- Resurrection will now silently fail when used on non-undead + not-dead characters.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7638 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/07/12
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* Resurrection will now silently fail when used on non-undead + not-dead
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characters. [Skotlex]
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* Poem of bragi/magic String's base delay reduction at level 10 (or above)
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is now 50% instead of 3*lv%. [Skotlex]
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* status_damage will no longer fail when the target is not on a map AND the
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@ -850,7 +850,8 @@ int unit_skilluse_id2(struct block_list *src, int target_id, int skill_num, int
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if(battle_check_undead(tstatus->race,tstatus->def_ele)){
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temp=1;
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casttime = skill_castfix(src, PR_TURNUNDEAD, skill_lv);
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}
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} else if (!status_isdead(target))
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return 0; //Can't cast on non-dead characters.
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break;
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case MO_FINGEROFFENSIVE:
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if(sd)
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