Extended the id range for npcs, now [400,700) will also be treated as NPC objects (see topic:170845 and bugreport:727).

Silenced a compilation warning.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12025 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2008-01-06 22:08:23 +00:00
parent a4007e12d4
commit 0848355f90
3 changed files with 5 additions and 3 deletions

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@ -4,7 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/01/06
* Fixed a visual itemdupple bug on mail system.
* Extended the id range for npcs, now [400,700) will also be treated
as NPC objects (see topic:170845 and bugreport:727) [ultramage]
* Fixed a visual itemdupple bug on mail system. [Zephyrus]
- Fixed Overthrush status cannot being recalled at same skill lvl.
2008/01/04
* Fixed a mistake in r11991 that let knockback work through walls

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@ -2338,7 +2338,7 @@ int map_readfromcache(struct map_data *m, FILE *fp)
if( i < header.map_count )
{
unsigned char *buf, *buf2;
unsigned int size, xy;
unsigned long size, xy;
m->xs = info.xs;
m->ys = info.ys;

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@ -19,7 +19,7 @@ struct view_data;
#define MAX_NPC_CLASS 1000
//Checks if a given id is a valid npc id. [Skotlex]
//Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)
#define npcdb_checkid(id) ((id >= 46 && id <= 125) || id == 139 || (id >= 700 && id <= MAX_NPC_CLASS) || id == INVISIBLE_CLASS)
#define npcdb_checkid(id) ((id >= 46 && id <= 125) || id == 139 || (id >= 400 && id <= MAX_NPC_CLASS) || id == INVISIBLE_CLASS)
#ifdef PCRE_SUPPORT
void npc_chat_finalize(struct npc_data* nd);