- Updated some functions calls that where using the wrong number of arguments with checkcart,checkfalcon,checkriding,getgmlevel,basicskillcheck.

hmm, maybe I should add a config option for lazy scripter that still want to run script code that uses too many arguments

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9637 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
FlavioJS 2007-01-09 17:59:27 +00:00
parent 4b78fc3c9f
commit 1f54e62d13
18 changed files with 43 additions and 39 deletions

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@ -34,6 +34,10 @@ KarLaeda
Date Added
======
2007/01/09
* Updated some functions calls that where using the wrong number of
arguments with checkcart,checkfalcon,checkriding,getgmlevel,
basicskillcheck. [FlavioJS]
2007/01/05
* Updated SL job Quest according to iRO, thanks to Sousuke_PL [Lupus]
2007/01/03

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@ -257,9 +257,9 @@ L_CHANGE:
next;
mes "[Valhallana]";
if(Zeny || Weight) goto L_ZENYITEMS;
if(checkcart(0)) goto L_CART;
if(checkfalcon(0)) goto L_FALCON;
if(checkriding(0)) goto L_PECO;
if(checkcart()) goto L_CART;
if(checkfalcon()) goto L_FALCON;
if(checkriding()) goto L_PECO;
if(skillpoint > 0) goto L_SKILLPNTS;
mes "Let's start your reincarnation ceremony...";
@ -368,9 +368,9 @@ function script F_ToHigh {
L_GETHIGH:
mes "["+getarg(3)+"]";
if(JobLevel < 10) goto L_NOTREADY;
if(checkcart(0)) goto L_CART;
if(checkfalcon(0)) goto L_FALCON;
if(checkriding(0)) goto L_PECO;
if(checkcart()) goto L_CART;
if(checkfalcon()) goto L_FALCON;
if(checkriding()) goto L_PECO;
if(skillpoint > 0) goto L_SKILLPNTS;
mes "Hello there, "+strcharinfo(0)+"!";
@ -450,9 +450,9 @@ function script F_Rebirth {
L_GET3RD:
if(JobLevel < 45) goto L_NOTREADY;
if(checkcart(0)) goto L_CART;
if(checkfalcon(0)) goto L_FALCON;
if(checkriding(0)) goto L_PECO;
if(checkcart()) goto L_CART;
if(checkfalcon()) goto L_FALCON;
if(checkriding()) goto L_PECO;
if(skillpoint > 0) goto L_SKILLPNTS;
mes "Congratulations!";

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@ -26,7 +26,7 @@
//============================================================
prontera.gat,162,194,5 script WoE Setter 806,{
mes "[Woe Setter]";
if(getgmlevel(99)<1) goto L_NotGM;
if(getgmlevel()<99) goto L_NotGM;
mes "Welcome, I can set WoE times for you";
mes "Simply follow the intruction given in each section after this, and it should be set and ready to use";
next;

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@ -55,7 +55,7 @@ prt_church.gat,162,171,0 warp prtch01-3 1,2,prt_church.gat,113,122
prt_church.gat,166,176,3 script Adoption Man 61,{
//If u're a GM you can always reset current Adoption process
if(getgmlevel(99)>=90) {
if(getgmlevel()>=90) {
mes "[GM Menu]";
mes "Would you like to reset curent adoption?";
next;

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@ -25,7 +25,7 @@ L_Menu:
close;
L_Cart:
if((BaseClass == Job_Merchant || BaseJob == Job_SuperNovice) && checkcart(0) == 0) goto L_Cart_Ok;
if((BaseClass == Job_Merchant || BaseJob == Job_SuperNovice) && checkcart() == 0) goto L_Cart_Ok;
if(getskilllv(39)<1) goto L_Need_Skill;
mes "[Universal Rental Npc]";
@ -42,7 +42,7 @@ L_Need_Skill:
close;
L_Falcon:
if(BaseJob != Job_Archer && BaseClass == Job_Archer && checkfalcon(0) == 0) goto L_Falc;
if(BaseJob != Job_Archer && BaseClass == Job_Archer && checkfalcon() == 0) goto L_Falc;
if(getskilllv(127)<1) goto L_Need_Skill2;
mes "[Universal Rental Npc]";
@ -59,7 +59,7 @@ L_Need_Skill2:
close;
L_Peco:
if (BaseJob != Job_Swordman && BaseClass == Job_Swordman && checkriding(0) == 0) goto L_Peco_Ok;
if (BaseJob != Job_Swordman && BaseClass == Job_Swordman && checkriding() == 0) goto L_Peco_Ok;
if(getskilllv(63)<1) goto L_Need_Skill3;
mes "[Universal Rental Npc]";

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@ -300,7 +300,7 @@ L_HEAL_ALL:
//Function storage: allows access to the storage facility
//The sent argument is the displaying image, so we can clear it afterwards.
function script F_keStorage {
if(basicskillcheck(0) > 0 && getskilllv(1) < 6) {
if(basicskillcheck() > 0 && getskilllv(1) < 6) {
callfunc "F_keIntro", -1, "I am sorry, but you beed basic skill level 6 to use the storage.";
return;
}
@ -318,7 +318,7 @@ function script F_keStorage {
//Function G Storage: Allows access to the Guild Storage
function script F_keGuildStorage {
if(basicskillcheck(0) > 0 && getskilllv(1) < 6) {
if(basicskillcheck() > 0 && getskilllv(1) < 6) {
callfunc "F_keIntro", -1, "I am sorry, but you beed basic skill level 6 to use the storage.";
return;
}

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@ -326,8 +326,8 @@ mes "Posted By: "+$messageboardpostname$[@tempview]+".";
mes "On: "+$messageboardpostdate$[@tempview]+".";
mes $messageboardpost$[@tempview]+".";
next;
if(($mymessage[@tempview] == 5) && (getgmlevel(99)>0)) menu "Next Message",L_top2,"Delete My Message",L_delmy,"Edit my message",L_editmy,"Delete This message",L_Del;
if((getgmlevel(99)>0)) menu "Next Message",L_top2,"Delete This message",L_Del;
if(($mymessage[@tempview] == 5) && (getgmlevel()>=99)) menu "Next Message",L_top2,"Delete My Message",L_delmy,"Edit my message",L_editmy,"Delete This message",L_Del;
if((getgmlevel()>=99)) menu "Next Message",L_top2,"Delete This message",L_Del;
if(($mymessage[@tempview] == 5)) menu "Next Message",L_top2,"Delete My Message",L_delmy,"Edit my message",L_editmy;
menu "Next message",L_top2;
close;

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@ -578,7 +578,7 @@ Zeny_short_SP:
L_Storage:
next;
if(basicskillcheck(0) > 0 && getskilllv(1) < 6) goto L_StorageJBlow;
if(basicskillcheck() > 0 && getskilllv(1) < 6) goto L_StorageJBlow;
set @fee, $QW_S_PRICE;
if ($QW_S_PRICE == 60 && BaseJob == Job_Novice) set @fee, 30;
if(Zeny<@fee) callsub L_Short_on_zeny,2;
@ -732,9 +732,9 @@ function script QWS_MMarray {
set @Mi,0; // That's our loop counter.
set @Mj,0; // That's the menu lines counter.
//----------------GameMaster-Menu
if (getgmlevel(80)) set @Mmenulist$[@Mj],@pMmenuitems$[@Mi];
if (getgmlevel(80)) set @Mmenuref[@Mj],@Mi;
if (getgmlevel(80)) set @Mj,@Mj+1;
if (getgmlevel()>=80) set @Mmenulist$[@Mj],@pMmenuitems$[@Mi];
if (getgmlevel()>=80) set @Mmenuref[@Mj],@Mi;
if (getgmlevel()>=80) set @Mj,@Mj+1;
set @Mi,@Mi+1;
//----------------Special-Warp
callfunc "QWS_TownStamps";

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@ -162,7 +162,7 @@ prontera.gat,153,193,6 script Job Master 123,{
}
close;
}
if(checkfalcon(0) || checkcart(0) || checkriding(0)) goto L_remove;
if(checkfalcon() || checkcart() || checkriding()) goto L_remove;
if((Class >=Job_Knight) && (Class <=Job_Crusader2)){
mes "Do you want to reborn?";
if(select("Yes","No")==1){

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@ -98,7 +98,7 @@ if ($LID > 99999) mes "Your Ticket ("+#LID+"):";
if ($LID > 99999) mes "^FF0000[" + #LW1 + "] [" + #LW2 + "] [" + #LW3 + "] [" + #LW4 + "] [" + #LW5 + "] [" + #LW6 + "]^000000";
mes "Next Draw-ID: ^FF0000" + $LID + "^000000.";
next;
if (getgmlevel(3) > 90) goto L_GM;
if (getgmlevel() > 90) goto L_GM;
menu "Claim Prize",L_Claim,"Buy New Ticket",L_Buy,"Cancel",L_Cancel;
// PURCHASE TICKET

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@ -23,7 +23,7 @@ prontera.gat,144,174,3 script Market Place 722,{
end;
M_ENTER:
if(rand(10)==0 && checkcart(0) && @mrketflg<30 && @mrketflg>5 && getcharid(2)>1) FlagEmblem getcharid(2);
if(rand(10)==0 && checkcart() && @mrketflg<30 && @mrketflg>5 && getcharid(2)>1) FlagEmblem getcharid(2);
warp "gon_test",27+rand(5),98;
set @mrketflg,@mrketflg+1;
end;

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@ -87,7 +87,7 @@ M_Q1:
menu "OK, I'll work off!",-, "I love this prison!",M_NO_THANKS;
mes "[Saddeus]";
if(checkcart(0) || checkfalcon(0) || checkriding(0)){
if(checkcart() || checkfalcon() || checkriding()){
emotion e_hmm;
mes "I'm sorry, you should release your Cart, PecoPeco or Falcon!";
close;

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@ -20,7 +20,7 @@ M_Start:
mes "[Shifty Assassin]";
mes "What do you want?";
next;
if (getgmlevel(3) > 90) goto M_GM;
if (getgmlevel() > 90) goto M_GM;
menu "Buy Ninjas",M_Buy,"Assassinate somebody",M_Kill,"Check your Ninjas",M_Check,"Cancel",M_Exit;
M_GM:
menu "Buy Ninjas",M_Buy,"Assassinate somebody",M_Kill,"Check your Ninjas",M_Check,"Add Ninjas",M_Add,"Cancel",M_Exit;

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@ -178,7 +178,7 @@ set @stotal,$S1+$S2+$S3+$S4+$S5+$S6+$S7+$S8+$S9+$S10;
if (@stotal > 0) goto S_Start;
mes "[Stock Market]";
mes "Trading is currently closed.";
if (getgmlevel(3) > 90) goto GM_Open;
if (getgmlevel() > 90) goto GM_Open;
close;
// Begining of interface //
@ -253,7 +253,7 @@ mes "^21698F"+$S10N$+"^000000" + " " + $S10 + "z (" + @S10Update$ + ")";
next;
// GM Menu link //
if (getgmlevel(3) > 90) goto GM_subMenu;
if (getgmlevel() > 90) goto GM_subMenu;
menu "Portfolio",S_Port,"Buy Shares",S_Buy,"Sell Shares",S_Sell,"Cancel",S_Quit;
GM_subMenu:

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@ -32,7 +32,7 @@ yuno.gat,138,187,4 script Hypnotist Teacher 124,{
mes "Please come again soon!";
close;
}
if(Weight || checkfalcon(0) || checkcart(0) || checkriding(0)) {
if(Weight || checkfalcon() || checkcart() || checkriding()) {
mes "Would you like to reset skills?";
mes "I'm sorry, but...";
next;
@ -41,11 +41,11 @@ yuno.gat,138,187,4 script Hypnotist Teacher 124,{
mes "You cannot reset skills";
mes "when you keep";
mes "any items.";
} else if(checkcart(0))
} else if(checkcart())
mes "Please, drop your cart and we'll continue.";
else if(checkfalcon(0))
else if(checkfalcon())
mes "Please, free your Falcon and we'll continue.";
else if(checkriding(0))
else if(checkriding())
mes "Please, free your PecoPeco and we'll continue.";
next;
mes @npcname$;

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@ -218,7 +218,7 @@ L_Otherjob:
// -- Car Rental --
aldebaran.gat,54,238,5 script Kafra 117,{
if(BaseJob != Job_SuperNovice) goto L_Otherjob;
if(checkcart(0) == 1) goto L_GotCart;
if(checkcart() == 1) goto L_GotCart;
mes "[Kafra]";
mes "Oh, a Super Novice!";
mes "You're annoyed that the other Kafras won't lend you a cart?";

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@ -205,7 +205,7 @@ function script F_KafStor {
cutin "", 255;
close;
}
if(basicskillcheck(0) && getskilllv(1) < 6){
if(basicskillcheck() && getskilllv(1) < 6){
mes "[Kafra]";
mes "I am sorry but you have to be at least Novice level 6 if you want to use the storage.";
return;
@ -316,7 +316,7 @@ function script F_KafCart {
mes "I'm sorry but you need the skill ^0000FF'Pushcart'^000000 to rent a cart.";
return 1;
}
if(checkcart(0) == 1){
if(checkcart() == 1){
mes "[Kafra]";
mes "Excuse me... but you already have a cart....";
emotion e_swt;

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@ -46,7 +46,7 @@ L_Start:
M_0:
if(getskilllv(63) == 0) goto sL_NeedSkill;
if(Zeny < @price) goto sL_Zeny;
if(checkriding(0) != 0) goto sL_GotPeco;
if(checkriding() != 0) goto sL_GotPeco;
set Zeny, Zeny - @price;
setriding;
mes "Thank you and good day.";
@ -99,7 +99,7 @@ L_Start:
M_0:
if(getskilllv(63) == 0) goto sL_NeedSkill;
if(Zeny < @price) goto sL_Zeny;
if(checkriding(0) != 0) goto sL_GotPeco;
if(checkriding() != 0) goto sL_GotPeco;
set Zeny, Zeny - @price;
setriding;
mes "Thank you and good day.";
@ -147,7 +147,7 @@ hu_in01.gat,375,318,5 script Falcon Master 59,{
sM_0:
if(BaseJob != Job_Hunter) goto sL_NotHunter;
if(checkfalcon(0) != 0) goto sL_GotFalc;
if(checkfalcon() != 0) goto sL_GotFalc;
if(Zeny < @price) goto sL_Zeny;
if(getskilllv(127)==0) goto sL_NoSkill;
set Zeny, Zeny - @price;