Fixed applying autocasts with negative rate before the positive one was applied made it fail to remove the autocast. (bugreport:3193) (related revision: r7312, r9905, r12041)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13872 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3,6 +3,8 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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09/06/09
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* Fixed applying autocasts with negative rate before the positive one made it fail to remove the autocast. [Inkfish]
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09/06/08
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* Rev. 13869 Follow up to r13867, corrected the newly added MD_TARGETWEAK. Monsters with this mode will now only target players five level LOWER than itself. [L0ne_W0lf]
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09/06/08
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66
src/map/pc.c
66
src/map/pc.c
@@ -1459,48 +1459,18 @@ void pc_autoscript_clear(struct map_session_data *sd)
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memset(&sd->autoscript3, 0, sizeof(sd->autoscript3));
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}
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static int pc_bonus_autospell_del(struct s_autospell* spell, int max, short id, short lv, short rate, short card_id)
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{
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int i, j;
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for(i=max-1; i>=0 && !spell[i].id; i--);
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if (i<0) return 0; //Nothing to substract from.
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j = i;
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for(; i>=0 && rate>0; i--)
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{
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if (spell[i].id != id || spell[i].lv != lv) continue;
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if (rate >= spell[i].rate) {
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rate-= spell[i].rate;
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spell[i].rate = 0;
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memmove(&spell[i], &spell[j], sizeof(struct s_autospell));
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memset(&spell[j], 0, sizeof(struct s_autospell));
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j--;
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} else {
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spell[i].rate -= rate;
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rate = 0;
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}
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}
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if (rate > 0 && ++j < max)
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{ //Tag this as "pending" autospell to remove.
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spell[j].id = id;
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spell[j].lv = lv;
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spell[j].rate = -rate;
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spell[j].card_id = card_id;
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}
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return rate;
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}
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static int pc_bonus_autospell(struct s_autospell *spell, int max, short id, short lv, short rate, short flag, short card_id)
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{
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int i;
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if (rate < 0) return //Remove the autobonus.
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pc_bonus_autospell_del(spell, max, id, lv, -rate, card_id);
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for (i = 0; i < max && spell[i].id; i++) {
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if ((spell[i].card_id == card_id || spell[i].rate < 0) &&
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spell[i].id == id && spell[i].lv == lv)
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if( !rate )
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return 0;
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for( i = 0; i < max && spell[i].id; i++ )
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{
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if( (spell[i].card_id == card_id || spell[i].rate < 0 || rate < 0) && spell[i].id == id && spell[i].lv == lv )
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{
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if (!battle_config.autospell_stacking && spell[i].rate > 0)
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if( !battle_config.autospell_stacking && spell[i].rate > 0 && rate > 0 )
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return 0;
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rate += spell[i].rate;
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break;
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@@ -1528,17 +1498,19 @@ static int pc_bonus_autospell(struct s_autospell *spell, int max, short id, shor
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static int pc_bonus_autospell_onskill(struct s_autospell *spell, int max, short src_skill, short id, short lv, short rate, short card_id)
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{
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int i;
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if( rate < 0 )
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return pc_bonus_autospell_del(spell, max, id, lv, -rate, card_id);
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for( i = 0; i < max && spell[i].id; i++ )
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{
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if( spell[i].flag == src_skill && spell[i].id == id && spell[i].lv == lv && spell[i].card_id == card_id )
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{
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if( !battle_config.autospell_stacking )
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rate += spell[i].rate;
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break;
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}
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if( !rate )
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return 0;
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for( i = 0; i < max && spell[i].id; i++ )
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{
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if( spell[i].flag == src_skill && spell[i].id == id && spell[i].lv == lv && (spell[i].card_id == card_id || spell[i].rate <= 0 || rate < 0) )
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{
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if( !battle_config.autospell_stacking && spell[i].rate > 0 && rate > 0 )
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return 0;
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rate += spell[i].rate;
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break;
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}
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}
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if( i == max )
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