- Fixed Kaupe always triggering when the one who was under Kaupe was a player rather than the one attacking...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6492 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
266148ef5f
commit
35eebe9f32
@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
|
||||
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
|
||||
|
||||
2006/05/05
|
||||
* Fixed Kaupe always triggering when the one who was under Kaupe was a
|
||||
player rather than the one attacking... [Skotlex]
|
||||
* /doridori now won't double the HP/SP regen of TKs, it only activates
|
||||
their "happy" state. [Skotlex]
|
||||
* Added the -50 hit penalty when standing on Wall of Fog. [Skotlex]
|
||||
|
@ -463,7 +463,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i
|
||||
|
||||
if(sc->data[SC_KAUPE].timer != -1 &&
|
||||
rand()%100 < sc->data[SC_KAUPE].val2 &&
|
||||
(bl->type == BL_PC || !skill_num))
|
||||
(src->type == BL_PC || !skill_num))
|
||||
{ //Kaupe only blocks all skills of players.
|
||||
clif_skill_nodamage(bl,bl,SL_KAUPE,1,1);
|
||||
if (--sc->data[SC_KAUPE].val3 <= 0) //We make it work like Safety Wall, even though it only blocks 1 time.
|
||||
|
Loading…
x
Reference in New Issue
Block a user