Thanks to @Daegaladh
This commit is contained in:
Lemongrass3110
2020-04-09 21:51:33 +02:00
parent 8716121b4c
commit 1f63265a3b

View File

@@ -126,8 +126,8 @@ int unit_walktoxy_sub(struct block_list *bl)
else if( bl->type == BL_NPC && pcdb_checkid( status_get_viewdata( bl )->class_ ) ){
// Respawn the NPC as player unit
unit_refresh( bl, true );
#endif
}
#endif
clif_move(ud);
if(ud->walkpath.path_pos>=ud->walkpath.path_len)