Fixed Elemental Change skills versus players (fixes #1411)
* Should not be usable on players or Status Immune monsters.
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@ -7888,7 +7888,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
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case SA_ELEMENTFIRE:
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case SA_ELEMENTGROUND:
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case SA_ELEMENTWIND:
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if (sd && !dstmd && status_has_mode(tstatus,MD_STATUS_IMMUNE)) // Only works on non-immune monsters.
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if (sd && (!dstmd || status_has_mode(tstatus,MD_STATUS_IMMUNE))) // Only works on monsters (Except status immune monsters).
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break;
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case NPC_ATTRICHANGE:
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case NPC_CHANGEWATER:
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