- Removing some comments "EoS" from my source.
- Adding the second Flavius entrance npcs (not script, just recruit) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13570 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
@@ -327,7 +327,7 @@ bat_room,175,178,5 script Guillaume Knight#2 417,{
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close;
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}
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// Tierra EoS Officer - Guillaume
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// Tierra Officer - Guillaume
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// *********************************************************************
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bat_room,172,178,5 script Tierra Valley Officer#3 418,{
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mes "[Tierra Officer]";
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@@ -392,7 +392,7 @@ bat_room,175,121,1 script Croix Knight#2 413,{
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close;
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}
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// Tierra EoS Officer - Croix
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// Tierra Officer - Croix
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// *********************************************************************
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bat_room,172,121,1 script Tierra Valley Officer#4 414,{
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mes "[Tierra Officer]";
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@@ -570,9 +570,141 @@ bat_room,148,121,1 script Flavius Officer#2 414,{
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end;
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}
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// Guillaune Knight - Flavius
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// *********************************************************************
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bat_room,167,178,5 script Guillaume Knight#4 417,{
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mes "[Guillaume Knight]";
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mes "The objective of the Flavius Battle is to score 2 points before your enemy by destryoing theur crystal.";
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next;
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mes "[Guillaume Knight]";
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mes "The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks.";
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next;
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mes "[Guillaume Knight]";
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mes "But they can be removed by destroying the Guardians that protect the enemy army base.";
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next;
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mes "[Guillaume Knight]";
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mes "The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal.";
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next;
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mes "[Guillaume Knight]";
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mes "Are you ready for battle? Then apply with the recruiter next to me!";
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close;
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}
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// Flavius Officerer - Guillaume
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// *********************************************************************
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bat_room,164,178,5 script Flavius Officer#3 418,{
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mes "[Flavius Officer]";
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if( Bat_Team == 2 )
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{
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mes "Get out of here you stupid Croix!";
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close;
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}
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if( Bat_Team == 0 )
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{
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mes "Please sign up for an army with Prince Croix or General Guillaume!";
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close;
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}
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mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
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next;
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if( select("I want to join your army!:End Conversation") == 2 )
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close;
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mes "[Flavius Officer]";
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if( BG_Delay_Tick >= gettimetick(2) )
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{
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mes "You are a Deserter!!";
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mes "Because of running away, you need to wait ^0000FF" + callfunc("Time2Str",BG_Delay_Tick) + "^000000 to join again a BattleGround.";
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close;
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}
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if( Flavius_BG_Tick >= gettimetick(2) )
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{
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mes "Sorry, you can't join the battle right now.";
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mes "You need to wait ^0000FF" + callfunc("Time2Str",Flavius_BG_Tick) + "^000000 to join again Flavius.";
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close;
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}
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if( BaseLevel < 80 )
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{
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mes "I'm very please you want to join our army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield";
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close;
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}
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mes "Good luck!";
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close2;
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warp "bat_room",57,94;
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end;
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}
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// Croix Knight - Flavius
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// *********************************************************************
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bat_room,167,121,1 script Croix Knight#4 413,{
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mes "[Croix Knight]";
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mes "The objective of the Flavius Battle is to score 2 points before your enemy by destryoing theur crystal.";
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next;
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mes "[Croix Knight]";
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mes "The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks.";
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next;
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mes "[Croix Knight]";
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mes "But they can be removed by destroying the Guardians that protect the enemy army base.";
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next;
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mes "[Croix Knight]";
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mes "The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal.";
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next;
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mes "[Croix Knight]";
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mes "Are you ready for battle? Then apply with the recruiter next to me!";
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close;
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}
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// Flavius Officerer - Croix
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// *********************************************************************
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bat_room,164,121,1 script Flavius Officer#4 414,{
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mes "[Flavius Officer]";
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if( Bat_Team == 1 )
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{
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mes "Get out of here you stupid Guillaume!";
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close;
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}
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if( Bat_Team == 0 )
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{
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mes "Please sign up for an army with Prince Croix or General Guillaume!";
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close;
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}
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mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
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next;
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if( select("I want to join your army!:End Conversation") == 2 )
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close;
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mes "[Flavius Officer]";
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if( BG_Delay_Tick >= gettimetick(2) )
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{
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mes "You are a Deserter!!";
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mes "Because of running away, you need to wait ^0000FF" + callfunc("Time2Str",BG_Delay_Tick) + "^000000 to join again a BattleGround.";
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close;
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}
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if( Flavius_BG_Tick >= gettimetick(2) )
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{
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mes "Sorry, you can't join the battle right now.";
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mes "You need to wait ^0000FF" + callfunc("Time2Str",Flavius_BG_Tick) + "^000000 to join again Flavius.";
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close;
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}
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if( BaseLevel < 80 )
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{
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mes "I'm very please you want to join our army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield";
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close;
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}
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mes "Good luck!";
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close2;
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warp "bat_room",57,77;
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end;
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}
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// Guillaume Knight - KvM
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// *********************************************************************
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bat_room,143,178,5 script Guillaume Knight#4 417,{
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bat_room,143,178,5 script Guillaume Knight#5 417,{
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mes "[Guillaume Knight]";
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mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other oponents before all of you die.";
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next;
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@@ -635,7 +767,7 @@ bat_room,140,178,5 script KVM [80-99] Officer#1 418,{
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// Croix Knight - KvM
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// *********************************************************************
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bat_room,143,121,1 script Croix Knight#4 413,{
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bat_room,143,121,1 script Croix Knight#5 413,{
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mes "[Croix Knight]";
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mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other oponents before all of you die.";
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next;
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@@ -698,7 +830,7 @@ bat_room,140,121,1 script KVM [80-99] Officer#2 414,{
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// Guillaume Knight - KvM
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// *********************************************************************
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bat_room,135,178,5 script Guillaume Knight#5 417,{
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bat_room,135,178,5 script Guillaume Knight#6 417,{
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mes "[Guillaume Knight]";
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mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other oponents before all of you die.";
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next;
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@@ -761,7 +893,7 @@ bat_room,132,178,5 script KVM [60-79] Officer#1 418,{
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// Croix Knight - KvM
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// *********************************************************************
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bat_room,135,121,1 script Croix Knight#5 413,{
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bat_room,135,121,1 script Croix Knight#6 413,{
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mes "[Croix Knight]";
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mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other oponents before all of you die.";
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next;
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@@ -824,7 +956,7 @@ bat_room,132,121,1 script KVM [60-79] Officer#2 414,{
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// Guillaume Knight - KvM
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// *********************************************************************
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bat_room,127,178,5 script Guillaume Knight#6 417,{
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bat_room,127,178,5 script Guillaume Knight#7 417,{
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mes "[Guillaume Knight]";
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mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other oponents before all of you die.";
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next;
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@@ -887,7 +1019,7 @@ bat_room,124,178,5 script KVM [1-59] Officer#1 418,{
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// Croix Knight - KvM
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// *********************************************************************
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bat_room,127,121,1 script Croix Knight#6 413,{
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bat_room,127,121,1 script Croix Knight#7 413,{
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mes "[Croix Knight]";
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mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other oponents before all of you die.";
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next;
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@@ -964,43 +1096,43 @@ bat_room,161,158,3 duplicate(bat_aid) General Guillaume's Aid::bat_aid4 419
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// Exit from Registration
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// *********************************************************************
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// Flavius bat_b02
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bat_room,57,81,0 warp bat1 2,2,bat_room,154,149
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bat_room,57,90,0 warp bat2 2,2,bat_room,154,149
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// Free BG
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bat_room,57,220,0 warp bat3 2,2,bat_room,154,149
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bat_room,57,211,0 warp bat4 2,2,bat_room,154,149
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// Tierra Valley bat_a02
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bat_room,85,81,0 warp bat5 2,2,bat_room,154,149
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bat_room,85,90,0 warp bat6 2,2,bat_room,154,149
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// Tierra Valley bat_a01
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bat_room,85,220,0 warp bat7 2,2,bat_room,154,149
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bat_room,85,211,0 warp bat8 2,2,bat_room,154,149
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// Free BG
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bat_room,113,81,0 warp bat9 2,2,bat_room,154,149
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bat_room,113,90,0 warp bat10 2,2,bat_room,154,149
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// Free BG
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bat_room,113,220,0 warp bat11 2,2,bat_room,154,149
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bat_room,113,211,0 warp bat12 2,2,bat_room,154,149
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// Free BG
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bat_room,141,81,0 warp bat13 2,2,bat_room,154,149
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bat_room,141,90,0 warp bat14 2,2,bat_room,154,149
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// Free BG
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bat_room,141,220,0 warp bat15 2,2,bat_room,154,149
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bat_room,141,211,0 warp bat16 2,2,bat_room,154,149
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// Free BG
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bat_room,169,81,0 warp bat17 2,2,bat_room,154,149
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bat_room,169,90,0 warp bat18 2,2,bat_room,154,149
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// Free BG
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bat_room,169,220,0 warp bat19 2,2,bat_room,154,149
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bat_room,169,211,0 warp bat20 2,2,bat_room,154,149
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// Free BG
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bat_room,197,81,0 warp bat21 2,2,bat_room,154,149
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bat_room,197,90,0 warp bat22 2,2,bat_room,154,149
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// KvM bat_c03
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bat_room,197,220,0 warp bat23 2,2,bat_room,154,149
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bat_room,197,211,0 warp bat24 2,2,bat_room,154,149
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// Free BG
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bat_room,225,81,0 warp bat25 2,2,bat_room,154,149
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bat_room,225,90,0 warp bat26 2,2,bat_room,154,149
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// KvM bat_c02
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