- Wedding Sprites fixed

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5957 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Zido 2006-04-08 09:28:02 +00:00
parent 05486873e6
commit 2113db40cb
2 changed files with 6 additions and 2 deletions

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@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/08 2006/04/08
* Removed the baby class check when using "changebase" to change to the
Wedding Sprite, since it fixes the bug that the sprite doesn't show
at all, and baby classes arn't messed up by it anymore.
(or so it seems) [Zido]
* Fixed up irc.c, no more crashes :D [Zido] * Fixed up irc.c, no more crashes :D [Zido]
2006/04/07 2006/04/07

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@ -6329,8 +6329,8 @@ int buildin_changebase(struct script_state *st)
vclass = conv_num(st,& (st->stack->stack_data[st->start+2])); vclass = conv_num(st,& (st->stack->stack_data[st->start+2]));
if(vclass == JOB_WEDDING) if(vclass == JOB_WEDDING)
{ {
if (!battle_config.wedding_modifydisplay || //Do not show the wedding sprites if (!battle_config.wedding_modifydisplay //Do not show the wedding sprites
sd->class_&JOBL_BABY //Baby classes screw up when showing wedding sprites. [Skotlex] //sd->class_&JOBL_BABY //Baby classes screw up when showing wedding sprites. [Skotlex] They don't seem to anymore.
) )
return 0; return 0;
} }