- NPC_INVISIBLE will now use Cloaking of a level +9 of the used skill level, so that at level 1 they can attack, use skills and receive no walking penalty.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7989 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/07/30
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2006/07/30
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* NPC_INVISIBLE will now use Cloaking of a level +9 of the used skill
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level, so that at level 1 they can attack, use skills and receive no
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walking penalty. [Skotlex]
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* Mob casted Sanctuary will no longer always heal it's targets regardless
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* Mob casted Sanctuary will no longer always heal it's targets regardless
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of element/race [Skotlex]
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of element/race [Skotlex]
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* Status change packets will now use as criteria for sending the actual
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* Status change packets will now use as criteria for sending the actual
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@ -4964,9 +4964,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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break;
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break;
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case NPC_INVISIBLE:
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case NPC_INVISIBLE:
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//val4 passed as 1 is for "infinite cloak".
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//On level 1, use level 10 cloaking (no speed penalty)
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//with val4 passed as 1 is for "infinite cloak".
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clif_skill_nodamage(src,bl,skillid,skilllv,
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clif_skill_nodamage(src,bl,skillid,skilllv,
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sc_start4(bl,type,100,skilllv,0,0,1,skill_get_time(skillid,skilllv)));
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sc_start4(bl,type,100,9+skilllv,0,0,1,skill_get_time(skillid,skilllv)));
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break;
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break;
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case NPC_SIEGEMODE:
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case NPC_SIEGEMODE:
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