ -587,7 +886,12 @@
|
||||
22101:29151,{ bonus bMaxHPRate,5; bonus bMaxSPRate,5; .@r = getequiprefinerycnt(EQI_SHOES); if(.@r >= 7) { bonus2 bSubEle,Ele_Neutral,2; } if(.@r >= 9) { bonus2 bSubEle,Ele_Neutral,3; } if(.@r >= 12) { bonus bDelayrate,-5; } }
|
||||
22101:29152,{ bonus bMaxHPRate,5; bonus bMaxSPRate,5; .@r = getequiprefinerycnt(EQI_SHOES); if(.@r >= 7) { bonus bLongAtkRate,2; } if(.@r >= 9) { bonus bLongAtkRate,3; } if(.@r >= 12) { bonus bDelayrate,-5; } }
|
||||
22101:29153,{ bonus bMaxHPRate,5; bonus bMaxSPRate,5; .@r = getequiprefinerycnt(EQI_SHOES); if(.@r >= 7) { bonus bCritAtkRate,2; } if(.@r >= 9) { bonus bCritAtkRate,3; } if(.@r >= 12) { bonus bDelayrate,-5; } }
|
||||
22104:1646,{ .@r = getequiprefinerycnt(EQI_HAND_R); .@b = getskilllv("WZ_FROSTNOVA"); .@c = getskilllv("WZ_WATERBALL"); bonus2 bMagicAtkEle,Ele_Water,4*.@r; bonus2 bIgnoreMdefClassRate,Class_Normal,5*.@b; bonus2 bIgnoreMdefClassRate,Class_Boss,5*.@b; bonus2 bSkillAtk,"WZ_WATERBALL",(30*.@c)+(20*.@r); }
|
||||
22106:1387,{ .@r = getequiprefinerycnt(EQI_SHOES); .@b = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player,30; if (.@b>=7) { bonus2 bSkillAtk,"WS_CARTTERMINATION",8; bonus2 bAddClass,Class_Boss,20; } if (.@b>=9) { bonus2 bSkillAtk,"WS_CARTTERMINATION",12; bonus2 bAddClass,Class_Boss,30; } } }
|
||||
22106:1490,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,40; bonus2 bSubRace,RC_Player,40; bonus4 bAutoSpellOnSkill,"LK_SPIRALPIERCE","RK_SONICWAVE",getskilllv("RK_SONICWAVE"),10000; if (.@r>=7) { bonus2 bSkillAtk,"RK_SONICWAVE",20; bonus2 bSkillAtk,"LK_SPIRALPIERCE",20; bonus2 bSubClass,Class_Boss,20; } if (.@r>=9) { bonus2 bSkillAtk,"RK_SONICWAVE",30; bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSubClass,Class_Boss,30; } }
|
||||
22106:18122,{ .@r = getequiprefinerycnt(EQI_SHOES); .@b = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { bonus bLongAtkRate,3*(readparam(bStr)/10); if (.@b>=7) { bonus2 bSkillAtk,"RA_ARROWSTORM",20; bonus2 bSkillAtk,"RA_AIMEDBOLT",20; bonus2 bAddClass,Class_Boss,20; } if (.@b>=9) { bonus2 bSkillAtk,"RA_ARROWSTORM",30; bonus2 bSkillAtk,"RA_AIMEDBOLT",30; bonus2 bAddClass,Class_Boss,30; } } }
|
||||
22106:2160,{ .@r = getequiprefinerycnt(EQI_SHOES); if (.@r > 6) { bonus2 bSubSize,Size_Large,2; bonus2 bSubClass,Class_Boss,2; } if (.@r > 8) { bonus2 bSubSize,Size_Large,2; bonus2 bSubClass,Class_Boss,2; } }
|
||||
22120:1631,{ .@r = getequiprefinerycnt(EQI_HAND_R); .@cast = -5*getskilllv("AB_ORATIO"); bonus2 bVariableCastrate,"AB_JUDEX",.@cast; bonus2 bVariableCastrate,"AB_ADORAMUS",.@cast; if (.@r >= 7) { .@magic = 30; if (.@r >= 9) { .@magic += 20; .@dmg = 20; } bonus2 bMagicAddRace,RC_Demon,.@magic; bonus2 bMagicAddRace,RC_Undead,.@magic; bonus2 bMagicAddEle,Ele_Undead,.@magic; bonus2 bMagicAddEle,Ele_Dark,.@magic; } bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg + 10*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")+getskilllv("AB_CLEARANCE")); }
|
||||
22122:28443:28444,{ bonus bAspdRate,4; bonus bHit,4; }
|
||||
22123:28445:28446,{ bonus bAspdRate,8; bonus bHit,8; }
|
||||
22124:28447:28448,{ bonus bAspdRate,8; bonus bHit,8; bonus2 bExpAddClass,Class_All,2; }
|
||||
@ -603,13 +907,35 @@
|
||||
22124:28467:28468,{ bonus bAspdRate,8; bonus bHit,8; bonus2 bExpAddClass,Class_All,2; }
|
||||
22125:28469:28470,{ bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; }
|
||||
22126:28471:28472,{ bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; bonus bSpeedAddRate,25; }
|
||||
22133:26007,{ bonus bAspdRate,8; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 20; } if ((.@eq + .@weapon) >= 18) { bonus bLongAtkRate,10; if ((.@eq + .@weapon) >= 22) { .@val += 30; } } if (.@val) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@val; } }
|
||||
22133:32005,{ bonus bBaseAtk,40; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 20; } if ((.@eq + .@weapon) >= 18) { bonus2 bAddClass,Class_All,10; if ((.@eq + .@weapon) >= 22) { .@val += 20; } } if (.@val) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val; } }
|
||||
22138:20815,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubEle,Ele_Holy,30-(2*getskilllv("CR_TRUST")); bonus2 bSubEle,Ele_Dark,30; bonus bFixedCastrate,-50; if (.@r > 8) .@val = 20; else if (.@r > 6) .@val = 10; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Neutral,.@val; bonus2 bMagicAtkEle,Ele_Dark,.@val; }
|
||||
22138:20815:1643,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bMagicAtkEle,Ele_Fire,4*getskilllv("WZ_FIREPILLAR"); bonus2 bMagicAtkEle,Ele_Neutral,6*getskilllv("HW_GRAVITATION"); if (.@r > 8) .@val = 2; else if (.@r > 6) .@val = 1; bonus2 bSkillAtk,"WL_HELLINFERNO",100*.@val; bonus2 bMagicAddRace,RC_DemiHuman,20*.@val; bonus2 bMagicAddRace,RC_Player,20*.@val; }
|
||||
22138:4876,{ bonus2 bMagicAtkEle,Ele_Fire,-50; bonus2 bMagicAtkEle,Ele_Neutral,-50; bonus2 bMagicAtkEle,Ele_Dark,-50; }
|
||||
22170:1618,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bIgnoreMdefClassRate,Class_All,50; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_Neutral,80; bonus2 bMagicAddRace,RC_Demihuman,20; bonus2 bMagicAddRace,RC_Player,20; bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-2400; bonus2 bSkillCooldown,"WL_CHAINLIGHTNING",-1000; autobonus "{ bonus2 bSkillAtk,\"WL_CHAINLIGHTNING\",100; }",60,5000,BF_MAGIC; } }
|
||||
22170:1620,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bIgnoreMdefClassRate,Class_All,50; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_Neutral,80; bonus2 bMagicAddRace,RC_Demihuman,20; bonus2 bMagicAddRace,RC_Player,20; bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-2400; bonus2 bSkillCooldown,"WL_CHAINLIGHTNING",-1000; autobonus "{ bonus2 bSkillAtk,\"WL_CHAINLIGHTNING\",100; }",60,5000,BF_MAGIC; } }
|
||||
22170:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } }
|
||||
22171:13345,{ autobonus "{ bonus bStr,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
|
||||
//22171:26154,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",20,7000,BF_MAGIC; /* unknown rate */ }
|
||||
22171:26155,{ autobonus "{ bonus bLuk,20; bonus bMatkRate,15; bonus2 bAddClass,Class_All,15; }",20,7000,BF_MAGIC|BF_WEAPON; /* unknown rate */ }
|
||||
22171:28255,{ autobonus "{ bonus bInt,20; bonus2 bMagicAtkEle,Ele_Ghost,10; }",20,7000,BF_MAGIC; /* unknown rate */ }
|
||||
22171:28256,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
|
||||
22171:28257,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
|
||||
22171:28258,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
|
||||
//22171:28631,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",3,7000,BF_WEAPON; /* unknown rate */ }
|
||||
22171:28763:28764,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
|
||||
22171:32302,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
|
||||
22172:15042,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bSpeedRate,25; bonus bCritAtkRate,4*(readparam(bluk)/20); if (.@r>=7) { bonus bAspdRate,8; bonus2 bSubRace,RC_DemiHuman,8; bonus2 bSubRace,RC_Player,8; bonus2 bSkillAtk,"HT_BLITZBEAT",40; bonus2 bSkillAtk,"SN_SHARPSHOOTING",50; } if (.@r>=9) { bonus bAspdRate,4; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus2 bSkillAtk,"HT_BLITZBEAT",20; bonus2 bSkillAtk,"SN_SHARPSHOOTING",25; } }
|
||||
22172:15043,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bHPGainValue,500; bonus bSpeedRate,25; bonus2 bSkillAtk,"RA_CLUSTERBOMB",30*(readparam(bint)/20); bonus2 bSkillUseSP,"RA_ELECTRICSHOCKER",30; if (.@r>=7) { bonus bFlee2,6; bonus2 bSubRace,RC_DemiHuman,8; bonus2 bSubRace,RC_Player,8; bonus2 bSkillAtk,"RA_CLUSTERBOMB",400; bonus2 bSkillAtk,"RA_AIMEDBOLT",20; } if (.@r>=9) { bonus bFlee2,3; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus2 bSkillAtk,"RA_CLUSTERBOMB",200; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; } }
|
||||
22190:28254,{ bonus2 bAddClass,Class_All,10; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus bLongAtkRate,5; } if ((.@eq + .@weapon) >= 18) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000; if ((.@eq + .@weapon) >= 22) { autobonus3 "{ bonus bBaseAtk,50; bonus2 bAddRace,RC_Brute,50; bonus2 bAddRace,RC_Demon,50; }",5,10000,"RL_R_TRIP"; /* unknown rate */ } } }
|
||||
24012:24013:24014:24015:24016:24017,{ bonus bAllStats,3; }
|
||||
24018:24019:24020,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus2 bAddClass,Class_All,1; } }
|
||||
24021:24022:24023,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus bMatkRate,1; } }
|
||||
24025:24028,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bMaxHP,.@r; bonus bMaxSP,.@r; if(.@r >= 15) { bonus bMaxHPrate,1; } }
|
||||
24026:24027,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus bDef,.@r; if(.@r >= 15) { bonus2 bSubEle,0,1; } }
|
||||
24026:24027,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus bDef,.@r; if(.@r >= 15) { bonus2 bSubEle,Ele_Neutral,1; } }
|
||||
24029:24031,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bBaseAtk,.@r; if(.@r >= 15) { bonus bLongAtkRate,1; } }
|
||||
24030:24032,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bCritical,.@r; bonus bBaseAtk,.@r; if(.@r >= 15) { bonus bCritAtkRate,1; } }
|
||||
24033:24366:24367,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); .@val = 5; if (.@r >= 25) { .@val += 15; } bonus bHealPower,.@val; }
|
||||
24034:24040,{ bonus bLuk,1; }
|
||||
24035:24041,{ bonus bStr,1; }
|
||||
24036:24042,{ bonus bInt,1; }
|
||||
@ -631,8 +957,12 @@
|
||||
24073:24076,{ bonus bMaxHPrate,1; bonus bMaxSPrate,1; }
|
||||
24074:24077,{ bonus bMaxHPrate,1; bonus bMaxSPrate,1; }
|
||||
24078:24079:24080,{ bonus2 bSPDrainRate,10,1+(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)/10); }
|
||||
24079:24080:24324,{ bonus2 bSPDrainRate,10,1+(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L))/10; }
|
||||
24079:24080:24329,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 25) { bonus bMatkRate,2; } else if (.@r >= 20) { bonus bMatkRate,1; } bonus bMatk,10; }
|
||||
24081:24082:24083,{ bonus2 bHPDrainRate,40,2+(getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)/5); }
|
||||
24082:24083:24325,{ bonus2 bHPDrainRate,40,2+(getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES))/5; }
|
||||
24084:24085:24086:24087:24088:24089,{ bonus bAllStats,1; .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 45) { bonus bNoGemStone; } bonus bUseSPrate,100-.@r; }
|
||||
24084:24085:24086:24087:24089:24322,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bAllStats,1; if (.@r >= 45) { bonus bNoGemStone; bonus bUseSPrate,(100-.@r); } }
|
||||
24090:24091:24092,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Stone,10000; }
|
||||
24090:24093:24094,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Sleep,10000; }
|
||||
24090:24095:24096,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Silence,10000; }
|
||||
@ -641,8 +971,17 @@
|
||||
24090:24102:24103,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Bleeding,10000; }
|
||||
24090:24104:24105:24106,{ bonus bDef,4; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 30) bonus2 bResEff,Eff_Stun,10000; }
|
||||
24090:24107:24108,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Curse,10000; }
|
||||
24090:24352,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Stone,10000; } }
|
||||
24090:24353,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Sleep,10000; } }
|
||||
24090:24354,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Silence,10000; } }
|
||||
24090:24355,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Blind,10000; } }
|
||||
24090:24356,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Freeze,10000; } }
|
||||
24090:24357,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Bleeding,10000; } }
|
||||
24090:24358,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Stun,10000; } }
|
||||
24090:24359,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Curse,10000; } }
|
||||
24048:24109:24110,{ bonus bNoCastCancel2; bonus bVariableCastrate,40-(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)); }
|
||||
24111:24112:24113,{ bonus bNoCastCancel; bonus bUseSPrate,40-getequiprefinerycnt(EQI_SHADOW_SHIELD)-getequiprefinerycnt(EQI_SHADOW_ARMOR)-getequiprefinerycnt(EQI_SHADOW_SHOES); }
|
||||
24111:24112:24323,{ bonus bNoCastCancel; bonus bUseSPrate,40-getequiprefinerycnt(EQI_SHADOW_SHIELD)-getequiprefinerycnt(EQI_SHADOW_ARMOR)-getequiprefinerycnt(EQI_SHADOW_SHOES); }
|
||||
24150:24151,{ bonus2 bAddClass,Class_All,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bNoSizeFix; }
|
||||
24152:24153,{ bonus bAtk,getequiprefinerycnt(EQI_SHADOW_WEAPON); if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 15) bonus bUnbreakableWeapon; }
|
||||
24154:24155,{ bonus bDef,getequiprefinerycnt(EQI_SHADOW_ARMOR); if (getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bUnbreakableArmor; }
|
||||
@ -656,6 +995,8 @@
|
||||
24163:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Formless; }
|
||||
24164:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Undead; }
|
||||
24165:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Plant; }
|
||||
24166:24167:24328,{ if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 25) { bonus bIgnoreDefRace,RC_DemiHuman; } }
|
||||
24168:24169:24329,{ if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 25) { bonus bIgnoreMDefRace,RC_DemiHuman; } }
|
||||
24168:24169:24170,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_DemiHuman; }
|
||||
24168:24169:24171,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Demon; }
|
||||
24168:24169:24172,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Brute; }
|
||||
@ -666,7 +1007,9 @@
|
||||
24168:24169:24177,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Formless; }
|
||||
24168:24169:24178,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Undead; }
|
||||
24168:24169:24179,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Plant; }
|
||||
24180:24181:24182:24183:24184:24185,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bAllStats,1; if(.@r>=45) { bonus bMaxHPrate,(.@r-60); sc_start4 SC_ENDURE,1,10,0,0,1;} }
|
||||
24168:24169:24345:24346:24423:24424,{ if ((getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)) >= 54) { bonus2 bIgnoreDefClassRate,Class_Normal,20; } }
|
||||
24180:24181:24182:24183:24184:24185,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bAllStats,1; if(.@r>=45) { bonus bMaxHPrate,(.@r-60); bonus bNoWalkDelay; } }
|
||||
24180:24181:24182:24183:24184:24321,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bAllStats,1; if (.@r >= 45) { bonus bMaxHPrate,(.@r-60); bonus bNoWalkDelay; } }
|
||||
24186:24198,{ bonus2 bSubEle,Ele_Neutral,2; }
|
||||
24187:24199,{ bonus2 bSubEle,Ele_Dark,2; }
|
||||
24188:24200,{ bonus2 bSubEle,Ele_Water,2; }
|
||||
@ -678,38 +1021,151 @@
|
||||
24194:24206,{ bonus2 bSubEle,Ele_Ghost,2; }
|
||||
24195:24207,{ bonus2 bSubEle,Ele_Undead,2; }
|
||||
24196:24197,{ bonus bFlee,5; if(getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ARMOR)>=15) bonus bSpeedAddRate,3; }
|
||||
24197:24320,{ bonus bFlee,5; if ((getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHOES)) >= 15) { bonus bSpeedRate,25; /* unknown value */ } }
|
||||
24208:24209,{ bonus2 bExpAddRace,RC_All,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:1); }
|
||||
24210:24211,{ bonus2 bExpAddRace,RC_All,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?20:10); }
|
||||
24212:24213,{ bonus2 bExpAddRace,RC_All,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:5); }
|
||||
24214:24215,{ bonus2 bExpAddRace,RC_All,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?4:2); }
|
||||
24217:24218,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) bonus bAspd,1; }
|
||||
24223:24225:24226,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r)>=25 {bonus2 bAddClass,Class_All,2;} else if(.@r)>=20 {bonus2 bAddClass,Class_All,1;} bonus2 bAddClass,Class_All,1; }
|
||||
24224:24225:24226,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r)>=25 {bonus2 bAddClass,Class_All,2;} else if(.@r)>=20 {bonus2 bAddClass,Class_All,1;} bonus bAtk2,10; }
|
||||
24227:24229:24230,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r)>=25 {bonus bMatkRate,2;} else if(.@r)>=20 {bonus bMatkRate,1;} bonus bMatkRate,1; }
|
||||
24228:24229:24230,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r)>=25 {bonus bMatkRate,2;} else if(.@r)>=20 {bonus bMatkRate,1;} bonus bMatk,10; }
|
||||
24223:24225:24226,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r>=25) {bonus2 bAddClass,Class_All,2;} else if(.@r>=20) {bonus2 bAddClass,Class_All,1;} bonus2 bAddClass,Class_All,1; }
|
||||
24224:24225:24226,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r>=25) {bonus2 bAddClass,Class_All,2;} else if(.@r>=20) {bonus2 bAddClass,Class_All,1;} bonus bAtk2,10; }
|
||||
24225:24226:24328,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 25) { bonus2 bAddClass,Class_All,2; } else if (.@r >= 20) { bonus2 bAddClass,Class_All,1; } bonus bBaseAtk,10; }
|
||||
24227:24229:24230,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r>=25) {bonus bMatkRate,2;} else if(.@r>=20) {bonus bMatkRate,1;} bonus bMatkRate,1; }
|
||||
24228:24229:24230,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r>=25) {bonus bMatkRate,2;} else if(.@r>=20) {bonus bMatkRate,1;} bonus bMatk,10; }
|
||||
24231:24232,{ bonus bFlee,5; if (getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)>=15) { bonus bAspd,1; } }
|
||||
24234:24235,{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Large,2; bonus2 bMagicAddSize,Size_Large,2; } }
|
||||
24236:24237,{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Medium,2; bonus2 bMagicAddSize,Size_Medium,2; } }
|
||||
24238:24239,{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } }
|
||||
24240:24241:24242,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bVariableCastrate,-.@r/5; if(.@r)>=25 { bonus bUseSPrate,-2; } else bonus bUseSPrate,-1; }
|
||||
24240:24241:24330,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bVariableCastrate,-.@r/5; if(.@r)>=25 { bonus bUseSPrate,-2; } else bonus bUseSPrate,-1; }
|
||||
24240:24241:24242,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bVariableCastrate,-.@r/5; if(.@r>=25) { bonus bUseSPrate,-2; } else bonus bUseSPrate,-1; }
|
||||
24240:24241:24330,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bVariableCastrate,-.@r/5; if(.@r>=25) { bonus bUseSPrate,-2; } else bonus bUseSPrate,-1; }
|
||||
24243:24244:24245,{ bonus bDelayrate,(getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)>=25?-5:-1); }
|
||||
24243:24244:24331,{ bonus bDelayrate,(getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)>=25?-6:-1); }
|
||||
24246:24250,{ bonus2 bAddRace,RC_All,1; bonus bMaxHPrate,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=10) { bonus2 bAddRace,RC_All,2; bonus bMaxHPrate,2; } }
|
||||
24247:24251,{ bonus2 bAddRace,RC_All,1; bonus bMaxHPrate,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=10) { bonus2 bAddRace,RC_All,2; bonus bMaxHPrate,2; } }
|
||||
24248:24252,{ bonus2 bMagicAddRace,RC_All,1; bonus bMaxSPrate,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=10) { bonus2 bMagicAddRace,RC_All,2; bonus bMaxSPrate,2; } }
|
||||
24249:24254,{ bonus2 bMagicAddRace,RC_All,1; bonus bMaxSPrate,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=10) { bonus2 bMagicAddRace,RC_All,2; bonus bMaxSPrate,2; } }
|
||||
24253:28391,{ bonus2 bAddRace,RC_All,1; bonus bMaxHPrate,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=10) { bonus2 bAddRace,RC_All,2; bonus bMaxHPrate,2; } }
|
||||
24255:28392,{ bonus2 bAddRace,RC_All,1; bonus bMaxHPrate,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=10) { bonus2 bAddRace,RC_All,2; bonus bMaxHPrate,2; } }
|
||||
24251:24247:24259:24272:24291:24304,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; }
|
||||
24251:24247:24271:24258:24303:24290,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; }
|
||||
24252:24248:24260:24273:24292:24305,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; }
|
||||
24252:24248:24261:24274:24293:24306,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; }
|
||||
24253:28391,{ .@val = 1; if ((getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R)) >= 10) { .@val += 2; } bonus2 bAddClass,Class_All,.@val; bonus bMaxHPrate,.@val; }
|
||||
24253:28391:24262:24275:24294:24307,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; }
|
||||
24253:28391:24263:24276:24295:24308,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; }
|
||||
24254:24249:24264:24277:24296:24309,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; }
|
||||
24254:24249:24265:24278:24297:24310,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; }
|
||||
24255:28392,{ .@val = 1; if ((getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R)) >= 10) { .@val += 2; } bonus2 bAddClass,Class_All,.@val; bonus bMaxHPrate,.@val; }
|
||||
24321:24337:24338,{ bonus bAllStats,1; .@r = getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_ARMOR); if (.@r >= 25) { bonus bNoWalkDelay; bonus bMaxHPrate,.@r-35; } }
|
||||
24326:24327,{ .@r1 = getequiprefinerycnt(EQI_SHADOW_ARMOR) .@r2 = getequiprefinerycnt(EQI_SHADOW_SHIELD); if ((.@r1+.@r2) >= 17) { bonus bLuk,1; bonus bVit,1; bonus bHit,.@r1; bonus bDef,5*.@r2; if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) { bonus bBaseAtk,15; bonus bAspd,1; } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { bonus bFlee,15; bonus bLongAtkRate,3; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) { bonus bMatk,15; bonus bMaxSPrate,2; bonus bHealPower,3; } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) { bonus bAspdRate,5; bonus bMaxHP,1000; bonus bVariableCastrate,-5; bonus bMaxSP,300; } } }
|
||||
24332:24333,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus bBaseAtk,.@r; if (.@r >= 15) { bonus bCritAtkRate,1; } }
|
||||
24322:24335:24336,{ bonus bAllStats,1; .@r = getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_SHIELD); if (.@r >= 25) { bonus bNoGemStone; bonus bUseSPrate,70-.@r; } }
|
||||
24341:24342,{ bonus2 bExpAddClass,Class_All,3; }
|
||||
24343:24344,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,.@r; if (.@r >= 15) { bonus bAspd,1; bonus bDelayrate,-1; } }
|
||||
24345:24346:24347,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_DemiHuman; bonus bIgnoreMDefRace,RC_Undead; } }
|
||||
24345:24346:24348,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Demon; bonus bIgnoreMDefRace,RC_Angel; } }
|
||||
24345:24346:24349,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Formless; bonus bIgnoreMDefRace,RC_Dragon; } }
|
||||
24345:24346:24350,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Plant; bonus bIgnoreMDefRace,RC_Brute; } }
|
||||
24345:24346:24351,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Fish; bonus bIgnoreMDefRace,RC_Insect; } }
|
||||
24360:24361:24362,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); .@rate = 20 + 10*(.@r/10); if (.@r >= 25) { .@hp = 500; } else { .@hp = 100; } autobonus "{ bonus2 bHPRegenRate,"+.@hp+",1000; }",.@rate,5000; }
|
||||
24363:24364:24365,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); .@rate = 10 + 10*(.@r/15); if (.@r >= 25) { .@hp = 250; } else { .@hp = 100; } autobonus "{ bonus2 bHPRegenRate,"+.@hp+",1000; }",.@rate,5000,BF_MAGIC; }
|
||||
24368:24369,{ if ((getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L)) >= 15) { bonus bHPrecovRate,50; bonus bSPrecovRate,50; } }
|
||||
24370:24371:24372,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); .@val = 2; if (.@r >= 25) { .@val += 10; if (.@r >= 30) { bonus bAspd,3; } } bonus bCritAtkRate,.@val; }
|
||||
24373:24374:24375,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Undead; } }
|
||||
24373:24374:24376,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Demon; bonus bIgnoreDefRace,RC_Angel; } }
|
||||
24373:24374:24377,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Formless; bonus bIgnoreDefRace,RC_Dragon; } }
|
||||
24373:24374:24378,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Plant; bonus bIgnoreDefRace,RC_Brute; } }
|
||||
24373:24374:24379,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Fish; bonus bIgnoreDefRace,RC_Insect; } }
|
||||
24380:24381:24382,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); .@rate = 20 + 10*(.@r/10); if (.@r >= 25) { .@sp = 30; } else { .@sp = 10; } autobonus "{ bonus2 bSPRegenRate,"+.@sp+",1000; }",.@rate,5000; }
|
||||
24383:24384:24385,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); .@rate = 10 + 10*(.@r/15); if (.@r >= 25) { .@sp = 30; } else { .@sp = 10; } autobonus "{ bonus2 bSPRegenRate,"+.@sp+",1000; }",.@rate,5000,BF_MAGIC; }
|
||||
24387:24388:24389:24390:24391:24392,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); .@val = 20 + min(30,.@r); if (BaseLevel >= 130) { .@val += 6; } else if (BaseLevel >= 125) { .@val += 3; } bonus2 bIgnoreDefRaceRate,RC_All,.@val; bonus2 bIgnoreMdefRaceRate,RC_All,.@val; bonus2 bIgnoreDefRaceRate,RC_Player,-.@val; bonus2 bIgnoreMdefRaceRate,RC_Player,-.@val; }
|
||||
24393:24394:24395,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bBaseAtk,.@r*2; if (.@r >= 25) { bonus2 bAddClass,Class_All,5; } else if (.@r >= 23) { bonus2 bAddClass,Class_All,2; } }
|
||||
24396:24397:24398,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bMatk,.@r*2; if (.@r >= 25) { bonus bMatkRate,5; } else if (.@r >= 23) { bonus bMatkRate,2; } }
|
||||
24399:24400,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); if (.@r >= 16) { bonus bDef,100; bonus bMaxHPrate,4; bonus bMaxSPrate,4; } else { bonus bDef,50; bonus bMaxHPrate,2; bonus bMaxSPrate,2; } }
|
||||
24416:24417:24418:24419:24420:24421,{ bonus bAspd,2; bonus bVariableCastrate,-10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player,-70; bonus2 bIgnoreMdefRaceRate,RC_Player,-70; }
|
||||
27101:28510,{ bonus bMatkRate,(getrefine()/3); }
|
||||
27102:28510,{ bonus bFlee2,5; }
|
||||
27103:28510,{ bonus2 bAddClass,Class_All,(getrefine()/3); }
|
||||
27104:28510,{ bonus2 bHPRegenRate,30,3000; bonus2 bSPRegenRate,1,3000; }
|
||||
27104:27105,{ if (getequiprefinerycnt(EQI_GARMENT) >= 9) { bonus bMaxHP,2000; bonus bMaxSP,100; } else { bonus bMaxHP,1000; bonus bMaxSP,50; } }
|
||||
27105:28510,{ bonus bMatk,30; }
|
||||
27107:27108,{ bonus2 bSkillAtk,"WM_METALICSOUND",50; bonus2 bSkillAtk,"WM_REVERBERATION",50; }
|
||||
// 27107:27108:27109,{ autobonus "{ heal 2000,0; bonus2 bAddEle,Ele_Neutral,200; bonus2 bMagicAddEle,Ele_Neutral,200; }",20,6000,BF_WEAPON|BF_MAGIC,"{ active_transform 3073,6000; }"; /* fix me: mob 3073 not implemented */ }
|
||||
27110:27111,{ bonus2 bSubSize,Size_Small,20; }
|
||||
27111:27112,{ bonus2 bSubSize,Size_Medium,20; }
|
||||
27114:27115,{ bonus bMaxHPrate,(getequiprefinerycnt(EQI_ARMOR)/3); bonus bMaxSP,(5*(getequiprefinerycnt(EQI_HEAD_TOP)/2)); }
|
||||
27116:27117,{ bonus bCritical,2; bonus bCritAtkRate,2; }
|
||||
27147:27148,{ bonus bDelayrate,-3; }
|
||||
27163:27165,{ bonus bDelayrate,-3; bonus bVit,2; bonus bInt,2; bonus bAgi,2; bonus bDex,2; }
|
||||
27166:27167,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bMagicAddSize,Size_All,10; }
|
||||
27170:27171,{ bonus bStr,3; bonus2 bAddClass,Class_All,3; }
|
||||
27170:27172,{ bonus2 bAddSize,Size_Small,15; bonus2 bMagicAddSize,Size_Small,15; }
|
||||
27170:27173,{ bonus2 bSkillAtk,"GS_SPREADATTACK",50; }
|
||||
27171:27174,{ bonus2 bSkillAtk,"GS_RAPIDSHOWER",50; }
|
||||
27172:27175,{ bonus2 bAddSize,Size_Small,10; bonus2 bMagicAddSize,Size_Small,10; }
|
||||
27196:27199,{ bonus2 bMagicAddSize,Size_Small,5; bonus2 bMagicAddRace,RC_Brute,5; }
|
||||
27196:27331,{ bonus bDelayrate,-3; }
|
||||
27197:27198,{ bonus2 bAddSize,Size_Small,5; bonus2 bAddRace,RC_Brute,5; }
|
||||
27197:27333,{ bonus2 bAddClass,Class_All,5; }
|
||||
// 27321:27326,{ bonus bMaxHPrate,50; }
|
||||
27322:27323,{ bonus bMaxSPrate,5; bonus bMaxHPrate,5; }
|
||||
27324:27325,{ bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bSubDefEle,Ele_Fire,10; }
|
||||
28022:28509,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,10; if (.@r >= 9) { bonus bCritAtkRate,10; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,25; } } }
|
||||
28315:28317,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; }
|
||||
28316:28318,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; }
|
||||
28320:22016,{ .@val = min(12,getequiprefinerycnt(EQI_SHOES)); bonus2 bAddRace,RC_DemiHuman,.@val; bonus2 bAddRace,RC_Player,.@val; }
|
||||
28321:28322,{ bonus bUseSPrate,-(getskilllv("HT_BEASTBANE") * 2); }
|
||||
28326:28327,{ bonus bInt,8; bonus bStr,8; }
|
||||
28358:18521,{ skill "AS_CLOAKING",1; }
|
||||
28430:4803,{ bonus bLuk,2; bonus bFlee2,5; bonus bUseSPrate,-5; bonus bHealPower,3; bonus2 bSkillUseSP,"AB_EPICLESIS",100; bonus2 bSkillCooldown,"AB_EPICLESIS",-10000; }
|
||||
28430:4804,{ bonus bLuk,2; bonus bFlee2,5; bonus bUseSPrate,-5; bonus bHealPower,3; bonus2 bVariableCastrate,"AB_CHEAL",-100; bonus2 bSkillUseSP,"AB_CHEAL",20; }
|
||||
28430:4805,{ bonus bLuk,2; bonus bFlee2,5; bonus bUseSPrate,-5; bonus bHealPower,3; bonus2 bVariableCastrate,"AB_HIGHNESSHEAL",-100; }
|
||||
28430:4850,{ bonus bLuk,2; bonus bFlee2,5; bonus bUseSPrate,-5; bonus bHealPower,3; bonus2 bSkillCooldown,"AB_HIGHNESSHEAL",-1000; }
|
||||
28433:4817,{ bonus bCritAtkRate,10; }
|
||||
28433:4818,{ bonus bCritAtkRate,10; }
|
||||
28434:4810,{ bonus bMaxSP,100; bonus2 bAddClass,Class_All,5; }
|
||||
28434:4811,{ bonus bMaxSP,100; bonus2 bAddClass,Class_All,5; }
|
||||
28437:4814,{ bonus bVariableCastrate,-5; bonus2 bMagicAddRace,RC_All,5; }
|
||||
28437:4815,{ bonus bVariableCastrate,-5; bonus2 bMagicAddRace,RC_All,5; }
|
||||
28438:4832,{ bonus bDelayrate,-5; bonus bLongAtkRate,5; }
|
||||
28438:4833,{ bonus bDelayrate,-5; bonus bLongAtkRate,5; }
|
||||
28491:4817,{ bonus bHit,15; bonus bCriticalLong,10; }
|
||||
28491:4818,{ bonus bHit,15; bonus bCriticalLong,10; }
|
||||
28499:28920,{ bonus bFlee2,10; }
|
||||
28501:4807,{ bonus bAspd,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Brute,1; bonus2 bSubRace,RC_Fish,1; bonus2 bSubRace,RC_Player,1; bonus2 bSubRace,RC_Demon,1; bonus2 bSubRace,RC_Undead,1; }
|
||||
28501:4842,{ bonus bAspd,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Brute,1; bonus2 bSubRace,RC_Fish,1; bonus2 bSubRace,RC_Player,1; bonus2 bSubRace,RC_Demon,1; bonus2 bSubRace,RC_Undead,1; }
|
||||
28502:2201,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player,((2*.@b)+2); bonus bHealPower,10*.@c; }
|
||||
28502:2202,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player,((2*.@b)+2); bonus bHealPower,10*.@c; }
|
||||
28502:2203,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player,((2*.@b)+2); bonus bHealPower,10*.@c; }
|
||||
28502:2204,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player,((2*.@b)+2); bonus bHealPower,10*.@c; }
|
||||
28506:1414,{ .@r = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { .@val = 30; if (.@r>=9) { @val += 20; bonus2 bAddClass,Class_Boss,.@val; bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddRace,RC_Fish,.@val; bonus2 bAddRace,RC_Insect,.@val; bonus2 bSkillAtk,"RK_WINDCUTTER",.@val; if (.@r>=10) { bonus2 bVariableCastrate,"RK_WINDCUTTER",-50; } } } }
|
||||
28506:1449,{ .@r = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { .@val = 30; if (.@r>=9) { @val += 20; bonus2 bAddClass,Class_Boss,.@val; bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddRace,RC_Fish,.@val; bonus2 bAddRace,RC_Insect,.@val; bonus2 bSkillAtk,"RK_WINDCUTTER",.@val; if (.@r>=10) { bonus2 bVariableCastrate,"RK_WINDCUTTER",-50; } } } }
|
||||
28506:15037,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus bMaxHPrate,15; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if (.@r>=9) { bonus bMaxHPrate,15; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } }
|
||||
28506:15037:2476:2575:2884,{ autobonus3 "{bonus bDelayrate,-70;}",1000,10000,"LK_AURABLADE","{specialeffect2 EF_ENHANCE;}"; }
|
||||
28506:2476,{ .@r = getequiprefinerycnt(EQI_SHOES); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus bAspdRate,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; } if (.@r>=9) { bonus bAspdRate,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; } }
|
||||
28506:2575,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSkillUseSP,"RK_WINDCUTTER",18; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus bLongAtkDef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; } if (.@r>=9) { bonus bLongAtkDef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; } }
|
||||
28506:2884,{ bonus2 bAddClass,Class_All,5; bonus bMaxSPrate,5; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; }
|
||||
28508:28612,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,8; bonus bCritAtkRate,(5*(.@r/2)); if (.@r >= 9) { bonus bCritical,15; bonus2 bResEff,Eff_Curse,10000; if (.@r >= 11) { bonus bBaseAtk,100; } } }
|
||||
28509:28626,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,8; bonus bCritAtkRate,(5*(.@r/2)); if (.@r >= 9) { bonus bCritical,15; if (.@r >= 11) { bonus bBaseAtk,100; } } }
|
||||
28594:4875,{ bonus bStr,40; bonus bMaxHPrate,10; }
|
||||
28594:4876,{ bonus bInt,40; bonus bMaxSPrate,10; }
|
||||
28594:4877,{ bonus bDelayrate,-30; bonus bFlee,40; }
|
||||
28594:4878,{ bonus bMdef,40; bonus bVariableCastrate,-20; }
|
||||
28594:4879,{ bonus bDex,40; bonus bHit,50; }
|
||||
28594:4880,{ bonus bLuk,40; bonus bCritAtkRate,30; }
|
||||
28763:28764,{ .@r = getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_HAND_L); bonus bBaseAtk,10*(.@r/3); bonus2 bAddClass,Class_All,2*(.@r/5); if (.@r >= 14) { .@val = 25; if (.@r >= 16) { bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000; if (.@r >= 18) { .@lvl = max(getskilllv("KG_KAGEHUMI"),getskilllv("OB_ZANGETSU")); skill "KG_KAGEHUMI",.@lvl; skill "OB_ZANGETSU",.@lvl; if (.@r >= 20) { .@val += 25; } } } bonus2 bSkillAtk,"KO_JYUMONJIKIRI",.@val; } }
|
||||
28906:2998,{ bonus bLongAtkRate,10; }
|
||||
28907:2998,{ bonus bSpeedRate,25; }
|
||||
28908:2998,{ bonus bDelayrate,-10; }
|
||||
28909:2998,{ bonus bUseSPrate,-10; bonus bMaxSPrate,10; }
|
||||
32228:15388:15389,{ bonus bBaseAtk,25; bonus bHit,10; }
|
||||
32229:15388:15389,{ bonus bMatk,25; bonus bVariableCastrate,-8; }
|
||||
32230:15388:15389,{ bonus bCritAtkRate,7; bonus2 bAddClass,Class_All,5; }
|
||||
32231:15388:15389,{ bonus bMaxHPrate,5; bonus bDelayrate,-5; }
|
||||
32232:15388:15389,{ bonus bAspdRate,3; bonus bCritical,7; }
|
||||
32233:15388:15389,{ bonus bLongAtkRate,7; bonus bAspd,1; }
|
||||
32204:2027,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bInt,2*.@r; bonus2 bSkillAtk,"WL_CRIMSONROCK",.@r; if (.@r>=9) { bonus bMagicHPGainValue,500; bonus bHPGainValue,500; autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,50; }",10,10000,BF_MAGIC,"{ specialeffect2 255; }"; } }
|
||||
32204:21018,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bCritAtkRate,3*.@r; if (.@r>=9) { bonus bCritical,50; bonus2 bAddClass,Class_Boss,25; } }
|
||||
32204:28010,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddClass,Class_All,5*.@r; if (.@r>=9) bonus4 bAutoSpellOnSkill,"GC_ROLLINGCUTTER","AB_ORATIO",10,100; }
|
||||
32222:15093,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus5 bAutoSpell,"AL_HEAL",10,-(50+.@r),BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,-(50+.@r),BF_SHORT,1; bonus2 bSkillAtk,"RK_STORMBLAST",5*.@r; bonus2 bSkillAtk,"LG_BANISHINGPOINT",5*.@r; }
|
||||
32222:15095,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus5 bAutoSpell,"PR_KYRIE",10,-(50+.@r),BF_SHORT,0; bonus2 bSkillAtk,"AB_JUDEX",5*.@r; bonus2 bSkillAtk,"AB_ADORAMUS",5*.@r; bonus2 bSkillAtk,"SR_DRAGONCOMBO",5*.@r; bonus2 bSkillAtk,"SR_SKYNETBLOW",5*.@r; bonus2 bSkillAtk,"SR_EARTHSHAKER",5*.@r; }
|
||||
32222:15096,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bAllStats,2*.@r; bonus3 bAddEff,Eff_Stun,.@r*50,ATF_SHORT; bonus3 bAddEff,Eff_Curse,.@r*50,ATF_SHORT; bonus3 bAddEff,Eff_Poison,.@r*50,ATF_SHORT; bonus3 bAddEff,Eff_Silence,.@r*50,ATF_SHORT; /* Unknow rates */ }
|
||||
32238:32239,{ bonus bVariableCastrate,-10; bonus bMatkRate,10; }
|
||||
|
2844
db/re/item_db.txt
2844
db/re/item_db.txt
File diff suppressed because it is too large
Load Diff
@ -16,7 +16,7 @@
|
||||
// 12659 cannot be used when this delay is active.
|
||||
// Since this is optional, default is -1 will ignores the
|
||||
// delay group and the delay will be stored in character's
|
||||
// data that has limit set in src/map/itemdb.h as MAX_ITEMDELAYS.
|
||||
// data that has limit set in src/map/itemdb.hpp as MAX_ITEMDELAYS.
|
||||
|
||||
// SC_REUSE_REFRESH
|
||||
12725,120000,SC_REUSE_REFRESH //Runstone_Nosiege
|
||||
@ -45,6 +45,7 @@
|
||||
// SC_REUSE_LIMIT_G
|
||||
608,3000,SC_REUSE_LIMIT_G //Yggdrasil_Seed
|
||||
22559,3000,SC_REUSE_LIMIT_G //Mock_Strawberry
|
||||
23042,3000,SC_REUSE_LIMIT_G //S_Seed_Of_Yggdrasil
|
||||
|
||||
// SC_REUSE_LIMIT_H
|
||||
11525,5000,SC_REUSE_LIMIT_H //Mora_Hip_Tea
|
||||
@ -93,4 +94,9 @@
|
||||
//12206,60000 //Luk_Dish10_
|
||||
//12207,60000 //Vit_Dish10_
|
||||
22508,1200000 //Para_Team_Mark_
|
||||
|
||||
// Bed of Honor
|
||||
22687,5000,SC_REUSE_LIMIT_F // Pieces_Of_Sentiment
|
||||
|
||||
23277,180000 //Mado_Box
|
||||
|
||||
|
@ -8,6 +8,12 @@
|
||||
// 8 - Item will be bound item when equipped
|
||||
// 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted!
|
||||
// 32 - Item will not be removed on consumption. Also supports 'itemskill'
|
||||
// 64 - Item will be displayed with a client side defined drop
|
||||
// 128 - Item will be displayed with a white pillar drop effect
|
||||
// 256 - Item will be displayed with a blue pillar drop effect
|
||||
// 512 - Item will be displayed with a yellow pillar drop effect
|
||||
// 1024 - Item will be displayed with a purple pillar drop effect
|
||||
// 2048 - Item will be displayed with a orange pillar drop effect
|
||||
// NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree
|
||||
|
||||
// Logged as Dead Branch item
|
||||
|
@ -1400,3 +1400,10 @@ IG_PrizeOfHero,15098,1 // Hero_Taget_Suits
|
||||
IG_PrizeOfHero,22035,2 // Vet_Nepen_Heel
|
||||
IG_PrizeOfHero,22036,2 // Vet_SliverFox_Boots
|
||||
IG_PrizeOfHero,22037,2 // Vet_Ungo_Boots
|
||||
// Private Airship items
|
||||
IG_PRIVATE_AIRSHIP,6909,1 // Actinidia_Cat_Fruit
|
||||
IG_PRIVATE_AIRSHIP,25464,1 // World_Moving_Rights
|
||||
// Token of Siegfried
|
||||
IG_Token_Of_Siegfried,6293,1 // F_Token_Of_Siegfried
|
||||
IG_Token_Of_Siegfried,6316,1 // E_Token_Of_Siegfried
|
||||
IG_Token_Of_Siegfried,7621,1 // Token_Of_Siegfried
|
||||
|
@ -126,6 +126,7 @@
|
||||
13416,16 // Krieger_Onehand_Sword1
|
||||
13417,16 // Krieger_Onehand_Sword2
|
||||
13418,16 // Krieger_Onehand_Sword3
|
||||
28918,16 // Shield_of_Chaos
|
||||
|
||||
// Vellum Gear
|
||||
1293,16 // Velum_Jamadhar
|
||||
|
1451
db/re/item_trade.txt
1451
db/re/item_trade.txt
File diff suppressed because it is too large
Load Diff
@ -52,7 +52,7 @@
|
||||
// Super Novice
|
||||
23, 20000,0 ,500 ,100 ,40 ,55 ,57 ,200 ,200 ,200 ,50 ,200 ,50 ,55 ,65 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,65 ,10
|
||||
// Gunslinger
|
||||
24, 28000,90 ,650 ,469 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,45 ,55 ,50 ,90 ,100 ,200 ,200 ,6
|
||||
24, 28000,90 ,650 ,469 ,54 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,49 ,59 ,54 ,94 ,104 ,200 ,200 ,6
|
||||
// Ninja
|
||||
25, 26000,75 ,500 ,540 ,40 ,43 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,55 ,200 ,6
|
||||
// Novice High
|
||||
@ -270,11 +270,11 @@
|
||||
// Oboro
|
||||
4212, 26000,75 ,500 ,540 ,40 ,45 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,50 ,200 ,3
|
||||
// Rebellion
|
||||
4215, 28000,90 ,650 ,469 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,45 ,55 ,50 ,90 ,100 ,200 ,200 ,6
|
||||
4215, 28000,90 ,650 ,469 ,54 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,49 ,59 ,54 ,94 ,104 ,200 ,200 ,6
|
||||
// Summoner
|
||||
4218, 20000,70 ,500 ,500 ,45 ,55 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,55 ,200 ,200 ,200 ,200 ,43 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,55 ,5
|
||||
4218, 20000,70 ,500 ,500 ,40 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,60 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,7
|
||||
// Baby Summoner
|
||||
4220, 20000,100 ,700 ,200 ,45 ,55 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,55 ,200 ,200 ,200 ,200 ,43 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,55 ,5
|
||||
4220, 20000,100 ,700 ,200 ,40 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,60 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,7
|
||||
// Baby Ninja
|
||||
4222, 26000,75 ,500 ,540 ,40 ,43 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,55 ,200 ,6
|
||||
// Baby Kagerou
|
||||
@ -288,9 +288,9 @@
|
||||
// Baby Soul Linker
|
||||
4227, 24000,75 ,500 ,900 ,50 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,53 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,55 ,8
|
||||
// Baby Gunslinger
|
||||
4228, 28000,90 ,650 ,469 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,45 ,55 ,50 ,90 ,100 ,200 ,200 ,6
|
||||
4228, 28000,90 ,650 ,469 ,54 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,49 ,59 ,54 ,94 ,104 ,200 ,200 ,6
|
||||
// Baby Rebellion
|
||||
4229, 28000,90 ,650 ,469 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,45 ,55 ,50 ,90 ,100 ,200 ,200 ,6
|
||||
4229, 28000,90 ,650 ,469 ,54 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,49 ,59 ,54 ,94 ,104 ,200 ,200 ,6
|
||||
// Baby Star Gladiator (Union)
|
||||
4238, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
|
||||
// Star Emperor
|
||||
|
3918
db/re/mob_db.txt
3918
db/re/mob_db.txt
File diff suppressed because it is too large
Load Diff
@ -34,3 +34,20 @@ RC2_SCARABA,2083,2084,2085,2086,2087,2088,2089,2090,2091,2144,2145,2161,2162,216
|
||||
RC2_OGH_ATK_DEF,2475,2476
|
||||
// Old Glast Heim - SC_GLASTHEIM_HIDDEN
|
||||
RC2_OGH_HIDDEN,2337,2343//,2495
|
||||
// Nightmare Biolab - SC_LHZ_DUN_N
|
||||
RC2_BIO5_SWORDMAN_THIEF,1640,2228,3213,3219,3226,3233,1641,2232,3208,3214,3230,3237 // Swordman, Thief monsters
|
||||
RC2_BIO5_ACOLYTE_MERCHANT,1643,2231,3209,3215,3229,3236,1642,2229,3212,3218,3227,3234 // Acolyte, Merchant monsters
|
||||
RC2_BIO5_MAGE_ARCHER,1645,2230,3210,3216,3228,3235,3211,1644,2233,2234,3217,3231,3232,3238,3239 // Mage, Archer monsters
|
||||
RC2_BIO5_MVP,3220,3221,3222,3223,3224,3225,3240,3241,3242,3243,3244,3245,3246 // MvPs
|
||||
// THANATOS
|
||||
RC2_THANATOS,1704,1705,1706,1707,1708,1709,1710,1711,1712
|
||||
// Faceworm
|
||||
RC2_FACEWORM,2528,2529,2530,2532,2533,2534,2535,2540,2541
|
||||
// Clock Tower (Need to confirm: Owl duke, Owl baron, Nightmare Mimic, Nightmare Rideword)
|
||||
RC2_CLOCKTOWER,1193,1199,1269,1270,1295,2870,2871,2910,2916,2917,2918,2919,2920,2921,2922,2923,3074
|
||||
// Rock Ridge
|
||||
RC2_ROCKRIDGE,3736,3737,3738,3739,3740,3741,3742,3743,3744,3745,3746,3747,3748,3749
|
||||
// Heart Hunter
|
||||
//RC2_HEARTHUNTER,3626,3627,3628,3629
|
||||
// Werner Laboratory
|
||||
//RC2_WERNER_LAB,3621,3622,3631,3632,3633 // miss ID 3826 - YSF Seyren monster
|
||||
|
@ -8970,51 +8970,51 @@
|
||||
//2542,Irene Elder@NPC_MILLENNIUMSHIELD,chase,707,1,5000,1000,30000,no,self,always,0,,,,,,,
|
||||
|
||||
//Geffen Magic Tournament
|
||||
2549,[PH] 게펜마법사1@MG_FIREBOLT,attack,19,5,3000,1000,3000,yes,target,always,0,,,,,,,
|
||||
2549,[PH] 게펜마법사1@MG_FIREWALL,attack,18,1,3000,2000,3000,yes,target,always,0,,,,,,,
|
||||
2550,[PH] 게펜마법사2@MG_FROSTDIVER,attack,15,5,3000,1000,3000,yes,target,always,0,,,,,,,
|
||||
2550,[PH] 게펜마법사2@MG_THUNDERSTORM,attack,21,3,3000,2000,3000,yes,target,always,0,,,,,,,
|
||||
2551,[PH] 게펜마법사3 1@NPC_COMBOATTACK,attack,171,2,5000,0,3000,yes,target,always,0,,,,,,,
|
||||
2551,[PH] 게펜마법사3 1@MG_STONECURSE,attack,16,5,5000,1000,5000,yes,target,always,0,,,,,,,
|
||||
2551,[PH] 게펜마법사3 1@TF_POISON,attack,52,3,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
2552,[PH] 게펜마법사3 2@BS_HAMMERFALL,attack,110,5,5000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2552,[PH] 게펜마법사3 2@NPC_POWERUP,attack,349,5,5000,1000,25000,yes,self,always,0,,,,,,,
|
||||
2553,[PH] 게펜마법사3 3@ASC_BREAKER,attack,379,1,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
2553,[PH] 게펜마법사3 3@AS_VENOMDUST,attack,140,10,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
2554,[PH] 게펜마법사4@AL_INCAGI,idle,29,10,10000,1000,10000,yes,self,always,0,,,,,,,
|
||||
2554,[PH] 게펜마법사4@AL_INCAGI,attack,29,10,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||
2554,[PH] 게펜마법사4@AL_DECAGI,attack,30,48,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2554,[PH] 게펜마법사4@NPC_COMBOATTACK,attack,171,3,5000,0,3000,yes,target,always,0,,,,,,,
|
||||
2555,[PH] 게펜마법사5@MG_COLDBOLT,attack,14,5,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
2555,[PH] 게펜마법사5@WZ_STORMGUST,attack,89,1,3000,3000,10000,yes,target,always,0,,,,,,,
|
||||
2555,[PH] 게펜마법사5@WZ_FROSTNOVA,attack,88,5,3000,1000,5000,yes,self,always,0,,,,,,,
|
||||
2556,[PH] 게펜마법사6@CR_AUTOGUARD,attack,249,5,3000,500,5000,yes,self,always,0,,,,,,,
|
||||
2556,[PH] 게펜마법사6@CR_GRANDCROSS,attack,254,5,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||
2557,[PH] 게펜마법사7@NPC_BLEEDING,attack,660,5,5000,0,10000,yes,target,always,0,,,,,,,
|
||||
2557,[PH] 게펜마법사7@NPC_WIDESOULDRAIN,attack,680,3,3000,500,10000,no,self,always,0,,,,,,,
|
||||
2557,[PH] 게펜마법사7@NPC_COMBOATTACK,attack,171,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2557,[PH] 게펜마법사7@NPC_INVISIBLE,attack,353,1,2000,1000,60000,yes,self,always,0,,,,,,,
|
||||
2558,[PH] 게펜마법사8@LK_SPIRALPIERCE,attack,397,5,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2558,[PH] 게펜마법사8@SM_ENDURE,attack,8,10,3000,0,10000,yes,self,always,0,,,,,,,
|
||||
2558,[PH] 게펜마법사8@SM_MAGNUM,attack,7,25,3000,500,5000,yes,self,always,0,,,,,,,
|
||||
//2558,[PH] 게펜마법사8@NPC_MILLENNIUMSHIELD,attack,707,1,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||
2559,[PH] 게펜마법사9@NPC_HOLYATTACK,attack,189,10,3000,500,5000,yes,target,always,0,,,,,,,
|
||||
2559,[PH] 게펜마법사9@AL_HEAL,attack,28,8,3000,0,5000,yes,self,always,0,,,,,,,
|
||||
2559,[PH] 게펜마법사9@AL_PNEUMA,attack,25,1,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||
2560,[PH] 게펜마법사10@NPC_MENTALBREAKER,attack,159,4,2000,1500,10000,no,target,always,0,,,,,,,
|
||||
2560,[PH] 게펜마법사10@AC_DOUBLE,attack,46,5,3000,500,5000,yes,target,always,0,,,,,,,
|
||||
2560,[PH] 게펜마법사10@HT_ANKLESNARE,attack,117,1,2000,1000,10000,yes,around2,always,0,,,,,,,
|
||||
2560,[PH] 게펜마법사10@HT_FLASHER,attack,120,1,2000,1000,10000,yes,around2,always,0,,,,,,,
|
||||
2561,[PH] 게펜마법사11@MG_FIREBOLT,attack,19,5,1000,500,15000,yes,target,always,0,,,,,,,
|
||||
2561,[PH] 게펜마법사11@MG_COLDBOLT,attack,14,5,1000,500,15000,yes,target,always,0,,,,,,,
|
||||
2561,[PH] 게펜마법사11@MG_LIGHTNINGBOLT,attack,20,5,1000,500,10000,yes,target,always,0,,,,,,,
|
||||
2561,[PH] 게펜마법사11@WZ_EARTHSPIKE,attack,90,5,1000,500,15000,yes,target,always,0,,,,,,,
|
||||
2561,[PH] 게펜마법사11@PF_SPIDERWEB,attack,405,1,1000,1000,15000,yes,target,always,0,,,,,,,
|
||||
2561,[PH] 게펜마법사11@RG_STRIPSHIELD,attack,216,5,3000,1000,30000,yes,target,always,0,,,,,,,
|
||||
2562,[PH] 게펜마법사12@NPC_SLOWCAST,attack,672,5,1000,1000,15000,yes,self,always,0,,,,,,,
|
||||
2562,[PH] 게펜마법사12@MG_SOULSTRIKE,attack,13,10,1000,500,10000,yes,target,always,0,,,,,,,
|
||||
2562,[PH] 게펜마법사12@WZ_FIREPILLAR,attack,80,5,3000,500,5000,yes,around2,always,0,,,,,,,
|
||||
2562,[PH] 게펜마법사12@WZ_VERMILION,attack,85,5,1000,2000,15000,yes,target,always,0,,,,,,,
|
||||
2549,Arhi@MG_FIREBOLT,attack,19,5,3000,1000,3000,yes,target,always,0,,,,,,,
|
||||
2549,Arhi@MG_FIREWALL,attack,18,1,3000,2000,3000,yes,target,always,0,,,,,,,
|
||||
2550,Dio Anemos@MG_FROSTDIVER,attack,15,5,3000,1000,3000,yes,target,always,0,,,,,,,
|
||||
2550,Dio Anemos@MG_THUNDERSTORM,attack,21,3,3000,2000,3000,yes,target,always,0,,,,,,,
|
||||
2551,Geffen Shoplifter@NPC_COMBOATTACK,attack,171,2,5000,0,3000,yes,target,always,0,,,,,,,
|
||||
2551,Geffen Shoplifter@MG_STONECURSE,attack,16,5,5000,1000,5000,yes,target,always,0,,,,,,,
|
||||
2551,Geffen Shoplifter@TF_POISON,attack,52,3,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
2552,Geffen Bully@BS_HAMMERFALL,attack,110,5,5000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2552,Geffen Bully@NPC_POWERUP,attack,349,5,5000,1000,25000,yes,self,always,0,,,,,,,
|
||||
2553,Geffen Gang Member@ASC_BREAKER,attack,379,1,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
2553,Geffen Gang Member@AS_VENOMDUST,attack,140,10,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
2554,Faymont@AL_INCAGI,idle,29,10,10000,1000,10000,yes,self,always,0,,,,,,,
|
||||
2554,Faymont@AL_INCAGI,attack,29,10,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||
2554,Faymont@AL_DECAGI,attack,30,48,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2554,Faymont@NPC_COMBOATTACK,attack,171,3,5000,0,3000,yes,target,always,0,,,,,,,
|
||||
2555,Ordre@MG_COLDBOLT,attack,14,5,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
2555,Ordre@WZ_STORMGUST,attack,89,1,3000,3000,10000,yes,target,always,0,,,,,,,
|
||||
2555,Ordre@WZ_FROSTNOVA,attack,88,5,3000,1000,5000,yes,self,always,0,,,,,,,
|
||||
2556,Blut Hase@CR_AUTOGUARD,attack,249,5,3000,500,5000,yes,self,always,0,,,,,,,
|
||||
2556,Blut Hase@CR_GRANDCROSS,attack,254,5,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||
2557,Kuro Akuma@NPC_BLEEDING,attack,660,5,5000,0,10000,yes,target,always,0,,,,,,,
|
||||
2557,Kuro Akuma@NPC_WIDESOULDRAIN,attack,680,3,3000,500,10000,no,self,always,0,,,,,,,
|
||||
2557,Kuro Akuma@NPC_COMBOATTACK,attack,171,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2557,Kuro Akuma@NPC_INVISIBLE,attack,353,1,2000,1000,60000,yes,self,always,0,,,,,,,
|
||||
2558,Ifodes@LK_SPIRALPIERCE,attack,397,5,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2558,Ifodes@SM_ENDURE,attack,8,10,3000,0,10000,yes,self,always,0,,,,,,,
|
||||
2558,Ifodes@SM_MAGNUM,attack,7,25,3000,500,5000,yes,self,always,0,,,,,,,
|
||||
//2558,Ifodes@NPC_MILLENNIUMSHIELD,attack,707,1,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||
2559,Licheniyes@NPC_HOLYATTACK,attack,189,10,3000,500,5000,yes,target,always,0,,,,,,,
|
||||
2559,Licheniyes@AL_HEAL,attack,28,8,3000,0,5000,yes,self,always,0,,,,,,,
|
||||
2559,Licheniyes@AL_PNEUMA,attack,25,1,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||
2560,Odoric@NPC_MENTALBREAKER,attack,159,4,2000,1500,10000,no,target,always,0,,,,,,,
|
||||
2560,Odoric@AC_DOUBLE,attack,46,5,3000,500,5000,yes,target,always,0,,,,,,,
|
||||
2560,Odoric@HT_ANKLESNARE,attack,117,1,2000,1000,10000,yes,around2,always,0,,,,,,,
|
||||
2560,Odoric@HT_FLASHER,attack,120,1,2000,1000,10000,yes,around2,always,0,,,,,,,
|
||||
2561,Ju@MG_FIREBOLT,attack,19,5,1000,500,15000,yes,target,always,0,,,,,,,
|
||||
2561,Ju@MG_COLDBOLT,attack,14,5,1000,500,15000,yes,target,always,0,,,,,,,
|
||||
2561,Ju@MG_LIGHTNINGBOLT,attack,20,5,1000,500,10000,yes,target,always,0,,,,,,,
|
||||
2561,Ju@WZ_EARTHSPIKE,attack,90,5,1000,500,15000,yes,target,always,0,,,,,,,
|
||||
2561,Ju@PF_SPIDERWEB,attack,405,1,1000,1000,15000,yes,target,always,0,,,,,,,
|
||||
2561,Ju@RG_STRIPSHIELD,attack,216,5,3000,1000,30000,yes,target,always,0,,,,,,,
|
||||
2562,Dwigh@NPC_SLOWCAST,attack,672,5,1000,1000,15000,yes,self,always,0,,,,,,,
|
||||
2562,Dwigh@MG_SOULSTRIKE,attack,13,10,1000,500,10000,yes,target,always,0,,,,,,,
|
||||
2562,Dwigh@WZ_FIREPILLAR,attack,80,5,3000,500,5000,yes,around2,always,0,,,,,,,
|
||||
2562,Dwigh@WZ_VERMILION,attack,85,5,1000,2000,15000,yes,target,always,0,,,,,,,
|
||||
2563,Fei Kanabian@AM_DEMONSTRATION,attack,229,5,2000,500,15000,yes,target,always,0,,,,,,,
|
||||
2563,Fei Kanabian@AM_ACIDTERROR,attack,230,5,2000,1000,15000,yes,target,always,0,,,,,,,
|
||||
2563,Fei Kanabian@AM_POTIONPITCHER,attack,231,4,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||
@ -10954,6 +10954,31 @@
|
||||
2923,Owl Marquees@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
|
||||
2923,Owl Marquees@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,2922,,,,,,
|
||||
|
||||
// Devil Tower Memorial
|
||||
2939,Evil Shadow@NPC_PIERCINGATT,chase,158,1,4000,0,5000,yes,target,always,0,,,,,,,
|
||||
2939,Evil Shadow@NPC_CURSEATTACK,attack,181,5,3500,0,20000,yes,target,always,0,,,,,,,
|
||||
2940,Evil Shadow@NPC_DARKSTRIKE,attack,340,1,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
2941,Evil Shadow@NPC_CRITICALSLASH,chase,170,1,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
2941,Evil Shadow@NPC_PETRIFYATTACK,attack,180,5,3500,0,5000,yes,target,always,0,,,,,,,
|
||||
2942,Evil Fanatics@NPC_INVINCIBLE,idle,685,1,10000,0,20000,yes,self,myhpltmaxrate,100,,,,,,,42
|
||||
2942,Evil Fanatics@NPC_INVINCIBLE,attack,685,1,10000,0,20000,yes,self,myhpltmaxrate,100,,,,,,,42
|
||||
2942,Evil Fanatics@NPC_INVINCIBLE,attack,685,1,10000,0,20000,yes,self,myhpltmaxrate,90,,,,,,,42
|
||||
2942,Evil Fanatics@NPC_INVINCIBLE,attack,685,1,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,,42
|
||||
2942,Evil Fanatics@NPC_INVINCIBLE,attack,685,1,10000,0,20000,yes,self,myhpltmaxrate,70,,,,,,,42
|
||||
2942,Evil Fanatics@NPC_INVINCIBLE,attack,685,1,10000,0,20000,yes,self,myhpltmaxrate,60,,,,,,,42
|
||||
2942,Evil Fanatics@NPC_INVINCIBLE,attack,685,1,10000,0,20000,yes,self,myhpltmaxrate,50,,,,,,,42
|
||||
2942,Evil Fanatics@NPC_INVINCIBLE,attack,685,1,10000,0,20000,yes,self,myhpltmaxrate,40,,,,,,,42
|
||||
2942,Evil Fanatics@NPC_INVINCIBLE,attack,685,1,10000,0,20000,yes,self,myhpltmaxrate,30,,,,,,,42
|
||||
2942,Evil Fanatics@NPC_INVINCIBLE,attack,685,1,10000,0,20000,yes,self,myhpltmaxrate,20,,,,,,,42
|
||||
2942,Evil Fanatics@NPC_INVINCIBLE,attack,685,1,10000,0,20000,yes,self,myhpltmaxrate,10,,,,,,,42
|
||||
// 2942,Evil Fanatics@NPC_DANCINGBLADE,attack,713,1,1000,0,15000,yes,self,always,0,,,,,,,
|
||||
// 2942,Evil Fanatics@NPC_PULSESTRIKE2,attack,712,1,800,0,15000,yes,self,always,0,,,,,,,
|
||||
// 2942,Evil Fanatics@NPC_DARKPIERCING,attack,715,1,2500,0,60000,yes,self,always,0,,,,,,,
|
||||
2943,Icemine@NPC_INVISIBLE,idle,353,1,10000,0,300000,no,self,always,0,,,,,,,
|
||||
2943,Icemine@NPC_ICEMINE,idle,709,1,10000,0,300000,no,self,always,,,,,,,,
|
||||
2960,Flamecross@NPC_INVISIBLE,idle,353,1,10000,0,300000,no,self,always,0,,,,,,,
|
||||
2960,Flamecross@NPC_FLAMECROSS,idle,711,1,10000,0,300000,no,self,always,,,,,,,,
|
||||
|
||||
// Ghost Palace Memorial
|
||||
2948,Cursed Soldier@NPC_BLINDATTACK,attack,177,5,500,0,5000,no,target,always,0,,,,,,,
|
||||
2948,Cursed Soldier@AC_DOUBLE,attack,46,5,500,0,5000,no,target,always,0,,,,,,,
|
||||
@ -11163,6 +11188,27 @@
|
||||
// 3038,Hidden Mob 7@NPC_HELLBURNING,idle,719,1,10000,0,3000,yes,self,always,0,,,,,,,
|
||||
// 3038,Hidden Mob 7@NPC_HELLBURNING,attack,719,1,10000,0,3000,yes,self,always,0,,,,,,,
|
||||
|
||||
// Jitterbug instance
|
||||
3069,Ferre@NPC_GROUNDATTACK,attack,185,5,1000,0,5000,no,target,always,0,,,,,,,
|
||||
3069,Ferre@NPC_EMOTION,idle,197,1,2000,0,5000,no,self,always,0,44,0x3885,,,,,
|
||||
3070,Ferre@NPC_MAGICALATTACK,attack,192,1,500,0,10000,no,target,always,0,,,,,,,
|
||||
3070,Ferre@NPC_REVERBERATION,idle,725,3,2000,1000,4000,yes,around1,always,0,,,,,,9,
|
||||
3070,Ferre@NPC_REVERBERATION,attack,725,3,2000,1000,4000,yes,around1,always,0,,,,,,,
|
||||
3070,Ferre@NPC_EMOTION,idle,197,1,2000,0,5000,no,self,always,0,44,0x3885,,,,,
|
||||
3071,Ferre@SM_BASH,attack,5,5,1000,0,5000,no,target,always,0,,,,,,,
|
||||
3071,Ferre@BS_HAMMERFALL,chase,110,5,1000,0,5000,no,target,always,0,,,,,,,
|
||||
3071,Ferre@BS_HAMMERFALL,attack,110,5,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3071,Ferre@SM_ENDURE,attack,8,1,2000,0,10000,no,self,always,0,,,,,,,
|
||||
3071,Ferre@SM_ENDURE,chase,8,1,2000,0,10000,no,self,always,0,,,,,,,
|
||||
3071,Ferre@NPC_EMOTION,idle,197,1,2000,0,5000,no,self,always,0,44,0x3885,,,,,
|
||||
3072,Ferre@NPC_WATERATTACK,attack,184,5,1000,0,5000,no,target,always,0,,,,,,6,
|
||||
3072,Ferre@NPC_ENERGYDRAIN,attack,200,1,1000,100,10000,no,target,always,0,,,,,,,
|
||||
3072,Ferre@NPC_EMOTION,idle,197,1,2000,0,5000,no,self,always,0,44,0x3885,,,,,
|
||||
3073,Grand Pere@NPC_LEX_AETERNA,attack,727,5,5000,2000,10000,yes,self,always,0,,,,,,,
|
||||
3073,Grand Pere@NPC_DARKNESSBREATH,attack,658,10,2000,2000,5000,yes,target,always,0,,,,,,,
|
||||
3073,Grand Pere@NPC_WIDESILENCE,attack,663,5,2000,1000,10000,yes,self,always,0,,,,,,,
|
||||
3073,Grand Pere@NPC_WIDECONFUSE,attack,667,5,3000,2000,10000,yes,self,always,0,,,,,,,
|
||||
|
||||
3074,Time Holder@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3074,Time Holder@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
3074,Time Holder@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@ -11175,11 +11221,657 @@
|
||||
3074,Time Holder@NPC_SUMMONSLAVE,attack,196,5,1000,700,10000,no,self,slavele,0,2917,,,,,,
|
||||
3074,Time Holder@NPC_SUMMONSLAVE,idle,196,5,1000,700,10000,no,self,slavele,0,2917,,,,,,
|
||||
|
||||
// Jitterbug instance
|
||||
3108,Jitterbug@NPC_WIDESILENCE,attack,663,5,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||
3108,Jitterbug@NPC_LEX_AETERNA,attack,727,3,2000,2000,10000,yes,self,always,0,,,,,,,
|
||||
3108,Jitterbug@NPC_DARKNESSBREATH,attack,658,5,1000,2000,5000,yes,target,always,0,,,,,,,
|
||||
3109,Jitterbug@NPC_WIDECONFUSE,attack,667,5,3000,2000,10000,yes,self,always,0,,,,,,,
|
||||
3109,Jitterbug@NPC_REVERBERATION,attack,725,3,2000,1000,4000,yes,around1,always,0,,,,,,,
|
||||
3109,Jitterbug@NPC_LEX_AETERNA,attack,727,3,2000,2000,10000,yes,self,always,0,,,,,,,
|
||||
|
||||
3200,Wicked Chimera@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,6,
|
||||
3200,Wicked Chimera@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,6,
|
||||
3200,Wicked Chimera@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
|
||||
3200,Wicked Chimera@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
|
||||
// Nightmare Biolab
|
||||
3208,V_EREMES@AS_VENOMDUST,idle,140,1,200,0,50000,yes,target,always,,,,,,,29,
|
||||
3208,V_EREMES@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3208,V_EREMES@AS_GRIMTOOTH,chase,137,5,200,0,0,yes,target,always,,,,,,,,
|
||||
3208,V_EREMES@AS_CLOAKING,chase,135,1,200,200,10000,yes,self,always,,,,,,,,
|
||||
3208,V_EREMES@AS_GRIMTOOTH,chase,137,5,1000,0,0,yes,target,skillused,18,,,,,,6,
|
||||
3208,V_EREMES@ASC_BREAKER,chase,379,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3208,V_EREMES@ASC_METEORASSAULT,attack,406,10,200,1000,10000,no,self,always,,,,,,,,
|
||||
3208,V_EREMES@AS_SONICBLOW,attack,136,8,100,0,10000,yes,target,always,,,,,,,6,
|
||||
3208,V_EREMES@AS_VENOMDUST,attack,140,1,200,0,50000,yes,target,always,,,,,,,29,
|
||||
3208,V_EREMES@NPC_MAXPAIN,attack,716,5,300,1000,60000,no,self,always,,,,,,,,
|
||||
3208,V_EREMES@NPC_POISONATTACK,attack,188,5,100,0,10000,yes,target,always,,,,,,,,
|
||||
// 3208,V_EREMES@NPC_VENOMIMPRESS,attack,738,1,200,0,30000,yes,target,always,,,,,,,,
|
||||
3208,V_EREMES@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,1645,,,,,,
|
||||
3208,V_EREMES@NPC_STOP,attack,342,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
3209,V_MAGALETA@HP_ASSUMPTIO,idle,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
3209,V_MAGALETA@HP_ASSUMPTIO,idle,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
|
||||
3209,V_MAGALETA@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3209,V_MAGALETA@AL_PNEUMA,idle,25,1,1000,0,0,yes,self,longrangeattacked,,,,,,,,
|
||||
3209,V_MAGALETA@PR_LEXDIVINA,idle,76,10,1000,0,10000,yes,target,casttargeted,,,,,,,18,
|
||||
// 3209,V_MAGALETA@NPC_CHEAL,idle,729,5,300,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
3209,V_MAGALETA@AL_HEAL,idle,28,9,300,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3209,V_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
3209,V_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
|
||||
3209,V_MAGALETA@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3209,V_MAGALETA@NPC_MAXPAIN,chase,716,5,1000,1000,60000,no,self,longrangeattacked,,,,,,,19,
|
||||
3209,V_MAGALETA@PR_LEXDIVINA,chase,76,10,500,0,10000,yes,target,casttargeted,,,,,,,18,
|
||||
3209,V_MAGALETA@PR_LEXAETERNA,chase,78,1,100,0,10000,yes,target,always,,,,,,,29,
|
||||
3209,V_MAGALETA@AL_HEAL,chase,28,9,300,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
3209,V_MAGALETA@AL_HEAL,chase,28,9,300,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3209,V_MAGALETA@AL_PNEUMA,attack,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
|
||||
3209,V_MAGALETA@AL_INCAGI,attack,29,10,200,0,240000,yes,self,always,,,,,,,2,
|
||||
3209,V_MAGALETA@MG_SAFETYWALL,attack,12,10,100,0,10000,yes,self,always,,,,,,,,
|
||||
3209,V_MAGALETA@PR_LEXAETERNA,attack,78,1,100,0,10000,yes,target,always,,,,,,,29,
|
||||
3209,V_MAGALETA@NPC_HOLYATTACK,attack,189,10,100,0,10000,yes,target,always,,,,,,,,
|
||||
// 3209,V_MAGALETA@NPC_CHEAL,attack,729,5,200,0,3000,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
// 3209,V_MAGALETA@NPC_CHEAL,attack,729,5,200,0,3000,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3209,V_MAGALETA@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,1640,,,,,,
|
||||
// 3209,V_MAGALETA@NPC_LEX_AETERNA,attack,727,2,300,500,5000,no,target,always,,,,,,,,
|
||||
3209,V_MAGALETA@NPC_WIDESILENCE,attack,663,2,300,500,5000,no,self,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_SIGHT,idle,10,1,200,0,10000,yes,self,always,,,,,,,,
|
||||
3210,V_KATRINN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,chase,84,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_WATERBALL,chase,86,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_DARKSTRIKE,chase,340,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_FIREWALL,chase,18,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_FROSTDIVER,chase,15,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@HW_NAPALMVULCAN,chase,400,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_FROSTNOVA,chase,88,10,300,0,10000,yes,target,longrangeattacked,,,,,,,,
|
||||
3210,V_KATRINN@WL_EARTHSTRAIN,chase,2216,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_QUAGMIRE,chase,92,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@HW_GANBANTEIN,attack,483,1,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_DARKTHUNDER,attack,341,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_WATERBALL,attack,86,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_WIDEFREEZE,attack,664,3,300,500,10000,no,self,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_DARKSTRIKE,attack,340,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WL_TETRAVORTEX,attack,2217,2,300,500,10000,no,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,attack,84,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WL_EARTHSTRAIN,attack,2216,3,300,500,10000,no,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_SIGHTRASHER,attack,81,10,300,0,10000,yes,self,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,1641,,,,,,
|
||||
3210,V_KATRINN@MG_SAFETYWALL,attack,12,10,300,0,10000,no,self,always,,,,,,,,
|
||||
3211,V_SHECIL@NPC_AGIUP,idle,350,1,1000,0,35000,yes,self,always,,,,,,,,
|
||||
3211,V_SHECIL@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3211,V_SHECIL@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3211,V_SHECIL@AC_DOUBLE,attack,46,10,200,0,3000,yes,target,always,,,,,,,6,
|
||||
3211,V_SHECIL@AC_CHARGEARROW,attack,148,1,100,0,3000,yes,target,always,,,,,,,6,
|
||||
3211,V_SHECIL@NPC_CRITICALWOUND,attack,673,1,100,0,10000,no,target,always,,,,,,,5,
|
||||
3211,V_SHECIL@NPC_AGIUP,attack,350,1,200,0,25000,yes,self,always,,,,,,,,
|
||||
3211,V_SHECIL@SN_SHARPSHOOTING,attack,382,5,300,500,1500,no,target,always,,,,,,,,
|
||||
3211,V_SHECIL@NPC_BLEEDING,attack,660,5,50,0,10000,yes,target,always,,,,,,,,
|
||||
3211,V_SHECIL@NPC_WIDECURSE,attack,677,3,100,0,10000,yes,self,always,,,,,,,,
|
||||
3211,V_SHECIL@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,1642,,,,,,
|
||||
// 3211,V_SHECIL@NPC_ARROWSTORM,attack,728,3,300,500,7000,no,target,always,,,,,,,,
|
||||
3212,V_HARWORD@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3212,V_HARWORD@NPC_EARTHQUAKE,chase,653,5,500,500,10000,no,self,always,,,,,,,,
|
||||
3212,V_HARWORD@BS_ADRENALINE,attack,111,10,200,0,150000,yes,self,always,,,,,,,,
|
||||
3212,V_HARWORD@BS_MAXIMIZE,attack,114,1,100,0,60000,yes,self,always,,,,,,,,
|
||||
3212,V_HARWORD@MC_MAMMONITE,attack,42,9,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3212,V_HARWORD@NPC_HELMBRAKE,attack,345,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
3212,V_HARWORD@NPC_POWERUP,attack,349,1,200,0,100000,yes,self,always,,,,,,,,
|
||||
3212,V_HARWORD@NPC_SPLASHATTACK,attack,174,1,500,0,0,yes,target,attackpcge,2,,,,,,,
|
||||
3212,V_HARWORD@NPC_ARMORBRAKE,attack,344,10,100,0,10000,yes,target,always,,,,,,,19,
|
||||
3212,V_HARWORD@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,1644,,,,,,
|
||||
3212,V_HARWORD@NPC_WIDESTUN,attack,678,2,100,1000,10000,no,self,always,,,,,,,,
|
||||
// 3212,V_HARWORD@NPC_MAGMA_ERUPTION,attack,733,3,500,1000,10000,no,target,always,,,,,,,,
|
||||
3213,V_SEYREN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3213,V_SEYREN@SM_PROVOKE,chase,6,10,100,0,10000,yes,target,always,,,,,,,29,
|
||||
3213,V_SEYREN@KN_SPEARBOOMERANG,chase,59,5,500,0,0,yes,target,longrangeattacked,,,,,,,6,
|
||||
3213,V_SEYREN@SM_ENDURE,chase,8,10,200,0,30000,yes,self,always,,,,,,,,
|
||||
3213,V_SEYREN@SM_BASH,attack,5,10,100,0,10000,yes,target,always,,,,,,,,
|
||||
3213,V_SEYREN@SM_MAGNUM,attack,7,9,100,0,0,yes,self,attackpcge,2,,,,,,,
|
||||
3213,V_SEYREN@NPC_POWERUP,attack,349,1,200,0,30000,yes,self,always,,,,,,,,
|
||||
3213,V_SEYREN@LK_SPIRALPIERCE,attack,397,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
3213,V_SEYREN@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,1643,,,,,,
|
||||
3213,V_SEYREN@NPC_CRITICALWOUND,attack,673,2,200,0,10000,no,target,always,,,,,,,5,
|
||||
// 3213,V_SEYREN@NPC_DRAGONBREATH,attack,731,8,400,500,5000,no,target,always,,,,,,,,
|
||||
// 3213,V_SEYREN@NPC_DRAGONBREATH,attack,731,3,400,500,5000,no,target,always,,,,,,,,
|
||||
3213,V_SEYREN@NPC_MAXPAIN,attack,716,5,100,1000,60000,no,self,always,,,,,,,,
|
||||
3213,V_SEYREN@NPC_EARTHQUAKE,attack,653,5,500,1000,6000,no,self,always,,,,,,,,
|
||||
3213,V_SEYREN@NPC_WIDEBLEEDING,attack,665,2,100,1000,10000,no,self,always,,,,,,,,
|
||||
3214,V_G_EREMES@AS_VENOMDUST,idle,140,1,200,0,10000,yes,target,always,,,,,,,29,
|
||||
3214,V_G_EREMES@AS_GRIMTOOTH,chase,137,5,200,0,0,yes,target,always,,,,,,,,
|
||||
3214,V_G_EREMES@AS_GRIMTOOTH,chase,137,5,1000,0,0,yes,target,skillused,18,,,,,,6,
|
||||
3214,V_G_EREMES@ASC_BREAKER,chase,379,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3214,V_G_EREMES@NPC_INVISIBLE,chase,353,1,200,0,30000,yes,self,always,,,,,,,,
|
||||
3214,V_G_EREMES@NPC_INVISIBLE,attack,353,1,200,0,30000,yes,self,always,,,,,,,,
|
||||
3214,V_G_EREMES@NPC_AGIUP,attack,350,5,200,0,25000,yes,self,always,,,,,,,,
|
||||
3214,V_G_EREMES@AS_SONICBLOW,attack,136,10,200,0,10000,yes,target,always,,,,,,,6,
|
||||
3214,V_G_EREMES@ASC_METEORASSAULT,attack,406,10,200,0,10000,yes,self,always,,,,,,,,
|
||||
3214,V_G_EREMES@NPC_POISONATTACK,attack,188,10,100,500,10000,no,target,always,,,,,,,,
|
||||
3214,V_G_EREMES@AS_VENOMDUST,attack,140,1,200,0,10000,yes,target,always,,,,,,,29,
|
||||
3214,V_G_EREMES@NPC_MAXPAIN,attack,716,7,300,1000,30000,no,self,always,,,,,,,,
|
||||
3214,V_G_EREMES@NPC_DRAGONFEAR,attack,659,1,100,0,10000,yes,self,always,,,,,,,,
|
||||
3214,V_G_EREMES@NPC_VENOMFOG,attack,706,2,100,2000,30000,no,self,always,,,,,,,,
|
||||
// 3214,V_G_EREMES@NPC_VENOMIMPRESS,attack,738,4,100,0,30000,yes,target,always,,,,,,,,
|
||||
3215,V_G_MAGALETA@HP_ASSUMPTIO,idle,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
3215,V_G_MAGALETA@HP_ASSUMPTIO,idle,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
|
||||
3215,V_G_MAGALETA@AL_PNEUMA,idle,25,1,1000,0,0,yes,self,longrangeattacked,,,,,,,,
|
||||
3215,V_G_MAGALETA@PR_LEXDIVINA,idle,76,10,1000,0,10000,yes,target,casttargeted,,,,,,,18,
|
||||
// 3215,V_G_MAGALETA@NPC_CHEAL,idle,729,5,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
// 3215,V_G_MAGALETA@NPC_CHEAL,idle,729,5,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
// 3215,V_G_MAGALETA@NPC_LEX_AETERNA,chase,727,3,100,3000,10000,no,target,always,,,,,,,29,
|
||||
3215,V_G_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
3215,V_G_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
|
||||
3215,V_G_MAGALETA@AL_INCAGI,chase,29,10,200,0,240000,yes,self,always,,,,,,,2,
|
||||
3215,V_G_MAGALETA@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3215,V_G_MAGALETA@NPC_WIDESILENCE,chase,663,2,500,0,10000,yes,target,casttargeted,,,,,,,18,
|
||||
3215,V_G_MAGALETA@AL_PNEUMA,chase,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,10,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,10,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_INCAGI,attack,29,10,200,0,240000,yes,self,always,,,,,,,2,
|
||||
3215,V_G_MAGALETA@MG_SAFETYWALL,attack,12,10,100,0,10000,yes,self,always,,,,,,,,
|
||||
3215,V_G_MAGALETA@AL_PNEUMA,attack,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
|
||||
3215,V_G_MAGALETA@NPC_WIDESILENCE,attack,663,5,500,1000,6000,no,target,casttargeted,,,,,,,18,
|
||||
// 3215,V_G_MAGALETA@NPC_LEX_AETERNA,attack,727,5,300,1000,6000,no,target,always,,,,,,,29,
|
||||
// 3215,V_G_MAGALETA@NPC_CHEAL,attack,729,5,100,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
// 3215,V_G_MAGALETA@NPC_CHEAL,attack,729,5,100,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@NPC_MAXPAIN,attack,716,7,300,1000,30000,no,self,always,,,,,,,,
|
||||
3215,V_G_MAGALETA@NPC_ALLHEAL,attack,687,1,100,3000,60000000,no,self,myhpltmaxrate,10,,,,,,,
|
||||
3215,V_G_MAGALETA@NPC_SLOWCAST,attack,672,5,100,0,240000,yes,self,always,,,,,,,,
|
||||
// 3216,V_G_KATRINN@NPC_STORMGUST2,idle,723,3,100,3000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@MG_SIGHT,idle,10,1,50,0,10000,yes,self,always,,,,,,,,
|
||||
3216,V_G_KATRINN@MG_SIGHT,idle,10,1,1000,0,10000,yes,self,skillused,137,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_WIDEFREEZE,chase,664,5,300,3000,10000,no,self,always,,,,,,,,
|
||||
3216,V_G_KATRINN@HW_NAPALMVULCAN,chase,400,5,200,1000,2000,no,target,always,,,,,,,,
|
||||
// 3216,V_G_KATRINN@NPC_STORMGUST2,chase,723,3,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_VERMILION,chase,85,10,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_METEOR,chase,83,10,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_COMET,attack,708,5,300,1000,7000,no,self,always,,,,,,,,
|
||||
// 3216,V_G_KATRINN@NPC_STORMGUST2,attack,723,3,200,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_WIDESTONE,attack,666,1,200,1000,10000,no,self,always,,,,,,,,
|
||||
3216,V_G_KATRINN@HW_GANBANTEIN,attack,483,1,300,500,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WL_EARTHSTRAIN,attack,2216,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_JUPITEL,attack,84,10,200,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WL_TETRAVORTEX,attack,2217,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_WIDEFREEZE,attack,664,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
3217,V_G_SHECIL@NPC_AGIUP,idle,350,1,1000,0,600000,yes,self,always,,,,,,,,
|
||||
3217,V_G_SHECIL@NPC_EXPULSION,attack,674,1,10,3000,10000,no,target,always,,,,,,,,
|
||||
3217,V_G_SHECIL@AC_CHARGEARROW,attack,148,1,200,0,3000,yes,target,always,,,,,,,6,
|
||||
3217,V_G_SHECIL@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3217,V_G_SHECIL@AC_DOUBLE,attack,46,10,200,0,3000,yes,target,always,,,,,,,6,
|
||||
3217,V_G_SHECIL@NPC_AGIUP,attack,350,5,200,0,30000,yes,self,always,,,,,,,,
|
||||
3217,V_G_SHECIL@NPC_WIDECURSE,attack,677,5,100,1000,10000,yes,self,always,,,,,,,,
|
||||
3217,V_G_SHECIL@NPC_CRITICALWOUND,attack,673,1,100,0,10000,no,target,always,,,,,,,5,
|
||||
3217,V_G_SHECIL@SN_SHARPSHOOTING,attack,382,5,300,500,1500,no,target,always,,,,,,,,
|
||||
3217,V_G_SHECIL@NPC_WIDECONFUSE,attack,667,5,1000,1000,20000,no,target,myhpltmaxrate,30,,,,,,,
|
||||
// 3217,V_G_SHECIL@NPC_ARROWSTORM,attack,728,5,300,500,7000,no,target,always,,,,,,,,
|
||||
3218,V_G_HARWORD@NPC_SELFDESTRUCTION,attack,173,1,200,2000,0,no,self,myhpltmaxrate,10,,,,,,,
|
||||
3218,V_G_HARWORD@BS_ADRENALINE,attack,111,10,200,0,150000,yes,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@BS_MAXIMIZE,attack,114,1,100,0,60000,yes,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@MC_MAMMONITE,attack,42,10,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3218,V_G_HARWORD@BS_HAMMERFALL,attack,110,10,200,0,30000,yes,target,always,,,,,,,,
|
||||
3218,V_G_HARWORD@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@NPC_SPLASHATTACK,attack,174,1,100,0,0,yes,target,attackpcge,2,,,,,,,
|
||||
3218,V_G_HARWORD@NPC_HELMBRAKE,attack,345,10,100,0,10000,yes,target,always,,,,,,,19,
|
||||
3218,V_G_HARWORD@NPC_EARTHQUAKE,attack,653,7,300,1000,60000,yes,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@NPC_WIDESTUN,attack,678,4,100,1000,20000,no,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@NPC_PULSESTRIKE,attack,661,5,100,1000,1000,no,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@NPC_MAXPAIN,attack,716,7,300,1000,30000,no,self,always,,,,,,,,
|
||||
// 3218,V_G_HARWORD@NPC_MAGMA_ERUPTION,attack,733,5,500,1000,10000,no,target,always,,,,,,,,
|
||||
3219,V_G_SEYREN@KN_SPEARBOOMERANG,chase,59,5,1000,0,0,yes,target,skillused,18,,,,,,6,
|
||||
3219,V_G_SEYREN@SM_PROVOKE,chase,6,10,100,0,10000,yes,target,always,,,,,,,29,
|
||||
3219,V_G_SEYREN@SM_ENDURE,chase,8,10,500,0,30000,yes,self,longrangeattacked,,,,,,,6,
|
||||
// 3219,V_G_SEYREN@NPC_DARKPIERCING,chase,715,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
3219,V_G_SEYREN@KN_TWOHANDQUICKEN,attack,60,10,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3219,V_G_SEYREN@LK_SPIRALPIERCE,attack,397,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
3219,V_G_SEYREN@NPC_POWERUP,attack,349,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
// 3219,V_G_SEYREN@NPC_DRAGONBREATH,attack,731,5,300,500,10000,no,target,always,,,,,,,,
|
||||
// 3219,V_G_SEYREN@NPC_DRAGONBREATH,attack,731,10,300,500,10000,no,target,always,,,,,,,,
|
||||
3219,V_G_SEYREN@NPC_PULSESTRIKE,attack,661,5,200,1000,30000,no,self,always,,,,,,,,
|
||||
3219,V_G_SEYREN@NPC_MAXPAIN,attack,716,7,300,1000,30000,no,self,always,,,,,,,,
|
||||
3219,V_G_SEYREN@NPC_EARTHQUAKE,attack,653,10,500,0,6000,yes,self,rudeattacked,,,,,,,,
|
||||
3219,V_G_SEYREN@NPC_WIDEBLEEDING,attack,665,3,100,2000,10000,no,self,always,,,,,,,,
|
||||
3220,V_B_EREMES@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3220,V_B_EREMES@NPC_CALLSLAVE,idle,352,1,500,0,10000,yes,self,always,,,,,,,,
|
||||
3220,V_B_EREMES@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3219,3218,3215,3216,3217,,
|
||||
3220,V_B_EREMES@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3220,V_B_EREMES@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3220,V_B_EREMES@AS_GRIMTOOTH,chase,137,5,200,0,0,yes,target,always,,,,,,,,
|
||||
3220,V_B_EREMES@ASC_BREAKER,chase,379,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3220,V_B_EREMES@AS_GRIMTOOTH,chase,137,5,1000,0,0,yes,target,skillused,18,,,,,,6,
|
||||
3220,V_B_EREMES@NPC_INVISIBLE,chase,353,1,200,0,30000,yes,self,always,,,,,,,,
|
||||
3220,V_B_EREMES@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3220,V_B_EREMES@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3220,V_B_EREMES@NPC_CALLSLAVE,attack,352,1,500,0,10000,yes,self,always,,,,,,,,
|
||||
3220,V_B_EREMES@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3219,3218,3215,3216,3217,,
|
||||
3220,V_B_EREMES@NPC_INVISIBLE,attack,353,1,200,0,30000,yes,self,always,,,,,,,,
|
||||
3220,V_B_EREMES@NPC_AGIUP,attack,350,5,200,0,25000,yes,self,always,,,,,,,,
|
||||
3220,V_B_EREMES@AS_SONICBLOW,attack,136,10,200,0,10000,yes,target,always,,,,,,,6,
|
||||
3220,V_B_EREMES@ASC_METEORASSAULT,attack,406,10,200,2000,10000,no,self,always,,,,,,,,
|
||||
3220,V_B_EREMES@NPC_POISONATTACK,attack,188,10,100,0,10000,yes,target,always,,,,,,,,
|
||||
3220,V_B_EREMES@NPC_MAXPAIN,attack,716,9,300,1000,30000,no,self,always,,,,,,,,
|
||||
// 3220,V_B_EREMES@NPC_VENOMIMPRESS,attack,738,5,100,0,10000,yes,target,always,,,,,,,,
|
||||
3220,V_B_EREMES@NPC_PULSESTRIKE,attack,661,5,100,2000,30000,no,self,always,,,,,,,,
|
||||
3220,V_B_EREMES@NPC_DRAGONFEAR,attack,659,5,100,2000,30000,no,self,always,,,,,,,,
|
||||
3220,V_B_EREMES@NPC_VENOMFOG,attack,706,5,100,2000,30000,no,self,always,,,,,,,,
|
||||
3220,V_B_EREMES@NPC_EARTHQUAKE,attack,653,10,1000,4000,60000000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3221,V_B_MAGALETA@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3221,V_B_MAGALETA@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3221,V_B_MAGALETA@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3219,3214,3218,3216,3217,,
|
||||
// 3221,V_B_MAGALETA@NPC_CHEAL,idle,729,5,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
// 3221,V_B_MAGALETA@NPC_CHEAL,idle,729,5,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3221,V_B_MAGALETA@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
// 3221,V_B_MAGALETA@NPC_CHEAL,chase,729,5,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
// 3221,V_B_MAGALETA@NPC_CHEAL,chase,729,5,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3221,V_B_MAGALETA@NPC_WIDESILENCE,chase,663,5,500,1000,30000,no,target,always,,,,,,,18,
|
||||
// 3221,V_B_MAGALETA@NPC_LEX_AETERNA,chase,727,5,100,0,10000,yes,target,always,,,,,,,29,
|
||||
3221,V_B_MAGALETA@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3221,V_B_MAGALETA@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3221,V_B_MAGALETA@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3221,V_B_MAGALETA@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3219,3214,3218,3216,3217,,
|
||||
3221,V_B_MAGALETA@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,yes,self,myhpltmaxrate,30,3219,3214,3218,3216,3217,,
|
||||
3221,V_B_MAGALETA@AL_INCAGI,attack,29,10,200,0,240000,yes,self,always,,,,,,,2,
|
||||
3221,V_B_MAGALETA@MG_SAFETYWALL,attack,12,10,100,0,10000,yes,self,always,,,,,,,,
|
||||
3221,V_B_MAGALETA@AL_PNEUMA,attack,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
|
||||
// 3221,V_B_MAGALETA@NPC_CHEAL,attack,729,5,100,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
// 3221,V_B_MAGALETA@NPC_CHEAL,attack,729,5,100,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3221,V_B_MAGALETA@NPC_MAXPAIN,attack,716,10,300,1000,30000,no,self,always,,,,,,,,
|
||||
3221,V_B_MAGALETA@NPC_ALLHEAL,attack,687,1,100,3000,60000000,no,self,myhpltmaxrate,10,,,,,,,
|
||||
3221,V_B_MAGALETA@NPC_SLOWCAST,attack,672,5,100,0,240000,yes,self,always,,,,,,,,
|
||||
3221,V_B_MAGALETA@NPC_WIDESILENCE,attack,663,5,500,1000,6000,no,target,casttargeted,,,,,,,18,
|
||||
// 3221,V_B_MAGALETA@NPC_LEX_AETERNA,attack,727,5,300,1000,6000,no,target,always,,,,,,,29,
|
||||
3221,V_B_MAGALETA@NPC_WIDECONFUSE,attack,667,5,200,1000,60000,no,target,always,,,,,,,,
|
||||
3222,V_B_SHECIL@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3222,V_B_SHECIL@NPC_AGIUP,idle,350,5,200,0,60000,yes,self,always,,,,,,,,
|
||||
3222,V_B_SHECIL@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3219,3214,3218,3215,3216,,
|
||||
3222,V_B_SHECIL@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3222,V_B_SHECIL@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3222,V_B_SHECIL@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3222,V_B_SHECIL@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3222,V_B_SHECIL@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3222,V_B_SHECIL@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3222,V_B_SHECIL@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3219,3214,3218,3215,3216,,
|
||||
3222,V_B_SHECIL@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3219,3214,3218,3215,3216,,
|
||||
// 3222,V_B_SHECIL@NPC_ARROWSTORM,attack,728,5,200,0,3000,yes,target,always,,,,,,,6,
|
||||
3222,V_B_SHECIL@NPC_POWERUP,attack,349,5,200,0,20000,yes,self,always,,,,,,,,
|
||||
3222,V_B_SHECIL@NPC_AGIUP,attack,350,5,200,0,20000,yes,self,always,,,,,,,,
|
||||
3222,V_B_SHECIL@AC_DOUBLE,attack,46,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3222,V_B_SHECIL@NPC_CRITICALWOUND,attack,673,5,50,0,10000,no,target,always,,,,,,,5,
|
||||
3222,V_B_SHECIL@SN_SHARPSHOOTING,attack,382,5,200,500,1500,no,target,always,,,,,,,,
|
||||
3222,V_B_SHECIL@NPC_WIDEBLEEDING,attack,665,5,1000,1000,10000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
3222,V_B_SHECIL@NPC_WIDECURSE,attack,677,5,1000,1000,10000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
3223,V_B_HARWORD@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3219,3214,3215,3216,3217,,
|
||||
3223,V_B_HARWORD@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3223,V_B_HARWORD@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3223,V_B_HARWORD@BS_HAMMERFALL,chase,110,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3223,V_B_HARWORD@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3223,V_B_HARWORD@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3219,3214,3215,3216,3217,,
|
||||
3223,V_B_HARWORD@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,yes,self,myhpltmaxrate,30,3219,3214,3215,3216,3217,,
|
||||
3223,V_B_HARWORD@BS_ADRENALINE,attack,111,10,200,0,150000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@BS_MAXIMIZE,attack,114,1,100,0,60000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@MC_MAMMONITE,attack,42,10,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3223,V_B_HARWORD@BS_HAMMERFALL,attack,110,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_MAXPAIN,attack,716,10,500,1000,10000,no,self,always,,,,,,,19,
|
||||
3223,V_B_HARWORD@NPC_WATERATTACK,attack,184,10,100,0,10000,yes,target,always,,,,,,,,
|
||||
// 3223,V_B_HARWORD@NPC_MAGMA_ERUPTION,attack,733,5,500,0,10000,yes,target,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_WIDESTUN,attack,678,5,200,2000,10000,no,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_PULSESTRIKE,attack,661,5,200,1000,30000,no,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_EARTHQUAKE,attack,653,10,1000,4000,60000000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3224,V_B_KATRINN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3224,V_B_KATRINN@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3224,V_B_KATRINN@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3219,3214,3218,3215,3217,,
|
||||
3224,V_B_KATRINN@MG_SIGHT,idle,10,1,1000,0,10000,yes,self,skillused,137,,,,,,,
|
||||
3224,V_B_KATRINN@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3224,V_B_KATRINN@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3224,V_B_KATRINN@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3219,3214,3218,3215,3217,,
|
||||
3224,V_B_KATRINN@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3219,3214,3218,3215,3217,,
|
||||
3224,V_B_KATRINN@NPC_COMET,attack,708,5,300,1000,7000,no,self,always,,,,,,,,
|
||||
// 3224,V_B_KATRINN@NPC_STORMGUST2,attack,723,3,200,1000,10000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@NPC_WIDESTONE,attack,666,1,200,1000,10000,no,self,always,,,,,,,,
|
||||
3224,V_B_KATRINN@HW_GANBANTEIN,attack,483,1,300,500,10000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WL_EARTHSTRAIN,attack,2216,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WZ_JUPITEL,attack,84,10,200,1000,10000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WL_TETRAVORTEX,attack,2217,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@NPC_WIDEFREEZE,attack,664,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
3224,V_B_KATRINN@NPC_WIDESILENCE,attack,663,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
3225,V_B_SEYREN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_CALLSLAVE,idle,352,1,500,0,10000,yes,self,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3214,3218,3215,3216,3217,,
|
||||
3225,V_B_SEYREN@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3225,V_B_SEYREN@KN_SPEARBOOMERANG,chase,59,5,1000,0,0,yes,target,always,,,,,,,6,
|
||||
3225,V_B_SEYREN@SM_ENDURE,chase,8,10,500,0,30000,yes,self,longrangeattacked,,,,,,,6,
|
||||
3225,V_B_SEYREN@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3225,V_B_SEYREN@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3225,V_B_SEYREN@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3214,3218,3215,3216,3217,,
|
||||
3225,V_B_SEYREN@KN_TWOHANDQUICKEN,attack,60,10,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3225,V_B_SEYREN@LK_SPIRALPIERCE,attack,397,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
// 3225,V_B_SEYREN@NPC_DRAGONBREATH,attack,731,10,300,500,10000,no,target,always,,,,,,,,
|
||||
// 3225,V_B_SEYREN@NPC_DRAGONBREATH,attack,731,5,300,500,10000,no,target,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_CRITICALSLASH,attack,170,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_COMBOATTACK,attack,171,5,100,0,10000,yes,target,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_MAXPAIN,attack,716,9,300,1000,30000,no,self,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_WIDEBLEEDING,attack,665,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_PULSESTRIKE,attack,661,5,200,1000,30000,no,self,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_CRITICALWOUND,attack,673,5,200,0,30000,no,target,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_EARTHQUAKE,attack,653,10,1000,4000,60000000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3226,V_RANDEL@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3226,V_RANDEL@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3226,V_RANDEL@PA_PRESSURE,attack,367,1,200,0,10000,no,target,always,,,,,,,,
|
||||
3226,V_RANDEL@CR_SHIELDCHARGE,attack,250,5,100,0,10000,yes,target,always,,,,,,,9,
|
||||
3226,V_RANDEL@CR_REFLECTSHIELD,attack,252,5,50,0,200000,yes,self,always,,,,,,,32,
|
||||
3226,V_RANDEL@CR_REFLECTSHIELD,attack,252,5,1000,0,200000,yes,self,casttargeted,,,,,,,32,
|
||||
3226,V_RANDEL@NPC_DARKCROSS,attack,338,10,100,0,5000,yes,target,always,,,,,,,,
|
||||
3226,V_RANDEL@NPC_GRANDDARKNESS,attack,339,10,200,500,5000,no,self,attackpcge,2,,,,,,,
|
||||
3226,V_RANDEL@CR_GRANDCROSS,attack,254,10,200,500,5000,no,self,always,,,,,,,,
|
||||
3226,V_RANDEL@NPC_DEFENDER,attack,205,5,500,0,10000,yes,self,longrangeattacked,,,,,,,,
|
||||
3226,V_RANDEL@NPC_POWERUP,attack,349,1,200,0,100000,yes,self,always,,,,,,,,
|
||||
3226,V_RANDEL@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,2232,,,,,,
|
||||
// 3226,V_RANDEL@NPC_RAYOFGENESIS,attack,737,3,200,500,10000,yes,target,always,,,,,,,9,
|
||||
3227,V_FLAMEL@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3227,V_FLAMEL@AM_POTIONPITCHER,idle,231,4,1000,0,10000,yes,friend,friendhpltmaxrate,60,,,,,,5,
|
||||
3227,V_FLAMEL@AM_POTIONPITCHER,idle,231,4,1000,0,10000,yes,self,myhpltmaxrate,30,,,,,,5,
|
||||
3227,V_FLAMEL@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3227,V_FLAMEL@AM_ACIDTERROR,chase,230,5,200,0,10000,yes,target,always,,,,,,,29,
|
||||
3227,V_FLAMEL@AM_POTIONPITCHER,chase,231,5,500,0,10000,yes,friend,friendhpltmaxrate,60,,,,,,5,
|
||||
3227,V_FLAMEL@AM_POTIONPITCHER,chase,231,5,500,0,10000,yes,self,myhpltmaxrate,30,,,,,,5,
|
||||
3227,V_FLAMEL@CR_ACIDDEMONSTRATION,attack,490,5,100,1000,30000,no,target,always,,,,,,,,
|
||||
3227,V_FLAMEL@AM_DEMONSTRATION,attack,229,1,200,500,10000,no,target,always,,,,,,,,
|
||||
3227,V_FLAMEL@NPC_AGIUP,attack,350,1,200,0,100000,yes,self,always,,,,,,,,
|
||||
3227,V_FLAMEL@AM_POTIONPITCHER,attack,231,5,500,0,10000,yes,friend,friendhpltmaxrate,60,,,,,,5,
|
||||
// 3227,V_FLAMEL@NPC_MANDRAGORA,attack,735,3,500,500,10000,no,self,always,,,,,,,,
|
||||
3227,V_FLAMEL@AM_POTIONPITCHER,attack,231,5,500,0,10000,yes,self,myhpltmaxrate,30,,,,,,5,
|
||||
3227,V_FLAMEL@NPC_WIDESLEEP,attack,668,3,300,1000,10000,no,self,always,,,,,,,,
|
||||
3227,V_FLAMEL@NPC_MAXPAIN,attack,716,5,300,1000,60000,no,self,always,,,,,,,,
|
||||
3227,V_FLAMEL@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,2230,,,,,,
|
||||
3227,V_FLAMEL@NPC_WIDESTUN,attack,678,3,300,1000,10000,no,self,always,,,,,,,,
|
||||
3228,V_CELIA@MG_SIGHT,idle,10,1,200,0,10000,yes,self,always,,,,,,,,
|
||||
3228,V_CELIA@MG_SIGHT,idle,10,1,1000,0,10000,yes,self,skillused,137,,,,,,,
|
||||
3228,V_CELIA@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3228,V_CELIA@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
// 3228,V_CELIA@NPC_WIDEWEB,chase,721,1,500,1000,10000,no,self,always,,,,,,,,
|
||||
// 3228,V_CELIA@NPC_PSYCHIC_WAVE,chase,736,1,500,0,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@SA_DISPELL,chase,289,5,50,0,10000,yes,target,always,,,,,,,,
|
||||
3228,V_CELIA@MG_THUNDERSTORM,chase,21,10,300,500,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_WIDESOULDRAIN,chase,680,4,300,0,10000,no,self,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_MENTALBREAKER,attack,159,3,50,800,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@SA_DISPELL,attack,289,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
// 3228,V_CELIA@NPC_PSYCHIC_WAVE,attack,736,4,500,1000,7000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@MG_SAFETYWALL,attack,12,10,100,0,10000,yes,self,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,2231,,,,,,
|
||||
// 3228,V_CELIA@NPC_WIDEWEB,attack,721,1,300,0,7000,no,self,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_WIDESTONE,attack,666,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_WIDESOULDRAIN,attack,680,2,100,500,10000,no,self,always,,,,,,,,
|
||||
3229,V_CHEN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3229,V_CHEN@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3229,V_CHEN@MO_BODYRELOCATION,chase,264,1,200,500,5000,no,target,always,,,,,,,28,
|
||||
3229,V_CHEN@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3229,V_CHEN@MO_BALKYOUNG,attack,1016,1,10,0,10000,no,target,always,,,,,,,19,
|
||||
3229,V_CHEN@MO_EXTREMITYFIST,attack,271,1,500,1000,6000,no,target,always,,,,,,,,
|
||||
3229,V_CHEN@NPC_CRITICALSLASH,attack,170,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
3229,V_CHEN@NPC_CHANGEUNDEAD,attack,348,3,100,0,10000,yes,target,always,,,,,,,,
|
||||
// 3229,V_CHEN@NPC_CURSEDCIRCLE,attack,730,2,300,0,5000,yes,self,always,,,,,,,3,
|
||||
3229,V_CHEN@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,2229,,,,,,
|
||||
3229,V_CHEN@NPC_WIDEBLEEDING,attack,665,4,300,1000,10000,yes,self,always,,,,,,,,
|
||||
3230,V_GERTIE@AS_CLOAKING,attack,135,1,200,200,10000,yes,self,always,,,,,,,,
|
||||
3230,V_GERTIE@AS_CLOAKING,idle,135,1,200,200,10000,yes,self,always,,,,,,,,
|
||||
3230,V_GERTIE@AS_CLOAKING,chase,135,1,200,200,10000,yes,self,always,,,,,,,,
|
||||
3230,V_GERTIE@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3230,V_GERTIE@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3230,V_GERTIE@ST_FULLSTRIP,attack,476,5,500,0,60000,yes,target,myhpltmaxrate,50,,,,,,,
|
||||
3230,V_GERTIE@NPC_PULSESTRIKE,attack,661,2,200,0,10000,yes,self,always,,,,,,,,
|
||||
3230,V_GERTIE@NPC_CRITICALSLASH,attack,170,1,300,0,5000,yes,target,always,,,,,,,,
|
||||
3230,V_GERTIE@NPC_WIDECONFUSE,attack,667,3,100,1000,10000,yes,target,always,,,,,,,,
|
||||
// 3230,V_GERTIE@NPC_FATALMENACE,attack,732,3,300,0,7000,,no,target,always,,,,,,,43,
|
||||
3230,V_GERTIE@NPC_VENOMFOG,attack,706,1,100,0,10000,yes,self,always,,,,,,,,
|
||||
3230,V_GERTIE@NPC_AGIUP,attack,350,1,200,0,100000,yes,self,always,,,,,,,,
|
||||
3230,V_GERTIE@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,2228,,,,,,
|
||||
3230,V_GERTIE@RG_CLOSECONFINE,attack,1005,1,100,0,5000,yes,target,always,,,,,,,,
|
||||
3231,V_ALPHOCCIO@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3231,V_ALPHOCCIO@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
// 3231,V_ALPHOCCIO@NPC_DISSONANCE,attack,2540,3,100,1000,30000,no,self,always,,,,,,,,
|
||||
3231,V_ALPHOCCIO@NPC_PULSESTRIKE,attack,661,3,100,1000,10000,no,self,always,,,,,,,,
|
||||
3231,V_ALPHOCCIO@NPC_WIDEFREEZE,attack,664,3,200,1000,10000,no,self,always,,,,,,,,
|
||||
3231,V_ALPHOCCIO@NPC_SLOWCAST,attack,672,1,200,800,30000,no,self,always,,,,,,,36,
|
||||
// 3231,V_ALPHOCCIO@NPC_REVERBERATION,attack,725,3,100,0,10000,yes,target,always,,,,,,,,
|
||||
3231,V_ALPHOCCIO@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,2234,,,,,,
|
||||
// 3231,V_ALPHOCCIO@NPC_DANCINGBLADE,attack,713,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
3232,V_TRENTINI@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3232,V_TRENTINI@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
// 3232,V_TRENTINI@NPC_UGLYDANCE,attack,2541,5,100,1000,100000,no,self,always,,,,,,,,
|
||||
3232,V_TRENTINI@NPC_AGIUP,attack,350,1,200,0,100000,yes,self,always,,,,,,,,
|
||||
3232,V_TRENTINI@NPC_CRITICALSLASH,attack,170,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
// 3232,V_TRENTINI@NPC_REVERBERATION,attack,725,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
3232,V_TRENTINI@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,2233,,,,,,
|
||||
// 3232,V_TRENTINI@NPC_DISSONANCE,attack,2540,3,100,1000,30000,no,self,always,,,,,,,,
|
||||
3233,V_G_RANDEL@NPC_DEFENDER,attack,205,5,500,0,10000,yes,self,longrangeattacked,,,,,,,,
|
||||
3233,V_G_RANDEL@PA_PRESSURE,attack,367,5,100,0,10000,no,target,always,,,,,,,,
|
||||
3233,V_G_RANDEL@CR_SHIELDCHARGE,attack,250,5,100,0,10000,yes,target,always,,,,,,,9,
|
||||
3233,V_G_RANDEL@CR_REFLECTSHIELD,attack,252,5,50,0,200000,yes,self,always,,,,,,,32,
|
||||
3233,V_G_RANDEL@CR_REFLECTSHIELD,attack,252,5,1000,0,200000,yes,self,casttargeted,,,,,,,32,
|
||||
3233,V_G_RANDEL@NPC_DARKCROSS,attack,338,10,50,0,10000,yes,target,always,,,,,,,,
|
||||
3233,V_G_RANDEL@NPC_GRANDDARKNESS,attack,339,10,200,500,10000,no,self,attackpcge,2,,,,,,,
|
||||
3233,V_G_RANDEL@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3233,V_G_RANDEL@NPC_POWERUP,attack,349,5,500,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
// 3233,V_G_RANDEL@NPC_RAYOFGENESIS,attack,737,7,200,500,10000,yes,target,always,,,,,,,9,
|
||||
3233,V_G_RANDEL@NPC_WIDESLEEP,attack,668,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
3233,V_G_RANDEL@NPC_WIDESILENCE,attack,663,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
3234,V_G_FLAMEL@AM_POTIONPITCHER,idle,231,5,1000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,5,
|
||||
3234,V_G_FLAMEL@AM_POTIONPITCHER,idle,231,5,1000,500,10000,yes,self,myhpltmaxrate,30,,,,,,5,
|
||||
3234,V_G_FLAMEL@AM_POTIONPITCHER,chase,231,5,1000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,5,
|
||||
3234,V_G_FLAMEL@AM_POTIONPITCHER,chase,231,5,1000,500,10000,yes,self,myhpltmaxrate,30,,,,,,5,
|
||||
3234,V_G_FLAMEL@AM_DEMONSTRATION,chase,229,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
3234,V_G_FLAMEL@AM_ACIDTERROR,chase,230,5,150,0,10000,yes,target,always,,,,,,,29,
|
||||
3234,V_G_FLAMEL@NPC_AGIUP,attack,350,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3234,V_G_FLAMEL@NPC_AGIUP,attack,350,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3234,V_G_FLAMEL@AM_POTIONPITCHER,attack,231,5,1000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,5,
|
||||
3234,V_G_FLAMEL@AM_POTIONPITCHER,attack,231,5,1000,500,10000,yes,self,myhpltmaxrate,30,,,,,,5,
|
||||
3234,V_G_FLAMEL@NPC_MAXPAIN,attack,716,7,300,1000,60000,no,self,myhpltmaxrate,3,,,,,,,
|
||||
3234,V_G_FLAMEL@CR_ACIDDEMONSTRATION,attack,490,3,100,1000,300000,no,target,always,,,,,,,,
|
||||
3234,V_G_FLAMEL@AM_DEMONSTRATION,attack,229,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
3234,V_G_FLAMEL@NPC_CRITICALWOUND,attack,673,3,100,0,30000,no,target,always,,,,,,,,
|
||||
// 3234,V_G_FLAMEL@NPC_MANDRAGORA,attack,735,3,500,500,10000,no,self,always,,,,,,,,
|
||||
3234,V_G_FLAMEL@NPC_WIDESLEEP,attack,668,5,300,1000,10000,no,self,always,,,,,,,,
|
||||
3234,V_G_FLAMEL@NPC_WIDESTUN,attack,678,5,300,1000,10000,no,self,always,,,,,,,,
|
||||
3235,V_G_CELIA@MG_FIREBOLT,chase,19,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3235,V_G_CELIA@SA_DISPELL,chase,289,5,50,0,10000,yes,target,always,,,,,,,,
|
||||
3235,V_G_CELIA@NPC_WIDESOULDRAIN,attack,680,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
3235,V_G_CELIA@NPC_MENTALBREAKER,attack,159,3,50,800,10000,no,target,always,,,,,,,,
|
||||
// 3235,V_G_CELIA@NPC_PSYCHIC_WAVE,attack,736,5,300,500,5000,no,target,always,,,,,,,,
|
||||
3235,V_G_CELIA@SA_DISPELL,attack,289,5,50,0,30000,yes,target,always,,,,,,,,
|
||||
3235,V_G_CELIA@SA_LANDPROTECTOR,attack,288,5,300,1000,10000,no,target,always,,,,,,,,
|
||||
// 3235,V_G_CELIA@NPC_WIDEWEB,attack,721,1,500,0,7000,yes,self,always,,,,,,,,
|
||||
3235,V_G_CELIA@NPC_WIDESTONE,attack,666,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3235,V_G_CELIA@NPC_WIDESOULDRAIN,attack,680,4,100,1000,10000,no,self,always,,,,,,,,
|
||||
// 3235,V_G_CELIA@NPC_PSYCHIC_WAVE,attack,736,5,300,1000,5000,no,target,always,,,,,,,,
|
||||
3235,V_G_CELIA@NPC_WIDECONFUSE,attack,667,3,300,1000,10000,no,target,always,,,,,,,,
|
||||
3235,V_G_CELIA@NPC_MAXPAIN,attack,716,7,300,1000,30000,yes,self,always,,,,,,,,
|
||||
// 3235,V_G_CELIA@NPC_PSYCHIC_WAVE,attack,736,7,300,3000,30000,no,target,always,,,,,,,,
|
||||
3236,V_G_CHEN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3236,V_G_CHEN@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3236,V_G_CHEN@NPC_WIDEBLEEDING,attack,665,5,300,1000,10000,yes,self,always,,,,,,,,
|
||||
3236,V_G_CHEN@MO_BALKYOUNG,attack,1016,1,10,0,10000,no,target,always,,,,,,,19,
|
||||
3236,V_G_CHEN@MO_EXTREMITYFIST,attack,271,5,500,1000,7000,no,target,always,,,,,,,,
|
||||
3236,V_G_CHEN@NPC_AGIUP,attack,350,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3236,V_G_CHEN@NPC_CRITICALSLASH,attack,170,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
3236,V_G_CHEN@NPC_ARMORBRAKE,attack,344,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
3236,V_G_CHEN@NPC_PULSESTRIKE,attack,661,5,100,0,10000,yes,self,always,,,,,,,,
|
||||
// 3236,V_G_CHEN@NPC_CURSEDCIRCLE,attack,730,4,100,0,5000,yes,self,always,,,,,,,,
|
||||
// 3236,V_G_CHEN@NPC_DARKPIERCING,attack,715,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
3237,V_G_GERTIE@NPC_PULSESTRIKE,attack,661,5,200,0,10000,yes,self,always,,,,,,,,
|
||||
3237,V_G_GERTIE@NPC_CRITICALSLASH,attack,170,1,300,0,5000,yes,target,always,,,,,,,,
|
||||
3237,V_G_GERTIE@NPC_AGIUP,attack,350,1,300,0,300000,yes,self,always,,,,,,,,
|
||||
3237,V_G_GERTIE@ST_FULLSTRIP,attack,476,5,50,0,30000,yes,target,myhpltmaxrate,30,,,,,,,
|
||||
// 3237,V_G_GERTIE@NPC_FATALMENACE,attack,732,5,300,0,20000,no,target,always,,,,,,,34,
|
||||
3237,V_G_GERTIE@NPC_WIDECONFUSE,attack,667,5,100,1000,30000,no,target,always,,,,,,,,
|
||||
3237,V_G_GERTIE@RG_CLOSECONFINE,attack,1005,1,100,0,30000,yes,target,always,,,,,,,,
|
||||
3237,V_G_GERTIE@NPC_VENOMFOG,attack,706,3,200,0,30000,yes,self,always,,,,,,,,
|
||||
3237,V_G_GERTIE@NPC_WIDECURSE,attack,677,5,100,1000,30000,no,self,always,,,,,,,,
|
||||
3237,V_G_GERTIE@NPC_INVISIBLE,attack,353,1,100,200,30000,yes,self,always,,,,,,,,
|
||||
// 3238,V_G_ALPHOCCIO@NPC_DISSONANCE,attack,2540,3,100,1000,120000,no,self,always,,,,,,,,
|
||||
3238,V_G_ALPHOCCIO@NPC_PULSESTRIKE,attack,661,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
// 3238,V_G_ALPHOCCIO@NPC_REVERBERATION,attack,725,3,100,0,10000,yes,target,always,,,,,,,,
|
||||
3238,V_G_ALPHOCCIO@NPC_WIDESLEEP,attack,668,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3238,V_G_ALPHOCCIO@NPC_WIDEFREEZE,attack,664,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3238,V_G_ALPHOCCIO@NPC_SLOWCAST,attack,672,3,100,1000,10000,no,self,always,,,,,,,36,
|
||||
3238,V_G_ALPHOCCIO@NPC_WIDESOULDRAIN,attack,680,6,100,1000,10000,no,self,always,,,,,,,,
|
||||
// 3239,V_G_TRENTINI@NPC_UGLYDANCE,attack,2541,5,100,1000,120000,no,self,always,,,,,,,,
|
||||
3239,V_G_TRENTINI@NPC_PULSESTRIKE,attack,661,3,100,1000,10000,no,self,always,,,,,,,,
|
||||
3239,V_G_TRENTINI@NPC_AGIUP,attack,350,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3239,V_G_TRENTINI@NPC_MAXPAIN,attack,716,5,300,1000,20000,no,self,always,,,,,,,,
|
||||
3239,V_G_TRENTINI@NPC_WIDESILENCE,attack,663,5,100,1000,20000,no,self,always,,,,,,,,
|
||||
3239,V_G_TRENTINI@NPC_WIDESTUN,attack,678,5,100,1000,20000,no,self,always,,,,,,,,
|
||||
3239,V_G_TRENTINI@NPC_WIDEFREEZE,attack,664,5,100,1000,20000,no,self,always,,,,,,,,
|
||||
3239,V_G_TRENTINI@NPC_WIDECURSE,attack,677,5,100,1000,20000,no,self,always,,,,,,,,
|
||||
3240,V_B_RANDEL@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3240,V_B_RANDEL@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3234,3235,3236,3237,3238,3239,
|
||||
3240,V_B_RANDEL@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3240,V_B_RANDEL@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3240,V_B_RANDEL@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3240,V_B_RANDEL@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3240,V_B_RANDEL@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3240,V_B_RANDEL@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3240,V_B_RANDEL@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3234,3235,3236,3237,3238,3239,
|
||||
3240,V_B_RANDEL@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3234,3235,3236,3237,3238,3239,
|
||||
3240,V_B_RANDEL@PA_PRESSURE,attack,367,5,200,0,10000,no,target,always,,,,,,,,
|
||||
3240,V_B_RANDEL@CR_REFLECTSHIELD,attack,252,5,10,0,200000,yes,self,always,,,,,,,32,
|
||||
3240,V_B_RANDEL@CR_REFLECTSHIELD,attack,252,5,1000,0,200000,yes,self,casttargeted,,,,,,,32,
|
||||
3240,V_B_RANDEL@CR_GRANDCROSS,attack,254,10,300,500,10000,no,self,always,,,,,,,,
|
||||
3240,V_B_RANDEL@NPC_GRANDDARKNESS,attack,339,10,200,500,10000,no,self,always,,,,,,,,
|
||||
3240,V_B_RANDEL@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3240,V_B_RANDEL@NPC_POWERUP,attack,349,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
// 3240,V_B_RANDEL@NPC_RAYOFGENESIS,attack,737,10,200,500,7000,yes,target,always,,,,,,,9,
|
||||
3240,V_B_RANDEL@NPC_HELLJUDGEMENT,attack,662,10,100,1000,30000,no,self,always,,,,,,,,
|
||||
3240,V_B_RANDEL@NPC_WIDESILENCE,attack,663,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3240,V_B_RANDEL@NPC_WIDESLEEP,attack,668,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3235,3236,3237,3238,3239,
|
||||
3241,V_B_FLAMEL@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3241,V_B_FLAMEL@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3241,V_B_FLAMEL@AM_DEMONSTRATION,chase,229,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3241,V_B_FLAMEL@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3241,V_B_FLAMEL@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3235,3236,3237,3238,3239,
|
||||
3241,V_B_FLAMEL@NPC_MAXPAIN,attack,716,10,100,1000,30000,no,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3235,3236,3237,3238,3239,
|
||||
3241,V_B_FLAMEL@CR_ACIDDEMONSTRATION,attack,490,5,100,1000,5000,no,target,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_PULSESTRIKE,attack,661,5,100,0,5000,yes,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_AGIUP,attack,350,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_MAGICMIRROR,attack,671,10,200,0,100000,yes,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@AM_DEMONSTRATION,attack,229,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
// 3241,V_B_FLAMEL@NPC_MANDRAGORA,attack,735,5,500,500,10000,no,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_WIDESLEEP,attack,668,5,300,1000,10000,no,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_WIDESTUN,attack,678,5,300,1000,10000,no,self,always,,,,,,,,
|
||||
3242,V_B_CELIA@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3236,3237,3238,3239,
|
||||
3242,V_B_CELIA@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_MENTALBREAKER,chase,159,5,100,0,10000,yes,target,always,,,,,,,7,
|
||||
3242,V_B_CELIA@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_DARKTHUNDER,chase,341,10,200,500,10000,no,target,always,,,,,,,,
|
||||
3242,V_B_CELIA@MG_COLDBOLT,chase,14,10,300,0,5000,yes,target,always,,,,,,,,
|
||||
3242,V_B_CELIA@MG_FIREBOLT,chase,19,10,300,0,5000,yes,target,always,,,,,,,,
|
||||
3242,V_B_CELIA@MG_LIGHTNINGBOLT,chase,20,10,300,0,5000,yes,target,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_WIDESTONE,chase,666,5,300,1000,10000,no,self,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3236,3237,3238,3239,
|
||||
3242,V_B_CELIA@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3236,3237,3238,3239,
|
||||
3242,V_B_CELIA@SA_LANDPROTECTOR,attack,288,5,300,0,20000,yes,target,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_MENTALBREAKER,attack,159,5,50,0,10000,yes,target,always,,,,,,,7,
|
||||
3242,V_B_CELIA@SA_DISPELL,attack,289,5,1000,0,30000,yes,target,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_DARKTHUNDER,attack,341,10,300,1000,10000,no,target,always,,,,,,,,
|
||||
3242,V_B_CELIA@MG_SAFETYWALL,attack,12,10,300,0,10000,yes,self,always,,,,,,,,
|
||||
// 3242,V_B_CELIA@NPC_WIDEWEB,attack,721,1,500,0,7000,yes,self,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_WIDESTONE,attack,666,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_WIDESOULDRAIN,attack,680,5,100,2000,10000,no,self,always,,,,,,,,
|
||||
// 3242,V_B_CELIA@NPC_PSYCHIC_WAVE,attack,736,7,500,500,5000,no,target,always,,,,,,,,
|
||||
// 3242,V_B_CELIA@NPC_PSYCHIC_WAVE,attack,736,10,300,3000,10000,no,target,always,,,,,,,9,
|
||||
3243,V_B_CHEN@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3243,V_B_CHEN@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3237,3238,3239,
|
||||
3243,V_B_CHEN@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3243,V_B_CHEN@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3243,V_B_CHEN@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3243,V_B_CHEN@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3243,V_B_CHEN@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3237,3238,3239,
|
||||
3243,V_B_CHEN@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3237,3238,3239,
|
||||
3243,V_B_CHEN@MO_EXTREMITYFIST,attack,271,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3243,V_B_CHEN@MO_EXTREMITYFIST,attack,271,5,100,1000,3000,no,target,myhpltmaxrate,10,,,,,,,
|
||||
3243,V_B_CHEN@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3243,V_B_CHEN@NPC_POWERUP,attack,349,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3243,V_B_CHEN@NPC_AGIUP,attack,350,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3243,V_B_CHEN@NPC_AGIUP,attack,350,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3243,V_B_CHEN@NPC_MAXPAIN,attack,716,10,300,1000,20000,no,self,always,,,,,,,,
|
||||
// 3243,V_B_CHEN@NPC_DARKPIERCING,attack,715,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
3243,V_B_CHEN@NPC_PULSESTRIKE,attack,661,5,100,0,10000,yes,self,always,,,,,,,,
|
||||
3243,V_B_CHEN@NPC_WIDEBLEEDING,attack,665,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3243,V_B_CHEN@NPC_WIDESILENCE,attack,663,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3244,V_B_GERTIE@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3244,V_B_GERTIE@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3238,3239,
|
||||
3244,V_B_GERTIE@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3244,V_B_GERTIE@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3244,V_B_GERTIE@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3244,V_B_GERTIE@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3244,V_B_GERTIE@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3244,V_B_GERTIE@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3244,V_B_GERTIE@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3238,3239,
|
||||
3244,V_B_GERTIE@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3236,3238,3239,
|
||||
3244,V_B_GERTIE@NPC_AGIUP,attack,350,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3244,V_B_GERTIE@NPC_AGIUP,attack,350,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3244,V_B_GERTIE@RG_STRIPSHIELD,attack,216,5,50,0,2000,yes,target,myhpltmaxrate,90,,,,,,,
|
||||
3244,V_B_GERTIE@RG_STRIPARMOR,attack,217,5,50,0,2000,yes,target,myhpltmaxrate,70,,,,,,,
|
||||
3244,V_B_GERTIE@RG_STRIPWEAPON,attack,215,5,50,0,2000,yes,target,myhpltmaxrate,50,,,,,,,
|
||||
3244,V_B_GERTIE@ST_FULLSTRIP,attack,476,5,50,0,20000,yes,target,myhpltmaxrate,30,,,,,,,
|
||||
3244,V_B_GERTIE@NPC_PULSESTRIKE,attack,661,5,200,0,7000,yes,self,always,,,,,,,,
|
||||
3244,V_B_GERTIE@NPC_CRITICALSLASH,attack,170,1,300,0,5000,yes,target,always,,,,,,,,
|
||||
// 3244,V_B_GERTIE@NPC_FATALMENACE,attack,732,5,100,0,30000,,no,target,always,,,,,,,37,
|
||||
3244,V_B_GERTIE@NPC_HELLJUDGEMENT,attack,662,10,100,1000,30000,no,self,always,,,,,,,,
|
||||
3244,V_B_GERTIE@NPC_WIDESLEEP,attack,668,10,100,1000,30000,no,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,3239,
|
||||
3245,V_B_ALPHOCCIO@NPC_SLOWCAST,chase,672,5,200,300,10000,no,self,always,,,,,,,36,
|
||||
3245,V_B_ALPHOCCIO@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3245,V_B_ALPHOCCIO@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3245,V_B_ALPHOCCIO@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3245,V_B_ALPHOCCIO@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,3239,
|
||||
3245,V_B_ALPHOCCIO@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3236,3237,3239,
|
||||
// 3245,V_B_ALPHOCCIO@NPC_ASSASSINCROSS,attack,2539,10,100,1000,150000,no,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_POWERUP,attack,349,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_MAXPAIN,attack,716,9,300,1000,20000,no,self,always,,,,,,,47,
|
||||
3245,V_B_ALPHOCCIO@NPC_WIDESLEEP,attack,668,5,100,1000,30000,no,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_WIDEFREEZE,attack,664,5,100,1000,30000,no,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_PULSESTRIKE,attack,661,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_WIDESOULDRAIN,attack,680,10,100,1000,60000,no,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,3238,
|
||||
3246,V_B_TRENTINI@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3246,V_B_TRENTINI@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3246,V_B_TRENTINI@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3246,V_B_TRENTINI@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,3238,
|
||||
3246,V_B_TRENTINI@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3236,3237,3238,
|
||||
// 3246,V_B_TRENTINI@NPC_UGLYDANCE,attack,2541,5,100,1000,70000,no,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_MAXPAIN,attack,716,9,300,1000,20000,no,self,always,,,,,,,47,
|
||||
3246,V_B_TRENTINI@NPC_PULSESTRIKE,attack,661,3,100,0,10000,yes,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_WIDESILENCE,attack,663,5,100,1000,20000,no,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_WIDESTUN,attack,678,5,100,1000,20000,no,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_WIDEFREEZE,attack,664,5,100,1000,20000,no,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_WIDECURSE,attack,677,5,100,1000,20000,no,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_WIDEBLEEDING,attack,665,5,100,1000,20000,no,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_WIDESTONE,attack,666,5,100,1000,20000,no,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_WIDESLEEP,attack,668,5,100,1000,20000,no,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_WIDECONFUSE,attack,667,5,100,1000,20000,no,target,always,,,,,,,,
|
||||
|
||||
//=================================================================
|
||||
// Phantasmagorika 15.2 Mob Skills Placeholder (Gathered from jRO)
|
||||
//=================================================================
|
||||
@ -11236,3 +11928,7 @@
|
||||
3254,T_W_O@NPC_WIDESTONE,attack,666,5,600,0,30000,no,self,always,0,,,,,,,
|
||||
3254,T_W_O@NPC_WIDESOULDRAIN,attack,680,10,1000,0,60000,no,self,always,0,,,,,,,
|
||||
3254,T_W_O@NPC_CRITICALWOUND,attack,673,5,150,500,45000,no,target,always,,,,,,,,
|
||||
|
||||
3505,DR_BIG_EGGRING@NPC_SUMMONSLAVE,attack,196,4,10000,2000,10000,no,self,slavele,3,3508,,,,,,
|
||||
3505,DR_BIG_EGGRING@NPC_SUMMONSLAVE,idle,196,4,10000,2000,10000,no,self,slavele,3,3508,,,,,,
|
||||
|
||||
|
110
db/re/pet_db.txt
110
db/re/pet_db.txt
@ -1,110 +0,0 @@
|
||||
// Pet Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,Name,JName,LureID,EggID,EquipID,FoodID,Fullness,HungryDelay,R_Hungry,R_Full,Intimate,Die,Capture,Speed,S_Performance,talk_convert_class,attack_rate,defence_attack_rate,change_target_rate,pet_script,loyal_script
|
||||
//
|
||||
// 01. MobID Monster ID of the pet.
|
||||
// 02. Name Name of the monster as defined in the database.
|
||||
// 03. JName The display name of the monster when hatched.
|
||||
// 04. LureID Pet Tame Item ID.
|
||||
// 05. EggID Pet Egg ID.
|
||||
// 06. EquipID Pet Accessory ID.
|
||||
// 07. FoodID Pet Food ID.
|
||||
// 08. Fullness The amount Hunger is decreased every [HungryDelay] seconds.
|
||||
// 09. HungryDelay The amount of time it takes for hunger to decrease after feeding. (Default: 60 seconds)
|
||||
// 10. R_Hungry Amount of Intimacy that is increased when fed.
|
||||
// 11. R_Full Amount of Intimacy that is decreased when over-fed.
|
||||
// 12. Intimate Amount of Intimacy the pet starts with.
|
||||
// 13. Die Amount of Intimacy that is decreased when the pet owner dies.
|
||||
// 14. Capture Capture succes rate (10000 = 100%)
|
||||
// 15. Speed Pet's walk speed. (Defaul: 150)
|
||||
// 16. S_Performance Special Performance. (Yes = 1, No = 0)
|
||||
// 17. talk_convert_class Disables pet talk (instead of talking they emote with /!.)
|
||||
// 18. attack_rate Rate of which the pet will attack (requires at least pet_support_min_friendly intimacy).
|
||||
// 19. defence_attack_rate Rate of which the pet will retaliate when master is being attacked (requires at least pet_support_min_friendly intimacy).
|
||||
// 20. change_target_rate Rate of which the pet will change its attack target.
|
||||
// 21. pet_script Script to execute when the pet is hatched.
|
||||
// 22. loyal_script Script to execute when the pet is hatched (requires at least pet_equip_min_friendly intimacy, independent of pet_script).
|
||||
//NOTE: The max value (100%) of attack_rate, defense_rate & change_target_rate is 10000.
|
||||
|
||||
//In theory you can use any valid script, but it is run only once upon pet
|
||||
//loading, so it is recommended you use the specific pet scripts.
|
||||
//Please see "The Pet AI commands" in 'doc/script_commands.txt'.
|
||||
|
||||
1002,PORING,Poring,619,9001,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ petloot 10; },{ bonus bLuk,2; bonus bCritical,1; }
|
||||
1113,DROPS,Drops,620,9002,10013,508,80,60,40,100,250,20,1500,150,1,0,300,400,500,{ petloot 10; },{ bonus bHit,3; bonus bAtk,3; }
|
||||
1031,POPORING,Poporing,621,9003,10013,511,80,60,30,100,250,20,1000,150,1,0,300,500,400,{ petloot 15; },{ bonus bLuk,2; bonus2 bSubEle,Ele_Poison,10; }
|
||||
1063,LUNATIC,Lunatic,622,9004,10007,534,80,60,40,100,250,20,1500,150,0,0,300,300,1000,{ petskillbonus bLuk,3,10,50; },{ bonus bCritical,2; bonus bAtk,2; }
|
||||
1049,PICKY,Picky,623,9005,10012,507,80,60,40,100,250,20,2000,150,1,0,500,600,50,{ petskillbonus bStr,3,10,50;},{ bonus bStr,1; bonus bAtk,5; }
|
||||
1011,CHONCHON,ChonChon,624,9006,10002,537,80,60,30,100,250,20,1500,150,1,0,500,500,250,{ petskillbonus bAgi,4,10,50; },{ bonus bAgi,1; bonus bFlee,2; }
|
||||
1042,STEEL_CHONCHON,Steel ChonChon,625,9007,10002,1002,80,60,20,100,250,20,1000,150,1,0,500,500,200,{ petskillbonus bAgiVit,4,20,40; },{ bonus bFlee,6; bonus bAgi,-1; }
|
||||
1035,HUNTER_FLY,Hunter Fly,626,9008,10002,716,80,60,10,100,250,20,500,150,1,0,500,500,200,{ petskillattack2 "NPC_WINDATTACK",888,2,0,10; },{ bonus bFlee,-5; bonus bFlee2,2; }
|
||||
1167,SAVAGE_BABE,Savage Babe,627,9009,10015,537,80,60,40,100,250,20,1500,150,0,0,500,500,200,{ petskillbonus bVit,4,10,50; },{ bonus bVit,1; bonus bMaxHP,50; }
|
||||
1107,DESERT_WOLF_B,Baby Desert Wolf,628,9010,10003,537,80,60,40,100,250,20,1000,150,0,0,400,400,400,{ petskillattack "SM_PROVOKE",1,0,5;},{ bonus bInt,1; bonus bMaxSP,50; }
|
||||
1052,ROCKER,Rocker,629,9011,10014,537,80,60,30,100,250,20,1500,150,0,0,350,350,600,{ petskillbonus bAllStats,1,10,50; },{ bonus bHPrecovRate,5; bonus bMaxHP,25; }
|
||||
1014,SPORE,Spore,630,9012,10017,537,80,60,30,100,250,20,1500,150,0,0,350,500,500,{ petrecovery SC_POISON,60; },{ bonus bHit,5; bonus bAtk,-2; }
|
||||
1077,POISON_SPORE,Poison Spore,631,9013,10017,537,80,60,20,100,250,20,1000,150,0,0,600,200,400,{ petskillattack "NPC_POISON",20,0,10; },{ bonus bStr,1; bonus bInt,1; }
|
||||
1019,PECOPECO,PecoPeco,632,9014,10010,537,80,60,30,100,250,20,1000,150,1,0,400,500,800,{ petskillbonus bSpeedRate,25,20,20; },{ bonus bMaxHP,150; bonus bMaxSP,-10; }
|
||||
1056,SMOKIE,Smokie,633,9015,10019,537,80,60,30,100,250,20,1000,150,1,0,600,600,100,{ petskillbonus bPerfectHide,1,3600,0; },{ bonus bAgi,1; bonus bFlee2,1; }
|
||||
1057,YOYO,Yoyo,634,9016,10018,532,80,60,20,100,250,20,1000,150,1,0,300,800,400,{ petloot 20; },{ bonus bCritical,3; bonus bLuk,-1; }
|
||||
1023,ORK_WARRIOR,Orc Warrior,635,9017,10009,537,80,60,20,100,250,20,500,150,1,0,600,200,300,{ petskillattack2 "NPC_PIERCINGATT",100,1,0,10; },{ bonus bAtk,10; bonus bDef,-3; }
|
||||
1026,MUNAK,Munak,636,9018,10008,537,80,60,20,100,250,20,500,150,0,0,300,750,300,{ petskillattack2 "NPC_DARKNESSATTACK",444,1,0,10; },{ bonus bInt,1; bonus bDef,1; }
|
||||
1110,DOKEBI,Dokebi,637,9019,10005,537,80,60,20,100,250,20,500,150,0,0,300,300,800,{ petskillattack "BS_HAMMERFALL",1,0,10; },{ bonus bMatkRate,1; bonus2 bAddClass,Class_All,-1; }
|
||||
1170,SOHEE,Sohee,638,9020,10016,537,80,60,10,100,250,20,500,150,0,0,100,1000,200,{ petskillsupport "AL_HEAL",5,60,33,100; },{ bonus bStr,1; bonus bDex,1; }
|
||||
1029,ISIS,Isis,639,9021,10006,537,80,60,10,100,250,20,500,150,0,0,650,450,150,{ petskillsupport "PR_MAGNIFICAT",2,60,50,50; },{ bonus bMatkRate,-1; bonus2 bAddClass,Class_All,1; }
|
||||
1155,PETIT,Petite,640,9022,10011,537,80,60,20,100,250,20,500,150,0,0,800,400,100,{ petskillattack2 "WZ_HEAVENDRIVE",500,1,0,10; },{ bonus bDef,-2; bonus bMdef,-2; bonus bAspdRate,1; }
|
||||
1109,DEVIRUCHI,Deviruchi,641,9023,10004,711,80,60,10,100,250,20,500,150,0,0,800,200,100,{ petskillbonus bAgiDexStr,6,20,40; },{ bonus bMatkRate,1; bonus2 bAddClass,Class_All,1; bonus bMaxHPrate,-3; bonus bMaxSPrate,-3; }
|
||||
1101,BAPHOMET_,Baphomet Jr.,642,9024,10001,518,80,60,10,100,250,20,200,150,0,0,1000,100,200,{ petskillattack2 "NPC_DARKNESSATTACK",1776,4,0,5; },{ bonus bDef,1; bonus bMdef,1; bonus2 bResEff,Eff_Stun,-100; }
|
||||
1188,BON_GUN,Bon Gun,659,9025,10020,537,80,60,30,100,250,20,500,150,1,0,600,200,400,{ petskillattack2 "NPC_DARKNESSATTACK",555,1,1,1; },{ bonus bVit,1; bonus2 bResEff,Eff_Stun,100; }
|
||||
1200,ZHERLTHSH,Zealotus,660,9026,0,929,80,60,10,100,250,20,300,150,0,0,1000,100,500,{ petskillattack "AS_SONICBLOW",1,0,3; },{ bonus2 bAddRace,RC_Demihuman,2; bonus2 bMagicAddRace,RC_DemiHuman,2; }
|
||||
1275,ALICE,Alice,661,9027,0,504,80,60,20,100,250,20,800,150,0,0,100,1000,200,{ petskillsupport "AL_HEAL",5,60,25,100; },{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; }
|
||||
1815,EVENT_RICECAKE,Rice Cake,0,9028,0,511,80,60,50,100,250,20,2000,150,1,0,500,500,200,{ petskillsupport "CR_DEFENDER",3,240,50,100; },{ bonus2 bSubEle,Ele_Neutral,1; bonus bMaxHPrate,-1; }
|
||||
1245,GOBLINE_XMAS,Christmas Goblin,12225,9029,0,911,80,60,50,100,250,20,2000,150,0,0,300,300,800,{ petskillattack "MG_SIGHT",5,5,5; },{ bonus bMaxHP,30; bonus2 bSubEle,Ele_Water,1; }
|
||||
|
||||
1519,CHUNG_E,Green Maiden,12395,9030,0,6115,80,60,50,100,250,20,2000,150,0,0,300,300,800,{ petskillattack "CR_SHIELDCHARGE",5,5,5; },{ bonus bDef,1; bonus2 bSubRace,RC_DemiHuman,1; }
|
||||
1879,ECLIPSE_P,Spring Rabbit,0,9031,0,7766,80,60,50,100,250,20,2000,150,0,0,300,300,800,{ petskillattack "TF_THROWSTONE",1,5,5; },{}
|
||||
1122,GOBLIN_1,Goblin,14569,9032,0,7821,80,60,50,100,250,20,800,150,0,0,300,300,800,{ petskillattack "NPC_WINDATTACK",5,5,5; },{}
|
||||
1123,GOBLIN_2,Goblin,14570,9033,0,7821,80,60,50,100,250,20,800,150,0,0,300,300,800,{ petskillattack "NPC_FIREATTACK",5,5,5; },{}
|
||||
1125,GOBLIN_4,Goblin,14571,9034,0,7821,80,60,50,100,250,20,800,150,0,0,300,300,800,{ petskillattack "NPC_GROUNDATTACK",5,5,5; },{}
|
||||
1385,DELETER_,Deleter,14572,9035,0,7822,80,60,20,100,250,20,800,150,0,0,300,300,800,{ petskillattack "SM_MAGNUM",5,5,5; },{}
|
||||
1382,DIABOLIC,Diabolic,14573,9036,0,7823,80,60,10,100,250,20,800,150,0,0,300,300,800,{ petskillattack "WZ_METEOR",2,5,5; },{}
|
||||
1208,WANDER_MAN,Wanderer,14574,9037,0,7824,80,60,20,100,250,20,800,150,0,0,300,300,800,{ petskillattack "NPC_UNDEADATTACK",5,5,5; },{ bonus bAgi,3; bonus bDex,1; }
|
||||
|
||||
1963,P_CHUNG_E,New Year Doll,0,9038,0,554,80,60,30,100,250,20,800,150,0,0,300,300,800,{ petskillattack "CR_SHIELDCHARGE",5,5,5; },{}
|
||||
|
||||
// New pets JapanRO Mobile
|
||||
1040,GOLEM,Golem,12371,9053,10035,6111,80,60,20,100,250,20,500,150,0,0,300,300,800,{},{ bonus bMaxHP,100; bonus bFlee,-5; }
|
||||
1143,MARIONETTE,Marionette,12361,9043,10025,6098,80,60,10,100,250,20,500,150,0,0,300,300,800,{},{ bonus bSPrecovRate,3; }
|
||||
1148,MEDUSA,Medusa,12368,9050,10032,6108,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus bVit,1; bonus2 bResEff,Eff_Stone,500; }
|
||||
1179,WHISPER,Whisper,12363,9045,10027,6100,80,60,20,100,250,20,500,150,0,0,300,300,800,{},{ bonus bFlee,7; bonus bDef,-3; }
|
||||
1299,GOBLIN_LEADER,Goblin Leader,12364,9046,10028,6104,80,60,10,100,250,20,50,150,0,0,300,300,800,{},{ bonus2 bAddRace,RC_DemiHuman,3; }
|
||||
1370,SUCCUBUS,Succubus,12373,9055,10037,6113,80,60,10,100,250,20,200,150,0,0,300,300,800,{ bonus2 bHPDrainRate,10,5; },{ bonus2 bHPDrainRate,30,5; bonus bMaxHPrate,1; }
|
||||
1374,INCUBUS,Incubus,12370,9052,10034,6110,80,60,10,100,250,20,50,150,0,0,300,300,800,{ bonus bMaxSPRate,3; bonus2 bSPDrainRate,10,1; },{ bonus bMaxSPRate,5; bonus2 bSPDrainRate,30,1; }
|
||||
1379,NIGHTMARE_TERROR,Nightmare Terror,12372,9054,10036,6112,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bResEff,Eff_Sleep,10000; }
|
||||
1401,SHINOBI,Shinobi,12362,9044,10026,6099,80,60,20,100,250,20,500,150,0,0,300,300,800,{},{ bonus bAgi,2; }
|
||||
1404,MIYABI_NINGYO,Miyabi Doll,12366,9048,10030,6106,80,60,15,100,250,20,200,150,0,0,300,300,800,{},{ bonus bInt,1; bonus bCastrate,-3; }
|
||||
1416,WICKED_NYMPH,Evil Nymph,12365,9047,10029,6105,80,60,15,100,250,20,500,150,0,0,300,300,800,{},{ bonus bMaxSP,30; bonus bSPrecovRate,5; }
|
||||
1495,STONE_SHOOTER,Stone Shooter,12369,9051,10033,6109,80,60,20,100,250,20,500,150,0,0,300,300,800,{},{ bonus2 bSubEle,Ele_Fire,3; }
|
||||
1504,DULLAHAN,Dullahan,12367,9049,10031,6107,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus bCritAtkRate,5; }
|
||||
1505,LOLI_RURI,Loli Ruri,12360,9042,10024,6097,80,60,15,100,250,20,200,150,0,0,300,300,800,{},{ bonus bMaxHPRate,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; }
|
||||
1513,CIVIL_SERVANT,Mao Guai,12358,9040,10022,6095,80,60,10,100,250,20,500,150,0,0,300,300,800,{},{ bonus bMaxSP,10; }
|
||||
1586,LEAF_CAT,Leaf Cat,12359,9041,10023,6096,80,60,20,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bSubRace,RC_Brute,3; }
|
||||
1630,BACSOJIN_,White Lady,12357,9039,10021,6094,80,60,10,100,250,20,2000,150,0,0,300,300,800,{},{}
|
||||
1837,IMP,Fire Imp,12374,9056,10038,6114,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bSubEle,Ele_Fire,2; bonus2 bAddEle,Ele_Fire,2; }
|
||||
|
||||
// Brasilis Quest - Suspicious Beach [UNHATCHABLE]
|
||||
2057,E_CRAMP,Strange Cramp,12408,6221,0,0,0,0,0,0,0,0,50,0,0,0,350,400,800,{},{} // kRO version
|
||||
2081,E_HYDRA,Strange Hydra,12408,6221,0,0,0,0,0,0,0,0,50,0,0,0,350,400,800,{},{} // iRO/cRO version
|
||||
|
||||
// New pets (FIX ME: pet bonuses for 2210 and 2313 do not require loyalty)
|
||||
2200,J_TAINI,Tiny,0,9057,0,512,80,60,10,100,250,20,0,150,1,0,300,300,800,{},{}
|
||||
2210,XMAS_LUNATIC,Christmas Snow Rabbit,0,9058,0,529,80,60,10,100,250,20,0,150,1,0,300,300,800,{},{ bonus2 bExpAddRace,RC_All,5; }
|
||||
2313,TIKBALANG,Tikbalang,12699,9059,0,528,80,60,10,100,250,20,1000,150,1,0,300,300,800,{},{ bonus2 bAddDamageClass,2320,10; bonus2 bAddDamageClass,2321,10; bonus2 bAddDamageClass,2322,10; bonus2 bAddDamageClass,2317,10; bonus2 bAddDamageClass,2318,10; bonus2 bAddDamageClass,2327,10; bonus2 bAddDamageClass,2319,10; bonus2 bAddDamageClass,2333,10; bonus2 bAddDamageClass,2332,10; }
|
||||
1242,MARIN,Marin,12789,9061,10039,6534,80,60,50,100,250,20,2000,150,1,0,300,300,800,{},{}
|
||||
2398,LITTLE_PORING,Novice Poring,12846,9062,0,531,80,60,1000,0,250,0,5000,150,0,0,300,300,800,{},{ bonus bHPrecovRate,50; }
|
||||
|
||||
// New pets from kRO 2014-10-08 (Needs more info)
|
||||
//1090,MASTERING,Mastering,<LureID>,9069,<EquipID>,<FoodID>,<Fullness>,<HungryDelay>,<R_Hungry>,<R_Full>,<Intimate>,<Die>,<Capture>,<Speed>,<S_Performance>,<talk_convert_class>,<attack_rate>,<defence_attack_rate>,<change_target_rate>,<pet_script>,{ set .@i,getpetinfo(3); /*Awkward=LUK + 2, CRI + 1; Neutral=LUK + 3, CRI + 1; Cordial=LUK + 3, CRI + 2; Best Friend=LUK + 3, CRI + 3;*/ }
|
||||
//1166,SAVAGE,Savage,<LureID>,9070,<EquipID>,<FoodID>,<Fullness>,<HungryDelay>,<R_Hungry>,<R_Full>,<Intimate>,<Die>,<Capture>,<Speed>,<S_Performance>,<talk_convert_class>,<attack_rate>,<defence_attack_rate>,<change_target_rate>,<pet_script>,{ set .@i,getpetinfo(3); /*Awkward=VIT + 1, MHP + 50; Neutral=VIT + 2, MHP + 50; Cordial=VIT + 2, MHP + 100; Best Friend=VIT + 2, MHP + 200;*/ }
|
||||
//1369,GRAND_PECO,Grand Peco,<LureID>,9071,<EquipID>,<FoodID>,<Fullness>,<HungryDelay>,<R_Hungry>,<R_Full>,<Intimate>,<Die>,<Capture>,<Speed>,<S_Performance>,<talk_convert_class>,<attack_rate>,<defence_attack_rate>,<change_target_rate>,<pet_script>,{ set .@i,getpetinfo(3); /*Awkward=MHP + 150; Neutral=MHP + 200; Cordial=MHP + 300; Best Friend=MHP + 400;*/ }
|
||||
//1213,HIGH_ORC,High Orc,<LureID>,9087,<EquipID>,<FoodID>,<Fullness>,<HungryDelay>,<R_Hungry>,<R_Full>,<Intimate>,<Die>,<Capture>,<Speed>,<S_Performance>,<talk_convert_class>,<attack_rate>,<defence_attack_rate>,<change_target_rate>,<pet_script>,{ set .@i,getpetinfo(3); /*Awkward=ATK + 10; Neutral=ATK + 15; Cordial=ATK + 20; Best Friend=ATK + 25;*/ }
|
1733
db/re/pet_db.yml
Normal file
1733
db/re/pet_db.yml
Normal file
File diff suppressed because it is too large
Load Diff
@ -140,6 +140,23 @@
|
||||
1261,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Swordman"
|
||||
1263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Swordman"
|
||||
|
||||
// Rockridge
|
||||
1298,0,3740,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gas! Gas!"
|
||||
1299,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Patrol Once a Day"
|
||||
|
||||
1321,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty and Her Ring"
|
||||
1322,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Found Something"
|
||||
1323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty, No!"
|
||||
1324,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty, No!"
|
||||
1325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty, No!"
|
||||
1326,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty, No!"
|
||||
1327,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty, No!"
|
||||
1328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Found Missing Items"
|
||||
1329,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty in the Dreamland"
|
||||
1330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty's Holes"
|
||||
1331,0,3736,3,3737,3,3738,3,0,0,0,0,0,0,0,0,0,"Avenging Spotty"
|
||||
1332,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blood for Blood"
|
||||
|
||||
2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith"
|
||||
2001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith"
|
||||
2002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith"
|
||||
@ -1575,6 +1592,36 @@
|
||||
7563,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Kafragaten Challenge 1"
|
||||
7564,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Kafragaten Challenge 2"
|
||||
|
||||
// Devil Tower Memorial
|
||||
7568,5400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Explore the tower"
|
||||
7569,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Treat the injured"
|
||||
7570,0,2939,7,2940,7,2941,7,0,0,0,0,0,0,0,0,0,"Destroy the demons"
|
||||
7571,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tower Expedition"
|
||||
7572,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lucile...?"
|
||||
7573,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Magic Swordman Thanatos"
|
||||
7574,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower"
|
||||
7576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc castle seal"
|
||||
7577,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Space distortion"
|
||||
|
||||
// Episode 14.3
|
||||
7578,0,3061,1,0,0,0,0,3061,6392,10000,0,0,0,0,0,0,"Rampaging Box"
|
||||
7579,0,3061,10,0,0,0,0,3061,6392,10000,0,0,0,0,0,0,"Collecting Bradiums"
|
||||
7580,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collecting Every Day"
|
||||
7581,0,3039,1,3040,1,3041,1,0,0,0,0,0,0,0,0,0,"Eliminating Risks"
|
||||
7582,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Daily Cleaning"
|
||||
7583,0,0,0,0,0,0,0,3039,6708,10000,3040,6708,10000,3041,6708,10000,"Collecting Mana"
|
||||
7584,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unending Battle"
|
||||
|
||||
// Episode 14.3 part 2 - End of morocc
|
||||
7593,0,3097,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Demon God Subjugation"
|
||||
7594,0,3091,1,3092,1,0,0,0,0,0,0,0,0,0,0,0,"Frost Spider and Fire Wolf"
|
||||
7595,0,3101,3,3102,3,3103,3,0,0,0,0,0,0,0,0,0,"Wandering Orb Magic"
|
||||
// 7596,0,0,0,0,0,0,0,3105,6713,10000,3106,6714,10000,0,0,0,"Qualifications of the Guests"
|
||||
7597,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fall of the False God"
|
||||
7598,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Caged God"
|
||||
7599,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unending Hunt"
|
||||
7600,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Promising Tomorrow"
|
||||
|
||||
// Episode 15.1 Verus City
|
||||
7606,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Phantasmagorika Excavator Recruitment"
|
||||
7607,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eden Group Leader"
|
||||
@ -1661,6 +1708,28 @@
|
||||
7722,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"EMT"
|
||||
7723,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The potential within"
|
||||
|
||||
// Rockridge
|
||||
7790,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rock Ridge, Land of Opportunities"
|
||||
7791,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Problems in Rock Ridge"
|
||||
7792,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Problems in Rock Ridge 2"
|
||||
7793,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Good News"
|
||||
7794,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Expected Response"
|
||||
7795,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Negotiation on the Railroad"
|
||||
7796,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unexpected Arrest"
|
||||
7797,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hear Me Out 1"
|
||||
7798,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Perfectly Prime"
|
||||
7799,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shawn McCurdy's Weapon 1"
|
||||
7800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shawn McCurdy's Weapon 2"
|
||||
7801,0,0,0,0,0,0,0,3742,25247,10000,0,0,0,0,0,0,"Shawn McCurdy's Weapon 3"
|
||||
7802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hear Me Out 2"
|
||||
7803,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Happy for Broken Trust"
|
||||
7804,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Location of the Ores"
|
||||
7805,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Location of the Ores 2"
|
||||
7806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Location of the Ores 3"
|
||||
7807,0,3736,3,3737,3,3738,3,0,0,0,0,0,0,0,0,0,"Ace up Our Sleeve"
|
||||
7808,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Case Solved"
|
||||
7809,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collecting Ores"
|
||||
|
||||
8000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quitting Job Change"
|
||||
8001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin"
|
||||
8002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin"
|
||||
@ -2046,39 +2115,39 @@
|
||||
9270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The way to be a strong Mage - 4"
|
||||
|
||||
//Geffen Magic Tournament
|
||||
9284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9293,0,1106,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9295,0,2549,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9296,0,2550,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9298,0,2553,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9299,0,2554,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9300,0,2555,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9301,0,2556,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9302,0,2557,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9303,0,2558,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9304,0,2559,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9305,0,2560,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9306,0,2561,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9307,0,2562,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9309,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9310,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9311,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9314,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9315,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9316,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stopping Geffen Gangsters"
|
||||
9285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Beating Geffen Gangsters"
|
||||
9286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stop Geffen Gangsters"
|
||||
9287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Defeating Geffen Gangsters"
|
||||
9288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Catch a Geffen thief"
|
||||
9289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get things back from the thief"
|
||||
9290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Participate in Magic competitions"
|
||||
9291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Participate in Magic competitions"
|
||||
9292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Participate in Magic competitions"
|
||||
9293,0,1106,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Register in Magic Competition"
|
||||
9294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Registration Complete"
|
||||
9295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"1st match of the Tournament has started"
|
||||
9296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"2nd match of the Competition has started"
|
||||
9297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"3rd match of the Competition has started"
|
||||
9298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"4th match of the Competition has started"
|
||||
9299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"5th match of the Competition has started"
|
||||
9300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"6th match of the Competition has started"
|
||||
9301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"7th match of the Competition has started"
|
||||
9302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"8th match of the Competition has started"
|
||||
9303,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"9th match of the Competition has started"
|
||||
9304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"10th match of the Competition has started"
|
||||
9305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"11th match of the Competition has started"
|
||||
9306,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"12th match of the Competition has started"
|
||||
9307,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Final match of the Competition has started"
|
||||
9308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Magic Competition Win~!"
|
||||
9309,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Magic Tournament defeat"
|
||||
9310,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Encounter Iris"
|
||||
9311,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Encounter Chaos"
|
||||
9312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Encounter Lydia"
|
||||
9313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Encounter Fenrir"
|
||||
9314,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Encounter Loki"
|
||||
9315,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring the dimensional gap"
|
||||
9316,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Re-exploring the crack of spaces"
|
||||
|
||||
// EP14.3 Morse's Cave
|
||||
9318,0,3000,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Hiding Morroc"
|
||||
@ -2098,6 +2167,13 @@
|
||||
9336,604800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Go back to Professor Bernhard"
|
||||
9337,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wrapping up the Adventure"
|
||||
|
||||
// Rockridge
|
||||
9457,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solved Anyway"
|
||||
9458,0,3743,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pipe Cleaning"
|
||||
9459,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Too Early for Pipe Cleaning"
|
||||
9460,0,0,0,0,0,0,0,3736,25260,5000,3737,25260,5000,3739,25260,5000,"Collecting Ore Fragments"
|
||||
9461,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Enough Ores"
|
||||
|
||||
10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Prontera Royal Court"
|
||||
10001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Qualification Test"
|
||||
10002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Qualification Review"
|
||||
@ -2986,6 +3062,38 @@
|
||||
// Banquet Quests
|
||||
12369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Business Relation"
|
||||
|
||||
// Rockridge
|
||||
12381,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Continent's Food Supplier"
|
||||
12382,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Distributing Food"
|
||||
12383,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sweet Potato Delivery"
|
||||
12384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meat Delivery"
|
||||
12385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Carrot Delivery"
|
||||
12386,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banana Delivery"
|
||||
12387,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pumpkin Delivery"
|
||||
12388,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mushroom Delivery"
|
||||
12389,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guardian of Rock Ridge"
|
||||
12390,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Relieved for Now"
|
||||
12391,0,3736,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Buffaloes with Rifles"
|
||||
12392,0,3737,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Punishing the Red Masks"
|
||||
12393,0,3738,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eye Patch Desperadoes"
|
||||
12394,0,3739,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exterminate Gray Four-legged Beasts"
|
||||
12395,0,3787,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exterminate Swamp Arclouzes"
|
||||
12396,0,3788,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exterminate Brown Rats"
|
||||
12398,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"You're Good"
|
||||
12399,0,3747,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Heinous Criminals"
|
||||
12400,0,3748,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Heinous Criminals"
|
||||
12401,0,3749,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Heinous Criminals"
|
||||
12402,0,3740,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eliminate Dangerous Gas"
|
||||
12403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Laborers of Rock Ridge"
|
||||
12404,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Are You Not Tired?"
|
||||
12405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Maintain the Red Pipe"
|
||||
12406,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Maintain the Blue Pipe"
|
||||
12407,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Maintain the Yellow Pipe"
|
||||
12408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Maintain the White Pipe"
|
||||
12409,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pipes Maintained"
|
||||
12410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Contract with the Wealthy Merchant"
|
||||
12411,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Come Back Tomorrow"
|
||||
|
||||
13000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"RWC2011Card Gathering"
|
||||
13001,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"RWC2011Card Gathering - Hold"
|
||||
|
||||
@ -3369,6 +3477,17 @@
|
||||
14591,0,3501,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Ingredient"
|
||||
14592,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resting Time"
|
||||
|
||||
// Rock Ridge
|
||||
14672,0,3740,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Preparing for the Firework Festival"
|
||||
14673,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time to Make Bombs"
|
||||
|
||||
// A Bed Of Honor
|
||||
14683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Device"
|
||||
14684,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Device"
|
||||
14685,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Device"
|
||||
14686,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Device"
|
||||
14687,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Device"
|
||||
|
||||
// Academy 14.2
|
||||
15000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Experiencing abnormal statuses"
|
||||
15001,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hold your breath"
|
||||
@ -3496,16 +3615,27 @@
|
||||
16075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Serin's Ambitions"
|
||||
16076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Witch's Tonic"
|
||||
16077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Serin's Release"
|
||||
16078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Visit with Lady Hell"
|
||||
16079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sign"
|
||||
16080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dark Lord's return"
|
||||
16081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Serin's Ambitions"
|
||||
16082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dark Lord's return"
|
||||
16083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Serin's Realization"
|
||||
16084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sign"
|
||||
16085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sign"
|
||||
16086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sign"
|
||||
16087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sign"
|
||||
|
||||
// Rock Ridge
|
||||
16078,0,3739,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Peace of the Family"
|
||||
16079,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back for More Coyotes Tomorrow"
|
||||
16080,0,3739,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Coyotes Again"
|
||||
16081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Failed to Get Juice Mix Package"
|
||||
16082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile"
|
||||
16083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Wasteland Cactuten"
|
||||
16084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile"
|
||||
16085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Coyote"
|
||||
16086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile"
|
||||
16087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Cactus Girl"
|
||||
16088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Coyote"
|
||||
16089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile"
|
||||
16090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile"
|
||||
16091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile"
|
||||
16092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile"
|
||||
16093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile"
|
||||
16094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile"
|
||||
16095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile"
|
||||
|
||||
16101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy"
|
||||
16102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy"
|
||||
16103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy"
|
||||
|
@ -21,7 +21,7 @@
|
||||
//-- SM_PROVOKE
|
||||
6,0,0,0,30000,0,0,0
|
||||
//-- SM_MAGNUM
|
||||
7,0,2000,0,2000,10000,0,0
|
||||
7,0,2000,0,0,10000,2000,0
|
||||
//-- SM_ENDURE
|
||||
8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000,10000,0
|
||||
//==========================================
|
||||
@ -167,8 +167,6 @@
|
||||
85,9600:9280:8960:8640:8320:8000:7680:7360:7040:6720,5000,0,4000,20000,0,2400:2320:2240:2160:2080:2000:1920:1840:1760:1680
|
||||
//-- WZ_WATERBALL
|
||||
86,640:1280:1920:2560:3200,0,0,10000,0,0,160:320:480:640:800
|
||||
//-- WZ_ICEWALL
|
||||
87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0,0
|
||||
//-- WZ_FROSTNOVA
|
||||
88,640:640:576:576:512:512:448:448:384:384,200,0,0,4000:5500:7000:8500:10000:11500:13000:14500:16000:17500,0,160:160:144:144:128:128:112:112:96:96
|
||||
//-- WZ_STORMGUST
|
||||
@ -671,7 +669,7 @@
|
||||
|
||||
//===== Taekwon ============================
|
||||
//-- TK_RUN
|
||||
411,3000:2500:2000:1500:1000:500:0:0:0:0,300,0,1000,150000,0,3000:2500:2000:1500:1000:500:-1-1-1-1
|
||||
411,3000:2500:2000:1500:1000:500:0:0:0:0,300,0,1000,150000,0,3000:2500:2000:1500:1000:500:-1:-1:-1:-1
|
||||
//-- TK_DOWNKICK
|
||||
415,0,0,0,0,3000,0,0
|
||||
//-- TK_TURNKICK
|
||||
@ -1045,10 +1043,18 @@
|
||||
//===== New Monster Skills (12.1) ==========
|
||||
//-- NPC_VENOMFOG
|
||||
706,0,0,0,3000,0,0,-1
|
||||
//-- NPC_ICEMINE
|
||||
709,0,0,0,10000,0,0,-1
|
||||
//-- NPC_FLAMECROSS
|
||||
711,0,0,0,3000,0,0,-1
|
||||
//-- NPC_DARKPIERCING
|
||||
715,0,2000,0,0,0,0,-1
|
||||
//-- NPC_MAXPAIN
|
||||
716,0,0,0,10000,0,0,0
|
||||
//-- NPC_JACKFROST
|
||||
720,0,0,0,12500:17500:22500:27500:32500,0,0,-1
|
||||
//-- NPC_REVERBERATION
|
||||
725,0,0,0,9000:10000:11000:12000:13000,0,0,-1
|
||||
|
||||
//===== 2nd Jobs Quest Skills ==============
|
||||
//-- KN_CHARGEATK
|
||||
@ -1201,6 +1207,10 @@
|
||||
2057,4000,0,0,20000:30000:40000:50000:60000,0,15000,-1
|
||||
//-- AB_OFFERTORIUM
|
||||
5011,5000:4000:3000:2000:1000,500,0,90000,0,0,-1
|
||||
//-- AB_VITUPERATUM
|
||||
5072,1000,1000,0,600000,0,5000,3000:2500:2000:1500:1000
|
||||
//-- AB_CONVENIO
|
||||
5073,2000,1000,0,0,0,5000,2000
|
||||
//==========================================
|
||||
|
||||
//===== Warlock ============================
|
||||
@ -1339,7 +1349,9 @@
|
||||
//-- NC_DISJOINT
|
||||
2283,2000,0,0,0,0,0,-1
|
||||
//-- NC_MAGMA_ERUPTION
|
||||
5006,1000,500,0,5000,42000,10000:9000:8000:7000:6000,-1
|
||||
5006,1000,500,0,5000,5000,10000:9000:8000:7000:6000,-1
|
||||
//-- NC_MAGMA_ERUPTION_DOTDAMAGE
|
||||
5015,0,0,0,0,20000,0,-1
|
||||
//==========================================
|
||||
|
||||
//===== Shadow Chaser ======================
|
||||
@ -1651,20 +1663,16 @@
|
||||
//==========================================
|
||||
|
||||
//===== Rebellion Skills ===================
|
||||
//-- RL_GLITTERING_GREED
|
||||
//2551,0,0,0,0,0,0,-1
|
||||
//-- RL_RICHS_COIN
|
||||
2552,0,1000,0,600000,0,3000,-1
|
||||
//-- RL_MASS_SPIRAL
|
||||
2553,2000,1000,0,0,30000,2000,1000
|
||||
2553,1000,1000,0,120000,0,2000,2000
|
||||
//-- RL_BANISHING_BUSTER
|
||||
2554,3000:2500:2000:1500:1000,2000,0,0,0,10000,-1
|
||||
2554,3000:2500:2000:1500:1000,0,0,0,0,2000,1000
|
||||
//-- RL_B_TRAP
|
||||
2555,0,2500:2000:1500:1000:500,0,10000,9000:14000:19000:24000:29000,10000,-1
|
||||
//-- RL_FLICKER
|
||||
2556,0,0,0,0,0,10000,-1
|
||||
2555,2000:1600:1200:800:400,2500:2000:1500:1000:500,0,10000,10000:11000:12000:13000:14000,10000,-1
|
||||
//-- RL_S_STORM
|
||||
2557,3000:2500:2000:1500:1000,2000,0,0,0,2000,1000
|
||||
2557,3000:2500:2000:1500:1000,0,0,0,0,2000,1000
|
||||
//-- RL_E_CHAIN
|
||||
2558,1000,1000,0,45000:60000:75000:90000:105000:120000:135000:150000:165000:180000,0,0,-1
|
||||
//-- RL_QD_SHOT
|
||||
@ -1672,11 +1680,11 @@
|
||||
//-- RL_C_MARKER
|
||||
2560,0,0,0,30000,0,1000,-1
|
||||
//-- RL_FIREDANCE
|
||||
2561,0,500,0,0,0,5000,-1
|
||||
2561,0,500,0,0,0,0,-1
|
||||
//-- RL_H_MINE
|
||||
2562,1000,1000,0,50000,15000,5000:4500:4000:3500:3000,-1
|
||||
//-- RL_P_ALTER
|
||||
2563,0,0,0,30000:45000:60000:75000:90000,0,0,-1
|
||||
2563,2000,0,0,42000:54000:66000:78000:90000,0,0,-1
|
||||
//-- RL_FALLEN_ANGEL
|
||||
2564,0,0,0,2000,0,0,-1
|
||||
//-- RL_R_TRIP
|
||||
@ -1693,12 +1701,6 @@
|
||||
2570,5000:6000:7000:8000:9000,1000,0,0,2000,5000,1000
|
||||
//-- RL_HAMMER_OF_GOD
|
||||
2571,0,2000,0,0,3000:3000:4000:4000:5000,30000,-1
|
||||
//-- RL_R_TRIP_PLUSATK
|
||||
//2572,0,0,0,0,0,0,-1
|
||||
//-- RL_B_FLICKER_ATK
|
||||
//2573,0,0,0,0,0,0,-1
|
||||
//-- RL_GLITTERING_GREED_ATK
|
||||
//2574,0,0,0,0,0,0,-1
|
||||
//==========================================
|
||||
|
||||
//==== Kagerou & Oboro Skills ==============
|
||||
@ -1807,6 +1809,10 @@
|
||||
5040,0,1000,0,60000:90000:120000:150000:180000,120000,10000,0
|
||||
//-- SU_FRESHSHRIMP
|
||||
5041,0,1000,0,120000,0,6000:5000:4000:3000:2000,0
|
||||
//-- SU_CN_METEOR2
|
||||
5042,0,0,0,1500:2000:2500:3000:3500,20000,0,-1
|
||||
//-- SU_LUNATICCARROTBEAT2
|
||||
5043,0,0,0,0,5000,0,-1
|
||||
//-- SU_POWEROFFLOCK
|
||||
5045,5000:4000:3000:2000:1000,1000,0,15000,10000,100000,-1
|
||||
//-- SU_SVG_SPIRIT
|
||||
@ -1836,6 +1842,10 @@
|
||||
5064,1500,0,0,0,0,0,1500
|
||||
//-- WE_CHEERUP
|
||||
5065,1500,0,0,60000,0,0,1500
|
||||
|
||||
//-- ALL_EQSWITCH
|
||||
5067,0,0,0,0,0,10000,60
|
||||
|
||||
//==========================================
|
||||
|
||||
//===== Homunculus Skills ==================
|
||||
@ -1980,6 +1990,8 @@
|
||||
8239,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,0
|
||||
//-- MER_INCAGI
|
||||
8240,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,0
|
||||
//-- MER_INVINCIBLEOFF2
|
||||
8241,0,0,0,10000,0,30000,0
|
||||
//==========================================
|
||||
|
||||
//===== Elemental Skills =======================
|
||||
|
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Reference in New Issue
Block a user