skotlex 29a07a72e7 - Corrected a bit npc_remove_map, map_deliddb and strdb_remove calls belong to npc_unload rather than npc_remove_map. Also improved a bit the removal of the npc from the map's npc list.
- Added back the hair-style/hair-bottom fields to the spawn packet, and the pet-idle packet is no longer sent when the pet does not has an armor equipped (this should cut down on bandwidth a bit for non-equipped pets)
- Moved the position of the map_addblock/clif_spawn code section in parse_LoadEndAck to above the party-hp blocks, this corrects party-member HP display mnot being updated when someone spawns in your range of sight.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11033 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-18 03:22:11 +00:00
2007-08-17 20:59:24 +00:00
2007-04-06 17:22:40 +00:00
2007-07-01 10:19:43 +00:00
2007-03-02 00:11:54 +00:00
2007-03-24 12:40:05 +00:00
2007-08-09 18:56:27 +00:00
Languages
C++ 98%
Perl 0.6%
CMake 0.4%
M4 0.3%
Makefile 0.2%
Other 0.2%