Small correction
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@ -6674,7 +6674,7 @@ static void mob_skill_db_set(void) {
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continue;
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// Specific monster
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if (skill->mob_id >= 0) {
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if (skill->mob_id >= 3) {
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std::shared_ptr<s_mob_db> mob = mob_db.find(skill->mob_id);
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if (mob != nullptr)
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