Fixes Mounted characters immune to freeze/stone (#6689)
* Fixes #6688. * Adds a missing break.
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@ -9208,6 +9208,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty
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// Undead are immune to Freeze/Stone
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// Undead are immune to Freeze/Stone
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if (undead_flag && !(flag&SCSTART_NOAVOID))
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if (undead_flag && !(flag&SCSTART_NOAVOID))
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return 0;
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return 0;
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break;
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case SC_ALL_RIDING:
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case SC_ALL_RIDING:
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if( !sd || sc->option&(OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_MADOGEAR) )
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if( !sd || sc->option&(OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_MADOGEAR) )
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return 0;
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return 0;
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