- Status_calc_bl will no longer stop you from attacking/walking when the mode is changed unless the new mode no longer includes "can-attack"/"can-move" respectively.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7575 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/07/07
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* Status_calc_bl will no longer stop you from attacking/walking when the
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mode is changed unless the new mode no longer includes
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"can-attack"/"can-move" respectively. [Skotlex]
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* Should have fixed clif_item_sub to properly store pet egg/armor data.
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There should be no more "random refine levels" bugs related to these.
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[Skotlex]
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@ -2648,8 +2648,10 @@ void status_calc_bl(struct block_list *bl, unsigned long flag)
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{
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status->mode = status_calc_mode(bl, sc, b_status->mode);
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//Since mode changed, reset their state.
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unit_stop_attack(bl);
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unit_stop_walking(bl,0);
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if (!(status->mode&MD_CANATTACK))
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unit_stop_attack(bl);
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if (!(status->mode&MD_CANMOVE))
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unit_stop_walking(bl,0);
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}
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// No status changes alter these yet.
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