Summoner Eden Group Equip Quest Implementation

Edit from PR https://github.com/rathena/rathena/pull/1152
Credit @MysticFurur0RE
This commit is contained in:
Atemo 2017-03-22 21:43:08 +01:00
parent f581d26c21
commit 08338e0a64

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@ -1868,6 +1868,10 @@ moc_para01,112,96,5 script Administrator Michael 4_M_RUSMAN1,{
callsub S_Select,"", callsub S_Select,"",
13112,"Eden Revolver I","Revolver","HIT-5, attack 44","";//P_Revolver1 13112,"Eden Revolver I","Revolver","HIT-5, attack 44","";//P_Revolver1
} }
if (Class == Job_Summoner) {
callsub S_Select,"",
1699,"Eden Foxtail Staff I","Staff","MATK+135, attack 120","";//P_Foxtail1
}
mes "Let me see... you will receive.."; mes "Let me see... you will receive..";
mes "the Eden Group Boots II and Uniform II."; mes "the Eden Group Boots II and Uniform II.";
next; next;
@ -1945,6 +1949,10 @@ moc_para01,112,96,5 script Administrator Michael 4_M_RUSMAN1,{
callsub S_Select,"", callsub S_Select,"",
13113,"Eden Revolver II","Revolver","HIT-5, attack 60","";//P_Revolver2 13113,"Eden Revolver II","Revolver","HIT-5, attack 60","";//P_Revolver2
} }
if (Class == Job_Summoner) {
callsub S_Select,"",
26100,"Eden Foxtail Staff II","Staff","MATK+165, attack 135","";//P_Foxtail1
}
mes "Let me see... you will receive.."; mes "Let me see... you will receive..";
mes "the Eden Group Boots III and Uniform III."; mes "the Eden Group Boots III and Uniform III.";
next; next;
@ -3962,6 +3970,8 @@ moc_para01,111,83,3 script Blacksmith Thorn#2nd10 2_M_OLDBLSMITH,{
} }
else if (Class == Job_Gunslinger) else if (Class == Job_Gunslinger)
getitem 13114,1; //P.Revolver III getitem 13114,1; //P.Revolver III
else if (Class == Job_Summoner)
getitem 26101,1; //P.Foxtail III
else { else {
mes "Hmm, you are eligible to receive equipment."; mes "Hmm, you are eligible to receive equipment.";
mes "Yeah I understand that."; mes "Yeah I understand that.";
@ -4104,7 +4114,8 @@ moc_para01,112,79,3 script Weapons Expert BK#2nd11 4_M_REPAIR,{
1986, // P_Tail1 1986, // P_Tail1
13114, // P_Revolver3 13114, // P_Revolver3
1831, // P_Knuckle1 1831, // P_Knuckle1
13310; // P_Huuma_Shuriken1 13310, // P_Huuma_Shuriken1
26101; // P_Foxtail III
.@menu$ = "Eden Group Slayer III:" + .@menu$ = "Eden Group Slayer III:" +
"Eden Group Saber III:" + "Eden Group Saber III:" +
"Eden Group Dagger III:" + "Eden Group Dagger III:" +
@ -4119,7 +4130,8 @@ moc_para01,112,79,3 script Weapons Expert BK#2nd11 4_M_REPAIR,{
"Eden Group Whip I:" + "Eden Group Whip I:" +
"Eden Group Revolver III:" + "Eden Group Revolver III:" +
"Eden Group Knuckles I:" + "Eden Group Knuckles I:" +
"Eden Group Huuma Shuriken I"; "Eden Group Huuma Shuriken I:" +
"Eden Group Foxtail III";
mes "[BK]"; mes "[BK]";
mes "What's happening?"; mes "What's happening?";
mes "No way?!"; mes "No way?!";