Juno's NPCs are now updated (unless i missed one) according to iRO! yay!

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7194 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
musashiden 2006-06-16 05:25:20 +00:00
parent 67b1b7aa79
commit 0fb709f25a
4 changed files with 60 additions and 40 deletions

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@ -37,6 +37,7 @@ Musashiden
Date Added Date Added
====== ======
06/15 06/15
* Juno's NPCs are now updated (unless i missed one) according to iRO! yay! [Musashiden]
* Juno Update Process. 75% complete. [Musashiden] * Juno Update Process. 75% complete. [Musashiden]
* Fixed the gambling npc giving Orc Helm [1] instead of the non-slotted version. [MasterOfMuppets] * Fixed the gambling npc giving Orc Helm [1] instead of the non-slotted version. [MasterOfMuppets]
* Dr.Evil fixed some parts of his Umbala script [Playtester] * Dr.Evil fixed some parts of his Umbala script [Playtester]

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@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= KitsuneStarwind, usul, kobra_k88 //= KitsuneStarwind, usul, kobra_k88
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.3 //= 1.4
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena 1.0 + //= eAthena 1.0 +
//===== Description: ========================================= //===== Description: =========================================
@ -14,6 +14,7 @@
//= 1.1 Changed sprites and cutins to Schwartzald Republic ones //= 1.1 Changed sprites and cutins to Schwartzald Republic ones
//= 1.2 Optimized, updated common guide names [Lupus] //= 1.2 Optimized, updated common guide names [Lupus]
//= 1.3 Updated the mini map localization function. [Musashiden] //= 1.3 Updated the mini map localization function. [Musashiden]
//= 1.4 Juno Guides are now up to date according to iRO. [Musashiden]
//============================================================ //============================================================
@ -30,33 +31,43 @@ yuno.gat,153,47,4 script Juno Guide 700,{
} }
//===================================================================== //=====================================================================
yuno.gat,333,182,2 script Yuno Soldier 852,{ yuno.gat,334,182,4 script Juno Soldier 852,{
cutin "ein_soldier",2; mes "[Juno Soldier]";
set @name$, "[Yuno Soldier]"; mes "Welcome to Juno, the city of";
set @menu1$, "^5533FF'Dagger of Counter'^000000....."; mes "noble-mindedness.";
callfunc "F_YunoLoc",0;
mes "[Yuno Soldier]";
mes "Among the Sage class weapons, there is a dagger called ^5533FF'The Dagger of Counter'^000000.";
mes "It increases the chances for landing a critical attack and can only be used by Sages.";
next; next;
mes "[Yuno Soldier]"; mes "[Juno Soldier]";
mes "Not only is this dagger very useful but it is very stylish as well."; mes "Among the Sage's weapons, there is";
callfunc "F_YunoLoc",1; mes "a 'Dagger of Counter'.";
next;
mes "[Juno Soldier]";
mes "Its use is limited to the Sage";
mes "class, and it increases the chance";
mes "of inflicting critical attacks. So,";
mes "for Sages, that dagger can be very";
mes "useful, as well as make them look";
mes "stylish in battle.";
close;
} }
//===================================================================== //=====================================================================
yuno.gat,264,320,2 script Yuno Soldier 852,{ yuno.gat,263,320,4 script Juno Soldier 105,{
cutin "ein_soldier",2; mes "[Juno Soldier]";
set @name$, "[Yuno Soldier]"; mes "Welcome to Juno, the city of";
set @menu1$, "Holy shield, ^5533FF'Sacred Mission'^000000....."; mes "noble-mindedness.";
callfunc "F_YunoLoc",0;
mes "[Yuno Soldier]";
mes "There is a holy shield named ^5533FF'Sacred Mission'^000000, that can only be used by Cusaders.";
mes "The shield itself is long and narrow and has the wings of an angel engraved on its front.";
next; next;
mes "[Yuno Soldier]"; mes "[Juno Soldier]";
mes "This shield is especially effective against the undead and other demonic monsters."; mes "There is a holy shield named";
callfunc "F_YunoLoc",1; mes "'Sacred Mission' which can only be";
mes "used by Crusaders.";
next;
mes "[Juno Soldier]";
mes "It's a long and narrow shield with";
mes "an angel wing engraved in the";
mes "center of the front side. Against";
mes "Devil and Undead monsters, it is";
mes "especially powerful.";
close;
} }
//===================================================================== //=====================================================================
@ -82,18 +93,28 @@ yuno.gat,227,292,4 script Juno Soldier 105,{
//===================================================================== //=====================================================================
yuno.gat,165,283,4 script Yuno Soldier 105,{ yuno.gat,165,283,4 script Yuno Soldier 105,{
cutin "ein_soldier",2; mes "[Juno Soldier]";
set @name$, "[Yuno Soldier]"; mes "Welcome to Juno, the city of";
set @menu1$, "^FF3355'Geographer'^000000....."; mes "noble-mindedness.";
callfunc "F_YunoLoc",0;
mes "[Yuno Soldier]";
mes "There is a monster called the ^FF3355'Geographer'^000000 that looks like a flower in bloom.";
mes "Although it is planted firmly into the ground, this creature has the ability to extend itself a great distance.";
next; next;
mes "[Yuno Soldier]"; mes "[Juno Soldier]";
mes "Its name comes from a story about a poor geographer who was eaten by one of these monsters while studying."; mes "Geographer...";
mes "Unless you want to end up like that poor geographer, I suggest you stay away from these creatures."; mes "That monster looks like a flower";
callfunc "F_YunoLoc",1; mes "blooming from the ground.";
next;
mes "[Juno Soldier]";
mes "Strangely, it can extend its body a";
mes "long distance. Even if you're far";
mes "away from it, it can still pose a";
mes "threat.";
next;
mes "[Juno Soldier]";
mes "The name of this monster originated";
mes "from a story about a poor";
mes "geographer who, unfortunately, was";
mes "eaten by this monster while he was";
mes "immersed in his studies.";
close;
} }
//===================================================================== //=====================================================================

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@ -15,7 +15,6 @@
//= 1.3 Dr.Evil's yuno_05 warps update [Lupus] //= 1.3 Dr.Evil's yuno_05 warps update [Lupus]
//= 1.4 optimized [Lupus] //= 1.4 optimized [Lupus]
//= 1.5 Added Missing Juno warps [musashiden] //= 1.5 Added Missing Juno warps [musashiden]
//= 1.6 Added Juno's Airport warps [Musashiden]
//============================================================ //============================================================
//= Yuno City ================================================ //= Yuno City ================================================
@ -86,8 +85,6 @@ yuno.gat,157,320,0 warp yun63 1,1,yuno_pre.gat,69,13
yuno_pre.gat,69,10,0 warp yun64 1,1,yuno.gat,157,317 yuno_pre.gat,69,10,0 warp yun64 1,1,yuno.gat,157,317
yuno.gat,340,205,0 warp yun65 1,1,yuno_in04.gat,32,58 yuno.gat,340,205,0 warp yun65 1,1,yuno_in04.gat,32,58
yuno_in04.gat,29,58,0 warp yun66 1,1,yuno.gat,338,203 yuno_in04.gat,29,58,0 warp yun66 1,1,yuno.gat,338,203
yuno.gat,53,214,0 warp yun67 1,1,y_airport.gat,143,23
y_airport.gat,143,16,0 warp yun68 1,1,yuno.gat,52,207
// Yuno In05 (Entering Random Warps) ------------------------------------------- // Yuno In05 (Entering Random Warps) -------------------------------------------
yuno_in05.gat,153,141,0 script #yun63 45,1,1,{ yuno_in05.gat,153,141,0 script #yun63 45,1,1,{

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@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= Sara-chan (1.0), SSUNNY@YOUNG(1.6) //= Sara-chan (1.0), SSUNNY@YOUNG(1.6)
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.61 //= 1.7
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= Any Athena Version; RO Episode 8+ //= Any Athena Version; RO Episode 8+
//===== Description: ========================================= //===== Description: =========================================
@ -19,6 +19,7 @@
//= 1.5 Uncomented the airplane warps and remove two unnecessary ones [MasterOfMuppets] //= 1.5 Uncomented the airplane warps and remove two unnecessary ones [MasterOfMuppets]
//= 1.6 Updated Warps, work done by SSUNNY@YOUNG in Korean eA site [Vicious] //= 1.6 Updated Warps, work done by SSUNNY@YOUNG in Korean eA site [Vicious]
//= 1.61 Corrected the first einbroch warp [Zephiris] //= 1.61 Corrected the first einbroch warp [Zephiris]
//= 1.7 Corrected Juno's Aiport entrance locations. [Musashiden]
//============================================================ //============================================================
//========================================================================== //==========================================================================
@ -52,8 +53,8 @@ y_airport.gat,125,14,0 warp jairp1 1,1,y_airport.gat,19,20
y_airport.gat,19,18,0 warp jairp1a 1,1,y_airport.gat,123,14 y_airport.gat,19,18,0 warp jairp1a 1,1,y_airport.gat,123,14
y_airport.gat,160,14,0 warp jairp2 1,1,y_airport.gat,48,20 y_airport.gat,160,14,0 warp jairp2 1,1,y_airport.gat,48,20
y_airport.gat,48,18,0 warp jairp2a 1,1,y_airport.gat,162,14 y_airport.gat,48,18,0 warp jairp2a 1,1,y_airport.gat,162,14
yuno.gat,54,217,0 warp jairp3 1,1,y_airport.gat,143,15 yuno.gat,53,214,0 warp jairp3 1,1,y_airport.gat,143,23
y_airport.gat,143,13,0 warp jairp3a 1,1,yuno.gat,54,215 y_airport.gat,143,16,0 warp jairp3a 1,1,yuno.gat,52,207
yuno.gat,52,238,0 warp jairp4a 1,1,y_airport.gat,143,60 yuno.gat,52,238,0 warp jairp4a 1,1,y_airport.gat,143,60
yuno.gat,55,238,0 warp jairp5a 1,1,y_airport.gat,143,60 yuno.gat,55,238,0 warp jairp5a 1,1,y_airport.gat,143,60
yuno.gat,8,261,0 warp jairp6 1,1,airplane_01.gat,224,64 yuno.gat,8,261,0 warp jairp6 1,1,airplane_01.gat,224,64