* Implemented Blessed ore refiner "Blacksmith Dister" and Refine Ticket NPC. Since these were event NPCs, they are disabled by default.
* Updated item_db and item_trade with HD/Blessed ores/boxes and Guarantee Refine Tickets. * Added remaining Port Malaya generic town NPCs. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17338 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
91475315b8
commit
105beac9d0
@ -3252,18 +3252,18 @@
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6224,Bradium,Bradium,3,2000,,150,,,,,,,,,,,,,{},{},{}
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6225,HD_Carnium,HD Carnium,3,0,,10,,,,,,,,,,,,,{},{},{}
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6226,HD_Bradium,HD Bradium,3,0,,10,,,,,,,,,,,,,{},{},{}
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6228,Guarantee_Weapon_9Up,Guarantee Weapon 9Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6229,Guarantee_Weapon_8Up,Guarantee Weapon 8Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6230,Guarantee_Weapon_7Up,Guarantee Weapon 7Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6231,Guarantee_Weapon_6Up,Guarantee Weapon 6Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6232,Guarantee_Armor_9Up,Guarantee Armor 9Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6233,Guarantee_Armor_8Up,Guarantee Armor 8Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6234,Guarantee_Armor_7Up,Guarantee Armor 7Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6235,Guarantee_Armor_6Up,Guarantee Armor 6Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6228,Guarantee_Weapon_9Up,+9 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6229,Guarantee_Weapon_8Up,+8 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6230,Guarantee_Weapon_7Up,+7 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6231,Guarantee_Weapon_6Up,+6 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6232,Guarantee_Armor_9Up,+9 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6233,Guarantee_Armor_8Up,+8 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6234,Guarantee_Armor_7Up,+7 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6235,Guarantee_Armor_6Up,+6 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6236,Blue_Card_7,Blue Card 7,3,0,,0,,,,,,,,,,,,,{},{},{}
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6237,Guarana_Fruit,Guarana Fruit,3,0,,0,,,,,,,,,,,,,{},{},{}
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6238,Guarantee_Weapon_11Up,Guarantee Weapon 11Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6239,Guarantee_Armor_11Up,Guarantee Armor 11Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6238,Guarantee_Weapon_11Up,+11 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6239,Guarantee_Armor_11Up,+11 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6240,HD_Oridecon,HD Oridecon,3,20,,10,,,,,,,,,,,,,{},{},{}
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6241,HD_Elunium,HD Elunium,3,20,,10,,,,,,,,,,,,,{},{},{}
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6242,Midgard_Coin,Midgard Coin,3,20,,10,,,,,,,,,,,,,{},{},{}
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@ -3415,6 +3415,10 @@
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6394,Golden_Feather,Golden Feather,3,650,,10,,,,,,,,,,,,,{},{},{}
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6395,Angel_Magic_Power,Angel Magic Power,3,820,,10,,,,,,,,,,,,,{},{},{}
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6396,Auger_Of_Spirit,Auger Of Spirit,3,0,,10,,,,,,,,,,,,,{},{},{}
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//
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6456,Guarantee_Weapon_5Up,+5 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6457,Guarantee_Armor_5Up,+5 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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//
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7001,Mould_Powder,Mould Powder,3,466,,10,,,,,,,,,,,,,{},{},{}
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7002,Ogre_Tooth,Ogre Tooth,3,658,,10,,,,,,,,,,,,,{},{},{}
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7003,Anolian_Skin,Anolian Skin,3,968,,10,,,,,,,,,,,,,{},{},{}
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@ -6443,10 +6447,10 @@
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//16251,Gemini_Diadem_Box
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//16252,Gemini_Crown_Box
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16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
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//16258,HD_Bradium_5_Box,
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//16259,HD_Carnium_5_Box,
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//16260,HD_Bradium_10_Box,
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//16261,HD_Carnium_10_Box,
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16258,HD_Bradium_5_Box,HD Bradium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6226,5; },{},{}
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16259,HD_Carnium_5_Box,HD Carnium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6225,5; },{},{}
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16260,HD_Bradium_10_Box,HD Bradium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6226,10; },{},{}
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16261,HD_Carnium_10_Box,HD Carnium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6225,10; },{},{}
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//16262,HD_Bradium_5_Box,
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//16263,HD_Carnium_5_Box,
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//16264,HD_Bradium_10_Box,
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@ -6463,6 +6467,10 @@
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//16368,Virgo_Crown_Box
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16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
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//16381,WoE_Teleport_Scroll_100_Box
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16393,HD_Ori_Box5,HD Oridecon 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,5; },{},{}
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16394,HD_Ori_Box10,HD Oridecon 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,10; },{},{}
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16395,HD_Elu_Box5,HD Elunium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,5; },{},{}
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16396,HD_Elu_Box10,HD Elunium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,10; },{},{}
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//16397,Virgo_Diadem_Box
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//16398,Virgo_Crown_Box
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//16399,Virgo_Diadem_Box
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@ -6511,6 +6519,9 @@
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16680,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{}
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16776,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{}
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16777,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{}
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//
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17104,HD_Oridecon_50Box,HD Oridecon 50 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,50; },{},{}
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17105,HD_Elunium_50Box,HD Elunium 50 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,50; },{},{}
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// Mechanic/Genetic Cannonballs
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18000,Cannon_Ball,Cannon Ball,10,100,,10,100,,,,0x00040400,8,2,32768,,99,,8,{},{},{}
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18001,Holy_Cannon_Ball,Holy Cannon Ball,10,200,,10,120,,,,0x00040400,8,2,32768,,99,,8,{ bonus bAtkEle,Ele_Holy; },{},{}
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@ -1423,8 +1423,16 @@
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16247,475,100 // Dragon Arhat Mask Box
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16248,475,100 // Tiger Arhat Mask Box
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16257,73,100 // Buddah Scroll
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16258,457,100 // HD Bradium 5 Box
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16259,457,100 // HD Carnium 5 Box
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16260,457,100 // HD Bradium 10 Box
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16261,457,100 // HD Carnium 10 Box
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16304,475,100 // Evil Incarnation
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16371,73,100 // Tw Aug Scroll
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16393,457,100 // HD Oridecon 5 Box
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16394,457,100 // HD Oridecon 10 Box
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16395,457,100 // HD Elunium 5 Box
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16396,457,100 // HD Elunium 10 Box
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16461,73,100 // Red Wing Hat Box
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16555,73,100 // Pr Reset Stone Box
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@ -1597,8 +1605,8 @@
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6236,499,100 // Blue Card 7
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6238,475,100 // Guarantee Weapon 11Up
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6239,475,100 // Guarantee Armor 11Up
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6240,475,100 // Purified Oridecon
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6241,475,100 // Purified Elunium
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6240,475,100 // HD Oridecon
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6241,475,100 // HD Elunium
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6242,457,100 // Midgard Coinu
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6296,499,100 // Training Notice
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6298,499,100 // Pumpkin Head Crushed
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@ -1619,6 +1627,8 @@
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6358,507,100 // Free Cash Coupon
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6359,507,100 // Guidebook Exchange
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6377,467,100 // Buy Market Permit
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6456,475,100 // Guarantee Weapon 5Up
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6457,475,100 // Guarantee Armor 5Up
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7275,507,100 // Record of Ancient Language
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7276,507,100 // Doodled Message
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7580,499,100 // Black Marble
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@ -3708,18 +3708,18 @@
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6224,Bradium,Bradium,3,2000,,150,,,,,,,,,,,,,{},{},{}
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6225,HD_Carnium,HD Carnium,3,0,,10,,,,,,,,,,,,,{},{},{}
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6226,HD_Bradium,HD Bradium,3,0,,10,,,,,,,,,,,,,{},{},{}
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6228,Guarantee_Weapon_9Up,Guarantee Weapon 9Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6229,Guarantee_Weapon_8Up,Guarantee Weapon 8Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6230,Guarantee_Weapon_7Up,Guarantee Weapon 7Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6231,Guarantee_Weapon_6Up,Guarantee Weapon 6Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6232,Guarantee_Armor_9Up,Guarantee Armor 9Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6233,Guarantee_Armor_8Up,Guarantee Armor 8Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6234,Guarantee_Armor_7Up,Guarantee Armor 7Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6235,Guarantee_Armor_6Up,Guarantee Armor 6Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6228,Guarantee_Weapon_9Up,+9 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6229,Guarantee_Weapon_8Up,+8 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6230,Guarantee_Weapon_7Up,+7 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6231,Guarantee_Weapon_6Up,+6 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6232,Guarantee_Armor_9Up,+9 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6233,Guarantee_Armor_8Up,+8 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6234,Guarantee_Armor_7Up,+7 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6235,Guarantee_Armor_6Up,+6 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6236,Blue_Card_7,Blue Card 7,3,0,,0,,,,,,,,,,,,,{},{},{}
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6237,Guarana_Fruit,Guarana Fruit,3,0,,0,,,,,,,,,,,,,{},{},{}
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6238,Guarantee_Weapon_11Up,Guarantee Weapon 11Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6239,Guarantee_Armor_11Up,Guarantee Armor 11Up,3,0,,0,,,,,,,,,,,,,{},{},{}
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6238,Guarantee_Weapon_11Up,+11 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6239,Guarantee_Armor_11Up,+11 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6240,HD_Oridecon,HD Oridecon,3,20,,10,,,,,,,,,,,,,{},{},{}
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6241,HD_Elunium,HD Elunium,3,20,,10,,,,,,,,,,,,,{},{},{}
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6242,Midgard_Coin,Midgard Coin,3,20,,10,,,,,,,,,,,,,{},{},{}
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@ -3912,7 +3912,8 @@
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6435,Fresh_Fruit,Fresh Fruit,3,0,,100,,,,,,,,,,,,,{},{},{}
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6436,Ptotection_Seagod,Sea God's Call,3,20,,0,,,,,,,,,,,,,{},{},{}
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6437,Scaraba_Perfume,Scaraba Perfume,3,0,,0,,,,,,,,,,,,,{},{},{}
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//
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6438,Unbreakable_Weap,Unbreakable Weapon,3,0,,10,,,,,,,,,,,,,{},{},{}
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6439,Unbreakable_Def,Unbreakable Armor,3,0,,10,,,,,,,,,,,,,{},{},{}
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6440,General_Lubricant,General Lubrication,3,20,,0,,,,,,,,,,,,,{},{},{}
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6441,High_RankLubricant,Advanced Lubrication,3,20,,0,,,,,,,,,,,,,{},{},{}
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6442,Octopus_Hunt_Stick,Octopus Hunting Skewer,3,0,,0,,,,,,,,,,,,,{},{},{}
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@ -3920,6 +3921,9 @@
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//
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6451,Unknown_Fish,Unknown Fish,3,20,,0,,,,,,,,,,,,,{},{},{}
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//
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6456,Guarantee_Weapon_5Up,+5 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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6457,Guarantee_Armor_5Up,+5 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
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//
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6464,Hate_Bundle,Hate Crate,3,0,,0,,,,,,,,,,,,,{},{},{}
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6465,Guard_Coin,Guard Coin,3,0,,10,,,,,,,,,,,,,{},{},{}
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6466,Clean_Water,Clean Water,3,20,,10,,,,,,,,,,,,,{},{},{}
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@ -7236,10 +7240,10 @@
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//16251,Gemini_Diadem_Box
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//16252,Gemini_Crown_Box
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16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
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//16258,HD_Bradium_5_Box,
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//16259,HD_Carnium_5_Box,
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//16260,HD_Bradium_10_Box,
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//16261,HD_Carnium_10_Box,
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16258,HD_Bradium_5_Box,HD Bradium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6226,5; },{},{}
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16259,HD_Carnium_5_Box,HD Carnium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6225,5; },{},{}
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16260,HD_Bradium_10_Box,HD Bradium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6226,10; },{},{}
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16261,HD_Carnium_10_Box,HD Carnium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6225,10; },{},{}
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//16262,HD_Bradium_5_Box,
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//16263,HD_Carnium_5_Box,
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//16264,HD_Bradium_10_Box,
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@ -7256,6 +7260,10 @@
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//16368,Virgo_Crown_Box
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16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
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//16381,WoE_Teleport_Scroll_100_Box
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16393,HD_Ori_Box5,HD Oridecon 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,5; },{},{}
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16394,HD_Ori_Box10,HD Oridecon 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,10; },{},{}
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16395,HD_Elu_Box5,HD Elunium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,5; },{},{}
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16396,HD_Elu_Box10,HD Elunium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,10; },{},{}
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//16397,Virgo_Diadem_Box
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//16398,Virgo_Crown_Box
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//16399,Virgo_Diadem_Box
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@ -7316,6 +7324,10 @@
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16750,Malang_Crab_Box2,Malangdo Crab 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18107,604800; },{},{}
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16751,Brindle_Eel_Box1,Zebra Eel 1 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18108,86400; },{},{}
|
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16752,Brindle_Eel_Box2,Zebra Eel 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18108,604800; },{},{}
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16753,Unbreak_Weap_Box,Unbreakable Weapon Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6438,1; },{},{}
|
||||
16754,F_Unbreak_Weap_Box,Unbreakable Weapon Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6438,1; },{},{}
|
||||
16755,Unbreak_Def_Box,Unbreakable Armor Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6439,1; },{},{}
|
||||
16756,F_Unbreak_Def_Box,Unbreakable Armor Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6439,1; },{},{}
|
||||
//
|
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16763,Ptotection_Seagod_Box2,The Sea God's Call 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,604800; },{},{}
|
||||
16764,Ptotection_Seagod_Box3,The Sea God's Call 15 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,1209600; },{},{}
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||||
@ -7346,6 +7358,9 @@
|
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17092,Upg_Bow_Box,Upg Bow Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18112,1; },{},{}
|
||||
17093,Upg_Twohand_Sword_Box,Upg Two-Handed Sword Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 21000,1; },{},{}
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||||
//
|
||||
17104,HD_Oridecon_50Box,HD Oridecon 50 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,50; },{},{}
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||||
17105,HD_Elunium_50Box,HD Elunium 50 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,50; },{},{}
|
||||
//
|
||||
17155,Upg_Huuma_Shuriken_Box,Upg Huuma Shuriken Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13316,86400; },{},{}
|
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// Mechanic/Genetic Cannonballs
|
||||
18000,Cannon_Ball,Cannon Ball,10,100,,10,100,,,,0x00040400,8,2,32768,,99,,8,{},{},{}
|
||||
|
@ -1422,8 +1422,16 @@
|
||||
16247,475,100 // Dragon Arhat Mask Box
|
||||
16248,475,100 // Tiger Arhat Mask Box
|
||||
16257,73,100 // Buddah Scroll
|
||||
16258,457,100 // HD Bradium 5 Box
|
||||
16259,457,100 // HD Carnium 5 Box
|
||||
16260,457,100 // HD Bradium 10 Box
|
||||
16261,457,100 // HD Carnium 10 Box
|
||||
16304,475,100 // Evil Incarnation
|
||||
16371,73,100 // Tw Aug Scroll
|
||||
16393,457,100 // HD Oridecon 5 Box
|
||||
16394,457,100 // HD Oridecon 10 Box
|
||||
16395,457,100 // HD Elunium 5 Box
|
||||
16396,457,100 // HD Elunium 10 Box
|
||||
16461,73,100 // Red Wing Hat Box
|
||||
16555,73,100 // Pr Reset Stone Box
|
||||
|
||||
@ -1629,8 +1637,8 @@
|
||||
6236,499,100 // Blue Card 7
|
||||
6238,475,100 // Guarantee Weapon 11Up
|
||||
6239,475,100 // Guarantee Armor 11Up
|
||||
6240,475,100 // Purified Oridecon
|
||||
6241,475,100 // Purified Elunium
|
||||
6240,475,100 // HD Oridecon
|
||||
6241,475,100 // HD Elunium
|
||||
6242,457,100 // Midgard Coinu
|
||||
6296,499,100 // Training Notice
|
||||
6298,499,100 // Pumpkin Head Crushed
|
||||
@ -1651,6 +1659,8 @@
|
||||
6358,507,100 // Free Cash Coupon
|
||||
6359,507,100 // Guidebook Exchange
|
||||
6377,467,100 // Buy Market Permit
|
||||
6456,475,100 // Guarantee Weapon 5Up
|
||||
6457,475,100 // Guarantee Armor 5Up
|
||||
7275,507,100 // Record of Ancient Language
|
||||
7276,507,100 // Doodled Message
|
||||
7580,499,100 // Black Marble
|
||||
@ -1895,6 +1905,12 @@
|
||||
|
||||
// Cash Shop Related Items
|
||||
2841,507,100 // Caracas Ring
|
||||
6438,457,100 // Unbreakable Weapon
|
||||
6439,457,100 // Unbreakable Armor
|
||||
16753,457,100 // Unbreakable Weapon Box
|
||||
16754,457,100 // Unbreakable Weapon Box
|
||||
16755,457,100 // Unbreakable Armor Box
|
||||
16756,457,100 // Unbreakable Armor Box
|
||||
17084,473,100 // Upg Katar Box
|
||||
17085,473,100 // Upg Two Handed Axe Box
|
||||
17086,473,100 // Upg Lance Box
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= Euphy
|
||||
//===== Current Version: =====================================
|
||||
//= 0.2
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -11,6 +11,7 @@
|
||||
//===== Additional Comments: =================================
|
||||
//= 0.1 Alberta sailors only. [Euphy]
|
||||
//= 0.2 Adapted from Masao's conversion.
|
||||
//= 1.0 Added remaining NPCs.
|
||||
//============================================================
|
||||
|
||||
// Port Malaya Transportation
|
||||
@ -131,6 +132,142 @@ ma_in01,30,94,4 script Inn Keeper#ma 583,{
|
||||
}
|
||||
}
|
||||
|
||||
- script Unidentified Creature#i -1,{
|
||||
end;
|
||||
OnInit:
|
||||
switch(atoi(strnpcinfo(2))) {
|
||||
case 1: setarray .@npc$,"01","02","03","04"; break;
|
||||
case 5: setarray .@npc$,"05","06","07","08"; break;
|
||||
case 9: setarray .@npc$,"09","10","11"; break;
|
||||
default: end;
|
||||
}
|
||||
set .@size, getarraysize(.@npc$);
|
||||
set .@rand, rand(.@size);
|
||||
for(set .@i,0; .@i<.@size; set .@i,.@i+1)
|
||||
donpcevent "Unidentified Creature#"+.@npc$[.@i]+"::"+((.@i == .@rand)?"OnEnable":"OnDisable");
|
||||
end;
|
||||
OnEnable:
|
||||
enablenpc strnpcinfo(0);
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc strnpcinfo(0);
|
||||
end;
|
||||
OnBingx2:
|
||||
switch(atoi(strnpcinfo(2))) {
|
||||
case 1: setarray .@npc$,"02","03","04"; break;
|
||||
case 5: setarray .@npc$,"06","07","08"; break;
|
||||
case 9: setarray .@npc$,"10","11"; break;
|
||||
}
|
||||
set .@size, getarraysize(.@npc$);
|
||||
set .@rand, rand(.@size);
|
||||
for(set .@i,0; .@i<.@size; set .@i,.@i+1)
|
||||
donpcevent "Unidentified Creature#"+.@npc$[.@i]+"::"+((.@i == .@rand)?"OnEnable":"OnDisable");
|
||||
donpcevent strnpcinfo(0)+"::OnDisable";
|
||||
end;
|
||||
OnTouch:
|
||||
if (getcharid(1)) {
|
||||
if ($ma_name04$ == strcharinfo(0) || $ma_name05$ == strcharinfo(0) || $ma_name06$ == strcharinfo(0)) {
|
||||
donpcevent strnpcinfo(0)+"::OnBingx2";
|
||||
mes "The unidentified creature gets a glimpse of you, blushes and then disappears.";
|
||||
close;
|
||||
}
|
||||
if (rand(1,5)%2) {
|
||||
switch(atoi(strnpcinfo(2))) {
|
||||
case 1: set $ma_name04$,strcharinfo(0); break;
|
||||
case 5: set $ma_name05$,strcharinfo(0); break;
|
||||
case 9: set $ma_name06$,strcharinfo(0); break;
|
||||
}
|
||||
}
|
||||
donpcevent strnpcinfo(0)+"::OnBingx2";
|
||||
mes "The unidentified creature gets a glimpse of you and disappears.";
|
||||
close;
|
||||
}
|
||||
donpcevent strnpcinfo(0)+"::OnBingx2";
|
||||
mes "The unidentified creature looks at you and runs away.";
|
||||
close;
|
||||
}
|
||||
ma_fild01,74,367,6 duplicate(Unidentified Creature#i) Unidentified Creature#01 572,2,2
|
||||
ma_fild02,282,41,4 duplicate(Unidentified Creature#i) Unidentified Creature#05 572,2,2
|
||||
ma_scene01,195,92,4 duplicate(Unidentified Creature#i) Unidentified Creature#09 572,2,2
|
||||
|
||||
- script Unidentified Creature#j -1,{
|
||||
end;
|
||||
OnEnable:
|
||||
enablenpc strnpcinfo(0);
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc strnpcinfo(0);
|
||||
end;
|
||||
OnBingx2:
|
||||
switch(atoi(strnpcinfo(2))) {
|
||||
case 2: setarray .@npc$,"01","03","04"; break;
|
||||
case 3: setarray .@npc$,"01","02","04"; break;
|
||||
case 4: setarray .@npc$,"01","02","03"; break;
|
||||
case 6: setarray .@npc$,"05","07","08"; break;
|
||||
case 7: setarray .@npc$,"05","06","08"; break;
|
||||
case 8: setarray .@npc$,"05","06","07"; break;
|
||||
case 10: setarray .@npc$,"09","11"; break;
|
||||
case 11: setarray .@npc$,"09","10"; break;
|
||||
}
|
||||
set .@size, getarraysize(.@npc$);
|
||||
set .@rand, rand(.@size);
|
||||
for(set .@i,0; .@i<.@size; set .@i,.@i+1)
|
||||
donpcevent "Unidentified Creature#"+.@npc$[.@i]+"::"+((.@i == .@rand)?"OnEnable":"OnDisable");
|
||||
donpcevent strnpcinfo(0)+"::OnDisable";
|
||||
end;
|
||||
OnTouch:
|
||||
set .@i, atoi(strnpcinfo(2));
|
||||
if (.@i%4 == 2) {
|
||||
if (getcharid(0) == getpartyleader(getcharid(1),2))
|
||||
set .@pass,1;
|
||||
} else if (.@i%4 == 3) {
|
||||
if (checkquest(4229,PLAYTIME) > -1 && checkquest(9223,PLAYTIME) > -1 && checkquest(12278,PLAYTIME) > -1)
|
||||
set .@pass,1;
|
||||
} else if (.@i%4 == 0) {
|
||||
if (rand(1,100)%10 == 7)
|
||||
set .@pass,1;
|
||||
}
|
||||
if (.@pass) {
|
||||
if ($ma_name04$ == strcharinfo(0) || $ma_name05$ == strcharinfo(0) || $ma_name06$ == strcharinfo(0)) {
|
||||
donpcevent strnpcinfo(0)+"::OnBingx2";
|
||||
mes "The unidentified creature gets a glimpse of you, blushes and then disappears.";
|
||||
close;
|
||||
}
|
||||
if (rand(1,5)%2) {
|
||||
switch(.@i) {
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
set $ma_name04$,strcharinfo(0);
|
||||
break;
|
||||
case 6:
|
||||
case 7:
|
||||
case 8:
|
||||
set $ma_name05$,strcharinfo(0);
|
||||
break;
|
||||
case 10:
|
||||
case 11:
|
||||
set $ma_name06$,strcharinfo(0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
donpcevent strnpcinfo(0)+"::OnBingx2";
|
||||
mes "The unidentified creature gets a glimpse of you and disappears.";
|
||||
close;
|
||||
}
|
||||
donpcevent strnpcinfo(0)+"::OnBingx2";
|
||||
mes "The unidentified creature looks at you and runs away.";
|
||||
close;
|
||||
}
|
||||
ma_fild01,109,116,4 duplicate(Unidentified Creature#j) Unidentified Creature#02 572,2,2
|
||||
ma_fild01,280,150,6 duplicate(Unidentified Creature#j) Unidentified Creature#03 572,2,2
|
||||
ma_fild01,309,221,6 duplicate(Unidentified Creature#j) Unidentified Creature#04 572,2,2
|
||||
ma_fild02,246,324,4 duplicate(Unidentified Creature#j) Unidentified Creature#06 572,2,2
|
||||
ma_fild02,71,296,6 duplicate(Unidentified Creature#j) Unidentified Creature#07 572,2,2
|
||||
ma_fild02,32,263,4 duplicate(Unidentified Creature#j) Unidentified Creature#08 572,2,2
|
||||
ma_scene01,158,139,4 duplicate(Unidentified Creature#j) Unidentified Creature#10 572,2,2
|
||||
ma_scene01,167,112,6 duplicate(Unidentified Creature#j) Unidentified Creature#11 572,2,2
|
||||
|
||||
malaya,227,311,4 script Grandma#ma01 575,{
|
||||
if (malaya_hi < 10) {
|
||||
mes "[Grandma]";
|
||||
|
178
npc/re/merchants/blessed_refiner.txt
Normal file
178
npc/re/merchants/blessed_refiner.txt
Normal file
@ -0,0 +1,178 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Blessed Refiner
|
||||
//===== By: ==================================================
|
||||
//= Euphy
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
//= [Official Conversion]
|
||||
//= Refiners that use Blessed ores to refine equipment.
|
||||
//= Upon failure, the equipment is not destroyed. The success
|
||||
//= rate is identical to that for Enriched ores.
|
||||
//= - "Blacksmith Dister" only refines from +6~12.
|
||||
//= NOTE: This NPC is currently disabled on official servers.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version. [Euphy]
|
||||
//============================================================
|
||||
|
||||
- script ::BlacksmithDister -1,{
|
||||
disable_items;
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "In this highly competitive society, we must be different in order to survive!";
|
||||
mes "I only refine equipment at the +6 ~ 12 levels.";
|
||||
next;
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "I will need ^ff9999Blessed Weapon Ore^000000 for weapons, and ^ff9999Blessed Armor Ore^000000 for armors.";
|
||||
mes "Failed refines ^FF0000will not break or reduce the refine level^000000.";
|
||||
next;
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "How about it? Do you want to refine?";
|
||||
next;
|
||||
setarray .@position$[1],"Head","Body","Left Hand","Right Hand","Robe","Shoes","Accessory 1","Accessory 2","Head 2","Head 3";
|
||||
set .@menu$,"";
|
||||
for(set .@i,1; .@i<=10; set .@i,.@i+1)
|
||||
set .@menu$, .@menu$+((getequipisequiped(.@i))?getequipname(.@i):.@position$[.@i]+"-[Unequipped]")+":";
|
||||
set .@part, select(.@menu$);
|
||||
if (!getequipisequiped(.@part)) {
|
||||
mes "[Blacksmith Dister]";
|
||||
switch(.@part) {
|
||||
case 1:
|
||||
mes "I'm a blacksmith, not a hairstylist.";
|
||||
break;
|
||||
case 2:
|
||||
mes "With my hammer, I will make you a star of the sky.";
|
||||
break;
|
||||
case 3:
|
||||
case 4:
|
||||
mes "Making artificial hands is not my specialty.";
|
||||
break;
|
||||
case 5:
|
||||
mes "Bring out the item so I can refine it!";
|
||||
break;
|
||||
case 6:
|
||||
mes "Where is this weird smell coming from?";
|
||||
break;
|
||||
case 7:
|
||||
case 8:
|
||||
mes "Where is the accessory?";
|
||||
break;
|
||||
case 9:
|
||||
mes "What do you want me to refine?";
|
||||
break;
|
||||
case 10:
|
||||
mes "Huh? What do you want me to do?";
|
||||
break;
|
||||
}
|
||||
close;
|
||||
}
|
||||
if (!getequipisenableref(.@part)) {
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "This item cannot be refined.";
|
||||
close;
|
||||
}
|
||||
if (!getequipisidentify(.@part)) {
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "This item can't be refined because it has not been identified.";
|
||||
close;
|
||||
}
|
||||
set .@equip_refine, getequiprefinerycnt(.@part);
|
||||
if (.@equip_refine < 6 || .@equip_refine > 12) {
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "This equipment has refined to "+.@equip_refine+". I only handle items with refine levels from +6 to +12!";
|
||||
close;
|
||||
}
|
||||
set .@equip_lv, getequipweaponlv(.@part);
|
||||
switch(.@equip_lv) {
|
||||
default:
|
||||
case 0:
|
||||
set .@price,20000;
|
||||
set .@material,6439; //Unbreakable_Def
|
||||
set .@type$,"Armor";
|
||||
break;
|
||||
case 1:
|
||||
set .@price,1000;
|
||||
set .@material,6438; //Unbreakable_Weap
|
||||
set .@type$,"Weapon";
|
||||
break;
|
||||
case 2:
|
||||
set .@price,2000;
|
||||
set .@material,6438; //Unbreakable_Weap
|
||||
set .@type$,"Weapon";
|
||||
break;
|
||||
case 3:
|
||||
set .@price,20000;
|
||||
set .@material,6438; //Unbreakable_Weap
|
||||
set .@type$,"Weapon";
|
||||
break;
|
||||
case 4:
|
||||
set .@price,40000;
|
||||
set .@material,6438; //Unbreakable_Weap
|
||||
set .@type$,"Weapon";
|
||||
break;
|
||||
}
|
||||
set .@ore$,"^ff9999Blessed "+.@type$+" Ore^000000";
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "This "+.@type$+" has been refined to "+.@equip_refine+". To refine it, I need "+.@ore$+" and a "+(.@price/1000)+",000 zeny refining fee.";
|
||||
mes "Do you want to proceed?";
|
||||
next;
|
||||
if(select("Yes:No") == 2) {
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "I am busy, don't joke with me!";
|
||||
close;
|
||||
}
|
||||
if (getequiprefinerycnt(.@part) < 100) {
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "This "+.@type$+" has been refined many times. Although it will not disappear upon failure, the "+.@ore$+" will disappear!";
|
||||
next;
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "Of course, the refining fee will not be returned! Do you want to continue?";
|
||||
next;
|
||||
if(select("Yes:No") == 2) {
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "Good. I'd be sad if it failed, too.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
if (countitem(.@material) == 0 || Zeny < .@price) {
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "Materials insufficient.";
|
||||
mes "To refine "+((.@equip_lv)?"a level "+.@equip_lv+" weapon":"armor")+", I need "+.@ore$+" and a "+(.@price/1000)+",000 zeny refining fee.";
|
||||
close;
|
||||
}
|
||||
delitem .@material,1;
|
||||
set Zeny, Zeny-.@price;
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "Tac! Tac! Tac!";
|
||||
if (getequippercentrefinery(.@part) > rand(100) || getequippercentrefinery(.@part) > rand(100)) {
|
||||
specialeffect EF_BLESSING;
|
||||
successrefitem .@part;
|
||||
next;
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "Hahahahahaha!!!";
|
||||
next;
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "Refine was a huge success~ Hahaha!";
|
||||
close;
|
||||
}
|
||||
specialeffect EF_CURSEATTACK;
|
||||
specialeffect2 EF_SUI_EXPLOSION;
|
||||
next;
|
||||
emotion (!rand(5))?e_ag:e_omg;
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "Oh my goodness!!!!";
|
||||
next;
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "Oh! Although it was blessed by "+.@ore$+" to retain the equipment...";
|
||||
next;
|
||||
mes "[Blacksmith Dister]";
|
||||
mes "My mood is worse when I fail!!";
|
||||
close;
|
||||
}
|
||||
prt_in,52,56,3 duplicate(BlacksmithDister) Blacksmith Dister#prt 826
|
||||
payon,148,172,3 duplicate(BlacksmithDister) Blacksmith Dister#pay 826
|
||||
alberta_in,20,56,3 duplicate(BlacksmithDister) Blacksmith Dister#alb 826
|
||||
yuno_in01,175,18,3 duplicate(BlacksmithDister) Blacksmith Dister#yuno 826
|
||||
ein_in01,26,82,3 duplicate(BlacksmithDister) Blacksmith Dister#ein 826
|
||||
lhz_in02,280,15,3 duplicate(BlacksmithDister) Blacksmith Dister#lhz 826
|
@ -54,7 +54,7 @@
|
||||
mes "Bring out the item so I can refine it!";
|
||||
break;
|
||||
case 6:
|
||||
mes "Where is this foot order coming from?";
|
||||
mes "Where is this foot odor coming from?";
|
||||
break;
|
||||
case 7:
|
||||
case 8:
|
||||
|
168
npc/re/merchants/ticket_refiner.txt
Normal file
168
npc/re/merchants/ticket_refiner.txt
Normal file
@ -0,0 +1,168 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Ticket Refiner
|
||||
//===== By: ==================================================
|
||||
//= Euphy
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
//= [Official Conversion]
|
||||
//= Refiner that uses +5~9/+11 refine tickets to refine
|
||||
//= equipment with no chance of failure.
|
||||
//= NOTE: This NPC is currently disabled on official servers.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version. [Euphy]
|
||||
//============================================================
|
||||
|
||||
prontera,184,177,6 script Refine Master 851,{
|
||||
disable_items;
|
||||
if (countitem(6238) || countitem(6228) || countitem(6229) || countitem(6230) || countitem(6231) || countitem(6456))
|
||||
set .@bWeaponUp,1;
|
||||
if (countitem(6239) || countitem(6232) || countitem(6233) || countitem(6234) || countitem(6235) || countitem(6457))
|
||||
set .@bArmorUp,1;
|
||||
if (!.@bWeaponUp && !.@bArmorUp) {
|
||||
mes "[Refine Master]";
|
||||
mes "Hello!";
|
||||
mes "What's up?";
|
||||
mes "I'm a specialist";
|
||||
mes "for refining items,";
|
||||
mes "but I don't work anymore.";
|
||||
next;
|
||||
switch(select("I'll go on my way.:Hmm... this makes me curious.")) {
|
||||
case 1:
|
||||
mes "[Refine Master]";
|
||||
mes "Take care, adventurer.";
|
||||
close;
|
||||
case 2:
|
||||
mes "[Refine Master]";
|
||||
mes "Actully, I sometimes provide refine services for adventurers with a ^006400Refine Ticket^000000...";
|
||||
mes "Bye bye~!";
|
||||
close;
|
||||
}
|
||||
}
|
||||
emotion e_gasp;
|
||||
mes "[Refine Master]";
|
||||
mes "Greetings!";
|
||||
mes "I can refine an item up to the ^006400same level as your ticket^000000.";
|
||||
mes "You don't have to worry! There's no chance of breaking your item.";
|
||||
next;
|
||||
if(select("I'll come back later.:Refine item with ticket.") == 1) {
|
||||
mes "[Refine Master]";
|
||||
mes "Okay.";
|
||||
mes "You can come again later.";
|
||||
close;
|
||||
}
|
||||
mes "[Refine Master]";
|
||||
mes "Which equipment would you like to refine?";
|
||||
next;
|
||||
setarray .@position$[1],"Head upper","Armor","Left hand","Right hand","Robe","Shoes","Accessory 1","Accessory 2","Head middle","Head lower";
|
||||
set .@menu$,"";
|
||||
for(set .@i,1; .@i<=10; set .@i,.@i+1)
|
||||
set .@menu$, .@menu$+((getequipisequiped(.@i))?getequipname(.@i):.@position$[.@i]+"- [Empty]")+":";
|
||||
set .@part, select(.@menu$);
|
||||
if (!getequipisequiped(.@part)) {
|
||||
mes "[Refine Master]";
|
||||
mes "You have to equip the item you want to refine.";
|
||||
close;
|
||||
}
|
||||
if (!getequipisenableref(.@part)) {
|
||||
emotion e_otl;
|
||||
mes "[Refine Master]";
|
||||
mes "Oh, I'm sorry.";
|
||||
mes "This item is impossible to refine.";
|
||||
close;
|
||||
}
|
||||
if (!getequipisidentify(.@part)) {
|
||||
mes "[Refine Master]";
|
||||
mes "Oh, I'm sorry.";
|
||||
mes "You have to identify this item first.";
|
||||
close;
|
||||
}
|
||||
switch(getequipweaponlv(.@part)) {
|
||||
default:
|
||||
case 0:
|
||||
setarray .@tickets[0],6457,6235,6234,6233,6232,6239;
|
||||
setarray .@levels[0],5,6,7,8,9,11;
|
||||
set .@type$,"Armor";
|
||||
set .@check,.@bArmorUp;
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
setarray .@tickets[0],6456,6231,6230,6229,6228,6238;
|
||||
setarray .@levels[0],5,6,7,8,9,11;
|
||||
set .@type$,"Weapon";
|
||||
set .@check,.@bWeaponUp;
|
||||
break;
|
||||
}
|
||||
if (!.@check) {
|
||||
emotion e_dots;
|
||||
mes "[Refine Master]";
|
||||
mes "If you want to refine this ^006400"+.@type$+"^000000, please come along with ^006400"+.@type$+" Refine Ticket^000000.";
|
||||
mes "See you later!";
|
||||
close;
|
||||
}
|
||||
mes "[Refine Master]";
|
||||
mes "Please choose which ^006400"+.@type$+" Refine Ticket^000000 you want to use.";
|
||||
next;
|
||||
set .@menu$,"";
|
||||
for(set .@i,0; .@i<getarraysize(.@tickets); set .@i,.@i+1)
|
||||
set .@menu$, .@menu$+getitemname(.@tickets[.@i])+":";
|
||||
set .@select, select(.@menu$)-1;
|
||||
set .@ticket_lv, .@levels[.@select];
|
||||
set .@ticket_id, .@tickets[.@select];
|
||||
if (countitem(.@ticket_id) == 0) {
|
||||
emotion e_what;
|
||||
mes "[Refine Master]";
|
||||
mes getitemname(.@ticket_id)+" is not in your inventory. Did you put it in your storage?";
|
||||
mes "Please check again.";
|
||||
mes "See you later!";
|
||||
close;
|
||||
}
|
||||
if (getequiprefinerycnt(.@part) >= .@ticket_lv) {
|
||||
emotion e_swt2;
|
||||
mes "[Refine Master]";
|
||||
mes "^8B4513This item is already refined as much as your deed.^000000";
|
||||
mes "Please come along with an item refined less than your ticket.";
|
||||
close;
|
||||
}
|
||||
mes "[Refine Master]";
|
||||
mes "I'm going to refine ^006400"+getequipname(.@part)+"^8B4513 up to the +"+.@ticket_lv+" level^000000 with ^006400"+getitemname(.@ticket_id)+"^000000.";
|
||||
mes "May I proceed?";
|
||||
next;
|
||||
if(select("No.:Yes.") == 1) {
|
||||
emotion e_dots;
|
||||
mes "[Refine Master]";
|
||||
mes "Oh, you changed your mind.";
|
||||
mes "Ok.";
|
||||
mes "You can come back later.";
|
||||
close;
|
||||
}
|
||||
mes "[Refine Master]";
|
||||
mes "Great.";
|
||||
mes "As you wish!";
|
||||
mes "I have my own special way to refine...";
|
||||
mes ".......ka boom!";
|
||||
specialeffect EF_SUI_EXPLOSION;
|
||||
if (countitem(.@ticket_id))
|
||||
delitem .@ticket_id,1;
|
||||
else {
|
||||
next;
|
||||
mes "Error!";
|
||||
mes "Please report this.";
|
||||
close;
|
||||
}
|
||||
for(set .@i,getequiprefinerycnt(.@part); .@i<.@ticket_lv; set .@i,.@i+1)
|
||||
successrefitem .@part;
|
||||
next;
|
||||
emotion e_ho;
|
||||
mes "[Refine Master]";
|
||||
mes "Alright, here it is~";
|
||||
mes "Well, ^0000FF"+strcharinfo(0)+"^000000!";
|
||||
mes "Congratulations on your shining "+.@type$+".";
|
||||
mes "You look GREAT!";
|
||||
mes "Farewell~!";
|
||||
close;
|
||||
}
|
@ -55,6 +55,7 @@ npc: npc/re/kafras/kafras.txt
|
||||
// -------------------------- Merchant --------------------------
|
||||
npc: npc/re/merchants/3rd_trader.txt
|
||||
npc: npc/re/merchants/advanced_refiner.txt
|
||||
//npc: npc/re/merchants/blessed_refiner.txt
|
||||
npc: npc/re/merchants/card_separation.txt
|
||||
npc: npc/re/merchants/catalog.txt
|
||||
npc: npc/re/merchants/coin_exchange.txt
|
||||
@ -67,6 +68,7 @@ npc: npc/re/merchants/quivers.txt
|
||||
npc: npc/re/merchants/refine.txt
|
||||
npc: npc/re/merchants/renters.txt
|
||||
npc: npc/re/merchants/shops.txt
|
||||
//npc: npc/re/merchants/ticket_refiner.txt
|
||||
|
||||
// --------------------------- Others ---------------------------
|
||||
npc: npc/re/other/mercenary_rent.txt
|
||||
|
@ -3283,18 +3283,18 @@ REPLACE INTO `item_db` VALUES (6223,'Carnium','Carnium',3,2000,NULL,150,NULL,NUL
|
||||
REPLACE INTO `item_db` VALUES (6224,'Bradium','Bradium',3,2000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6225,'HD_Carnium','HD Carnium',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6226,'HD_Bradium','HD Bradium',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6228,'Guarantee_Weapon_9Up','Guarantee Weapon 9Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6229,'Guarantee_Weapon_8Up','Guarantee Weapon 8Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6230,'Guarantee_Weapon_7Up','Guarantee Weapon 7Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6231,'Guarantee_Weapon_6Up','Guarantee Weapon 6Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6232,'Guarantee_Armor_9Up','Guarantee Armor 9Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6233,'Guarantee_Armor_8Up','Guarantee Armor 8Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6234,'Guarantee_Armor_7Up','Guarantee Armor 7Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6235,'Guarantee_Armor_6Up','Guarantee Armor 6Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6228,'Guarantee_Weapon_9Up','+9 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6229,'Guarantee_Weapon_8Up','+8 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6230,'Guarantee_Weapon_7Up','+7 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6231,'Guarantee_Weapon_6Up','+6 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6232,'Guarantee_Armor_9Up','+9 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6233,'Guarantee_Armor_8Up','+8 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6234,'Guarantee_Armor_7Up','+7 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6235,'Guarantee_Armor_6Up','+6 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6236,'Blue_Card_7','Blue Card 7',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6237,'Guarana_Fruit','Guarana Fruit',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6238,'Guarantee_Weapon_11Up','Guarantee Weapon 11Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6239,'Guarantee_Armor_11Up','Guarantee Armor 11Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6238,'Guarantee_Weapon_11Up','+11 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6239,'Guarantee_Armor_11Up','+11 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6240,'HD_Oridecon','HD Oridecon',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6241,'HD_Elunium','HD Elunium',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6242,'Midgard_Coin','Midgard Coin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
@ -3446,6 +3446,10 @@ REPLACE INTO `item_db` VALUES (6393,'Round_Feather','Round Feather',3,700,NULL,1
|
||||
REPLACE INTO `item_db` VALUES (6394,'Golden_Feather','Golden Feather',3,650,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6395,'Angel_Magic_Power','Angel Magic Power',3,820,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6396,'Auger_Of_Spirit','Auger Of Spirit',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db` VALUES (6456,'Guarantee_Weapon_5Up','+5 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6457,'Guarantee_Armor_5Up','+5 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db` VALUES (7001,'Mould_Powder','Mould Powder',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (7002,'Ogre_Tooth','Ogre Tooth',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (7003,'Anolian_Skin','Anolian Skin',3,968,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
@ -6474,10 +6478,10 @@ REPLACE INTO `item_db` VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask Bo
|
||||
#16251,Gemini_Diadem_Box
|
||||
#16252,Gemini_Crown_Box
|
||||
REPLACE INTO `item_db` VALUES (16257,'Buddah_Scroll','Buddah Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
#16258,HD_Bradium_5_Box,
|
||||
#16259,HD_Carnium_5_Box,
|
||||
#16260,HD_Bradium_10_Box,
|
||||
#16261,HD_Carnium_10_Box,
|
||||
REPLACE INTO `item_db` VALUES (16258,'HD_Bradium_5_Box','HD Bradium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (16259,'HD_Carnium_5_Box','HD Carnium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (16260,'HD_Bradium_10_Box','HD Bradium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (16261,'HD_Carnium_10_Box','HD Carnium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,10;',NULL,NULL);
|
||||
#16262,HD_Bradium_5_Box,
|
||||
#16263,HD_Carnium_5_Box,
|
||||
#16264,HD_Bradium_10_Box,
|
||||
@ -6494,6 +6498,10 @@ REPLACE INTO `item_db` VALUES (16304,'Evil_Incarnation','Evil Incarnation',2,20,
|
||||
#16368,Virgo_Crown_Box
|
||||
REPLACE INTO `item_db` VALUES (16371,'Tw_Aug_Scroll','Tw Aug Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
#16381,WoE_Teleport_Scroll_100_Box
|
||||
REPLACE INTO `item_db` VALUES (16393,'HD_Ori_Box5','HD Oridecon 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (16393,'HD_Ori_Box10','HD Oridecon 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (16393,'HD_Elu_Box5','HD Elunium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (16393,'HD_Elu_Box10','HD Elunium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,10;',NULL,NULL);
|
||||
#16397,Virgo_Diadem_Box
|
||||
#16398,Virgo_Crown_Box
|
||||
#16399,Virgo_Diadem_Box
|
||||
@ -6542,6 +6550,9 @@ REPLACE INTO `item_db` VALUES (16679,'Universal_Catalog_Gold_Box10','Universal C
|
||||
REPLACE INTO `item_db` VALUES (16680,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (16776,'Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (16777,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db` VALUES (17104,'HD_Oridecon_50Box','HD Oridecon 50 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (17105,'HD_Elunium_50Box','HD Elunium 50 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,50;',NULL,NULL);
|
||||
# Mechanic/Genetic Cannonballs
|
||||
REPLACE INTO `item_db` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,100,NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball',10,200,NULL,10,120,NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
|
||||
|
@ -3739,18 +3739,18 @@ REPLACE INTO `item_db_re` VALUES (6223,'Carnium','Carnium',3,2000,NULL,150,NULL,
|
||||
REPLACE INTO `item_db_re` VALUES (6224,'Bradium','Bradium',3,2000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6225,'HD_Carnium','HD Carnium',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6226,'HD_Bradium','HD Bradium',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6228,'Guarantee_Weapon_9Up','Guarantee Weapon 9Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6229,'Guarantee_Weapon_8Up','Guarantee Weapon 8Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6230,'Guarantee_Weapon_7Up','Guarantee Weapon 7Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6231,'Guarantee_Weapon_6Up','Guarantee Weapon 6Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6232,'Guarantee_Armor_9Up','Guarantee Armor 9Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6233,'Guarantee_Armor_8Up','Guarantee Armor 8Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6234,'Guarantee_Armor_7Up','Guarantee Armor 7Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6235,'Guarantee_Armor_6Up','Guarantee Armor 6Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6228,'Guarantee_Weapon_9Up','+9 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6229,'Guarantee_Weapon_8Up','+8 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6230,'Guarantee_Weapon_7Up','+7 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6231,'Guarantee_Weapon_6Up','+6 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6232,'Guarantee_Armor_9Up','+9 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6233,'Guarantee_Armor_8Up','+8 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6234,'Guarantee_Armor_7Up','+7 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6235,'Guarantee_Armor_6Up','+6 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6236,'Blue_Card_7','Blue Card 7',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6237,'Guarana_Fruit','Guarana Fruit',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6238,'Guarantee_Weapon_11Up','Guarantee Weapon 11Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6239,'Guarantee_Armor_11Up','Guarantee Armor 11Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6238,'Guarantee_Weapon_11Up','+11 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (6239,'Guarantee_Armor_11Up','+11 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6240,'HD_Oridecon','HD Oridecon',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6241,'HD_Elunium','HD Elunium',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6242,'Midgard_Coin','Midgard Coin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
@ -3943,7 +3943,8 @@ REPLACE INTO `item_db_re` VALUES (6434,'Fix_Kit','Fix Kit',3,NULL,NULL,1000,NULL
|
||||
REPLACE INTO `item_db_re` VALUES (6435,'Fresh_Fruit','Fresh Fruit',3,NULL,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6436,'Ptotection_Seagod','Sea God\'s Call',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6437,'Scaraba_Perfume','Scaraba Perfume',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (6438,'Unbreakable_Weap','Unbreakable Weapon',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6439,'Unbreakable_Def','Unbreakable Armor',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6440,'General_Lubricant','General Lubrication',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6441,'High_RankLubricant','Advanced Lubrication',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6442,'Octopus_Hunt_Stick','Octopus Hunting Skewer',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
@ -3951,6 +3952,9 @@ REPLACE INTO `item_db_re` VALUES (6443,'Sillit_Pong_Bottle','Sillit Pong Bottle'
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (6451,'Unknown_Fish','Unknown Fish',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (6456,'Guarantee_Weapon_5Up','+5 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6457,'Guarantee_Armor_5Up','+5 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (6464,'Hate_Bundle','Hate Crate',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6465,'Guard_Coin','Guard Coin',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (6466,'Clean_Water','Clean Water',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
@ -7268,10 +7272,10 @@ REPLACE INTO `item_db_re` VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask
|
||||
#16251,Gemini_Diadem_Box
|
||||
#16252,Gemini_Crown_Box
|
||||
REPLACE INTO `item_db_re` VALUES (16257,'Buddah_Scroll','Buddah Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
#16258,HD_Bradium_5_Box,
|
||||
#16259,HD_Carnium_5_Box,
|
||||
#16260,HD_Bradium_10_Box,
|
||||
#16261,HD_Carnium_10_Box,
|
||||
REPLACE INTO `item_db_re` VALUES (16258,'HD_Bradium_5_Box','HD Bradium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16259,'HD_Carnium_5_Box','HD Carnium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16260,'HD_Bradium_10_Box','HD Bradium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16261,'HD_Carnium_10_Box','HD Carnium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,10;',NULL,NULL);
|
||||
#16262,HD_Bradium_5_Box,
|
||||
#16263,HD_Carnium_5_Box,
|
||||
#16264,HD_Bradium_10_Box,
|
||||
@ -7288,6 +7292,10 @@ REPLACE INTO `item_db_re` VALUES (16304,'Evil_Incarnation','Evil Incarnation',2,
|
||||
#16368,Virgo_Crown_Box
|
||||
REPLACE INTO `item_db_re` VALUES (16371,'Tw_Aug_Scroll','Tw Aug Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
#16381,WoE_Teleport_Scroll_100_Box
|
||||
REPLACE INTO `item_db_re` VALUES (16393,'HD_Ori_Box5','HD Oridecon 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16393,'HD_Ori_Box10','HD Oridecon 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16393,'HD_Elu_Box5','HD Elunium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16393,'HD_Elu_Box10','HD Elunium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,10;',NULL,NULL);
|
||||
#16397,Virgo_Diadem_Box
|
||||
#16398,Virgo_Crown_Box
|
||||
#16399,Virgo_Diadem_Box
|
||||
@ -7348,6 +7356,10 @@ REPLACE INTO `item_db_re` VALUES (16749,'Malang_Crab_Box1','Malangdo Crab 1 Day
|
||||
REPLACE INTO `item_db_re` VALUES (16750,'Malang_Crab_Box2','Malangdo Crab 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18107,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16751,'Brindle_Eel_Box1','Zebra Eel 1 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18108,86400;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16752,'Brindle_Eel_Box2','Zebra Eel 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18108,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16753,'Unbreak_Weap_Box','Unbreakable Weapon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6438,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16754,'F_Unbreak_Weap_Box','Unbreakable Weapon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6438,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16755,'Unbreak_Def_Box','Unbreakable Armor Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6439,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16756,'F_Unbreak_Def_Box','Unbreakable Armor Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6439,1;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (16763,'Ptotection_Seagod_Box2','The Sea God\'s Call 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6436,604800;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (16764,'Ptotection_Seagod_Box3','The Sea God\'s Call 15 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6436,1209600;',NULL,NULL);
|
||||
@ -7378,6 +7390,9 @@ REPLACE INTO `item_db_re` VALUES (17091,'Upg_Mace_Box','Upg Mace Box',2,20,NULL,
|
||||
REPLACE INTO `item_db_re` VALUES (17092,'Upg_Bow_Box','Upg Bow Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 18112,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17093,'Upg_Twohand_Sword_Box','Upg Two-Handed Sword Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 21000,1;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (17104,'HD_Oridecon_50Box','HD Oridecon 50 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17105,'HD_Elunium_50Box','HD Elunium 50 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,50;',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (17155,'Upg_Huuma_Shuriken_Box','Upg Huuma Shuriken Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13316,86400;',NULL,NULL);
|
||||
# Mechanic/Genetic Cannonballs
|
||||
REPLACE INTO `item_db_re` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,'100',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,'99',NULL,8,NULL,NULL,NULL);
|
||||
|
Loading…
x
Reference in New Issue
Block a user