- Updated skill_delayfix to return 0 for mobs since they have no skill delay other than the one specified in mob_skill_db
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6699 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/05/22
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2006/05/22
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* Updated skill_delayfix to return 0 for mobs since they have no skill
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delay other than the one specified in mob_skill_db [Skotlex]
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* Corrected the 20 lvl diff 15% exp bonus on pk_mode servers. Thanks to
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* Corrected the 20 lvl diff 15% exp bonus on pk_mode servers. Thanks to
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Vayu for pointing it out. [Skotlex]
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Vayu for pointing it out. [Skotlex]
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* status_get_sc_tick will now use directly Stun's formula rather than
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* status_get_sc_tick will now use directly Stun's formula rather than
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@ -8309,6 +8309,9 @@ int skill_delayfix(struct block_list *bl, int skill_id, int skill_lv)
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nullpo_retr(0, bl);
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nullpo_retr(0, bl);
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if (bl->type == BL_MOB)
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return 0; //Mobs have no delay other than the skill-specific delay in their skill db. [Skotlex]
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// instant cast attack skills depend on aspd as delay [celest]
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// instant cast attack skills depend on aspd as delay [celest]
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if (time == 0) {
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if (time == 0) {
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if (skill_get_type(skill_id) == BF_WEAPON && !(skill_get_nk(skill_id)&NK_NO_DAMAGE))
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if (skill_get_type(skill_id) == BF_WEAPON && !(skill_get_nk(skill_id)&NK_NO_DAMAGE))
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