Fixed Elemental Change skills versus players (fixes #1411)

* Should not be usable on players or Status Immune monsters.
This commit is contained in:
aleos89 2016-07-02 19:24:24 -04:00
parent 9f68f7817c
commit 10d1020008

View File

@ -7888,7 +7888,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
case SA_ELEMENTFIRE:
case SA_ELEMENTGROUND:
case SA_ELEMENTWIND:
if (sd && !dstmd && status_has_mode(tstatus,MD_STATUS_IMMUNE)) // Only works on non-immune monsters.
if (sd && (!dstmd || status_has_mode(tstatus,MD_STATUS_IMMUNE))) // Only works on monsters (Except status immune monsters).
break;
case NPC_ATTRICHANGE:
case NPC_CHANGEWATER: