Small adjustments for the instance system
* Follow up to 32c829d. * Added a missing break on guild type instance creation. - Thanks to @Canoe! * Added instance name back to script command instance_enter. - This will present the proper error message when trying to enter another instance.
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@ -8151,7 +8151,7 @@ that fails, the script will come to a halt.
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---------------------------------------
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*instance_enter({<x>,<y>,<char_id>});
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*instance_enter("<instance name>",{<x>,<y>,<char_id>});
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Warps player to the specified instance after the script terminates. The map and
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coordinates are located in 'db/(pre-)re/instance_db.txt'.
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@ -291,7 +291,7 @@ e_tower,81,105,0 script Tower Protection Stone 406,{
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}
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L_Enter:
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switch(instance_enter()) {
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switch(instance_enter("Endless Tower")) {
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case 3:
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mes "An unknown error has occurred.";
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close;
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@ -192,7 +192,7 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper 111,8,8,{
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close;
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L_Enter:
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switch(instance_enter()) {
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switch(instance_enter("Nidhoggur's Nest")) {
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case 3:
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mes "[Yggdrasil Gatekeeper]";
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mes "An unknown error has occurred.";
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@ -84,7 +84,7 @@ gef_fild10,242,202,0 script Dimensional Gorge Piece 406,{
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mes "In order to generate a dungeon you must be the Party Leader and have at least 2 members in the party.";
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close;
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L_Enter:
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switch(instance_enter()) {
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switch(instance_enter("Orc's Memory")) {
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case 3:
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mes "An unknown error has occurred.";
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close;
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@ -214,7 +214,7 @@ monk_test,306,151,3 script Grave of Baphomet#edq 111,{
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//set .@ins_bapho_check2,checkquest(3045,PLAYTIME);
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if (.@ins_bapho_check == -1) {
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switch(instance_enter()) {
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switch(instance_enter("Sealed Catacomb")) {
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case 3:
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case 2:
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mes "It's cold to the touch. It doesn't respond.";
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@ -74,7 +74,7 @@ ma_scene01,174,179,4 script Taho 541,{
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mes "Now I'm weaving, so you can go down when I'm done.";
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close;
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case 2:
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switch(instance_enter()) {
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switch(instance_enter(.@md_name$)) {
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case 3:
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mes "[Taho]";
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mes "An unknown error occurred.";
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@ -282,7 +282,7 @@ L_Enter:
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cutin "",255;
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end;
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case 2:
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switch(instance_enter()) {
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switch(instance_enter(.@md_name$)) {
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case 3:
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mes "[Nurse Maenne]";
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mes "A critical situation has happened.";
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@ -126,7 +126,7 @@ OnTouch:
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}
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switch(select("Enter.:Turn back.")) {
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case 1:
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switch(instance_enter()) {
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switch(instance_enter("Buwaya Cave")) {
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case 3:
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mes "[Guard]";
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mes "Oh, now is not a good time.";
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@ -74,7 +74,7 @@ ecl_hub01,130,15,0 script It is closed shut. 844,{
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mes "It is pretty difficult to guide an outsider like you.";
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close;
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}
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switch (instance_enter()) {
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switch (instance_enter(.@md_name$)) {
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case 3:
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mes "An unknown error has occurred.";
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close;
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@ -139,7 +139,7 @@ bif_fild01,161,355,0 script Log Tunnel 844,{
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next;
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if(select("Enter the tunnel.:Give up.") == 2)
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close;
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switch(instance_enter()) {
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switch(instance_enter("Mistwood Maze")) {
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case 3:
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mes "[Laphine Soldier]";
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mes "Something doesn't feel right. Looks like something dangerous is going on, so you'd better turn back today.";
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@ -432,7 +432,7 @@ mal_in01,160,34,4 script Missing, the Cleaner 545,{
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}
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end;
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L_Enter:
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switch(instance_enter()) {
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switch(instance_enter("Culvert")) {
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case 3:
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mes "An unknown error has occurred.";
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close;
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@ -119,7 +119,7 @@ mal_dun01,153,237,5 script Weird Entrance 844,{
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switch(select("Go in.:Stop.")) {
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case 1:
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if (countitem(6442)) {
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switch(instance_enter()) {
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switch(instance_enter("Octopus Cave")) {
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case 3:
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mes "[Starfish]";
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mes "Ah, now is not the time...";
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@ -51,7 +51,7 @@ glast_01,204,273,6 script Hugin#ghinstance 755,{
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mes "The time gap was created. When you're ready, talk to me again.";
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close;
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case 2:
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switch(instance_enter()) {
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switch(instance_enter(.@md_name$)) {
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case 3:
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mes "An unknown error has occurred.";
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close;
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@ -877,7 +877,7 @@ lhz_dun04,147,279,0 script Laboratory Entrance#memo CLEAR_NPC,{
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mes "You have stopped entering to Wolfchev's laboratory.";
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close;
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}
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if (instance_enter() != 0) { // probably missing failure cases
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if (instance_enter("Wolfchev's Laboratory") != 0) { // probably missing failure cases
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mes "^FF0000Warning^000000";
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mes ""+ strcharinfo(0) +". . .";
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mes "^FF0000Unregistered personnel^000000";
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@ -499,10 +499,10 @@ int instance_addmap(unsigned short instance_id) {
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* instance_id : where to search
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* result : mapid of map "name" in this instance
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*------------------------------------------*/
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int instance_mapname2mapid(const char *name, unsigned short instance_id)
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int16 instance_mapname2mapid(const char *name, unsigned short instance_id)
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{
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struct instance_data *im;
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int m = map_mapname2mapid(name);
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int16 m = map_mapname2mapid(name);
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char iname[MAP_NAME_LENGTH];
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int i;
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@ -632,29 +632,31 @@ int instance_destroy(unsigned short instance_id)
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/*==========================================
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* Allows a user to enter an instance
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*------------------------------------------*/
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int instance_enter(struct map_session_data *sd, unsigned short instance_id)
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int instance_enter(struct map_session_data *sd, unsigned short instance_id, const char *name)
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{
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struct instance_db *db = instance_searchtype_db(instance_data[instance_id].type);
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struct instance_db *db = instance_searchname_db(name);
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nullpo_retr(-1, sd);
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if (db == NULL)
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return 2;
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return instance_enter_position(sd, instance_id, db->enter.x, db->enter.y);
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return instance_enter_position(sd, instance_id, name, db->enter.x, db->enter.y);
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}
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/*==========================================
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* Warp a user into instance
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*------------------------------------------*/
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int instance_enter_position(struct map_session_data *sd, unsigned short instance_id, short x, short y)
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int instance_enter_position(struct map_session_data *sd, unsigned short instance_id, const char *name, short x, short y)
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{
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struct instance_data *im = &instance_data[instance_id];
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struct instance_db *db = instance_searchname_db(name);
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struct party_data *p = NULL;
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struct guild *g = NULL;
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int16 m;
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nullpo_retr(-1, sd);
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nullpo_retr(3, db);
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switch(instance_data[instance_id].mode) {
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case IM_NONE:
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@ -689,9 +691,11 @@ int instance_enter_position(struct map_session_data *sd, unsigned short instance
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if (im->state != INSTANCE_BUSY)
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return 3;
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if (im->type != db->id)
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return 3;
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// Does the instance match?
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if ((m = instance_mapname2mapid(map_mapid2mapname(im->map[0]->m), instance_id)) < 0)
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if ((m = instance_mapname2mapid(StringBuf_Value(db->enter.mapname), instance_id)) < 0)
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return 3;
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if (pc_setpos(sd, map_id2index(m), x, y, CLR_OUTSIGHT))
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@ -941,7 +945,7 @@ void do_reload_instance(void)
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if (instance_data[map[sd->bl.m].instance_id].mode == IM_GUILD && (!(g = guild_search(sd->status.guild_id)) || g->instance_id != map[sd->bl.m].instance_id)) // Someone not in guild is on instance map
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continue;
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im = &instance_data[p->instance_id];
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if((db = instance_searchtype_db(im->type)) != NULL && !instance_enter(sd, i)) { // All good
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if((db = instance_searchtype_db(im->type)) != NULL && !instance_enter(sd, i, StringBuf_Value(db->name))) { // All good
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clif_displaymessage(sd->fd, msg_txt(sd,515)); // Instance has been reloaded
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instance_reqinfo(sd,p->instance_id);
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} else // Something went wrong
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@ -68,12 +68,12 @@ void instance_getsd(unsigned short instance_id, struct map_session_data **sd, en
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int instance_create(int owner_id, const char *name, enum instance_mode mode);
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int instance_destroy(unsigned short instance_id);
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int instance_enter(struct map_session_data *sd, unsigned short instance_id);
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int instance_enter_position(struct map_session_data *sd, unsigned short instance_id, short x, short y);
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int instance_enter(struct map_session_data *sd, unsigned short instance_id, const char *name);
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int instance_enter_position(struct map_session_data *sd, unsigned short instance_id, const char *name, short x, short y);
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int instance_reqinfo(struct map_session_data *sd, unsigned short instance_id);
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int instance_addusers(unsigned short instance_id);
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int instance_delusers(unsigned short instance_id);
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int instance_mapname2mapid(const char *name, unsigned short instance_id);
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int16 instance_mapname2mapid(const char *name, unsigned short instance_id);
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int instance_addmap(unsigned short instance_id);
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void instance_addnpc(struct instance_data *im);
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@ -18892,6 +18892,7 @@ BUILDIN_FUNC(instance_create)
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case IM_GUILD:
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if (sd)
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owner_id = sd->status.guild_id;
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break;
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default:
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ShowError("buildin_instance_create: Invalid instance mode (instance name: %s)\n", script_getstr(st, 2));
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return SCRIPT_CMD_FAILURE;
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@ -18937,16 +18938,16 @@ BUILDIN_FUNC(instance_destroy)
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BUILDIN_FUNC(instance_enter)
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{
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struct map_session_data *sd = NULL;
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int x = script_hasdata(st,2) ? script_getnum(st, 2) : -1;
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int y = script_hasdata(st,3) ? script_getnum(st, 3) : -1;
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int x = script_hasdata(st,3) ? script_getnum(st, 3) : -1;
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int y = script_hasdata(st,4) ? script_getnum(st, 4) : -1;
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if (!script_charid2sd(4,sd))
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if (!script_charid2sd(5,sd))
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return SCRIPT_CMD_FAILURE;
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if (x != -1 && y != -1)
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script_pushint(st, instance_enter_position(sd, script_instancegetid(st), x, y));
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script_pushint(st, instance_enter_position(sd, script_instancegetid(st), script_getstr(st, 2), x, y));
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else
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script_pushint(st, instance_enter(sd, script_instancegetid(st)));
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script_pushint(st, instance_enter(sd, script_instancegetid(st), script_getstr(st, 2)));
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return SCRIPT_CMD_SUCCESS;
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}
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@ -21917,7 +21918,7 @@ struct script_function buildin_func[] = {
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BUILDIN_DEF(instance_create,"s??"),
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BUILDIN_DEF(instance_destroy,"?"),
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BUILDIN_DEF(instance_id,""),
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BUILDIN_DEF(instance_enter,"???"),
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BUILDIN_DEF(instance_enter,"s???"),
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BUILDIN_DEF(instance_npcname,"s?"),
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BUILDIN_DEF(instance_mapname,"s?"),
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BUILDIN_DEF(instance_warpall,"sii?"),
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