Merge pull request #822 from RomeroMalaquias/master
Avoiding conditional directives that break statements
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1ed2c92995
@ -1934,23 +1934,22 @@ static int mob_delay_item_drop(int tid, unsigned int tick, int id, intptr_t data
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static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, struct item_drop *ditem, int loot, int drop_rate, unsigned short flag)
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{
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TBL_PC* sd;
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bool test_autoloot;
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//Logs items, dropped by mobs [Lupus]
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log_pick_mob(md, loot?LOG_TYPE_LOOT:LOG_TYPE_PICKDROP_MONSTER, -ditem->item_data.amount, &ditem->item_data);
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sd = map_charid2sd(dlist->first_charid);
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if( sd == NULL ) sd = map_charid2sd(dlist->second_charid);
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if( sd == NULL ) sd = map_charid2sd(dlist->third_charid);
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if( sd
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test_autoloot = sd
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&& (drop_rate <= sd->state.autoloot || pc_isautolooting(sd, ditem->item_data.nameid))
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&& (battle_config.idle_no_autoloot == 0 || DIFF_TICK(last_tick, sd->idletime) < battle_config.idle_no_autoloot)
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&& (battle_config.homunculus_autoloot?1:!flag)
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&& (battle_config.homunculus_autoloot?1:!flag);
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#ifdef AUTOLOOT_DISTANCE
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&& sd->bl.m == md->bl.m
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&& check_distance_blxy(&sd->bl, dlist->x, dlist->y, AUTOLOOT_DISTANCE)
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test_autoloot = test_autoloot && sd->bl.m == md->bl.m
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&& check_distance_blxy(&sd->bl, dlist->x, dlist->y, AUTOLOOT_DISTANCE);
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#endif
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) { //Autoloot.
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if( test_autoloot ) { //Autoloot.
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struct party_data *p = party_search(sd->status.party_id);
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if (party_share_loot(party_search(sd->status.party_id),
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