- Corrected a bit npc_remove_map, map_deliddb and strdb_remove calls belong to npc_unload rather than npc_remove_map. Also improved a bit the removal of the npc from the map's npc list.

- Added back the hair-style/hair-bottom fields to the spawn packet, and the pet-idle packet is no longer sent when the pet does not has an armor equipped (this should cut down on bandwidth a bit for non-equipped pets)
- Moved the position of the map_addblock/clif_spawn code section in parse_LoadEndAck to above the party-hp blocks, this corrects party-member HP display mnot being updated when someone spawns in your range of sight.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11033 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2007-08-18 03:22:11 +00:00
parent f84d731c87
commit 29a07a72e7
2 changed files with 16 additions and 13 deletions

View File

@ -1315,11 +1315,13 @@ int clif_spawn(struct block_list *bl)
WBUFW(buf,10)=sc->opt2; WBUFW(buf,10)=sc->opt2;
WBUFW(buf,12)=sc->option; WBUFW(buf,12)=sc->option;
} }
WBUFW(buf,14)=vd->hair_style;
//14W: Hair Style //14W: Hair Style
//16W: Weapon //16W: Weapon
//18W: Head bottom //18W: Head bottom
WBUFW(buf,20)=vd->class_; WBUFW(buf,20)=vd->class_;
//22W: Shield //22W: Shield
WBUFW(buf,24)=vd->head_bottom; //Pet armor
//24W: Head top //24W: Head top
//26W: Head mid //26W: Head mid
//28W: Hair color //28W: Hair color
@ -1363,6 +1365,7 @@ int clif_spawn(struct block_list *bl)
} }
break; break;
case BL_PET: case BL_PET:
if (vd->head_bottom) //Pet armor display fix.
{ {
TBL_PET* pd = (TBL_PET*)bl; TBL_PET* pd = (TBL_PET*)bl;
if (pd->vd.head_bottom) clif_pet_equip(pd); // needed to display pet equip properly if (pd->vd.head_bottom) clif_pet_equip(pd); // needed to display pet equip properly
@ -3742,6 +3745,7 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl)
} }
break; break;
case BL_PET: case BL_PET:
if (vd->head_bottom) //Pet armor display fix.
{ {
// needed to display pet equip properly // needed to display pet equip properly
TBL_PET* pd = (TBL_PET*)bl; TBL_PET* pd = (TBL_PET*)bl;
@ -7999,6 +8003,16 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
clif_updatestatus(sd,SP_MAXWEIGHT); clif_updatestatus(sd,SP_MAXWEIGHT);
clif_updatestatus(sd,SP_WEIGHT); clif_updatestatus(sd,SP_WEIGHT);
if(battle_config.pc_invincible_time > 0) {
if(map_flag_gvg(sd->bl.m))
pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1);
else
pc_setinvincibletimer(sd,battle_config.pc_invincible_time);
}
map_addblock(&sd->bl); // ブロック登録
clif_spawn(&sd->bl); // spawn
// Party // Party
if(sd->status.party_id) { if(sd->status.party_id) {
party_send_movemap(sd); party_send_movemap(sd);
@ -8009,15 +8023,6 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
if(sd->status.guild_id) if(sd->status.guild_id)
guild_send_memberinfoshort(sd,1); guild_send_memberinfoshort(sd,1);
if(battle_config.pc_invincible_time > 0) {
if(map_flag_gvg(sd->bl.m))
pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1);
else
pc_setinvincibletimer(sd,battle_config.pc_invincible_time);
}
map_addblock(&sd->bl); // ブロック登録
clif_spawn(&sd->bl); // spawn
if(map[sd->bl.m].flag.pvp) { if(map[sd->bl.m].flag.pvp) {
if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris] if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris]
if (!map[sd->bl.m].flag.pvp_nocalcrank) if (!map[sd->bl.m].flag.pvp_nocalcrank)

View File

@ -1445,7 +1445,6 @@ int npc_remove_map(struct npc_data* nd)
npc_chat_finalize(nd); npc_chat_finalize(nd);
#endif #endif
clif_clearunit_area(&nd->bl,2); clif_clearunit_area(&nd->bl,2);
strdb_remove(npcname_db, (nd->bl.subtype < SCRIPT) ? nd->name : nd->exname);
//Remove corresponding NPC CELLs //Remove corresponding NPC CELLs
if (nd->bl.subtype == WARP) { if (nd->bl.subtype == WARP) {
int j, xs, ys, x, y; int j, xs, ys, x, y;
@ -1462,14 +1461,12 @@ int npc_remove_map(struct npc_data* nd)
} }
} }
map_delblock(&nd->bl); map_delblock(&nd->bl);
map_deliddb(&nd->bl);
//Remove npc from map[].npc list. [Skotlex] //Remove npc from map[].npc list. [Skotlex]
for(i=0;i<map[m].npc_num && map[m].npc[i] != nd;i++); for(i=0;i<map[m].npc_num && map[m].npc[i] != nd;i++);
if (i >= map[m].npc_num) return 2; //failed to find it? if (i >= map[m].npc_num) return 2; //failed to find it?
map[m].npc_num--; map[m].npc_num--;
for(; i<map[m].npc_num; i++) memmove(&map[m].npc[i], &map[m].npc[i+1], (map[m].npc_num-i)*sizeof(map[m].npc[0]));
map[m].npc[i]=map[m].npc[i+1];
return 0; return 0;
} }
@ -1511,6 +1508,7 @@ int npc_unload(struct npc_data* nd)
npc_remove_map(nd); npc_remove_map(nd);
map_deliddb(&nd->bl); map_deliddb(&nd->bl);
strdb_remove(npcname_db, (nd->bl.subtype < SCRIPT) ? nd->name : nd->exname);
if (nd->chat_id) // remove npc chatroom object and kick users if (nd->chat_id) // remove npc chatroom object and kick users
chat_deletenpcchat(nd); chat_deletenpcchat(nd);